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Warrior glyphs — WoW WotLK

27 major and 8 minor glyphs. Tick up to four to compare them side by side.

35 of 35 glyphs

Major glyphs27

  • Glyph of HamstringLevel 15Hamstring

    Gives your Hamstring ability a 10% chance to immobilize the target for 5 sec.

  • Glyph of Heroic StrikeLevel 15Heroic Strike

    You gain 10 rage when you critically strike with your Heroic Strike ability.

  • Glyph of OverpowerLevel 15Overpower

    Adds a 100% chance to enable your Overpower when your attacks are parried.

  • Glyph of Rapid ChargeLevel 15Charge

    Reduces the cooldown of your Charge ability by 7%.

  • Glyph of RendingLevel 15Rend

    Increases the duration of your Rend ability by 6 sec.

  • Glyph of Resonating PowerLevel 15Thunder Clap

    Reduces the rage cost of your Thunder Clap ability by 5.

  • Glyph of RevengeLevel 15Revenge

    After using Revenge, your next Heroic Strike costs no rage.

  • Glyph of Sunder ArmorLevel 15Sunder Armor

    Your Sunder Armor ability affects a second nearby target.

  • Glyph of TauntLevel 15Taunt

    Increases the chance for your Taunt ability to succeed by 8%.

  • Glyph of Victory RushLevel 15Victory Rush

    Your Victory Rush ability has a 30% increased critical strike chance.

  • Glyph of Barbaric InsultsLevel 16Mocking Blow

    Your Mocking Blow ability generates 100% additional threat.

  • Glyph of CleavingLevel 20Cleave

    Increases the number of targets your Cleave hits by 1.

  • Glyph of Last StandLevel 20Last Stand

    Reduces the cooldown of your Last Stand ability by 1 min.

  • Glyph of ExecutionLevel 24Cleave

    Your Execute ability deals damage as if you had 10 additional rage.

  • Glyph of Shield WallLevel 28Shield Wall

    Reduces the cooldown on Shield Wall by 2 min, but Shield Wall now only reduces damage taken by 40%.

  • Glyph of Sweeping StrikesLevel 30Sweeping Strikes

    Reduces the rage cost of your Sweeping Strikes ability by 100%.

  • Glyph of WhirlwindLevel 36Whirlwind

    Reduces the cooldown of your Whirlwind by 2 sec.

  • Glyph of BlockingLevel 40Cleave

    Increases your block value by 10% for 10 sec after using your Shield Slam ability.

  • Glyph of BloodthirstLevel 40Bloodthirst

    Increases the healing you receive from your Bloodthirst ability by 100%.

  • Glyph of Mortal StrikeLevel 40Mortal Strike

    Increases the damage of your Mortal Strike ability by 10%.

  • Glyph of VigilanceLevel 40Vigilance

    Your Vigilance ability transfers an additional 5% of your target's threat to you.

  • Glyph of DevastateLevel 50Devastate

    Your Devastate ability now applies two stacks of Sunder Armor.

  • Glyph of BladestormLevel 60Bladestorm

    Reduces the cooldown on Bladestorm by 15 sec.

  • Glyph of ShockwaveLevel 60Shockwave

    Reduces the cooldown on Shockwave by 3 sec.

  • Glyph of Spell ReflectionLevel 64Spell Reflection

    Reduces the cooldown on Spell Reflection by 1 sec.

  • Glyph of InterveneLevel 70Intervene

    Increases the number attacks you intercept for your Intervene target by 1.

  • Glyph of Enraged RegenerationLevel 75Enraged Regeneration

    Your Enraged Regeneration ability heals for an additional 10% of your health over its duration.

Minor glyphs8

  • Glyph of BattleLevel 15Battle Stance

    Increases the duration of your Battle Shout ability by 2 min.

  • Glyph of BloodrageLevel 15Bloodrage

    Reduces the health cost of your Bloodrage ability by 100%.

  • Glyph of ChargeLevel 15Charge

    Increases the range of your Charge ability by 5 yards.

  • Glyph of Thunder ClapLevel 15Thunder Clap

    Increases the radius of your Thunder Clap ability by 2 yards.

  • Glyph of Mocking BlowLevel 16Mocking Blow

    Increases the damage of your Mocking Blow ability by 25%.

  • Glyph of Enduring VictoryLevel 62—

    Increases the window of opportunity in which you can use Victory Rush by 5 sec.

  • Glyph of CommandLevel 68Commanding Shout

    Increases the duration of your Commanding Shout ability by 2 min.

  • Glyph of Shattering ThrowLevel 75Shattering Throw

    Your Shattering Throw is now instant and can be used in any stance, but it no longer removes invulnerabilities and cannot be used on players or player-controlled targets.