What changed for the Warrior in WoW Forever — WoW Forever
The Warrior's spells and talents in WoW Forever, compared with WoW Classic: what's new, what changed and what's gone.
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Spells
New (2)
Talents
New (12)

Improved Tactical Mastery · Arms
Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.

Spearing Strike · Arms
A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.

Bloodthrill · Arms
Grants your Main Hand melee attacks against enemies afflicted by your Rend a 20% chance to allow an activation of Overpower.

Weaponmaster · Arms
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 5%. Mace/Staff: Your attacks ignore 15% of your target's armor. Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target.

Lingering Rage · Fury
Increases the time before your Rage begins to decay after leaving combat by 10 sec.

Furious Precision · Fury
Increases your chance to hit with off-hand attacks by 10%.

Raging Blows · Fury
Reduces the Rage cost of your Cleave and Whirlwind abilities by 3.

Gore Drinker · Fury
Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 1.0% of your maximum Health.

Master of Defense · Protection
Grants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.

Vanguard · Protection
Your Charge ability is now usable while in Defensive Stance.

Focused Rage · Protection
Reduces the Rage cost of your offensive abilities by 3.

Bastion · Protection
Increases all damage you deal by 10% while a shield is equipped.
Changed (34)

Improved Heroic Strike · Arms
- In WoW Classic
- Reduces the cost of your Heroic Strike ability by 3 rage points.
- Now
- Reduces the cost of your Heroic Strike ability by 3 Rage.

Improved Rend · Arms
- In WoW Classic
- Increases the bleed damage done by your Rend ability by 35%.
- Now
- Increases the Bleed damage done by your Rend ability by 35%.

Improved Charge · Arms
- In WoW Classic
- Increases the amount of rage generated by your Charge ability by 6.
- Now
- Increases the Rage generated by your Charge ability by 6.

Improved Overpower · Arms
Tier 3 → 2

Anger Management · Arms
- In WoW Classic
- Increases the time required for your rage to decay while out of combat by 30%.
- Now
- Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.

Deep Wounds · Arms
- In WoW Classic
- Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.
- Now
- Your critical strikes cause your opponent to Bleed, dealing 60% of your melee weapon's average damage over 12 sec.

Two-Handed Weapon Specialization · Arms
Ranks: 5 → 3
- In WoW Classic
- Increases the damage you deal with two-handed melee weapons by 5%.
- Now
- Increases the damage you deal with two-handed melee weapons by 3%.

Impale · Arms
- In WoW Classic
- Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
- Now
- Increases the critical strike damage bonus of your abilities by 20%.

Improved Slam · Arms
Ranks: 5 → 2 · Tier 5 → 6 · Moved from Fury
- In WoW Classic
- Decreases the casting time of your Slam ability by 0.5 sec.
- Now
- Reduces the global cooldown and cast time of your Slam ability by 0.50 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3.0 sec.

Booming Voice · Fury
- In WoW Classic
- Increases the area of effect and duration of your Battle Shout and Demoralizing Shout by 50%.
- Now
- Increases the area of effect of your Shouts by 50% and reduces their Rage cost by 25%.

Cruelty · Fury
- In WoW Classic
- Increases your chance to get a critical strike with melee weapons by 5%.
- Now
- Improves your chance to get a critical strike with melee attacks by 5%.

Unbridled Wrath · Fury
- In WoW Classic
- Gives you a 40% chance to generate an additional Rage point when you deal melee damage with a weapon.
- Now
- Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon.

Piercing Howl · Fury
- In WoW Classic
- Causes all enemies near the warrior to be dazed, reducing movement speed by 50% for 6 sec.
- Now
- Causes all enemies within 10 yds to be Dazed, reducing movement speed by 50% for 6 sec.

Blood Craze · Fury
- In WoW Classic
- Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike.
- Now
- Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.

Dual Wield Specialization · Fury
- In WoW Classic
- Increases the damage done by your offhand weapon by 25%.
- Now
- Increases the damage done by your off-hand weapon by 25% and the Rage generated by your off-hand attacks by 50%.

Enrage · Fury
- In WoW Classic
- Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
- Now
- Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack.

Improved Berserker Rage · Fury
Tier 6 → 5
- In WoW Classic
- The Berserker Rage ability will generate 10 rage when used.
- Now
- Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.

Death Wish · Fury
- In WoW Classic
- When activated, increases your physical damage by 20% and makes you immune to Fear effects, but lowers your armor and all resistances by 20%. Lasts 30 sec.
- Now
- When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.

Flurry · Fury
- In WoW Classic
- Increases your attack speed by 30% for your next 3 swings after dealing a melee critical strike.
- Now
- Increases your melee attack speed by 25% for your next 3 swings after dealing a melee critical strike.

Bloodthirst · Fury
- In WoW Classic
- Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec.
- Now
- Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.

Improved Bloodrage · Protection
Tier 2 → 1
- In WoW Classic
- Increases the instant Rage generated by your Bloodrage ability by 5.
- Now
- Increases all the Rage generated by your Bloodrage ability by 50%.

Shield Specialization · Protection
- In WoW Classic
- Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs.
- Now
- Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block.

Iron Will · Protection
Tier 2 → 1
- In WoW Classic
- Increases your chance to resist Stun and Charm effects by an additional 15%.
- Now
- Reduces the duration of Stun and Fear effects inflicted on you by 15%.

Anticipation · Protection
Tier 1 → 2
- In WoW Classic
- Increases your Defense skill by 10.
- Now
- Increases your Defense Skill by 20.

Improved Revenge · Protection
Tier 3 → 2
- In WoW Classic
- Gives your Revenge ability a 45% chance to stun the target for 3 sec.
- Now
- Increases damage dealt by your Revenge ability by 60%.

Improved Thunder Clap · Protection
Moved from Arms
- In WoW Classic
- Reduces the cost of your Thunder Clap ability by 4 rage points.
- Now
- Reduces the Rage cost of your Thunder Clap ability by 6.

Last Stand · Protection
- In WoW Classic
- When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost.
- Now
- When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.

Improved Disarm · Protection
Tier 4 → 3
- In WoW Classic
- Increases the duration of your Disarm ability by 3 secs.
- Now
- Reduces the cooldown of your Disarm ability by 20 secs.

Defiance · Protection
Ranks: 5 → 3
- In WoW Classic
- Increases the threat generated by your attacks by 15% while in Defensive Stance.
- Now
- Increases all threat generated in Defensive stance by an additional 15% while a shield is equipped.

Improved Sunder Armor · Protection
- In WoW Classic
- Reduces the cost of your Sunder Armor ability by 3 rage points.
- Now
- Reduces the Rage cost of your Sunder Armor ability by 3.

Improved Shield Bash · Protection
Tier 5 → 4
- In WoW Classic
- Gives your Shield Bash ability a 100% chance to silence the target for 3 sec.
- Now
- Gives your Shield Bash ability a 100% chance to Silence the target for 3 sec.

Improved Shield Wall · Protection
- In WoW Classic
- Increases the effect duration of your Shield Wall ability by 5 secs.
- Now
- Reduces the cooldown of your Shield Wall ability by 11.0 min.

Concussion Blow · Protection
- In WoW Classic
- Stuns the opponent for 5 sec.
- Now
- Stuns the target for 5 sec.

Shield Slam · Protection
- In WoW Classic
- Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.
- Now
- Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Removed (12)

Tactical Mastery · Arms
You retain up to 25 of your rage points when you change stances.

Axe Specialization · Arms
Increases your chance to get a critical strike with Axes by 5%.

Mace Specialization · Arms
Gives you a 6% chance to stun your target for 3 sec with a Mace.

Sword Specialization · Arms
Gives you a 5% chance to get an extra attack on the same target after dealing damage with your Sword.

Polearm Specialization · Arms
Increases your chance to get a critical strike with Polearms by 5%.

Improved Demoralizing Shout · Fury
Increases the melee attack power reduction of your Demoralizing Shout by 40%.

Improved Cleave · Fury
Increases the bonus damage done by your Cleave ability by 120%.

Improved Battle Shout · Fury
Increases the melee attack power bonus of your Battle Shout by 25%.

Toughness · Protection
Increases your armor value from items by 10%.

Improved Shield Block · Protection
Allows your Shield Block ability to block an additional attack and increases the duration by 2 seconds.

Improved Taunt · Protection
Reduces the cooldown of your Taunt ability by 2 sec.

One-Handed Weapon Specialization · Protection
Increases the damage you deal with One-Handed Melee weapons by 10%.
