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Leatherworking 1–300 — Profession guides · WoW Forever

Leveling guide · Beta

ReferenceClassic baseline: this Forever preview uses Classic recipes, training and maps until its changed unlocks are verified.More

Track progress for: Shared progressSave a character in the talent calculator to keep its own progress. Talent calculator

Leveling strategy
More options

Known cost subtotal

60gold83silver10copper

15 materials still need prices

Crafting time

135.3 min

Includes preparation; excludes travel / farming

Your progress

0/38 steps

Leveling checklist 1–300

0/38 steps complete

Complete any step to finish all earlier steps too. Unchecking reopens this step and everything after it.

1Current step
Randal Worth · Stormwind City (72.14, 62.86)View on map
Other cities / trainers
—

Player level 5+

Requires skill 1 · New cap 75 · 10copper

1–35
Starter recipeRecipe detailsLearned
Instructions & preparation

Expected 34.4 crafts; plan 35. Stop at skill 35; quantities are estimates.

Materials to obtain: Light Leather ×35

Crafts35
Light Leather ×35
35
Randal Worth · Stormwind City (72.14, 62.86)View on map
Other cities / trainers
Cured Light Hide
—

Player level 5+

Requires skill 35 · Learn from trainer · 50copper

35–65
Trainer recipeRecipe details
Instructions & preparation

Expected 33.4 crafts; plan 34. Stop at skill 65; quantities are estimates.

Materials to obtain: Light Hide ×34, Salt ×34

Crafts34
Light Hide ×34Salt ×34
65
Randal Worth · Stormwind City (72.14, 62.86)View on map
Other cities / trainers
Small Leather Ammo Pouch
—

Player level 5+

Requires skill 30 · Learn from trainer · 1silver

65–66
Trainer recipeRecipe details
Instructions & preparation

Expected 1.2 crafts; plan 2. Stop at skill 66; quantities are estimates.

Materials to obtain: Light Leather ×6, Coarse Thread ×8

Crafts2
Light Leather ×6Coarse Thread ×8
66
Randal Worth · Stormwind City (72.14, 62.86)View on map
Other cities / trainers
Embossed Leather Gloves
—

Player level 5+

Requires skill 55 · Learn from trainer · 1silver50copper

66–75
Trainer recipeRecipe details
Instructions & preparation

Expected 9.0 crafts; plan 9. Stop at skill 75; quantities are estimates.

Materials to obtain: Light Leather ×27, Coarse Thread ×18

Crafts9
Light Leather ×27Coarse Thread ×18
75
Simon Tanner · Stormwind City (71.69, 62.99)View on map
Other cities / trainers
—

Player level 10+

Requires skill 50 · New cap 150 · 5silver

75–89
Trainer recipeRecipe details
Instructions & preparation

Expected 14.2 crafts; plan 15. Stop at skill 89; quantities are estimates.

Materials to obtain: Light Leather ×45, Coarse Thread ×30

Crafts15
Light Leather ×45Coarse Thread ×30
89
Simon Tanner · Stormwind City (71.69, 62.99)View on map
Other cities / trainers
Light Leather Bracers
—

Player level 10+

Requires skill 70 · Learn from trainer · 4silver50copper

89–100
Trainer recipeRecipe details
Instructions & preparation

Expected 11.0 crafts; plan 11. Stop at skill 100; quantities are estimates.

Materials to obtain: Light Leather ×66, Coarse Thread ×44

Crafts11
Light Leather ×66Coarse Thread ×44
100
Simon Tanner · Stormwind City (71.69, 62.99)View on map
Other cities / trainers
Cured Medium Hide
—

Player level 10+

Requires skill 100 · Learn from trainer · 6silver50copper

100–123
Trainer recipeRecipe details
Instructions & preparation

Expected 25.9 crafts; plan 27. Stop at skill 123; quantities are estimates.

Materials to obtain: Medium Hide ×27, Salt ×27

Crafts27
Medium Hide ×27Salt ×27
123
Simon Tanner · Stormwind City (71.69, 62.99)View on map
Other cities / trainers
Gray Leather Boots
—

Player level 10+

Requires skill 100 · Learn from trainer · 6silver50copper

123–129
Trainer recipeRecipe details
Instructions & preparation

Expected 6.3 crafts; plan 7. Stop at skill 129; quantities are estimates.

Materials to obtain: Medium Leather ×28, Fine Thread ×14, Gray Dye ×7

Crafts7
Medium Leather ×28Fine Thread ×14Gray Dye ×7
129
Simon Tanner · Stormwind City (71.69, 62.99)View on map
Other cities / trainers
Nimble Leather Gloves
—

Player level 10+

Requires skill 120 · Learn from trainer · 14silver

129–150
Trainer recipeRecipe details
Instructions & preparation

Expected 21.5 crafts; plan 22. Stop at skill 150; quantities are estimates.

Materials to obtain: Medium Leather ×132, Fine Thread ×22, Elixir of Minor Agility ×22

Crafts22
Medium Leather ×132Fine Thread ×22Elixir of Minor Agility ×22
150
Telonis · Darnassus (64.43, 21.54)View on map
Cured Heavy Hide
—

Player level 20+

Requires skill 125 · New cap 225 · 50silver

Requires skill 150 · Learn from trainer · 18silver

150–161
Trainer recipeRecipe details
Instructions & preparation

Expected 11.0 crafts; plan 11. Stop at skill 161; quantities are estimates.

Materials to obtain: Heavy Hide ×11, Salt ×33

Crafts11
Heavy Hide ×11Salt ×33
161
Telonis · Darnassus (64.43, 21.54)View on map
Heavy Armor Kit
—

Player level 20+

Requires skill 150 · Learn from trainer · 20silver

161–185
Trainer recipeRecipe details
Instructions & preparation

Expected 35.3 crafts; plan 36. Stop at skill 185; quantities are estimates.

Materials to obtain: Fine Thread ×36, Heavy Leather ×180

Crafts36
Fine Thread ×36Heavy Leather ×180
185
Telonis · Darnassus (64.43, 21.54)View on map
Green Leather Bracers
—

Player level 20+

Requires skill 180 · Learn from trainer · 28silver

185–190
Trainer recipeRecipe details
Instructions & preparation

Expected 5.0 crafts; plan 5. Stop at skill 190; quantities are estimates.

Materials to obtain: Fine Thread ×5, Green Dye ×5, Heavy Leather ×30

Crafts5
Fine Thread ×5Green Dye ×5Heavy Leather ×30Cured Heavy Hide ×10
190
Telonis · Darnassus (64.43, 21.54)View on map
Guardian Gloves
—

Player level 20+

Requires skill 190 · Learn from trainer · 28silver

190–200
Trainer recipeRecipe details
Instructions & preparation

Expected 10.0 crafts; plan 10. Stop at skill 200; quantities are estimates.

Materials to obtain: Heavy Leather ×40, Cured Heavy Hide ×9, Silken Thread ×10

Crafts10
Heavy Leather ×40Cured Heavy Hide ×10Silken Thread ×10
200
Telonis · Darnassus (64.43, 21.54)View on map
Thick Armor Kit
—

Player level 20+

Requires skill 200 · Learn from trainer · 35silver

200–225
Trainer recipeRecipe details
Instructions & preparation

Expected 25.6 crafts; plan 26. Stop at skill 225; quantities are estimates.

Materials to obtain: Silken Thread ×26, Thick Leather ×130

Crafts26
Silken Thread ×26Thick Leather ×130
225
Drakk Stonehand · The Hinterlands (13.39, 43.49)View on map
—

Player level 35+

Requires skill 200 · New cap 300 · 5gold

225–235
Trainer recipeRecipe details
Instructions & preparation

Expected 20.7 crafts; plan 21. Stop at skill 235; quantities are estimates.

Materials to obtain: Silken Thread ×21, Thick Leather ×105

Crafts21
Silken Thread ×21Thick Leather ×105
235
Drakk Stonehand · The Hinterlands (13.39, 43.49)View on map
Quickdraw Quiver
—

Player level 35+

Requires skill 225 · Learn from trainer · 40silver

235–250
Trainer recipeRecipe details
Instructions & preparation

Expected 15.6 crafts; plan 16. Stop at skill 250; quantities are estimates.

Materials to obtain: Silken Thread ×64, Thick Leather ×192, Cured Thick Hide ×16, Elixir of Agility ×16

Crafts16
Silken Thread ×64Thick Leather ×192Cured Thick Hide ×16Elixir of Agility ×16
250
Drakk Stonehand · The Hinterlands (13.39, 43.49)View on map
Cured Rugged Hide
—

Player level 35+

Requires skill 250 · Learn from trainer · 43silver

250–254
Trainer recipeRecipe details
Instructions & preparation

Expected 4.8 crafts; plan 5. Stop at skill 254; quantities are estimates.

Materials to obtain: Rugged Hide ×5, Refined Deeprock Salt ×5

Crafts5
Rugged Hide ×5Refined Deeprock Salt ×5
254
Drakk Stonehand · The Hinterlands (13.39, 43.49)View on map
Rugged Armor Kit
—

Player level 35+

Requires skill 250 · Learn from trainer · 43silver

254–266
Trainer recipeRecipe details
Instructions & preparation

Expected 25.9 crafts; plan 27. Stop at skill 266; quantities are estimates.

Materials to obtain: Rugged Leather ×135

Crafts27
Rugged Leather ×135
266
Leonard Porter · Western Plaguelands (43.08, 84.31)View on map
Pattern: Wicked Leather Gauntlets
—

Player level 35+

Requires skill 260 · Buy the recipe, then use it · 1gold20silver

266–300
Purchased recipeRecipe details
Instructions & preparation

Expected 86.0 crafts; plan 87. Stop at skill 300; quantities are estimates.

Buy this recipe from the mapped vendor before crafting. Limited stock may require waiting. Vendor price excludes reputation discounts; auction prices are not assumed.

Materials to obtain: Black Dye ×87, Rugged Leather ×696, Rune Thread ×87

Crafts87
Black Dye ×87Rugged Leather ×696Rune Thread ×87
Alternatives & practical tips

Handstitched Leather Boots

orange · 5.1s / skill point · 10copper + unpriced

Light Armor Kit

orange · 5.1s / skill point · 0copper + unpriced

Light Leather

orange · 5.1s / skill point · 0copper + unpriced

Handstitched Leather Vest

orange · 5.1s / skill point · 10copper + unpriced

Handstitched Leather Cloak

orange · 5.1s / skill point · 10copper + unpriced

Handstitched Leather Bracers

orange · 5.1s / skill point · 30copper + unpriced

Skinning supplies leather and hides. Purchased Wicked Leather Gauntlet patterns are faction-specific. Dragonscale, Elemental and Tribal specialization recipes are excluded.

How it works

Orange recipes guarantee skill-ups in this model. Yellow and green chances use an estimated linear decline; quantities and the optional 15% buffer are not guarantees. Cheapest uses cost per skill point, Fastest uses crafting time including components, and Balanced weights both equally.

Entered prices affect comparisons immediately. While prices are incomplete, unknown ingredients use a quantity-based comparison proxy normalized against entered prices; no auction price is invented or included in displayed subtotals. Routes are a per-skill approximation, not a guaranteed global optimum. Extra skill-ups from component preparation are not credited.

Costs use rounded shopping quantities before owned inventory. Price cards subtract owned quantities. Client crafting time excludes travel, farming and pattern waiting. Sale recovery counts only leftover outputs. Profession rank requirements are shown in training steps; the guide does not ask for your character level.