Camping — Wiki · WoW Forever
Beta dataCamping turns a campfire into a shared rest stop. A cook builds the fire, other players add camp features from their professions, and everyone who sits or crafts by the fire gets the camp's benefits: stat buffs, repairs, vendors and crafting stations.
- Features per camp
- 3 / 5 / 10
- Benefits last
- 60 min
- Sit by the fire
- 1 min
- Feature cooldown
- 60 min, shared
- Objects last
- 15 min
- Camp objects
- 39
How a camp works
- 1Build a campfireA cook places a Basic, Journeyman or Expert campfire. It allows cooking and holds up to 3, 5, 10 camp features.
- 2Add featuresEach player places one feature from their professions: every camp feature shares a 60-minute cooldown, so a basic camp of 3 features needs 3 players.
- 3RestSit or craft by the fire for 1 minute and you gain the benefits of every feature around it for 60 minutes. Matching class buffs don't stack with them.
- 4UpgradeA profession's advanced features, learned from Blueprints, are placed over its basic feature and replace it, keeping its benefit and adding a crafting station, a vendor or another service.
Campfires
Campfires have their own 5-minute cooldown, separate from the features'.
| Campfire | Cooking to place | Features | Reagents |
|---|---|---|---|
| 1 | 3 | 1 × Simple Wood · Flint and Tinder | |
| 140 | 5 | 1 × Star Wood · Flint and Tinder | |
| 220 | 10 | 1 × Thick Logs · Flint and Tinder |
Camp benefits by level
Each profession's basic feature gives one benefit, and its advanced features give the same one. The value grows with the level of the character sitting by the fire.
Mana WellAlchemy+29 Mana every 5 secAt level 60
Mana every 5 sec
- 1–23+10
- 24–33+15
- 34–43+20
- 44–53+24
- 54–60+29
Doesn't stack with
Blessing of Wisdom
Sharpening WheelBlacksmithing+34 StrengthAt level 60
Strength
- 1–23+6
- 24–37+11
- 38–51+20
- 52–60+34
Doesn't stack with
Strength of Earth Totem
Enchanted LuteEnchanting+308 Armor, +13 all stats, +22 all resistancesAt level 60
Armor
- 1–9+28
- 10–19+71
- 20–29+114
- 30–39+163
- 40–49+211
- 50–59+260
- 60+308
All stats
- 10–19+2
- 20–29+4
- 30–39+7
- 40–49+9
- 50–59+12
- 60+13
All resistances
- 30–39+6
- 40–49+12
- 50–59+16
- 60+22
Doesn't stack with
Mark of the Wild
First Aid KitFirst Aid+56 StaminaAt level 60
Stamina
- 1–11+3
- 12–23+8
- 24–35+21
- 36–47+34
- 48–59+45
- 60+56
Doesn't stack with
Power Word: Fortitude
Fish BowlFishing+8% all statsSame at every level
Doesn't stack with
Blessing of Kings
Incense CandleHerbalism+25 IntellectAt level 60
Intellect
- 1–13+2
- 14–27+6
- 28–41+12
- 42–55+18
- 56–60+25
Doesn't stack with
Arcane Intellect
LodestoneMining+90 melee Attack PowerAt level 60
Melee Attack Power
- 1–11+12
- 12–21+20
- 22–31+32
- 32–41+49
- 42–51+67
- 52–60+90
Doesn't stack with
Blessing of Might
Camp ChairSkinning+2% critical strike chanceSame at every level
Doesn't stack with
Moonkin Form
Faction BannerTailoring+32 SpiritAt level 60
Spirit
- 1–39+14
- 40–49+19
- 50–59+27
- 60+32
Doesn't stack with
Divine Spirit
Cookie's FeastCookingGives: Stamina food
Iron OvenCookingGives: Crafting station
Reagent BotEngineeringGives: Reagent vendor
Anarchist's WorkbenchEngineeringGives: Crafting station
Camp TentLeatherworkingGives: Rested experience up to 5% of a level
What stacks
- A camp benefit doesn't stack with its class buff: with Blessing of Kings active, the Fish Bowl's stats add nothing. Pick features for the buffs your group lacks.
- A profession's advanced feature replaces its basic one, so a Fermenter and a Mana Well don't both count: one feature per profession family.
- Each player places one feature per camp: all camp features share one cooldown.
- The Faction Banner comes in an Alliance and a Horde version and helps that faction's players only.
- Iron Oven and Cookie's Feast need a cooking fire nearby; every other feature needs a campfire.
Every camp object
Shown: 39

Basic Campfire
Cooking · Place at 1 · up to 3 features · lasts 15 min
Builds a basic campfire that allows cooking and the placement of up to 3 additional camp features. Players sitting or crafting nearby for 1 min will gain benefits from other camp features.
- Camp features
- Cooking
- Reagents
1 × Simple Wood- Blueprint
- Basic: no Blueprint needed

Journeyman Campfire
Cooking · Place at 140 · craft at 90 · up to 5 features · lasts 15 min
Builds a journeyman campfire that allows cooking and the placement of up to 5 additional camp features. Players sitting or crafting nearby for 1 min will gain benefits from other camp features.
- Camp features
- Cooking
- Reagents
1 × Star Wood- Blueprint
Blueprint: Journeyman CampfireWhere it drops isn't recorded yet.

Expert Campfire
Cooking · Place at 220 · craft at 200 · up to 10 features · lasts 15 min
Builds an expert campfire that allows cooking and the placement of up to 10 additional camp features. Players sitting or crafting nearby for 1 min will gain benefits from other camp features.
- Camp features
- Cooking
- Reagents
1 × Thick Logs- Blueprint
Blueprint: Expert CampfireWhere it drops isn't recorded yet.

Iron Oven
Cooking · Place at 300 · lasts 15 min
Places an Iron Oven required for the most advanced cooking recipes. Requires a Cooking Fire nearby. All camping features share a cooldown of 1 hr.
- Camp features
- Crafting station
- Type
- Placed by a cooking fire
- Reagents
10 × Simple Flour
5 × Refreshing Spring Water
4 × Soothing Spices- Blueprint
Blueprint: Iron OvenWhere it drops isn't recorded yet.

Mana Well
Alchemy · Place at 20 · lasts 15 min
Constructs a mana well that allows you and others sitting nearby to regenerate 29 Mana every 5 sec, mutually exclusive with Blessing of Wisdom. Requires a Campfire nearby. All camping features share a cooldown of 1 hr.
- Benefit at level 60
- +29 Mana every 5 sec
- Doesn't stack with
Blessing of Wisdom (Paladin)- Reagents
1 × Peacebloom
1 × Empty Vial- Blueprint
- Basic: no Blueprint needed

Fermenter
Alchemy · Place at 140 · lasts 15 min
Places a fermenter that allows the creation of certain reagents, and provides all of the benefits of a Mana Well. Requires a Campfire nearby. May be placed over a Mana Well to replace it. All camping features share a cooldown of 1 hr.
- Benefit at level 60
- +29 Mana every 5 sec
- Doesn't stack with
Blessing of Wisdom (Paladin)- Replaces
- Mana Well
- Camp features
- Reagent crafting
- Reagents
1 × Leaded Vial
1 × Kingsblood
1 × Swiftthistle- Blueprint
Blueprint: FermenterWhere it drops isn't recorded yet.

Alchemy Laboratory
Alchemy · Place at 300 · lasts 15 min
Places an Alchemy Laboratory usable for recipes that require it, and provides all of the benefits of a Mana Well. Requires a Campfire nearby. May be placed over a Mana Well to replace it. All camping features share a cooldown of 1 hr.
- Benefit at level 60
- +29 Mana every 5 sec
- Doesn't stack with
Blessing of Wisdom (Paladin)- Replaces
- Mana Well
- Camp features
- Crafting station
- Reagents
1 × Lich's Index Finger
1 × Crystal Vial
2 × Dreamfoil- Blueprint
Blueprint: Alchemy LaboratoryWhere it drops isn't recorded yet.

Sharpening Wheel
Blacksmithing · Place at 20 · lasts 15 min
Constructs a sharpening wheel that grants you and others sitting nearby 34 increased Strength, mutually exclusive with Strength of Earth Totem. Requires a Campfire nearby. All camping features share a cooldown of 1 hr.
- Benefit at level 60
- +34 Strength
- Doesn't stack with
Strength of Earth Totem (Shaman)- Reagents
1 × Rough Stone
1 × Copper Bar- Blueprint
- Basic: no Blueprint needed
Recipe in the profession databaseBlacksmithing leveling guide

Anvil
Blacksmithing · Place at 140 · lasts 15 min
Places an anvil, and provides all of the benefits of a Sharpening Wheel. Requires a Campfire nearby. May be placed over a Sharpening Wheel to replace it. All camping features share a cooldown of 1 hr.
- Benefit at level 60
- +34 Strength
- Doesn't stack with
Strength of Earth Totem (Shaman)- Replaces
- Sharpening Wheel
- Reagents
5 × Bronze Bar
2 × Coarse Grinding Stone
2 × Medium Leather- Blueprint
Blueprint: AnvilWhere it drops isn't recorded yet.
Recipe in the profession databaseBlacksmithing leveling guide

Master Forge
Blacksmithing · Place at 300 · lasts 15 min
Places a Master Forge usable for recipes that require it, and provides all of the benefits of a Sharpening Wheel. Requires a Campfire nearby. May be placed over a Sharpening Wheel to replace it. All camping features share a cooldown of 1 hr.
- Benefit at level 60
- +34 Strength
- Doesn't stack with
Strength of Earth Totem (Shaman)- Replaces
- Sharpening Wheel
- Camp features
- Crafting station
- Reagents
1 × Golem Heart
5 × Thorium Bar
2 × Rugged Leather- Blueprint
Blueprint: Master ForgeWhere it drops isn't recorded yet.
Recipe in the profession databaseBlacksmithing leveling guide

Enchanted Lute
Enchanting · Place at 20 · lasts 15 min
Summons an enchanted lute that allows you and others sitting nearby to gain 308 Armor, , mutually exclusive with Mark of the Wild. Requires a Campfire nearby. All camping features share a cooldown of 1 hr.
- Benefit at level 60
- +308 Armor, +13 all stats, +22 all resistances
- Doesn't stack with
Mark of the Wild (Druid)- Reagents
1 × Simple Wood
1 × Strange Dust- Blueprint
- Basic: no Blueprint needed

Arcane Salvager
Enchanting · Place at 140 · lasts 15 min
Places an Arcane Salvager that enables more efficient disenchanting, and provides all the benefits of an Enchanted Lute. Requires a Campfire nearby. May be placed over an Enchanted Lute to replace it. All camping features share a cooldown of 1 hr.
- Benefit at level 60
- +308 Armor, +13 all stats, +22 all resistances
- Doesn't stack with
Mark of the Wild (Druid)- Replaces
- Enchanted Lute
- Camp features
- Better disenchanting
- Reagents
2 × Vision Dust
1 × Lesser Nether Essence- Blueprint
Blueprint: Arcane SalvagerDrops from Shade of the Archmage

Arcane Forge
Enchanting · Place at 300 · lasts 15 min
Places an Arcane Forge usable for recipes that require it, and provides all the benefits of an Enchanted Lute. Requires a Campfire nearby. May be placed over an Enchanted Lute to replace it. All camping features share a cooldown of 1 hr.
- Benefit at level 60
- +308 Armor, +13 all stats, +22 all resistances
- Doesn't stack with
Mark of the Wild (Druid)- Replaces
- Enchanted Lute
- Camp features
- Crafting station
- Reagents
1 × Maker's Spark
2 × Large Brilliant Shard
4 × Greater Eternal Essence- Blueprint
Blueprint: Arcane ForgeWhere it drops isn't recorded yet.

Reagent Bot
Engineering · Place at 20 · lasts 15 min
Summons a Reagent Bot that allows you and others nearby to purchase reagents. Requires a Campfire nearby. All camping features share a cooldown of 1 hr.
- Camp features
- Reagent vendor
- Reagents
1 × Handful of Copper Bolts
1 × Copper Tube- Blueprint
- Basic: no Blueprint needed

Repair Bot
Engineering · Place at 140 · lasts 15 min
Summons a Repair Bot that allows you and others nearby to buy reagents and repair gear. Requires a Campfire nearby. May be placed over a Reagent Bot to replace it. All camping features share a cooldown of 1 hr.
- Replaces
- Reagent Bot
- Camp features
- Repairs, Reagent vendor
- Reagents
2 × Whirring Bronze Gizmo
1 × Bronze Tube
1 × Heavy Leather- Blueprint
Blueprint: Repair BotWhere it drops isn't recorded yet.

Anarchist's Workbench
Engineering · Place at 300 · lasts 15 min
Places an Anarchist's Workbench usable for recipes that require it. Requires a Campfire nearby. All camping features share a cooldown of 1 hr.
- Camp features
- Crafting station
- Reagents
1 × Essence of Anarchy
2 × Thorium Widget- Blueprint
Blueprint: Anarchist's WorkbenchWhere it drops isn't recorded yet.

First Aid Kit
First Aid · Place at 20 · lasts 15 min
Unpacks a first aid kit that allows you and others sitting nearby to gain 56 increased Stamina, mutually exclusive with Power Word: Fortitude. Requires a Campfire nearby. All camping features share a cooldown of 1 hr.
- Benefit at level 60
- +56 Stamina
- Doesn't stack with
Power Word: Fortitude (Priest)- Reagents
3 × Linen Bandage
1 × Refreshing Spring Water- Blueprint
- Basic: no Blueprint needed

Toxin Study
First Aid · Place at 140 · lasts 15 min
Places a Toxin Study that contains healing potions and anti-venom, and provides all of the benefits of a First Aid Kit. Requires a Campfire nearby. May be placed over a First Aid Kit to replace it. All camping features share a cooldown of 1 hr.
- Benefit at level 60
- +56 Stamina
- Doesn't stack with
Power Word: Fortitude (Priest)- Replaces
- First Aid Kit
- Camp features
- Healing potions, Anti-venom
- Reagents
1 × Anti-Venom
2 × Mageweave Bandage
2 × Simple Wood- Blueprint
Blueprint: Toxin StudyWhere it drops isn't recorded yet.

Plague Doctor's Laboratory
First Aid · Place at 300 · lasts 15 min
Places a Plague Doctor's Laboratory that contains healing potions and poultices, and provides all of the benefits of a First Aid Kit. Requires a Campfire nearby. May be placed over a First Aid Kit to replace it. All camping features share a cooldown of 1 hr.
- Benefit at level 60
- +56 Stamina
- Doesn't stack with
Power Word: Fortitude (Priest)- Replaces
- First Aid Kit
- Camp features
- Healing potions, Poultices
- Reagents
2 × Simple Wood
2 × Strong Anti-Venom
5 × Heavy Runecloth Bandage- Blueprint
Blueprint: Plague Doctor's LaboratoryWhere it drops isn't recorded yet.

Fish Bowl
Fishing · Place at 20 · lasts 15 min
Places a small fish bowl that allows you and others sitting nearby to gain 8% increased stats, mutually exclusive with Blessing of Kings. Requires a Campfire nearby. All camping features share a cooldown of 1 hr.
- Benefit at level 60
- +8% all stats
- Doesn't stack with
Blessing of Kings (Paladin)- Reagents
1 × Raw Brilliant Smallfish
1 × Empty Vial- Blueprint
- Basic: no Blueprint needed

Fishing Rack
Fishing · Place at 140 · lasts 15 min
Places a Fishing Rack that grants the ability to catch uncommon fish for 1 hr, provides Fishing Skill lures, and provides all of the benefits of a Fish Bowl. Requires a Campfire nearby. May be placed over a Fish Bowl to replace it. All camping features share a cooldown of 1 hr.
- Benefit at level 60
- +8% all stats
- Doesn't stack with
Blessing of Kings (Paladin)- Replaces
- Fish Bowl
- Camp features
- Rarer fish, Fishing lures
- Reagents
2 × Simple Wood
1 × Crystal Vial
2 × Raw Mithril Head Trout- Blueprint
Blueprint: Fishing RackWhere it drops isn't recorded yet.

Fishing Hut
Fishing · Place at 300 · lasts 15 min
Places a Fishing Hut that grants the ability to catch rare fish for 1 hr, provides Fishing Skill lures, and provides all of the benefits of a Fish Bowl. Requires a Campfire nearby. May be placed over a Fish Bowl to replace it. All camping features share a cooldown of 1 hr.
- Benefit at level 60
- +8% all stats
- Doesn't stack with
Blessing of Kings (Paladin)- Replaces
- Fish Bowl
- Camp features
- Rarer fish, Fishing lures
- Reagents
5 × Simple Wood
2 × Bolt of Runecloth
1 × Seasonal Fish Steaks- Blueprint
Blueprint: Fishing HutWhere it drops isn't recorded yet.

Incense Candle
Herbalism · Place at 20 · lasts 15 min
Ignites an incense candle that allows you and others sitting nearby to gain 25 increased Intellect, mutually exclusive with Arcane Intellect. Requires a Campfire nearby. All camping features share a cooldown of 1 hr.
- Benefit at level 60
- +25 Intellect
- Doesn't stack with
Arcane Intellect (Mage)- Reagents
1 × Peacebloom
1 × Silverleaf- Blueprint
- Basic: no Blueprint needed

Greenhouse
Herbalism · Place at 140 · lasts 15 min
Places a Greenhouse that will grow herbs over time from seeds planted, and provides all of the benefits of an Incense Candle. Requires a Campfire nearby. May be placed over an Incense Candle to replace it. All camping features share a cooldown of 1 hr.
- Benefit at level 60
- +25 Intellect
- Doesn't stack with
Arcane Intellect (Mage)- Replaces
- Incense Candle
- Camp features
- Grows herbs
- Reagents
2 × Simple Wood
1 × Arthas' Tears
1 × Purple Lotus- Blueprint
Blueprint: GreenhouseDrops from Relic Guardian

Seed Hybridizer
Herbalism · Place at 300 · lasts 15 min
Places a Seed Hybridizer that allows seeds to be multiplied or combined into rarer tiers, and provides all of the benefits of an Incense Candle. Requires a Campfire nearby. May be placed over an Incense Candle to replace it. All camping features share a cooldown of 1 hr.
- Benefit at level 60
- +25 Intellect
- Doesn't stack with
Arcane Intellect (Mage)- Replaces
- Incense Candle
- Camp features
- Seed hybridizing
- Reagents
4 × Mountain Silversage
1 × Crystal Vial
2 × Runecloth- Blueprint
Blueprint: Seed HybridizerWhere it drops isn't recorded yet.

Camp Tent
Leatherworking · Place at 20 · lasts 15 min
Builds a tent that allows you and others sitting nearby to increase Rested experience to 5% of a level. No effect if Rested experience already exceeds that value. Requires a Campfire nearby. All camping features share a cooldown of 1 hr.
- Camp features
- Rested experience
- Reagents
5 × Light Leather- Blueprint
- Basic: no Blueprint needed
Recipe in the profession databaseLeatherworking leveling guide

Tanning Rack
Leatherworking · Place at 140 · lasts 15 min
Places a Tanning Rack that allows the creation of certain reagents, and provides all of the benefits of a Camp Tent. Requires a Campfire nearby. May be placed over a Camp Tent to replace it. All camping features share a cooldown of 1 hr.
- Replaces
- Camp Tent
- Camp features
- Reagent crafting
- Reagents
5 × Medium Leather
3 × Fine Thread
2 × Simple Wood- Blueprint
Blueprint: Tanning RackWhere it drops isn't recorded yet.
Recipe in the profession databaseLeatherworking leveling guide

Sewing Machine
Leatherworking · Place at 300 · lasts 15 min
Places a Sewing Machine usable for recipes that require it, and provides all of the benefits of a Camp Tent. Requires a Campfire nearby. May be placed over a Camp Tent to replace it. All camping features share a cooldown of 1 hr.
- Replaces
- Camp Tent
- Camp features
- Crafting station
- Reagents
1 × Undeath Engine
5 × Rugged Leather
1 × Rune Thread- Blueprint
Blueprint: Sewing MachineWhere it drops isn't recorded yet.
Recipe in the profession databaseLeatherworking leveling guide

Lodestone
Mining · Place at 20 · lasts 15 min
Erects a lodestone that allows you and others sitting nearby to gain 90 increased melee Attack Power, mutually exclusive with Blessing of Might. Requires a Campfire nearby. All camping features share a cooldown of 1 hr.
- Benefit at level 60
- +90 melee Attack Power
- Doesn't stack with
Blessing of Might (Paladin)- Reagents
1 × Rough Stone
1 × Copper Bar- Blueprint
- Basic: no Blueprint needed

Rock Garden
Mining · Place at 140 · lasts 15 min
Places a Rock Garden that spawns a common mining node over time, and provides all the benefits of a Lodestone. Requires a Campfire nearby. May be placed over a Lodestone to replace it. All camping features share a cooldown of 1 hr.
- Benefit at level 60
- +90 melee Attack Power
- Doesn't stack with
Blessing of Might (Paladin)- Replaces
- Lodestone
- Camp features
- Mining node
- Reagents
2 × Heavy Stone
1 × Iron Ore
1 × Silver Bar- Blueprint
Blueprint: Rock GardenWhere it drops isn't recorded yet.

Molten Foundry
Mining · Place at 300 · lasts 15 min
Places a Molten Foundry usable for recipes that require it, and provides all the benefits of a Lodestone. Requires a Campfire nearby. May be placed over a Lodestone to replace it. All camping features share a cooldown of 1 hr.
- Benefit at level 60
- +90 melee Attack Power
- Doesn't stack with
Blessing of Might (Paladin)- Replaces
- Lodestone
- Camp features
- Crafting station
- Reagents
5 × Thorium Bar
2 × Dense Stone
1 × Truesilver Bar- Blueprint
Blueprint: Molten FoundryWhere it drops isn't recorded yet.

Camp Chair
Skinning · Place at 20 · lasts 15 min
Assembles a camp chair that allows you and others sitting nearby to gain 2% increased critical strike chance with all spells and attacks, mutually exclusive with Moonkin Aura. Requires a Campfire nearby. All camping features share a cooldown of 1 hr.
- Benefit at level 60
- +2% critical strike chance
- Doesn't stack with
Moonkin Form (Druid)- Reagents
3 × Light Leather
2 × Simple Wood- Blueprint
- Basic: no Blueprint needed

Field Guide
Skinning · Place at 140 · lasts 15 min
Places a Field Guide that allows players to read it and gain Track Beasts, and provides all the benefits of a Camp Chair. Requires a Campfire nearby. May be placed over a Camp Chair to replace it. All camping features share a cooldown of 1 hr.
- Benefit at level 60
- +2% critical strike chance
- Doesn't stack with
Moonkin Form (Druid)- Replaces
- Camp Chair
- Camp features
- Track Beasts
- Reagents
3 × Medium Leather
2 × Slimy Murloc Scale
1 × Fine Thread- Blueprint
Blueprint: Field GuideWhere it drops isn't recorded yet.

Trapper's Workbench
Skinning · Place at 300 · lasts 15 min
Places a Trapper's Workbench containing 1 trap, and provides all the benefits of a Camp Chair. Requires a Campfire nearby. May be placed over a Camp Chair to replace it. All camping features share a cooldown of 1 hr.
- Benefit at level 60
- +2% critical strike chance
- Doesn't stack with
Moonkin Form (Druid)- Replaces
- Camp Chair
- Camp features
- A trap
- Reagents
2 × Simple Wood
4 × Heavy Leather
1 × Iron Bar- Blueprint
Blueprint: Trapper's WorkbenchWhere it drops isn't recorded yet.

Spinning Wheel
Tailoring · Place at 140 · lasts 15 min
Places a Spinning Wheel that allows the creation of certain reagents, and provides all the benefits of a Faction Banner. Requires a Campfire nearby. May be placed over a Faction Banner to replace it. All camping features share a cooldown of 1 hr.
- Benefit at level 60
- +32 Spirit
- Doesn't stack with
Divine Spirit (Priest)- Replaces
- Faction Banner
- Camp features
- Reagent crafting
- Reagents
2 × Simple Wood
5 × Bolt of Silk Cloth
3 × Fine Thread- Blueprint
Blueprint: Spinning WheelDrops from Unstable Sentinel

Loom
Tailoring · Place at 300 · lasts 15 min
Places a Loom usable for recipes that require it, and provides all the benefits of a Faction Banner. Requires a Campfire nearby. May be placed over a Faction Banner to replace it. All camping features share a cooldown of 1 hr.
- Benefit at level 60
- +32 Spirit
- Doesn't stack with
Divine Spirit (Priest)- Replaces
- Faction Banner
- Camp features
- Crafting station
- Reagents
1 × Bottled Screams
4 × Bolt of Runecloth
4 × Simple Wood- Blueprint
Blueprint: LoomWhere it drops isn't recorded yet.
