Train · Apprentice
Shylamiir · Stormwind City
Requires skill 1 · No additional player-level gate in the reference · New cap 75 · 10![]()
Gathering profession
Track progress for: Shared progressSave a character in the talent calculator to keep its own progress. Talent calculator
299 skill points remainingCollection attempts vary
Remaining rank fees: 5
55
10
Classic reference; check trainer prices
Tool purchases: 0
No gathering tool needed
0/13 steps completed · earlier steps complete together
In every zone: Explore open ground and woodland edges using Find Herbs. Pick only eligible herbs; riverbanks can offer Liferoot where it grows. Avoid dangerous camps and change zones if competition prevents progress.
Shylamiir · Stormwind City
Requires skill 1 · No additional player-level gate in the reference · New cap 75 · 10![]()
Shylamiir · Stormwind City
Requires skill 50 · Player level 10+ · New cap 150 · 5![]()
100–150
Shylamiir · Stormwind City
Requires skill 125 · No additional player-level gate in the reference · New cap 225 · 50![]()
Shylamiir · Stormwind City
Requires skill 200 · No additional player-level gate in the reference · New cap 300 · 5![]()
275–300
Herbalism requires no gathering tool. Learn the next rank before reaching your cap and use Find Herbs to see nearby plants.
Skill 1 · No additional player level in reference
10![]()
Skill 50 · Player level 10+
5![]()
Skill 125 · No additional player level in reference
50![]()
Skill 200 · No additional player level in reference
5![]()
Minimum gathering requirements from Classic client lock data. Meeting the requirement permits an attempt; it does not guarantee a skill point.
Zones are suggested stages, not a fixed harvesting circuit or promised yield. The checklist inserts training before each skill cap. Tool costs cover one reusable item; skill gains, drop quantities, travel and gathering duration are not invented. Saved progress stays local and is separated by profession, game version and character.