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WoW TBC 2.4.3 / 2.5.6 Hunter Talent Calculator

Client 2.5.6 · patch 2.4.3 talent trees · 61 points · up to level 70

Plan your Hunter talents for WoW TBC 2.4.3 / 2.5.6: three talent trees — Beast Mastery, Marksmanship, and Survival — with 64 talents in total and up to 61 talent points by level 70. Playable races: Dwarf, Night Elf, Draenei, Orc, Tauren, Troll, and Blood Elf.

HunterNo race chosen

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Choose a race to see its racial abilities.

Dual specializationLearned from a class trainer at level 40. Plan both builds and switch between them.

Talent points

Hunter0 / 0 / 0
Points spent
0
LeftPoints left
61
LevelRequired level
–
Open in theorycrafting

Beast Mastery

0 points

Spellbook

Every Hunter ability a trainer teaches, by spellbook tab. Cards show the highest rank; hover one to compare every rank and the level it's trained at, or click it to keep the list open.

All Hunter spells with every rank →

Pets

Choose a family and browse abilities. Your active talents update damage values.

Pet theorycrafting

Cat

Food: Meat, Fish

Family damage
+10%
Family health
-2%
Family armor
+0%

Your family choice is remembered for this game version.

Pet abilities

Bite

Learn from a tamed pet

35 FocusInstant10 sec cooldown

Bite the enemy, causing 108 to 132 damage.

All 9 ranks

Rank 1 · Lv. 1

Bite the enemy, causing 7 to 9 damage.

Rank 2 · Lv. 8

Bite the enemy, causing 16 to 18 damage.

Rank 3 · Lv. 16

Bite the enemy, causing 24 to 28 damage.

Rank 4 · Lv. 24

Bite the enemy, causing 31 to 37 damage.

Rank 5 · Lv. 32

Bite the enemy, causing 40 to 48 damage.

Rank 6 · Lv. 40

Bite the enemy, causing 49 to 59 damage.

Rank 7 · Lv. 48

Bite the enemy, causing 66 to 80 damage.

Rank 8 · Lv. 56

Bite the enemy, causing 81 to 99 damage.

Rank 9 · Lv. 64

Bite the enemy, causing 108 to 132 damage.

Dash

Learn from a tamed pet

20 FocusInstant30 sec cooldown

Increases movement speed by 80% for 15 sec.

All 3 ranks

Rank 1 · Lv. 30

Increases movement speed by 40% for 15 sec.

Rank 2 · Lv. 40

Increases movement speed by 60% for 15 sec.

Rank 3 · Lv. 50

Increases movement speed by 80% for 15 sec.

Cower

Learn from a tamed pet

15 FocusInstant5 sec cooldown

Cower, causing no damage but lowering your threat, making the enemy less likely to attack you.

All 7 ranks

Rank 1 · Lv. 5

Cower, causing no damage but lowering your threat, making the enemy less likely to attack you.

Rank 2 · Lv. 15

Cower, causing no damage but lowering your threat, making the enemy less likely to attack you.

Rank 3 · Lv. 25

Cower, causing no damage but lowering your threat, making the enemy less likely to attack you.

Rank 4 · Lv. 35

Cower, causing no damage but lowering your threat, making the enemy less likely to attack you.

Rank 5 · Lv. 45

Cower, causing no damage but lowering your threat, making the enemy less likely to attack you.

Rank 6 · Lv. 55

Cower, causing no damage but lowering your threat, making the enemy less likely to attack you.

Rank 7 · Lv. 65

Cower, causing no damage but lowering your threat, making the enemy less likely to attack you.

Claw

Learn from a tamed pet

25 FocusInstant

Claw the enemy, causing 54 to 76 damage.

All 9 ranks

Rank 1 · Lv. 1

Claw the enemy, causing 4 to 6 damage.

Rank 2 · Lv. 8

Claw the enemy, causing 8 to 12 damage.

Rank 3 · Lv. 16

Claw the enemy, causing 12 to 16 damage.

Rank 4 · Lv. 24

Claw the enemy, causing 16 to 22 damage.

Rank 5 · Lv. 32

Claw the enemy, causing 21 to 29 damage.

Rank 6 · Lv. 40

Claw the enemy, causing 26 to 36 damage.

Rank 7 · Lv. 48

Claw the enemy, causing 35 to 49 damage.

Rank 8 · Lv. 56

Claw the enemy, causing 43 to 59 damage.

Rank 9 · Lv. 64

Claw the enemy, causing 54 to 76 damage.

Prowl

Learn from a tamed pet

40 FocusInstant10 sec cooldown

Puts your pet in stealth mode, but slows its movement speed by 40%. The first attack from stealth receives a 50% bonus to damage. Lasts until cancelled.

All 3 ranks

Rank 1 · Lv. 30

Puts your pet in stealth mode, but slows its movement speed by 50%. The first attack from stealth receives a 20% bonus to damage. Lasts until cancelled.

Rank 2 · Lv. 40

Puts your pet in stealth mode, but slows its movement speed by 45%. The first attack from stealth receives a 35% bonus to damage. Lasts until cancelled.

Rank 3 · Lv. 50

Puts your pet in stealth mode, but slows its movement speed by 40%. The first attack from stealth receives a 50% bonus to damage. Lasts until cancelled.

Shared pet training

At this pet level, maximum loyalty (6) gives 350 training points. Training points = level × (loyalty − 1). Higher ranks replace lower ranks. Learn trainer skills at a pet trainer; learn other abilities from a tamed beast, then teach them with Beast Training.

Fire Resistance

Passive

Increases Fire resistance by 140.

All 5 ranks

Rank 1 · Lv. 20

Increases Fire resistance by 30.

Rank 2 · Lv. 30

Increases Fire resistance by 60.

Rank 3 · Lv. 40

Increases Fire resistance by 90.

Rank 4 · Lv. 50

Increases Fire resistance by 120.

Rank 5 · Lv. 60

Increases Fire resistance by 140.

Frost Resistance

Passive

Increases Frost resistance by 140.

All 5 ranks

Rank 1 · Lv. 20

Increases Frost resistance by 30.

Rank 2 · Lv. 30

Increases Frost resistance by 60.

Rank 3 · Lv. 40

Increases Frost resistance by 90.

Rank 4 · Lv. 50

Increases Frost resistance by 120.

Rank 5 · Lv. 60

Increases Frost resistance by 140.

Arcane Resistance

Passive

Increases Arcane resistance by 140.

All 5 ranks

Rank 1 · Lv. 20

Increases Arcane resistance by 30.

Rank 2 · Lv. 30

Increases Arcane resistance by 60.

Rank 3 · Lv. 40

Increases Arcane resistance by 90.

Rank 4 · Lv. 50

Increases Arcane resistance by 120.

Rank 5 · Lv. 60

Increases Arcane resistance by 140.

Nature Resistance

Passive

Increases Nature resistance by 140.

All 5 ranks

Rank 1 · Lv. 20

Increases Nature resistance by 30.

Rank 2 · Lv. 30

Increases Nature resistance by 60.

Rank 3 · Lv. 40

Increases Nature resistance by 90.

Rank 4 · Lv. 50

Increases Nature resistance by 120.

Rank 5 · Lv. 60

Increases Nature resistance by 140.

Shadow Resistance

Passive

Increases Shadow resistance by 140.

All 5 ranks

Rank 1 · Lv. 20

Increases Shadow resistance by 30.

Rank 2 · Lv. 30

Increases Shadow resistance by 60.

Rank 3 · Lv. 40

Increases Shadow resistance by 90.

Rank 4 · Lv. 50

Increases Shadow resistance by 120.

Rank 5 · Lv. 60

Increases Shadow resistance by 140.

Great Stamina

Passive

Stamina increased by 64.

All 11 ranks

Rank 1 · Lv. 1

Stamina increased by 3.

Rank 2 · Lv. 12

Stamina increased by 5.

Rank 3 · Lv. 18

Stamina increased by 7.

Rank 4 · Lv. 24

Stamina increased by 10.

Rank 5 · Lv. 30

Stamina increased by 13.

Rank 6 · Lv. 36

Stamina increased by 17.

Rank 7 · Lv. 42

Stamina increased by 21.

Rank 8 · Lv. 48

Stamina increased by 26.

Rank 9 · Lv. 54

Stamina increased by 32.

Rank 10 · Lv. 60

Stamina increased by 40.

Rank 11 · Lv. 70

Stamina increased by 64.

Natural Armor

Passive

Armor increased by 1600.

All 11 ranks

Rank 1 · Lv. 1

Armor increased by 50.

Rank 2 · Lv. 12

Armor increased by 100.

Rank 3 · Lv. 18

Armor increased by 160.

Rank 4 · Lv. 24

Armor increased by 240.

Rank 5 · Lv. 30

Armor increased by 330.

Rank 6 · Lv. 36

Armor increased by 430.

Rank 7 · Lv. 42

Armor increased by 550.

Rank 8 · Lv. 48

Armor increased by 675.

Rank 9 · Lv. 54

Armor increased by 810.

Rank 10 · Lv. 60

Armor increased by 1000.

Rank 11 · Lv. 70

Armor increased by 1600.

Growl

Pet trainer

15 FocusInstant5 sec cooldown

Taunt the target, increasing the likelihood the creature will focus attacks on you.

All 8 ranks

Rank 1 · Lv. 1

Taunt the target, increasing the likelihood the creature will focus attacks on you.

Rank 2 · Lv. 10

Taunt the target, increasing the likelihood the creature will focus attacks on you.

Rank 3 · Lv. 20

Taunt the target, increasing the likelihood the creature will focus attacks on you.

Rank 4 · Lv. 30

Taunt the target, increasing the likelihood the creature will focus attacks on you.

Rank 5 · Lv. 40

Taunt the target, increasing the likelihood the creature will focus attacks on you.

Rank 6 · Lv. 50

Taunt the target, increasing the likelihood the creature will focus attacks on you.

Rank 7 · Lv. 60

Taunt the target, increasing the likelihood the creature will focus attacks on you.

Rank 8 · Lv. 70

Taunt the target, increasing the likelihood the creature will focus attacks on you.

Cobra Reflexes

Passive

Attack speed increased by 30%, but damage done is reduced.

All 1 ranks

Rank 1 · Lv. 30

Attack speed increased by 30%, but damage done is reduced.

Avoidance

Passive

Reduces the damage your pet takes from area of effect attacks by an additional 50%.

All 2 ranks

Rank 1 · Lv. 30

Reduces the damage your pet takes from area of effect attacks by an additional 25%.

Rank 1 · Lv. 60

Reduces the damage your pet takes from area of effect attacks by an additional 50%.

Professions

Pick up to 2 primary professions and any secondary skills. Open a profession to see what it does and why to take it; your picks are saved with the build link.

Your professions

Primary professions

0/2

Choose up to 2 primary professions.

Empty slotEmpty slot

Secondary skills

0 selected

You can learn all secondary skills.

none chosen

Open a tab to view its details. Click Learn to choose the profession.

Primary
Secondary

AlchemyPrimary

Higher alchemy skill allows you to learn higher level alchemy recipes. Alchemy recipes can be found on trainers around the world as well as from quests and monsters.

Open profession guide →

Why take it

  • Brews potions, elixirs and flasks: consumables every class uses in raids and PvP, and a steady source of gold.
  • Transmutes rare materials, such as a Thorium Bar and an Arcane Crystal into Arcanite.
  • At high skill it makes flasks such as Flask of the Titans, the strongest raid consumables.
Pairs well with

Specializations

Pick one at high skill; each opens recipes the others can't make.

  • Transmutation MasterAllows an Alchemist to sometimes to get greater results when transmuting materials.
  • Potion MasterAllows an alchemist to sometimes create an additional potion when brewing high level potions.
  • Elixir MasterAllows an alchemist to sometimes create an additional elixir when brewing high level elixirs.

Proficiency ranks

RankLevelSkill neededMax skill
Apprentice5175
Journeyman1050150
Expert20125225
Artisan35200300
Master50275375

Trained from a profession trainer; racial bonuses add to the skill.

Character overview

Hunter

Hunter

  • Level 70
  • WoW TBC

Choose a race at the top of the page to complete the character.

Talent build

No talent points spent yet.

Professions

No professions chosen yet.

Profession guides

Choose a profession above to open its guide.

Character stats · Level 70

Choose a race above to see your character's stats: base attributes plus your talents and racials.

Leveling path, 1–70

Your road from level 1 to 70: what to train, learn and do at each level. Talent points start at level 10 and follow the order you click them; hover an entry for details.

View Leveling Path

Character level 70No steps checked: stats show level 70. Check “Create character” to start at level 1.

  • Talent point
  • Trainer spell
  • Class quest
  • Profession training
  • Riding

No talent points spent yet: click talents in the trees above, in the order you want to learn them, to see them here.

Professions you choose above appear at the levels you can train them.

  1. Create character · level 1, before any training

  2. Level 1
    400 XP to level 2Level cost 10 copper
  3. Level 2
    • Nothing new at this level
    900 XP to level 3
  4. Level 3
    • Nothing new at this level
    1,400 XP to level 4
  5. Level 4
    2,100 XP to level 5Level cost 2 silver
  6. Level 5
    • Nothing new at this level
    2,800 XP to level 6
  7. Level 6
    3,600 XP to level 7Level cost 2 silver
  8. Level 7
    • Nothing new at this level
    4,500 XP to level 8
  9. Level 8
    5,400 XP to level 9Level cost 4 silver
  10. Level 9
    • Nothing new at this level
    6,500 XP to level 10
  11. Level 10
    7,600 XP to level 11Level cost 12 silver
  12. Levels 1–10:35,200 XP20 silver 10 copper

Gold to spend, levels 1–70

Class training
449 gold 66 silver 10 copper
Professions
0 copperRecipe costs aren't included.
Riding and mounts
6845 gold

Trainer prices before reputation and PvP discounts. Ranks learned from quests, books or talents cost nothing at a trainer and aren't counted.

How the calculator works

  • Click a talent (or tap it and press Learn) to add a point. Right-click, press Delete, or tap Unlearn to remove one.
  • Each row unlocks after 5 points in that tree. Talents with an arrow need the talent above them maxed first.
  • Your build is saved in this browser automatically. Use Copy build link to share it.

Talent names, ranks, positions and tooltips are read from the game client (build 2.5.6.70006). Numbers are shown for a level 70 character. Burning Crusade Classic and Anniversary (client 2.5.6) are built on patch 2.4.3, the final patch of The Burning Crusade, and use its talent trees.

Hunter talents in WoW TBC 2.4.3 / 2.5.6

Beast Mastery (21 talents)

  • Improved Aspect of the Hawk5 ranks

    Rank 1: While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 3% for 12 sec.

    Rank 2: While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 6% for 12 sec.

    Rank 3: While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 9% for 12 sec.

    Rank 4: While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 12% for 12 sec.

    Rank 5: While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 15% for 12 sec.

  • Endurance Training5 ranks

    Rank 1: Increases the Health of your pet by 2% and your total health by 1%.

    Rank 2: Increases the Health of your pet by 4% and your total health by 2%.

    Rank 3: Increases the Health of your pet by 6% and your total health by 3%.

    Rank 4: Increases the Health of your pet by 8% and your total health by 4%.

    Rank 5: Increases the Health of your pet by 10% and your total health by 5%.

  • Focused FireNew2 ranks

    Requires 5 points in Beast Mastery Talents

    Rank 1: All damage caused by you is increased by 1% while your pet is active and the critical strike chance of your Kill Command ability is increased by 10%.

    Rank 2: All damage caused by you is increased by 2% while your pet is active and the critical strike chance of your Kill Command ability is increased by 20%.

  • Improved Aspect of the Monkey3 ranks

    Requires 5 points in Beast Mastery Talents

    Rank 1: Increases the Dodge bonus of your Aspect of the Monkey by 2%.

    Rank 2: Increases the Dodge bonus of your Aspect of the Monkey by 4%.

    Rank 3: Increases the Dodge bonus of your Aspect of the Monkey by 6%.

  • Thick Hide3 ranks

    Requires 5 points in Beast Mastery Talents

    Rank 1: Increases the armor rating of your pets by 7% and your armor contribution from items by 4%.

    Rank 2: Increases the armor rating of your pets by 14% and your armor contribution from items by 7%.

    Rank 3: Increases the armor rating of your pets by 20% and your armor contribution from items by 10%.

  • Improved Revive Pet2 ranks

    Requires 5 points in Beast Mastery Talents

    Rank 1: Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.

    Rank 2: Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.

  • Pathfinding2 ranks

    Requires 10 points in Beast Mastery Talents

    Rank 1: Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4%.

    Rank 2: Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 8%.

  • Bestial Swiftness1 rank

    Requires 10 points in Beast Mastery Talents

    Increases the outdoor movement speed of your pets by 30%.

  • Unleashed Fury5 ranks

    Requires 10 points in Beast Mastery Talents

    Rank 1: Increases the damage done by your pets by 4%.

    Rank 2: Increases the damage done by your pets by 8%.

    Rank 3: Increases the damage done by your pets by 12%.

    Rank 4: Increases the damage done by your pets by 16%.

    Rank 5: Increases the damage done by your pets by 20%.

  • Improved Mend Pet2 ranks

    Requires 15 points in Beast Mastery Talents

    Rank 1: Reduces the mana cost of your Mend Pet spell by 10% and gives the Mend Pet spell a 25% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.

    Rank 2: Reduces the mana cost of your Mend Pet spell by 20% and gives the Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.

  • Ferocity5 ranks

    Requires 15 points in Beast Mastery Talents

    Rank 1: Increases the critical strike chance of your pet by 2%.

    Rank 2: Increases the critical strike chance of your pet by 4%.

    Rank 3: Increases the critical strike chance of your pet by 6%.

    Rank 4: Increases the critical strike chance of your pet by 8%.

    Rank 5: Increases the critical strike chance of your pet by 10%.

  • Spirit Bond2 ranks

    Requires 20 points in Beast Mastery Talents

    Rank 1: While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.

    Rank 2: While your pet is active, you and your pet will regenerate 2% of total health every 10 sec.

  • Intimidation1 rank

    Requires 20 points in Beast Mastery Talents

    Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.

  • Bestial Discipline2 ranks

    Requires 20 points in Beast Mastery Talents

    Rank 1: Increases the Focus regeneration of your pets by 50%.

    Rank 2: Increases the Focus regeneration of your pets by 100%.

  • Animal HandlerNew2 ranks

    Requires 25 points in Beast Mastery Talents

    Rank 1: Increases your speed while mounted by 4% and your pet's chance to hit by 2%. The mounted movement speed increase does not stack with other effects.

    Rank 2: Increases your speed while mounted by 8% and your pet's chance to hit by 4%. The mounted movement speed increase does not stack with other effects.

  • Frenzy5 ranks

    Requires 25 points in Beast Mastery Talents

    Requires 5 points in Ferocity

    Rank 1: Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

    Rank 2: Gives your pet a 40% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

    Rank 3: Gives your pet a 60% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

    Rank 4: Gives your pet a 80% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

    Rank 5: Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

  • Ferocious InspirationNew3 ranks

    Requires 30 points in Beast Mastery Talents

    Rank 1: When your pet scores a critical hit, all party members have all damage increased by 1% for 10 sec.

    Rank 2: When your pet scores a critical hit, all party members have all damage increased by 2% for 10 sec.

    Rank 3: When your pet scores a critical hit, all party members have all damage increased by 3% for 10 sec.

  • Bestial Wrath1 rank

    Requires 30 points in Beast Mastery Talents

    Requires 1 point in Intimidation

    Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.

  • Catlike ReflexesNew3 ranks

    Requires 30 points in Beast Mastery Talents

    Rank 1: Increases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%.

    Rank 2: Increases your chance to dodge by 2% and your pet's chance to dodge by an additional 6%.

    Rank 3: Increases your chance to dodge by 3% and your pet's chance to dodge by an additional 9%.

  • Serpent's SwiftnessNew5 ranks

    Requires 35 points in Beast Mastery Talents

    Rank 1: Increases ranged combat attack speed by 4% and your pet's melee attack speed by 4%.

    Rank 2: Increases ranged combat attack speed by 8% and your pet's melee attack speed by 8%.

    Rank 3: Increases ranged combat attack speed by 12% and your pet's melee attack speed by 12%.

    Rank 4: Increases ranged combat attack speed by 16% and your pet's melee attack speed by 16%.

    Rank 5: Increases ranged combat attack speed by 20% and your pet's melee attack speed by 20%.

  • The Beast WithinNew1 rank

    Requires 40 points in Beast Mastery Talents

    Requires 1 point in Bestial Wrath

    When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.

Marksmanship (20 talents)

  • Improved Concussive Shot5 ranks

    Rank 1: Gives your Concussive Shot a 4% chance to stun the target for 3 sec.

    Rank 2: Gives your Concussive Shot a 8% chance to stun the target for 3 sec.

    Rank 3: Gives your Concussive Shot a 12% chance to stun the target for 3 sec.

    Rank 4: Gives your Concussive Shot a 16% chance to stun the target for 3 sec.

    Rank 5: Gives your Concussive Shot a 20% chance to stun the target for 3 sec.

  • Lethal Shots5 ranks

    Rank 1: Increases your critical strike chance with ranged weapons by 1%.

    Rank 2: Increases your critical strike chance with ranged weapons by 2%.

    Rank 3: Increases your critical strike chance with ranged weapons by 3%.

    Rank 4: Increases your critical strike chance with ranged weapons by 4%.

    Rank 5: Increases your critical strike chance with ranged weapons by 5%.

  • Improved Hunter's Mark5 ranks

    Requires 5 points in Marksmanship Talents

    Rank 1: Causes 20% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.

    Rank 2: Causes 40% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.

    Rank 3: Causes 60% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.

    Rank 4: Causes 80% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.

    Rank 5: Causes 100% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.

  • Efficiency5 ranks

    Requires 5 points in Marksmanship Talents

    Rank 1: Reduces the Mana cost of your Shots and Stings by 2%.

    Rank 2: Reduces the Mana cost of your Shots and Stings by 4%.

    Rank 3: Reduces the Mana cost of your Shots and Stings by 6%.

    Rank 4: Reduces the Mana cost of your Shots and Stings by 8%.

    Rank 5: Reduces the Mana cost of your Shots and Stings by 10%.

  • Go for the ThroatNew2 ranks

    Requires 10 points in Marksmanship Talents

    Rank 1: Your ranged critical hits cause your pet to generate 25 Focus.

    Rank 2: Your ranged critical hits cause your pet to generate 50 Focus.

  • Improved Arcane Shot5 ranks

    Requires 10 points in Marksmanship Talents

    Rank 1: Reduces the cooldown of your Arcane Shot by 0.2 sec.

    Rank 2: Reduces the cooldown of your Arcane Shot by 0.4 sec.

    Rank 3: Reduces the cooldown of your Arcane Shot by 0.6 sec.

    Rank 4: Reduces the cooldown of your Arcane Shot by 0.8 sec.

    Rank 5: Reduces the cooldown of your Arcane Shot by 1 sec.

  • Aimed Shot1 rank

    Requires 10 points in Marksmanship Talents

    An aimed shot that increases ranged damage by 70 and reduces healing done to that target by 50%. Lasts 10 sec.

  • Rapid KillingNew2 ranks

    Requires 10 points in Marksmanship Talents

    Rank 1: Reduces the cooldown of your Rapid Fire ability by 1 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 10% additional damage. Lasts 20 sec.

    Rank 2: Reduces the cooldown of your Rapid Fire ability by 2 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 20% additional damage. Lasts 20 sec.

  • Improved StingsNew5 ranks

    Requires 15 points in Marksmanship Talents

    Rank 1: Increases the damage done by your Serpent Sting and Wyvern Sting by 6% and the mana drained by your Viper Sting by 6%. In addition, reduces the chance your Stings will be dispelled by 6%.

    Rank 2: Increases the damage done by your Serpent Sting and Wyvern Sting by 12% and the mana drained by your Viper Sting by 12%. In addition, reduces the chance your Stings will be dispelled by 12%.

    Rank 3: Increases the damage done by your Serpent Sting and Wyvern Sting by 18% and the mana drained by your Viper Sting by 18%. In addition, reduces the chance your Stings will be dispelled by 18%.

    Rank 4: Increases the damage done by your Serpent Sting and Wyvern Sting by 24% and the mana drained by your Viper Sting by 24%. In addition, reduces the chance your Stings will be dispelled by 24%.

    Rank 5: Increases the damage done by your Serpent Sting and Wyvern Sting by 30% and the mana drained by your Viper Sting by 30%. In addition, reduces the chance your Stings will be dispelled by 30%.

  • Mortal Shots5 ranks

    Requires 15 points in Marksmanship Talents

    Requires 1 point in Aimed Shot

    Rank 1: Increases your ranged weapon critical strike damage bonus by 6%.

    Rank 2: Increases your ranged weapon critical strike damage bonus by 12%.

    Rank 3: Increases your ranged weapon critical strike damage bonus by 18%.

    Rank 4: Increases your ranged weapon critical strike damage bonus by 24%.

    Rank 5: Increases your ranged weapon critical strike damage bonus by 30%.

  • Concussive BarrageNew3 ranks

    Requires 20 points in Marksmanship Talents

    Rank 1: Your successful Auto Shot attacks have a 2% chance to Daze the target for 4 sec.

    Rank 2: Your successful Auto Shot attacks have a 4% chance to Daze the target for 4 sec.

    Rank 3: Your successful Auto Shot attacks have a 6% chance to Daze the target for 4 sec.

  • Scatter Shot1 rank

    Requires 20 points in Marksmanship Talents

    A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.

  • Barrage3 ranks

    Requires 20 points in Marksmanship Talents

    Rank 1: Increases the damage done by your Multi-Shot and Volley spells by 4%.

    Rank 2: Increases the damage done by your Multi-Shot and Volley spells by 8%.

    Rank 3: Increases the damage done by your Multi-Shot and Volley spells by 12%.

  • Combat ExperienceNew2 ranks

    Requires 25 points in Marksmanship Talents

    Rank 1: Increases your total Agility by 1% and your total Intellect by 3%.

    Rank 2: Increases your total Agility by 2% and your total Intellect by 6%.

  • Ranged Weapon Specialization5 ranks

    Requires 25 points in Marksmanship Talents

    Rank 1: Increases the damage you deal with ranged weapons by 1%.

    Rank 2: Increases the damage you deal with ranged weapons by 2%.

    Rank 3: Increases the damage you deal with ranged weapons by 3%.

    Rank 4: Increases the damage you deal with ranged weapons by 4%.

    Rank 5: Increases the damage you deal with ranged weapons by 5%.

  • Careful AimNew3 ranks

    Requires 30 points in Marksmanship Talents

    Rank 1: Increases your ranged attack power by an amount equal to 15% of your total Intellect.

    Rank 2: Increases your ranged attack power by an amount equal to 30% of your total Intellect.

    Rank 3: Increases your ranged attack power by an amount equal to 45% of your total Intellect.

  • Trueshot Aura1 rank

    Requires 30 points in Marksmanship Talents

    Requires 1 point in Scatter Shot

    Increases the attack power of party members within 45 yards by 50. Lasts until cancelled.

  • Improved BarrageNew3 ranks

    Requires 30 points in Marksmanship Talents

    Requires 3 points in Barrage

    Rank 1: Increases the critical strike chance of your Multi-Shot ability by 4% and gives you a 33% chance to avoid interruption caused by damage while channeling Volley.

    Rank 2: Increases the critical strike chance of your Multi-Shot ability by 8% and gives you a 66% chance to avoid interruption caused by damage while channeling Volley.

    Rank 3: Increases the critical strike chance of your Multi-Shot ability by 12% and gives you a 100% chance to avoid interruption caused by damage while channeling Volley.

  • Master MarksmanNew5 ranks

    Requires 35 points in Marksmanship Talents

    Rank 1: Increases your ranged attack power by 2%.

    Rank 2: Increases your ranged attack power by 4%.

    Rank 3: Increases your ranged attack power by 6%.

    Rank 4: Increases your ranged attack power by 8%.

    Rank 5: Increases your ranged attack power by 10%.

  • Silencing ShotNew1 rank

    Requires 40 points in Marksmanship Talents

    Requires 5 points in Master Marksman

    A shot that deals 50% weapon damage and Silences the target for 3 sec.

Survival (23 talents)

  • Monster Slaying3 ranks

    Rank 1: Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.

    Rank 2: Increases all damage caused against Beasts, Giants and Dragonkin targets by 2% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 2%.

    Rank 3: Increases all damage caused against Beasts, Giants and Dragonkin targets by 3% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 3%.

  • Humanoid Slaying3 ranks

    Rank 1: Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.

    Rank 2: Increases all damage caused against Humanoid targets by 2% and increases critical damage caused against Humanoid targets by an additional 2%.

    Rank 3: Increases all damage caused against Humanoid targets by 3% and increases critical damage caused against Humanoid targets by an additional 3%.

  • Hawk Eye3 ranks

    Rank 1: Increases the range of your ranged weapons by 2 yards.

    Rank 2: Increases the range of your ranged weapons by 4 yards.

    Rank 3: Increases the range of your ranged weapons by 6 yards.

  • Savage Strikes2 ranks

    Rank 1: Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.

    Rank 2: Increases the critical strike chance of Raptor Strike and Mongoose Bite by 20%.

  • Entrapment3 ranks

    Requires 5 points in Survival Talents

    Rank 1: Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 8% chance to entrap the target, preventing them from moving for 4 sec.

    Rank 2: Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 16% chance to entrap the target, preventing them from moving for 4 sec.

    Rank 3: Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 25% chance to entrap the target, preventing them from moving for 4 sec.

  • Deflection5 ranks

    Requires 5 points in Survival Talents

    Rank 1: Increases your Parry chance by 1%.

    Rank 2: Increases your Parry chance by 2%.

    Rank 3: Increases your Parry chance by 3%.

    Rank 4: Increases your Parry chance by 4%.

    Rank 5: Increases your Parry chance by 5%.

  • Improved Wing Clip3 ranks

    Requires 5 points in Survival Talents

    Rank 1: Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.

    Rank 2: Gives your Wing Clip ability a 14% chance to immobilize the target for 5 sec.

    Rank 3: Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.

  • Clever Traps2 ranks

    Requires 10 points in Survival Talents

    Rank 1: Increases the duration of Freezing and Frost Trap effects by 15%, the damage of Immolation and Explosive Trap effects by 15%, and the number of snakes summoned from Snake Traps by 15%.

    Rank 2: Increases the duration of Freezing and Frost Trap effects by 30%, the damage of Immolation and Explosive Trap effects by 30%, and the number of snakes summoned from Snake Traps by 30%.

  • Survivalist5 ranks

    Requires 10 points in Survival Talents

    Rank 1: Increases total health by 2%.

    Rank 2: Increases total health by 4%.

    Rank 3: Increases total health by 6%.

    Rank 4: Increases total health by 8%.

    Rank 5: Increases total health by 10%.

  • Deterrence1 rank

    Requires 10 points in Survival Talents

    When activated, increases your Dodge and Parry chance by 25% for 10 sec.

  • Trap Mastery2 ranks

    Requires 15 points in Survival Talents

    Rank 1: Decreases the chance enemies will resist trap effects by 5%.

    Rank 2: Decreases the chance enemies will resist trap effects by 10%.

  • Surefooted3 ranks

    Requires 15 points in Survival Talents

    Rank 1: Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.

    Rank 2: Increases hit chance by 2% and increases the chance movement impairing effects will be resisted by an additional 10%.

    Rank 3: Increases hit chance by 3% and increases the chance movement impairing effects will be resisted by an additional 15%.

  • Improved Feign Death2 ranks

    Requires 15 points in Survival Talents

    Rank 1: Reduces the chance your Feign Death ability will be resisted by 2%.

    Rank 2: Reduces the chance your Feign Death ability will be resisted by 4%.

  • Survival InstinctsNew2 ranks

    Requires 20 points in Survival Talents

    Rank 1: Reduces all damage taken by 2% and increases attack power by 2%.

    Rank 2: Reduces all damage taken by 4% and increases attack power by 4%.

  • Killer Instinct3 ranks

    Requires 20 points in Survival Talents

    Rank 1: Increases your critical strike chance with all attacks by 1%.

    Rank 2: Increases your critical strike chance with all attacks by 2%.

    Rank 3: Increases your critical strike chance with all attacks by 3%.

  • Counterattack1 rank

    Requires 20 points in Survival Talents

    Requires 1 point in Deterrence

    A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

  • ResourcefulnessNew3 ranks

    Requires 25 points in Survival Talents

    Rank 1: Reduces the mana cost of all traps and melee abilities by 20% and reduces the cooldown of all traps by 2 sec.

    Rank 2: Reduces the mana cost of all traps and melee abilities by 40% and reduces the cooldown of all traps by 4 sec.

    Rank 3: Reduces the mana cost of all traps and melee abilities by 60% and reduces the cooldown of all traps by 6 sec.

  • Lightning Reflexes5 ranks

    Requires 25 points in Survival Talents

    Rank 1: Increases your Agility by 3%.

    Rank 2: Increases your Agility by 6%.

    Rank 3: Increases your Agility by 9%.

    Rank 4: Increases your Agility by 12%.

    Rank 5: Increases your Agility by 15%.

  • Thrill of the HuntNew3 ranks

    Requires 30 points in Survival Talents

    Rank 1: Gives you a 33% chance to regain 40% of the mana cost of any shot when it critically hits.

    Rank 2: Gives you a 66% chance to regain 40% of the mana cost of any shot when it critically hits.

    Rank 3: Gives you a 100% chance to regain 40% of the mana cost of any shot when it critically hits.

  • Wyvern Sting1 rank

    Requires 30 points in Survival Talents

    Requires 3 points in Killer Instinct

    A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 sec. Only one Sting per Hunter can be active on the target at a time.

  • Expose WeaknessNew3 ranks

    Requires 30 points in Survival Talents

    Requires 5 points in Lightning Reflexes

    Rank 1: Your ranged criticals have a 33% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.

    Rank 2: Your ranged criticals have a 66% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.

    Rank 3: Your ranged criticals have a 100% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.

  • Master TacticianNew5 ranks

    Requires 35 points in Survival Talents

    Rank 1: Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 2% for 8 sec.

    Rank 2: Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 4% for 8 sec.

    Rank 3: Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 6% for 8 sec.

    Rank 4: Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 8% for 8 sec.

    Rank 5: Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 10% for 8 sec.

  • ReadinessNew1 rank

    Requires 40 points in Survival Talents

    Requires 5 points in Master Tactician

    When activated, this ability immediately finishes the cooldown on your other Hunter abilities.