Races of WoW Burning Crusade — Wiki · WoW Burning Crusade
WoW Burning Crusade has 10 races: 5 for the Alliance and 5 for the Horde. Each can be only some classes, and each has its own racial abilities and starting zone.
Pick a race and class in the grid to open the talent calculator with that race already chosen, or open a race for its racials and starting zone. New and Changed compare each race with Classic Era.
- Races
- 10
- Factions
- Alliance, Horde
- New combinations
- 0
- Classes
- 9
Race and class combinations
Rows are races by faction, columns are classes. New marks a combination Classic Era doesn't allow.
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|---|---|---|---|---|---|---|---|---|---|
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| New | New | New | Not available | New | New | New | Not available | Not available | |
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| Not available | Not available | Not available | Not available | Not available | |||||
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| Not available | New | New | New | New | Not available | New | New | Not available |
✓New since Classic Era✓Available, as in Classic Era— Not availableShown: 10
New combinations in WoW Burning Crusade
New races and their classes: Draenei (Alliance): Warrior, Paladin, Hunter, Priest, Shaman, and Mage; Blood Elf (Horde): Paladin, Hunter, Rogue, Priest, Mage, and Warlock.
Changed and new racials
Changed marks a racial whose tooltip differs from Classic Era's, New one that Classic Era doesn't have. Every value below is the game's own tooltip text.

Mace SpecializationChangedHuman
Passive
Expertise with Maces and Two-Handed Maces increased by 5.
In Classic Era: Mace Specialization — Skill with Maces and Two-Handed Maces increased by 5.

Sword SpecializationChangedHuman
Passive
Expertise with Swords and Two-Handed Swords increased by 5.
In Classic Era: Sword Specialization — Skill with Swords and Two-Handed Swords increased by 5.

The Human SpiritChangedHuman
Passive
Spirit increased by 10%.
In Classic Era: The Human Spirit — Spirit increased by 5%.

Gun SpecializationChangedDwarf
Passive
Your chance to critically hit with Guns is increased by 1%.
In Classic Era: Gun Specialization — Guns skill increased by 5.

Expansive MindChangedGnome
Passive
Intellect increased by 5%.
In Classic Era: Expansive Mind — Intelligence increased by 5%.

Axe SpecializationChangedOrc
Passive
Expertise with Axes and Two-Handed Axes increased by 5.
In Classic Era: Axe Specialization — Skill with Axes and Two-Handed Axes increased by 5.

HardinessChangedOrc
Passive
Chance to resist Stun effects increased by an additional 15%.
In Classic Era: Hardiness — Chance to resist Stun effects increased by an additional 25%.

Bow SpecializationChangedTroll
Passive
Your chance to critically hit with Bows is increased by 1%.
In Classic Era: Bow Specialization — Skill with Bow Weapons increased by 5.

Throwing SpecializationChangedTroll
Passive
Your chance to critically hit with Throwing Weapons is increased by 1%.
In Classic Era: Throwing Specialization — Skill with Throwing Weapons increased by 5.
Every race
HumanAlliance6 classes · starts in Elwynn Forest
DwarfAlliance5 classes · starts in Dun Morogh
Night ElfAlliance5 classes · starts in Teldrassil
GnomeAlliance4 classes · starts in Dun Morogh
DraeneiNewAlliance6 classes · starts in Azuremyst Isle
OrcHorde5 classes · starts in Durotar
UndeadHorde5 classes · starts in Tirisfal Glades
TaurenHorde4 classes · starts in Mulgore
TrollHorde6 classes · starts in Durotar
Blood ElfNewHorde6 classes · starts in Eversong Woods
