HotfixWoW Forever · beta
October 30 hotfixes: Druid and Paladin talent rework
Deployed: Build 7070715 changesGame data
Server hotfixes on top of the October 30 client: the Druid and Paladin trees are reshaped with new talents, Paladins lose Salvation and Blessing of Light, Ice Lance gets an 8-second cooldown, and the racial changes announced on October 26 reach the game.
Numbers that changed
| Class | Change | Before |
|---|---|---|
| Druid | ChangePrimal Bite takes Berserk's place in the bottom row and is trained from level 40 | 25 |
| Druid | ChangeWild Growth becomes a 3-second cast | instant |
| Druid | ChangeNaturalist now speeds it up too and raises damage by 10% | 5% |
| Druid | ChangeGenesis gives 10% periodic damage and healing | 5% |
| Druid | BuffMoonkin Aura and Leader of the Pack raise all critical strike chance by 3% | spell, and melee and ranged |
| Paladin | ChangeHoly Power raises the critical healing bonus of Holy spells by 50% | critical strike chance |
| Paladin | ChangeDivine Precision gives 8% Holy hit and 20% shorter Silences in 2 ranks | 18% hit in 3 |
| Paladin | ChangeRedoubt gives 30% block chance | 20% |
| Paladin | ChangeImproved Righteous Fury reduces damage taken by 9% | 6% |
| Paladin | ChangeConviction gives 6% critical strike chance with all spells and attacks in 3 ranks | 5% melee in 5 |
| Paladin | ChangeHoly Shield is trained at levels 30, 40 and 50 | 40, 50 and 60 |
| Paladin | ChangeDivine Favor and Templar's Bulwark at level 20 | 25 and 30 |
| Mage | BuffIce Lance deals 300% more damage to frozen targets | 200% |
| Mage | Buffeach Winter's Chill stack raises the next Cone of Cold's damage taken by 20% | 5% |
| Mage | BuffIce Barrier raises Frost damage by 15% and by another 5% while it holds | 3% and 3% |
| Mage | BuffArcane Resilience has 3 ranks for 75% of Intellect as armor | 2 ranks, 50% |
| Mage | NerfIce Lance has an 8-second cooldown, and Arcane Blast gives 12% of Intellect as spell damage per stack | 15% |
| Mage | Nerfwhile its mana cost rises by 100% per stack | 175% |
| Priest | ChangeShadow Word: Death's backlash rises to 30% of maximum health | 10% |
Classes— Druid
- Change: Feral Combat: Berserk and Improved Shifting Power are removed. New talents Lacerate (adds ranks at levels 25 and 34) and Predatory Discipline (Ferocious Bite no longer converts extra Energy into damage but still deals extra damage based on it); Primal Bite takes Berserk's place in the bottom row and is trained from level 40 (was 25), and Shifting Power moves to the bottom row.
- Change: Furor moves to Feral Combat and Heart of the Wild to Restoration; Reflection and Subtlety swap places; Predatory Strikes, Rend and Tear and Natural Reaction move.
- Change: Restoration: Gift of the Earthmother is replaced by Bloom, which heals for 100% of your Spirit when Rejuvenation or Regrowth expires (50% if dispelled). Wild Growth becomes a 3-second cast (was instant); Naturalist now speeds it up too and raises damage by 10% (was 5%); Genesis gives 10% periodic damage and healing (was 5%).
- Buff: Moonkin Aura and Leader of the Pack raise all critical strike chance by 3% (were spell, and melee and ranged), and Ferocious Bite gets a new first rank at level 24.
Classes— Paladin
- Nerf: Removed: Blessing of Light, Greater Blessing of Light, Salvation, Mass Salvation and Revoke, and the talents Voice of Truth, One-Handed Weapon Specialization and Instrument of Law.
- Change: Holy: new talents Oath of Light (an Oath on one ally raises your Holy Light, Flash of Light and Holy Shock healing on them) and Boundless Light (30% more Holy Shock critical strike chance on allies without your Oath). Holy Power raises the critical healing bonus of Holy spells by 50% (was critical strike chance); Light's Vigil now only heals, the target and their party; Divine Precision gives 8% Holy hit and 20% shorter Silences in 2 ranks (was 18% hit in 3); Divine Strength moves to Holy; Improved Seals and Spiritual Focus have 5 ranks.
- Change: Protection: new talents Stoicism (20% shorter Stun and Charm effects) and Shieldsworn (Holy Strike's cooldown is 4 seconds shorter, it strikes with your shield and lets you block spells for 6 seconds). Holy Shield moves up to the fifth row and deals less damage per block (top rank 153, was 221); Redoubt gives 30% block chance (was 20%); Improved Righteous Fury reduces damage taken by 9% (was 6%); Sacred Duty shortens Forbearance by 10 seconds instead of giving 4% Stamina; Swift Judgement becomes a Judgement that does not consume your Seal; Iron Creed and Shield Specialization drop to 3 and 2 ranks.
- Change: Retribution: new talent Turn Evil (Turn Undead casts faster, has a shorter cooldown and affects Demons). Twist of Light becomes Unsealed Wrath, the 31-point talent: melee attacks store up to three copies of your active Seal, released when you hit with a different Seal. Champion of the Light has 5 ranks and also speeds up Hammer of Wrath by 1 second; Conviction gives 6% critical strike chance with all spells and attacks in 3 ranks (was 5% melee in 5); Two-Handed Weapon Specialization raises all physical damage by 6% and lowers threat by 20%; Vindication no longer raises your Attack Power.
- Change: Righteous Fury also raises all threat by 33%; Holy Shield is trained at levels 30, 40 and 50 (was 40, 50 and 60), and Divine Favor and Templar's Bulwark at level 20 (were 25 and 30).
Show more · 6 changesShow less
Classes— Mage
- Buff: Ice Lance deals 300% more damage to frozen targets (was 200%), and each Winter's Chill stack raises the next Cone of Cold's damage taken by 20% (was 5%); Ice Barrier raises Frost damage by 15% and by another 5% while it holds (was 3% and 3%); Arctic Reach also extends Ice Lance; Arcane Resilience has 3 ranks for 75% of Intellect as armor (was 2 ranks, 50%).
- Nerf: Ice Lance has an 8-second cooldown, and Arcane Blast gives 12% of Intellect as spell damage per stack (was 15%) while its mana cost rises by 100% per stack (was 175%).
Classes— Priest
- Change: Binding Heal becomes Holy Binding, a passive that heals you for 50% of your Flash Heal on others; Renewed Hope no longer lists Binding Heal; Shadow Word: Death's backlash rises to 30% of maximum health (was 10%); Cure Disease and Abolish Disease can be cast in Shadowform.
Classes— Hunter
- Change: Pathfinding moves to the third row and Improved Revive Pet one column to the left.
Classes— Warlock
- Change: Improved Drains affects Drain Mana instead of Wrack.
Racials
- Change: Ruthless, The Human Spirit, Endurance, Plainsrunning, Wind Blessed, Berserking's 15-second duration, Savage's removal and Command reach the game as announced on October 26.
Compared with the October 30 client's own data before the hotfixes; values are for the rank named.
