What changed for the Warrior in WoW WotLK — WoW WotLK
The Warrior's spells and talents in WoW WotLK, compared with WoW TBC: what's new, what changed and what's gone.
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Spells
New (8)
Changed (41)
Battle Stance
Heroic Strike
Charge
Rend
Thunder Clap
Hamstring
Overpower
Mocking Blow
Retaliation
Sweeping Strikes
Mortal Strike
Battle Shout
Victory Rush
Demoralizing Shout
Cleave
Intimidating Shout
Execute
Challenging Shout
Berserker Stance
Intercept
Slam
Pummel
Bloodthirst
Rampage
Recklessness
Commanding Shout
Bloodrage
Defensive Stance
Sunder Armor
Taunt
Shield Bash
Revenge
Shield Block
Disarm
Last Stand
Shield Wall
Concussion Blow
Shield Slam
Devastate
Spell Reflection
Intervene
Talents
New (26)

Taste for Blood · Arms
Whenever your Rend ability causes damage, you have a 100% chance of allowing the use of your Overpower ability for 9 sec. 1 charge. This effect will not occur more than once every 6 sec.

Trauma · Arms
Your melee critical strikes increase the effectiveness of Bleed effects on the target by 30% for 1 min.

Strength of Arms · Arms
Increases your total Strength and Stamina by 4% and your Expertise by 4.

Juggernaut · Arms
Your Charge ability is now usable while in combat, but the cooldown on Charge is increased by 5 sec. Following a Charge, your next Slam or Mortal Strike has an additional 25% chance to critically hit if used within 10 sec.

Unrelenting Assault · Arms
Reduces the cooldown of your Overpower and Revenge abilities by 4 secs and increases the damage done by both abilities by 20%. In addition, if you strike a player with Overpower while they are casting, their magical damage and healing will be reduced by 50% for 6 sec.

Sudden Death · Arms
Your melee hits have a 9% chance of allowing the use of Execute regardless of the target's health state. In addition, you keep at least 10 rage after using Execute.

Wrecking Crew · Arms
Your melee critical hits Enrage you, increasing all damage caused by 10% for 12 sec. This effect does not stack with Enrage.

Bladestorm · Arms
Instantly Whirlwind up to 4 nearby targets and for the next 6 sec you will perform a whirlwind attack every 1 sec. While under the effects of Bladestorm, you can move but cannot perform any other abilities but you do not feel pity or remorse or fear and you cannot be stopped unless killed.

Armored to the Teeth · Fury
Increases your attack power by 3 for every 108 armor value you have.

Intensify Rage · Fury
Reduces the cooldown of your Bloodrage, Berserker Rage, Recklessness and Death Wish abilities by 33%.

Furious Attacks · Fury
Your normal melee attacks have a chance to reduce all healing done to the target by 25% for 10 sec. This can stack up to 2 times. This occurs more often than Furious Attacks (Rank 1).

Heroic Fury · Fury
Removes any Immobilization effects and refreshes the cooldown of your Intercept ability.

Bloodsurge · Fury
Your Heroic Strike, Bloodthirst, and Whirlwind hits have a 20% chance of making your next Slam instant for 5 sec.

Unending Fury · Fury
Increases the damage done by your Slam, Whirlwind and Bloodthirst abilities by 10%.

Titan's Grip · Fury
Allows you to equip two-handed axes, maces and swords in one hand. While you have a two-handed weapon equipped in one hand, your physical damage done is reduced by 10%.

Incite · Protection
Increases the critical strike chance of your Heroic Strike, Thunder Clap and Cleave abilities by 15%.

Improved Spell Reflection · Protection
Reduces the chance you'll be hit by spells by 4% and when the ability is used it will reflect the first spell cast against the 4 closest party members within 20 yards.

Puncture · Protection
Reduces the rage cost of your Sunder Armor and Devastate abilities by 3.

Gag Order · Protection
Gives your Shield Bash and Heroic Throw abilities a 100% chance to silence the target for 3 sec and increases the damage of your Shield Slam ability by 10%.

Vigilance · Protection
Focus your protective gaze on a group or raid target, reducing their damage taken by 3% and transfers 10% of the threat they cause to you. In addition, each time they are hit by an attack your Taunt cooldown is refreshed. Lasts 30 min. This effect can only be on one target at a time.

Safeguard · Protection
Reduces damage taken by the target of your Intervene ability by 30% for 6 sec.

Warbringer · Protection
Your Charge, Intercept and Intervene abilities are now usable while in combat and in any stance. In addition, your Intervene ability will remove all movement impairing effects.

Critical Block · Protection
Your successful blocks have a 60% chance to block double the normal amount and increases your chance to critically hit with your Shield Slam ability by an additional 15%.

Sword and Board · Protection
Increases the critical strike chance of your Devastate ability by 15% and when your Devastate or Revenge ability deals damage it has a 30% chance of refreshing the cooldown of your Shield Slam ability and reducing its cost by 100% for 5 sec.

Damage Shield · Protection
Whenever you take damage from or block a melee attack you cause damage equal to 20% of your block value.

Shockwave · Protection
Sends a wave of force in front of the warrior, causing 0 plus 75% of your Attack Power damage (based on attack power) and stunning all enemy targets within 10 yards in a frontal cone for 4 sec.
Changed (40)

Improved Rend · Arms
Ranks: 3 → 2
- In WoW TBC
- Increases the bleed damage done by your Rend ability by 75%.
- Now
- Increases the bleed damage done by your Rend ability by 20%.

Improved Charge · Arms
- In WoW TBC
- Increases the amount of rage generated by your Charge ability by 6.
- Now
- Increases the amount of rage generated by your Charge ability by 10.

Iron Will · Arms
Ranks: 5 → 3
- In WoW TBC
- Increases your chance to resist Stun and Charm effects by an additional 15%.
- Now
- Reduces the duration of all Stun and Charm effects used against you by 20%.

Tactical Mastery · Arms
Tier 1 → 2 · Moved from Protection

Anger Management · Arms
- In WoW TBC
- Generates 1 rage per 3 seconds while in combat.
- Now
- Generates 1 rage per 3 seconds.

Impale · Arms
Tier 4 → 3
- In WoW TBC
- Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
- Now
- Increases the critical strike damage bonus of your abilities by 20%.

Deep Wounds · Arms
- In WoW TBC
- Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.
- Now
- Your critical strikes cause the opponent to bleed, dealing 48% of your melee weapon's average damage over 6 sec.

Two-Handed Weapon Specialization · Arms
Ranks: 5 → 3
- In WoW TBC
- Increases the damage you deal with two-handed melee weapons by 5%.
- Now
- Increases the damage you deal with two-handed melee weapons by 6%.

Poleaxe Specialization · Arms
- In WoW TBC
- Increases your chance to get a critical strike with Axes and Polearms by 5%.
- Now
- Increases your chance to get a critical strike and the critical damage caused with Axes and Polearms by 5%.

Sweeping Strikes · Arms
Moved from Fury
- In WoW TBC
- Your next 10 melee attacks strike an additional nearby opponent.
- Now
- Your next 5 melee attacks strike an additional nearby opponent.

Mace Specialization · Arms
- In WoW TBC
- Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace. More effective than Mace Specialization (Rank 4).
- Now
- Your attacks with maces ignore up to 15% of your opponent's armor.

Sword Specialization · Arms
- In WoW TBC
- Gives you a 5% chance to get an extra attack on the same target after hitting your target with your Sword.
- Now
- Gives you a 10% chance to get an extra attack on the same target after hitting your target with your Sword. This effect cannot occur more than once every 6 seconds.

Weapon Mastery · Arms
Tier 5 → 6 · Moved from Fury

Improved Slam · Arms
Tier 5 → 7 · Moved from Fury
- In WoW TBC
- Decreases the casting time of your Slam ability by 1 sec.
- Now
- Decreases the swing time of your Slam ability by 1 sec.

Improved Mortal Strike · Arms
Ranks: 5 → 3
- In WoW TBC
- Reduces the cooldown of your Mortal Strike ability by 1 sec and increases the damage it causes by 5%.
- Now
- Increases the damage caused by your Mortal Strike ability by 10% and reduces the cooldown by 1 sec.

Blood Frenzy · Arms
Tier 7 → 9
- In WoW TBC
- Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 4%.
- Now
- Increases your melee attack speed by 10%. In addition your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 4%.

Booming Voice · Fury
Ranks: 5 → 2

Blood Craze · Fury
- In WoW TBC
- Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike.
- Now
- Regenerates 6% of your total Health over 6 sec after being the victim of a critical strike.

Enrage · Fury
- In WoW TBC
- Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
- Now
- Gives you a 30% chance to receive a 10% damage bonus for 12 sec after being the victim of a damaging attack. This effect does not stack with Wrecking Crew.

Precision · Fury
Tier 7 → 5

Death Wish · Fury
Moved from Arms
- In WoW TBC
- When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
- Now
- When activated you become enraged, increasing your physical damage by 20% but increasing all damage taken by 5%. Lasts 30 sec.

Improved Intercept · Fury
Tier 6 → 5 · Moved from Arms

Improved Berserker Rage · Fury
- In WoW TBC
- The Berserker Rage ability will generate 10 rage when used.
- Now
- The Berserker Rage ability will generate 20 rage when used.

Bloodthirst · Fury
- In WoW TBC
- Instantly attack the target causing 0 plus 45% of your Attack Power damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Now
- Instantly attack the target causing 0 plus 50% of your Attack Power damage. In addition, the next 3 successful melee attacks will restore 1% of max health. This effect lasts 8 sec. Damage is based on your attack power.

Improved Whirlwind · Fury
- In WoW TBC
- Reduces the cooldown of your Whirlwind ability by 2 sec.
- Now
- Increases the damage of your Whirlwind ability by 20%.

Improved Berserker Stance · Fury
- In WoW TBC
- Increases attack power by 10% and reduces threat caused by 10% while in Berserker Stance.
- Now
- Increases Strength by 20% and reduces threat caused by 10% while in Berserker Stance.

Rampage · Fury
- In WoW TBC
- Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Now
- Increases ranged and melee critical hit chance of all party and raid members within 100 yds by 5%.

Improved Bloodrage · Protection
- In WoW TBC
- Increases the instant rage generated by your Bloodrage ability by 6.
- Now
- Increases the rage generated by your Bloodrage ability by 50%.

Shield Specialization · Protection
Tier 2 → 1
- In WoW TBC
- Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs.
- Now
- Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 5 rage when a block, dodge, or parry occurs.

Improved Thunder Clap · Protection
Tier 2 → 1 · Moved from Arms
- In WoW TBC
- Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 100% and the slowing effect by an additional 10%.
- Now
- Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 30% and the slowing effect by an additional 10%.

Anticipation · Protection
Tier 1 → 2
- In WoW TBC
- Increases your Defense skill by 20.
- Now
- Increases your Dodge chance by 5%.

Improved Revenge · Protection
Ranks: 3 → 2
- In WoW TBC
- Gives your Revenge ability a 45% chance to stun the target for 3 sec.
- Now
- Increases damage of your Revenge ability by 60% and causes Revenge to strike an additional target.

Shield Mastery · Protection
Ranks: 3 → 2 · Tier 6 → 3
- In WoW TBC
- Increases the amount of damage absorbed by your shield by 30%.
- Now
- Increases your block value by 30% and reduces the cooldown of your Shield Block ability by 20 sec.

Toughness · Protection
Tier 2 → 3
- In WoW TBC
- Increases your armor value from items by 10%.
- Now
- Increases your armor value from items by 10% and reduces the duration of all movement slowing effects by 30%.

Improved Disarm · Protection
Ranks: 3 → 2
- In WoW TBC
- Increases the duration of your Disarm ability by 3 secs.
- Now
- Reduces the cooldown of your Disarm ability by 20 sec and causes the target to take an additional 10% damage while disarmed.

Improved Disciplines · Protection
Ranks: 3 → 2 · Tier 6 → 5 · Moved from Arms
- In WoW TBC
- Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 10 min and increases their duration by 6 sec.
- Now
- Reduces the cooldown of your Shield Wall, Retaliation and Recklessness abilities by 60 secs.

Concussion Blow · Protection
- In WoW TBC
- Stuns the opponent for 5 sec.
- Now
- Stuns the opponent for 5 sec and deals 0 plus 38% of your Attack Power damage (based on attack power).

Improved Defensive Stance · Protection
Ranks: 3 → 2
- In WoW TBC
- Reduces all spell damage taken while in Defensive Stance by 6%.
- Now
- While in Defensive Stance all spell damage is reduced by 6% and when you Block, Parry or Dodge an attack you have a 100% chance to become Enraged, increasing Physical damage caused by 10% for 12 sec.

Vitality · Protection
Ranks: 5 → 3
- In WoW TBC
- Increases your total Stamina by 5% and your total Strength by 10%.
- Now
- Increases your total Strength by 6%, Stamina by 9% and your Expertise by 6.

Devastate · Protection
- In WoW TBC
- Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
- Now
- Sunder the target's armor causing the Sunder Armor effect. In addition, causes 120% of weapon damage plus 58 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
Removed (7)

Improved Shield Block · Protection
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.

Defiance · Protection
Increases the threat generated by your attacks by 15% while in Defensive Stance and increases your expertise by 6.

Improved Sunder Armor · Protection
Reduces the cost of your Sunder Armor and Devastate abilities by 3 rage point.

Improved Taunt · Protection
Reduces the cooldown of your Taunt ability by 2 sec.

Improved Shield Wall · Protection
Increases the effect duration of your Shield Wall ability by 5 secs.

Improved Shield Bash · Protection
Gives your Shield Bash ability a 100% chance to silence the target for 3 sec.

Shield Slam · Protection
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
