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What changed for the Warrior in WoW WotLK — WoW WotLK

The Warrior's spells and talents in WoW WotLK, compared with WoW TBC: what's new, what changed and what's gone.

Spells

Talents

New (26)

  • Taste for Blood · Arms

    Whenever your Rend ability causes damage, you have a 100% chance of allowing the use of your Overpower ability for 9 sec. 1 charge. This effect will not occur more than once every 6 sec.

  • Trauma · Arms

    Your melee critical strikes increase the effectiveness of Bleed effects on the target by 30% for 1 min.

  • Strength of Arms · Arms

    Increases your total Strength and Stamina by 4% and your Expertise by 4.

  • Juggernaut · Arms

    Your Charge ability is now usable while in combat, but the cooldown on Charge is increased by 5 sec. Following a Charge, your next Slam or Mortal Strike has an additional 25% chance to critically hit if used within 10 sec.

  • Unrelenting Assault · Arms

    Reduces the cooldown of your Overpower and Revenge abilities by 4 secs and increases the damage done by both abilities by 20%. In addition, if you strike a player with Overpower while they are casting, their magical damage and healing will be reduced by 50% for 6 sec.

  • Sudden Death · Arms

    Your melee hits have a 9% chance of allowing the use of Execute regardless of the target's health state. In addition, you keep at least 10 rage after using Execute.

  • Wrecking Crew · Arms

    Your melee critical hits Enrage you, increasing all damage caused by 10% for 12 sec. This effect does not stack with Enrage.

  • Bladestorm · Arms

    Instantly Whirlwind up to 4 nearby targets and for the next 6 sec you will perform a whirlwind attack every 1 sec. While under the effects of Bladestorm, you can move but cannot perform any other abilities but you do not feel pity or remorse or fear and you cannot be stopped unless killed.

  • Armored to the Teeth · Fury

    Increases your attack power by 3 for every 108 armor value you have.

  • Intensify Rage · Fury

    Reduces the cooldown of your Bloodrage, Berserker Rage, Recklessness and Death Wish abilities by 33%.

  • Furious Attacks · Fury

    Your normal melee attacks have a chance to reduce all healing done to the target by 25% for 10 sec. This can stack up to 2 times. This occurs more often than Furious Attacks (Rank 1).

  • Heroic Fury · Fury

    Removes any Immobilization effects and refreshes the cooldown of your Intercept ability.

  • Bloodsurge · Fury

    Your Heroic Strike, Bloodthirst, and Whirlwind hits have a 20% chance of making your next Slam instant for 5 sec.

  • Unending Fury · Fury

    Increases the damage done by your Slam, Whirlwind and Bloodthirst abilities by 10%.

  • Titan's Grip · Fury

    Allows you to equip two-handed axes, maces and swords in one hand. While you have a two-handed weapon equipped in one hand, your physical damage done is reduced by 10%.

  • Incite · Protection

    Increases the critical strike chance of your Heroic Strike, Thunder Clap and Cleave abilities by 15%.

  • Improved Spell Reflection · Protection

    Reduces the chance you'll be hit by spells by 4% and when the ability is used it will reflect the first spell cast against the 4 closest party members within 20 yards.

  • Puncture · Protection

    Reduces the rage cost of your Sunder Armor and Devastate abilities by 3.

  • Gag Order · Protection

    Gives your Shield Bash and Heroic Throw abilities a 100% chance to silence the target for 3 sec and increases the damage of your Shield Slam ability by 10%.

  • Vigilance · Protection

    Focus your protective gaze on a group or raid target, reducing their damage taken by 3% and transfers 10% of the threat they cause to you. In addition, each time they are hit by an attack your Taunt cooldown is refreshed. Lasts 30 min. This effect can only be on one target at a time.

  • Safeguard · Protection

    Reduces damage taken by the target of your Intervene ability by 30% for 6 sec.

  • Warbringer · Protection

    Your Charge, Intercept and Intervene abilities are now usable while in combat and in any stance. In addition, your Intervene ability will remove all movement impairing effects.

  • Critical Block · Protection

    Your successful blocks have a 60% chance to block double the normal amount and increases your chance to critically hit with your Shield Slam ability by an additional 15%.

  • Sword and Board · Protection

    Increases the critical strike chance of your Devastate ability by 15% and when your Devastate or Revenge ability deals damage it has a 30% chance of refreshing the cooldown of your Shield Slam ability and reducing its cost by 100% for 5 sec.

  • Damage Shield · Protection

    Whenever you take damage from or block a melee attack you cause damage equal to 20% of your block value.

  • Shockwave · Protection

    Sends a wave of force in front of the warrior, causing 0 plus 75% of your Attack Power damage (based on attack power) and stunning all enemy targets within 10 yards in a frontal cone for 4 sec.

Changed (40)

  • Improved Rend · Arms

    Ranks: 3 → 2

    In WoW TBC
    Increases the bleed damage done by your Rend ability by 75%.
    Now
    Increases the bleed damage done by your Rend ability by 20%.
  • Improved Charge · Arms

    In WoW TBC
    Increases the amount of rage generated by your Charge ability by 6.
    Now
    Increases the amount of rage generated by your Charge ability by 10.
  • Iron Will · Arms

    Ranks: 5 → 3

    In WoW TBC
    Increases your chance to resist Stun and Charm effects by an additional 15%.
    Now
    Reduces the duration of all Stun and Charm effects used against you by 20%.
  • Tactical Mastery · Arms

    Tier 1 → 2 · Moved from Protection

  • Anger Management · Arms

    In WoW TBC
    Generates 1 rage per 3 seconds while in combat.
    Now
    Generates 1 rage per 3 seconds.
  • Impale · Arms

    Tier 4 → 3

    In WoW TBC
    Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
    Now
    Increases the critical strike damage bonus of your abilities by 20%.
  • Deep Wounds · Arms

    In WoW TBC
    Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.
    Now
    Your critical strikes cause the opponent to bleed, dealing 48% of your melee weapon's average damage over 6 sec.
  • Two-Handed Weapon Specialization · Arms

    Ranks: 5 → 3

    In WoW TBC
    Increases the damage you deal with two-handed melee weapons by 5%.
    Now
    Increases the damage you deal with two-handed melee weapons by 6%.
  • Poleaxe Specialization · Arms

    In WoW TBC
    Increases your chance to get a critical strike with Axes and Polearms by 5%.
    Now
    Increases your chance to get a critical strike and the critical damage caused with Axes and Polearms by 5%.
  • Sweeping Strikes · Arms

    Moved from Fury

    In WoW TBC
    Your next 10 melee attacks strike an additional nearby opponent.
    Now
    Your next 5 melee attacks strike an additional nearby opponent.
  • Mace Specialization · Arms

    In WoW TBC
    Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace. More effective than Mace Specialization (Rank 4).
    Now
    Your attacks with maces ignore up to 15% of your opponent's armor.
  • Sword Specialization · Arms

    In WoW TBC
    Gives you a 5% chance to get an extra attack on the same target after hitting your target with your Sword.
    Now
    Gives you a 10% chance to get an extra attack on the same target after hitting your target with your Sword. This effect cannot occur more than once every 6 seconds.
  • Weapon Mastery · Arms

    Tier 5 → 6 · Moved from Fury

  • Improved Slam · Arms

    Tier 5 → 7 · Moved from Fury

    In WoW TBC
    Decreases the casting time of your Slam ability by 1 sec.
    Now
    Decreases the swing time of your Slam ability by 1 sec.
  • Improved Mortal Strike · Arms

    Ranks: 5 → 3

    In WoW TBC
    Reduces the cooldown of your Mortal Strike ability by 1 sec and increases the damage it causes by 5%.
    Now
    Increases the damage caused by your Mortal Strike ability by 10% and reduces the cooldown by 1 sec.
  • Blood Frenzy · Arms

    Tier 7 → 9

    In WoW TBC
    Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 4%.
    Now
    Increases your melee attack speed by 10%. In addition your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 4%.
  • Booming Voice · Fury

    Ranks: 5 → 2

  • Blood Craze · Fury

    In WoW TBC
    Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike.
    Now
    Regenerates 6% of your total Health over 6 sec after being the victim of a critical strike.
  • Enrage · Fury

    In WoW TBC
    Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
    Now
    Gives you a 30% chance to receive a 10% damage bonus for 12 sec after being the victim of a damaging attack. This effect does not stack with Wrecking Crew.
  • Precision · Fury

    Tier 7 → 5

  • Death Wish · Fury

    Moved from Arms

    In WoW TBC
    When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
    Now
    When activated you become enraged, increasing your physical damage by 20% but increasing all damage taken by 5%. Lasts 30 sec.
  • Improved Intercept · Fury

    Tier 6 → 5 · Moved from Arms

  • Improved Berserker Rage · Fury

    In WoW TBC
    The Berserker Rage ability will generate 10 rage when used.
    Now
    The Berserker Rage ability will generate 20 rage when used.
  • Bloodthirst · Fury

    In WoW TBC
    Instantly attack the target causing 0 plus 45% of your Attack Power damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
    Now
    Instantly attack the target causing 0 plus 50% of your Attack Power damage. In addition, the next 3 successful melee attacks will restore 1% of max health. This effect lasts 8 sec. Damage is based on your attack power.
  • Improved Whirlwind · Fury

    In WoW TBC
    Reduces the cooldown of your Whirlwind ability by 2 sec.
    Now
    Increases the damage of your Whirlwind ability by 20%.
  • Improved Berserker Stance · Fury

    In WoW TBC
    Increases attack power by 10% and reduces threat caused by 10% while in Berserker Stance.
    Now
    Increases Strength by 20% and reduces threat caused by 10% while in Berserker Stance.
  • Rampage · Fury

    In WoW TBC
    Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
    Now
    Increases ranged and melee critical hit chance of all party and raid members within 100 yds by 5%.
  • Improved Bloodrage · Protection

    In WoW TBC
    Increases the instant rage generated by your Bloodrage ability by 6.
    Now
    Increases the rage generated by your Bloodrage ability by 50%.
  • Shield Specialization · Protection

    Tier 2 → 1

    In WoW TBC
    Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs.
    Now
    Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 5 rage when a block, dodge, or parry occurs.
  • Improved Thunder Clap · Protection

    Tier 2 → 1 · Moved from Arms

    In WoW TBC
    Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 100% and the slowing effect by an additional 10%.
    Now
    Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 30% and the slowing effect by an additional 10%.
  • Anticipation · Protection

    Tier 1 → 2

    In WoW TBC
    Increases your Defense skill by 20.
    Now
    Increases your Dodge chance by 5%.
  • Improved Revenge · Protection

    Ranks: 3 → 2

    In WoW TBC
    Gives your Revenge ability a 45% chance to stun the target for 3 sec.
    Now
    Increases damage of your Revenge ability by 60% and causes Revenge to strike an additional target.
  • Shield Mastery · Protection

    Ranks: 3 → 2 · Tier 6 → 3

    In WoW TBC
    Increases the amount of damage absorbed by your shield by 30%.
    Now
    Increases your block value by 30% and reduces the cooldown of your Shield Block ability by 20 sec.
  • Toughness · Protection

    Tier 2 → 3

    In WoW TBC
    Increases your armor value from items by 10%.
    Now
    Increases your armor value from items by 10% and reduces the duration of all movement slowing effects by 30%.
  • Improved Disarm · Protection

    Ranks: 3 → 2

    In WoW TBC
    Increases the duration of your Disarm ability by 3 secs.
    Now
    Reduces the cooldown of your Disarm ability by 20 sec and causes the target to take an additional 10% damage while disarmed.
  • Improved Disciplines · Protection

    Ranks: 3 → 2 · Tier 6 → 5 · Moved from Arms

    In WoW TBC
    Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 10 min and increases their duration by 6 sec.
    Now
    Reduces the cooldown of your Shield Wall, Retaliation and Recklessness abilities by 60 secs.
  • Concussion Blow · Protection

    In WoW TBC
    Stuns the opponent for 5 sec.
    Now
    Stuns the opponent for 5 sec and deals 0 plus 38% of your Attack Power damage (based on attack power).
  • Improved Defensive Stance · Protection

    Ranks: 3 → 2

    In WoW TBC
    Reduces all spell damage taken while in Defensive Stance by 6%.
    Now
    While in Defensive Stance all spell damage is reduced by 6% and when you Block, Parry or Dodge an attack you have a 100% chance to become Enraged, increasing Physical damage caused by 10% for 12 sec.
  • Vitality · Protection

    Ranks: 5 → 3

    In WoW TBC
    Increases your total Stamina by 5% and your total Strength by 10%.
    Now
    Increases your total Strength by 6%, Stamina by 9% and your Expertise by 6.
  • Devastate · Protection

    In WoW TBC
    Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
    Now
    Sunder the target's armor causing the Sunder Armor effect. In addition, causes 120% of weapon damage plus 58 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.

Removed (7)

  • Improved Shield Block · Protection

    Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.

  • Defiance · Protection

    Increases the threat generated by your attacks by 15% while in Defensive Stance and increases your expertise by 6.

  • Improved Sunder Armor · Protection

    Reduces the cost of your Sunder Armor and Devastate abilities by 3 rage point.

  • Improved Taunt · Protection

    Reduces the cooldown of your Taunt ability by 2 sec.

  • Improved Shield Wall · Protection

    Increases the effect duration of your Shield Wall ability by 5 secs.

  • Improved Shield Bash · Protection

    Gives your Shield Bash ability a 100% chance to silence the target for 3 sec.

  • Shield Slam · Protection

    Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.