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WoW Forever News — News · WoW Forever

Important WoW Forever updates only: patches with real gameplay changes, class and talent reworks, new content and release dates. Minor hotfixes stay in the patch notes.

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8 of 8 articles

  1. Announcements

    WoW Forever Name Reservation Opens October 27, With a New Roleplay-PvP Ruleset

    Buyers of a WoW Forever upgrade edition can create their first characters from October 27, a week before the November 4 launch. Before they claim a name, they have to pick a ruleset, and on October 22 Blizzard added one it had been reluctant to offer: Roleplay-PvP. Here are the start times, the limits, and how rulesets and two-part names work.

    Read article: WoW Forever Name Reservation Opens October 27, With a New Roleplay-PvP Ruleset

  2. Announcements

    WoW Forever Opens a Stress Test to Everyone on October 21; the Beta Ends October 23

    Before closing its beta on October 23, two days later than first announced, Blizzard opened WoW Forever to every World of Warcraft account for a stress test on October 21, on the hardware that will run the game at launch. Here are the times it ran in each region, how players got in, why every character was wiped, and what comes next on the way to the November 4 launch.

    Read article: WoW Forever Opens a Stress Test to Everyone on October 21; the Beta Ends October 23

  3. Patches

    WoW Forever October Beta: Dungeon Experience, Honor Prices and the Level 30 Cap

    The October 1 and October 8 beta builds changed how quickly WoW Forever characters level and gear up: dungeon kills give more experience while dungeon quests give less, PvP gear costs about half again as much Honor, and spells cast at low ranks get less from your spell power. The level cap rose to 30 and two new dungeons opened for testing.

    Read article: WoW Forever October Beta: Dungeon Experience, Honor Prices and the Level 30 Cap

  4. Patches

    WoW Forever Beta: Holy Strike Rework, Totem Stacking Rules and Heal-Over-Time Crits

    The first build in Blizzard's WoW Forever development notes rebuilds the Paladin around Holy Strike, stops Shaman totems from stacking with each other, slows Arms Slam while making Overpower procs more common, and lets heal-over-time spells land critical hits. Later builds changed some of it again; here is what still holds.

    Read article: WoW Forever Beta: Holy Strike Rework, Totem Stacking Rules and Heal-Over-Time Crits

WoW Forever — Patch notes →