Skip to content
Wowcalc

WoW TBC 2.4.3 / 2.5.6 Warrior Talent Calculator

Client 2.5.6 · patch 2.4.3 talent trees · 61 points · up to level 70

Plan your Warrior talents for WoW TBC 2.4.3 / 2.5.6: three talent trees — Arms, Fury, and Protection — with 66 talents in total and up to 61 talent points by level 70. Playable races: Human, Dwarf, Night Elf, Gnome, Draenei, Orc, Undead, Tauren, and Troll.

WarriorNo race chosen

Choose a race

Choose a race to see its racial abilities.

Dual specializationLearned from a class trainer at level 40. Plan both builds and switch between them.

Talent points

Warrior0 / 0 / 0
Points spent
0
LeftPoints left
61
LevelRequired level
–
Open in theorycrafting

Arms

0 points

Spellbook

Every Warrior ability a trainer teaches, by spellbook tab. Cards show the highest rank; hover one to compare every rank and the level it's trained at, or click it to keep the list open.

All Warrior spells with every rank →

Professions

Pick up to 2 primary professions and any secondary skills. Open a profession to see what it does and why to take it; your picks are saved with the build link.

Your professions

Primary professions

0/2

Choose up to 2 primary professions.

Empty slotEmpty slot

Secondary skills

0 selected

You can learn all secondary skills.

none chosen

Open a tab to view its details. Click Learn to choose the profession.

Primary
Secondary

AlchemyPrimary

Higher alchemy skill allows you to learn higher level alchemy recipes. Alchemy recipes can be found on trainers around the world as well as from quests and monsters.

Open profession guide →

Why take it

  • Brews potions, elixirs and flasks: consumables every class uses in raids and PvP, and a steady source of gold.
  • Transmutes rare materials, such as a Thorium Bar and an Arcane Crystal into Arcanite.
  • At high skill it makes flasks such as Flask of the Titans, the strongest raid consumables.
Pairs well with

Specializations

Pick one at high skill; each opens recipes the others can't make.

  • Transmutation MasterAllows an Alchemist to sometimes to get greater results when transmuting materials.
  • Potion MasterAllows an alchemist to sometimes create an additional potion when brewing high level potions.
  • Elixir MasterAllows an alchemist to sometimes create an additional elixir when brewing high level elixirs.

Proficiency ranks

RankLevelSkill neededMax skill
Apprentice5175
Journeyman1050150
Expert20125225
Artisan35200300
Master50275375

Trained from a profession trainer; racial bonuses add to the skill.

Character overview

Warrior

Warrior

  • Level 70
  • WoW TBC

Choose a race at the top of the page to complete the character.

Talent build

No talent points spent yet.

Professions

No professions chosen yet.

Profession guides

Choose a profession above to open its guide.

Character stats · Level 70

Choose a race above to see your character's stats: base attributes plus your talents and racials.

Leveling path, 1–70

Your road from level 1 to 70: what to train, learn and do at each level. Talent points start at level 10 and follow the order you click them; hover an entry for details.

View Leveling Path

Character level 70No steps checked: stats show level 70. Check “Create character” to start at level 1.

  • Talent point
  • Trainer spell
  • Class quest
  • Profession training
  • Riding

No talent points spent yet: click talents in the trees above, in the order you want to learn them, to see them here.

Professions you choose above appear at the levels you can train them.

  1. Create character · level 1, before any training

  2. Level 1
    400 XP to level 2Level cost 10 copper
  3. Level 2
    • Nothing new at this level
    900 XP to level 3
  4. Level 3
    • Nothing new at this level
    1,400 XP to level 4
  5. Level 4
    2,100 XP to level 5Level cost 2 silver
  6. Level 5
    • Nothing new at this level
    2,800 XP to level 6
  7. Level 6
    3,600 XP to level 7Level cost 1 silver
  8. Level 7
    • Nothing new at this level
    4,500 XP to level 8
  9. Level 8
    5,400 XP to level 9Level cost 4 silver
  10. Level 9
    • Nothing new at this level
    6,500 XP to level 10
  11. Level 10
    7,600 XP to level 11Level cost 12 silver
  12. Levels 1–10:35,200 XP19 silver 10 copper

Gold to spend, levels 1–70

Class training
365 gold 49 silver 10 copper
Professions
0 copperRecipe costs aren't included.
Riding and mounts
6845 gold

Trainer prices before reputation and PvP discounts. Ranks learned from quests, books or talents cost nothing at a trainer and aren't counted.

How the calculator works

  • Click a talent (or tap it and press Learn) to add a point. Right-click, press Delete, or tap Unlearn to remove one.
  • Each row unlocks after 5 points in that tree. Talents with an arrow need the talent above them maxed first.
  • Your build is saved in this browser automatically. Use Copy build link to share it.

Talent names, ranks, positions and tooltips are read from the game client (build 2.5.6.70006). Numbers are shown for a level 70 character. Burning Crusade Classic and Anniversary (client 2.5.6) are built on patch 2.4.3, the final patch of The Burning Crusade, and use its talent trees.

Warrior talents in WoW TBC 2.4.3 / 2.5.6

Arms (23 talents)

  • Improved Heroic Strike3 ranks

    Rank 1: Reduces the cost of your Heroic Strike ability by 1 rage point.

    Rank 2: Reduces the cost of your Heroic Strike ability by 2 rage points.

    Rank 3: Reduces the cost of your Heroic Strike ability by 3 rage points.

  • Deflection5 ranks

    Rank 1: Increases your Parry chance by 1%.

    Rank 2: Increases your Parry chance by 2%.

    Rank 3: Increases your Parry chance by 3%.

    Rank 4: Increases your Parry chance by 4%.

    Rank 5: Increases your Parry chance by 5%.

  • Improved Rend3 ranks

    Rank 1: Increases the bleed damage done by your Rend ability by 25%.

    Rank 2: Increases the bleed damage done by your Rend ability by 50%.

    Rank 3: Increases the bleed damage done by your Rend ability by 75%.

  • Improved Charge2 ranks

    Requires 5 points in Arms Talents

    Rank 1: Increases the amount of rage generated by your Charge ability by 3.

    Rank 2: Increases the amount of rage generated by your Charge ability by 6.

  • Iron Will5 ranks

    Requires 5 points in Arms Talents

    Rank 1: Increases your chance to resist Stun and Charm effects by an additional 3%.

    Rank 2: Increases your chance to resist Stun and Charm effects by an additional 6%.

    Rank 3: Increases your chance to resist Stun and Charm effects by an additional 9%.

    Rank 4: Increases your chance to resist Stun and Charm effects by an additional 12%.

    Rank 5: Increases your chance to resist Stun and Charm effects by an additional 15%.

  • Improved Thunder Clap3 ranks

    Requires 5 points in Arms Talents

    Rank 1: Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%.

    Rank 2: Reduces the cost of your Thunder Clap ability by 2 rage points and increases the damage by 70% and the slowing effect by an additional 7%.

    Rank 3: Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 100% and the slowing effect by an additional 10%.

  • Improved Overpower2 ranks

    Requires 10 points in Arms Talents

    Rank 1: Increases the critical strike chance of your Overpower ability by 25%.

    Rank 2: Increases the critical strike chance of your Overpower ability by 50%.

  • Anger Management1 rank

    Requires 10 points in Arms Talents

    Generates 1 rage per 3 seconds while in combat.

  • Deep Wounds3 ranks

    Requires 10 points in Arms Talents

    Rank 1: Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.

    Rank 2: Your critical strikes cause the opponent to bleed, dealing 40% of your melee weapon's average damage over 12 sec.

    Rank 3: Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.

  • Two-Handed Weapon Specialization5 ranks

    Requires 15 points in Arms Talents

    Rank 1: Increases the damage you deal with two-handed melee weapons by 1%.

    Rank 2: Increases the damage you deal with two-handed melee weapons by 2%.

    Rank 3: Increases the damage you deal with two-handed melee weapons by 3%.

    Rank 4: Increases the damage you deal with two-handed melee weapons by 4%.

    Rank 5: Increases the damage you deal with two-handed melee weapons by 5%.

  • Impale2 ranks

    Requires 15 points in Arms Talents

    Requires 3 points in Deep Wounds

    Rank 1: Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.

    Rank 2: Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.

  • Poleaxe SpecializationNew5 ranks

    Requires 20 points in Arms Talents

    Rank 1: Increases your chance to get a critical strike with Axes and Polearms by 1%.

    Rank 2: Increases your chance to get a critical strike with Axes and Polearms by 2%.

    Rank 3: Increases your chance to get a critical strike with Axes and Polearms by 3%.

    Rank 4: Increases your chance to get a critical strike with Axes and Polearms by 4%.

    Rank 5: Increases your chance to get a critical strike with Axes and Polearms by 5%.

  • Death Wish1 rank

    Requires 20 points in Arms Talents

    When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.

  • Mace Specialization5 ranks

    Requires 20 points in Arms Talents

    Rank 1: Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.

    Rank 2: Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace. More effective than Mace Specialization (Rank 1).

    Rank 3: Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace. More effective than Mace Specialization (Rank 2).

    Rank 4: Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace. More effective than Mace Specialization (Rank 3).

    Rank 5: Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace. More effective than Mace Specialization (Rank 4).

  • Sword Specialization5 ranks

    Requires 20 points in Arms Talents

    Rank 1: Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.

    Rank 2: Gives you a 2% chance to get an extra attack on the same target after hitting your target with your Sword.

    Rank 3: Gives you a 3% chance to get an extra attack on the same target after hitting your target with your Sword.

    Rank 4: Gives you a 4% chance to get an extra attack on the same target after hitting your target with your Sword.

    Rank 5: Gives you a 5% chance to get an extra attack on the same target after hitting your target with your Sword.

  • Improved Intercept2 ranks

    Requires 25 points in Arms Talents

    Rank 1: Reduces the cooldown of your Intercept ability by 5 sec.

    Rank 2: Reduces the cooldown of your Intercept ability by 10 sec.

  • Improved Hamstring3 ranks

    Requires 25 points in Arms Talents

    Rank 1: Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.

    Rank 2: Gives your Hamstring ability a 10% chance to immobilize the target for 5 sec.

    Rank 3: Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec.

  • Improved DisciplinesNew3 ranks

    Requires 25 points in Arms Talents

    Rank 1: Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.

    Rank 2: Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 7 min and increases their duration by 4 sec.

    Rank 3: Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 10 min and increases their duration by 6 sec.

  • Blood FrenzyNew2 ranks

    Requires 30 points in Arms Talents

    Rank 1: Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.

    Rank 2: Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 4%.

  • Mortal Strike1 rank

    Requires 30 points in Arms Talents

    Requires 1 point in Death Wish

    A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

  • Second WindNew2 ranks

    Requires 30 points in Arms Talents

    Rank 1: Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.

    Rank 2: Whenever you are struck by a Stun or Immobilize effect you will generate 20 rage and 10% of your total health over 10 sec.

  • Improved Mortal StrikeNew5 ranks

    Requires 35 points in Arms Talents

    Requires 1 point in Mortal Strike

    Rank 1: Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.

    Rank 2: Reduces the cooldown of your Mortal Strike ability by 0.4 sec and increases the damage it causes by 2%.

    Rank 3: Reduces the cooldown of your Mortal Strike ability by 0.6 sec and increases the damage it causes by 3%.

    Rank 4: Reduces the cooldown of your Mortal Strike ability by 0.8 sec and increases the damage it causes by 4%.

    Rank 5: Reduces the cooldown of your Mortal Strike ability by 1 sec and increases the damage it causes by 5%.

  • Endless RageNew1 rank

    Requires 40 points in Arms Talents

    You generate 25% more rage from damage dealt.

Fury (21 talents)

  • Booming Voice5 ranks

    Rank 1: Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.

    Rank 2: Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 20%.

    Rank 3: Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 30%.

    Rank 4: Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 40%.

    Rank 5: Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 50%.

  • Cruelty5 ranks

    Rank 1: Increases your chance to get a critical strike with melee weapons by 1%.

    Rank 2: Increases your chance to get a critical strike with melee weapons by 2%.

    Rank 3: Increases your chance to get a critical strike with melee weapons by 3%.

    Rank 4: Increases your chance to get a critical strike with melee weapons by 4%.

    Rank 5: Increases your chance to get a critical strike with melee weapons by 5%.

  • Improved Demoralizing Shout5 ranks

    Requires 5 points in Fury Talents

    Rank 1: Increases the melee attack power reduction of your Demoralizing Shout by 8%.

    Rank 2: Increases the melee attack power reduction of your Demoralizing Shout by 16%.

    Rank 3: Increases the melee attack power reduction of your Demoralizing Shout by 24%.

    Rank 4: Increases the melee attack power reduction of your Demoralizing Shout by 32%.

    Rank 5: Increases the melee attack power reduction of your Demoralizing Shout by 40%.

  • Unbridled Wrath5 ranks

    Requires 5 points in Fury Talents

    Rank 1: Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.

    Rank 2: Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 1).

    Rank 3: Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 2).

    Rank 4: Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 3).

    Rank 5: Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 4).

  • Improved Cleave3 ranks

    Requires 10 points in Fury Talents

    Rank 1: Increases the bonus damage done by your Cleave ability by 40%.

    Rank 2: Increases the bonus damage done by your Cleave ability by 80%.

    Rank 3: Increases the bonus damage done by your Cleave ability by 120%.

  • Piercing Howl1 rank

    Requires 10 points in Fury Talents

    Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.

  • Blood Craze3 ranks

    Requires 10 points in Fury Talents

    Rank 1: Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.

    Rank 2: Regenerates 2% of your total Health over 6 sec after being the victim of a critical strike.

    Rank 3: Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike.

  • Commanding PresenceNew5 ranks

    Requires 10 points in Fury Talents

    Rank 1: Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.

    Rank 2: Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 10%.

    Rank 3: Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 15%.

    Rank 4: Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 20%.

    Rank 5: Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 25%.

  • Dual Wield Specialization5 ranks

    Requires 15 points in Fury Talents

    Rank 1: Increases the damage done by your offhand weapon by 5%.

    Rank 2: Increases the damage done by your offhand weapon by 10%.

    Rank 3: Increases the damage done by your offhand weapon by 15%.

    Rank 4: Increases the damage done by your offhand weapon by 20%.

    Rank 5: Increases the damage done by your offhand weapon by 25%.

  • Improved Execute2 ranks

    Requires 15 points in Fury Talents

    Rank 1: Reduces the rage cost of your Execute ability by 2.

    Rank 2: Reduces the rage cost of your Execute ability by 5.

  • Enrage5 ranks

    Requires 15 points in Fury Talents

    Rank 1: Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.

    Rank 2: Gives you a 10% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.

    Rank 3: Gives you a 15% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.

    Rank 4: Gives you a 20% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.

    Rank 5: Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.

  • Improved Slam2 ranks

    Requires 20 points in Fury Talents

    Rank 1: Decreases the casting time of your Slam ability by 0.5 sec.

    Rank 2: Decreases the casting time of your Slam ability by 1 sec.

  • Sweeping Strikes1 rank

    Requires 20 points in Fury Talents

    Your next 10 melee attacks strike an additional nearby opponent.

  • Weapon MasteryNew2 ranks

    Requires 20 points in Fury Talents

    Rank 1: Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.

    Rank 2: Reduces the chance for your attacks to be dodged by 2% and reduces the duration of all Disarm effects used against you by 50%. This does not stack with other Disarm duration reducing effects.

  • Improved Berserker Rage2 ranks

    Requires 25 points in Fury Talents

    Rank 1: The Berserker Rage ability will generate 5 rage when used.

    Rank 2: The Berserker Rage ability will generate 10 rage when used.

  • Flurry5 ranks

    Requires 25 points in Fury Talents

    Requires 5 points in Enrage

    Rank 1: Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.

    Rank 2: Increases your attack speed by 10% for your next 3 swings after dealing a melee critical strike.

    Rank 3: Increases your attack speed by 15% for your next 3 swings after dealing a melee critical strike.

    Rank 4: Increases your attack speed by 20% for your next 3 swings after dealing a melee critical strike.

    Rank 5: Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.

  • PrecisionNew3 ranks

    Requires 30 points in Fury Talents

    Rank 1: Increases your chance to hit with melee weapons by 1%.

    Rank 2: Increases your chance to hit with melee weapons by 2%.

    Rank 3: Increases your chance to hit with melee weapons by 3%.

  • Bloodthirst1 rank

    Requires 30 points in Fury Talents

    Requires 1 point in Sweeping Strikes

    Instantly attack the target causing 0 plus 45% of your Attack Power damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.

  • Improved WhirlwindNew2 ranks

    Requires 30 points in Fury Talents

    Rank 1: Reduces the cooldown of your Whirlwind ability by 1 sec.

    Rank 2: Reduces the cooldown of your Whirlwind ability by 2 sec.

  • Improved Berserker StanceNew5 ranks

    Requires 35 points in Fury Talents

    Rank 1: Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.

    Rank 2: Increases attack power by 4% and reduces threat caused by 4% while in Berserker Stance.

    Rank 3: Increases attack power by 6% and reduces threat caused by 6% while in Berserker Stance.

    Rank 4: Increases attack power by 8% and reduces threat caused by 8% while in Berserker Stance.

    Rank 5: Increases attack power by 10% and reduces threat caused by 10% while in Berserker Stance.

  • RampageNew1 rank

    Requires 40 points in Fury Talents

    Requires 1 point in Bloodthirst

    Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.

Protection (22 talents)

  • Improved Bloodrage2 ranks

    Rank 1: Increases the instant rage generated by your Bloodrage ability by 3.

    Rank 2: Increases the instant rage generated by your Bloodrage ability by 6.

  • Tactical Mastery3 ranks

    Rank 1: You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.

    Rank 2: You retain up to an additional 10 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance (More effective than Rank 1).

    Rank 3: You retain up to an additional 15 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance (More effective than Rank 2).

  • Anticipation5 ranks

    Rank 1: Increases your Defense skill by 4.

    Rank 2: Increases your Defense skill by 8.

    Rank 3: Increases your Defense skill by 12.

    Rank 4: Increases your Defense skill by 16.

    Rank 5: Increases your Defense skill by 20.

  • Shield Specialization5 ranks

    Requires 5 points in Protection Talents

    Rank 1: Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.

    Rank 2: Increases your chance to block attacks with a shield by 2% and has a 40% chance to generate 1 rage when a block occurs.

    Rank 3: Increases your chance to block attacks with a shield by 3% and has a 60% chance to generate 1 rage when a block occurs.

    Rank 4: Increases your chance to block attacks with a shield by 4% and has a 80% chance to generate 1 rage when a block occurs.

    Rank 5: Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs.

  • Toughness5 ranks

    Requires 5 points in Protection Talents

    Rank 1: Increases your armor value from items by 2%.

    Rank 2: Increases your armor value from items by 4%.

    Rank 3: Increases your armor value from items by 6%.

    Rank 4: Increases your armor value from items by 8%.

    Rank 5: Increases your armor value from items by 10%.

  • Last Stand1 rank

    Requires 10 points in Protection Talents

    When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.

  • Improved Shield Block1 rank

    Requires 10 points in Protection Talents

    Requires 5 points in Shield Specialization

    Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.

  • Improved Revenge3 ranks

    Requires 10 points in Protection Talents

    Rank 1: Gives your Revenge ability a 15% chance to stun the target for 3 sec.

    Rank 2: Gives your Revenge ability a 30% chance to stun the target for 3 sec.

    Rank 3: Gives your Revenge ability a 45% chance to stun the target for 3 sec.

  • Defiance3 ranks

    Requires 10 points in Protection Talents

    Rank 1: Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.

    Rank 2: Increases the threat generated by your attacks by 10% while in Defensive Stance and increases your expertise by 4.

    Rank 3: Increases the threat generated by your attacks by 15% while in Defensive Stance and increases your expertise by 6.

  • Improved Sunder Armor3 ranks

    Requires 15 points in Protection Talents

    Rank 1: Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.

    Rank 2: Reduces the cost of your Sunder Armor and Devastate abilities by 2 rage point.

    Rank 3: Reduces the cost of your Sunder Armor and Devastate abilities by 3 rage point.

  • Improved Disarm3 ranks

    Requires 15 points in Protection Talents

    Rank 1: Increases the duration of your Disarm ability by 1 secs.

    Rank 2: Increases the duration of your Disarm ability by 2 secs.

    Rank 3: Increases the duration of your Disarm ability by 3 secs.

  • Improved Taunt2 ranks

    Requires 15 points in Protection Talents

    Rank 1: Reduces the cooldown of your Taunt ability by 1 sec.

    Rank 2: Reduces the cooldown of your Taunt ability by 2 sec.

  • Improved Shield Wall2 ranks

    Requires 20 points in Protection Talents

    Rank 1: Increases the effect duration of your Shield Wall ability by 3 secs.

    Rank 2: Increases the effect duration of your Shield Wall ability by 5 secs.

  • Concussion Blow1 rank

    Requires 20 points in Protection Talents

    Stuns the opponent for 5 sec.

  • Improved Shield Bash2 ranks

    Requires 20 points in Protection Talents

    Rank 1: Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.

    Rank 2: Gives your Shield Bash ability a 100% chance to silence the target for 3 sec.

  • Shield MasteryNew3 ranks

    Requires 25 points in Protection Talents

    Rank 1: Increases the amount of damage absorbed by your shield by 10%.

    Rank 2: Increases the amount of damage absorbed by your shield by 20%.

    Rank 3: Increases the amount of damage absorbed by your shield by 30%.

  • One-Handed Weapon Specialization5 ranks

    Requires 25 points in Protection Talents

    Rank 1: Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.

    Rank 2: Increases physical damage you deal when a one-handed melee weapon is equipped by 4%.

    Rank 3: Increases physical damage you deal when a one-handed melee weapon is equipped by 6%.

    Rank 4: Increases physical damage you deal when a one-handed melee weapon is equipped by 8%.

    Rank 5: Increases physical damage you deal when a one-handed melee weapon is equipped by 10%.

  • Improved Defensive StanceNew3 ranks

    Requires 30 points in Protection Talents

    Rank 1: Reduces all spell damage taken while in Defensive Stance by 2%.

    Rank 2: Reduces all spell damage taken while in Defensive Stance by 4%.

    Rank 3: Reduces all spell damage taken while in Defensive Stance by 6%.

  • Shield Slam1 rank

    Requires 30 points in Protection Talents

    Requires 1 point in Concussion Blow

    Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.

  • Focused RageNew3 ranks

    Requires 30 points in Protection Talents

    Rank 1: Reduces the rage cost of your offensive abilities by 1.

    Rank 2: Reduces the rage cost of your offensive abilities by 2.

    Rank 3: Reduces the rage cost of your offensive abilities by 3.

  • VitalityNew5 ranks

    Requires 35 points in Protection Talents

    Rank 1: Increases your total Stamina by 1% and your total Strength by 2%.

    Rank 2: Increases your total Stamina by 2% and your total Strength by 4%.

    Rank 3: Increases your total Stamina by 3% and your total Strength by 6%.

    Rank 4: Increases your total Stamina by 4% and your total Strength by 8%.

    Rank 5: Increases your total Stamina by 5% and your total Strength by 10%.

  • DevastateNew1 rank

    Requires 40 points in Protection Talents

    Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.