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WoW TBC 2.4.3 / 2.5.6 Shaman Talent Calculator

Client 2.5.6 · patch 2.4.3 talent trees · 61 points · up to level 70

Plan your Shaman talents for WoW TBC 2.4.3 / 2.5.6: three talent trees — Elemental, Enhancement, and Restoration — with 61 talents in total and up to 61 talent points by level 70. Playable races: Draenei, Orc, Tauren, and Troll.

ShamanNo race chosen

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Dual specializationLearned from a class trainer at level 40. Plan both builds and switch between them.

Talent points

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Points spent
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61
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Elemental

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Spellbook

Every Shaman ability a trainer teaches, by spellbook tab. Cards show the highest rank; hover one to compare every rank and the level it's trained at, or click it to keep the list open.

Totem elementsEarthFireWaterAir

All Shaman spells with every rank →

Professions

Pick up to 2 primary professions and any secondary skills. Open a profession to see what it does and why to take it; your picks are saved with the build link.

Your professions

Primary professions

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Secondary skills

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You can learn all secondary skills.

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Open a tab to view its details. Click Learn to choose the profession.

Primary
Secondary

AlchemyPrimary

Higher alchemy skill allows you to learn higher level alchemy recipes. Alchemy recipes can be found on trainers around the world as well as from quests and monsters.

Open profession guide →

Why take it

  • Brews potions, elixirs and flasks: consumables every class uses in raids and PvP, and a steady source of gold.
  • Transmutes rare materials, such as a Thorium Bar and an Arcane Crystal into Arcanite.
  • At high skill it makes flasks such as Flask of the Titans, the strongest raid consumables.
Pairs well with

Specializations

Pick one at high skill; each opens recipes the others can't make.

  • Transmutation MasterAllows an Alchemist to sometimes to get greater results when transmuting materials.
  • Potion MasterAllows an alchemist to sometimes create an additional potion when brewing high level potions.
  • Elixir MasterAllows an alchemist to sometimes create an additional elixir when brewing high level elixirs.

Proficiency ranks

RankLevelSkill neededMax skill
Apprentice5175
Journeyman1050150
Expert20125225
Artisan35200300
Master50275375

Trained from a profession trainer; racial bonuses add to the skill.

Character overview

Shaman

Shaman

  • Level 70
  • WoW TBC

Choose a race at the top of the page to complete the character.

Talent build

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Professions

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Profession guides

Choose a profession above to open its guide.

Character stats · Level 70

Choose a race above to see your character's stats: base attributes plus your talents and racials.

Leveling path, 1–70

Your road from level 1 to 70: what to train, learn and do at each level. Talent points start at level 10 and follow the order you click them; hover an entry for details.

View Leveling Path

Character level 70No steps checked: stats show level 70. Check “Create character” to start at level 1.

  • Talent point
  • Trainer spell
  • Class quest
  • Profession training
  • Riding

No talent points spent yet: click talents in the trees above, in the order you want to learn them, to see them here.

Professions you choose above appear at the levels you can train them.

  1. Create character · level 1, before any training

  2. Level 1
    400 XP to level 2Level cost 10 copper
  3. Level 2
    • Nothing new at this level
    900 XP to level 3
  4. Level 3
    • Nothing new at this level
    1,400 XP to level 4
  5. Level 4
    2,100 XP to level 5Level cost 1 silver
  6. Level 5
    • Nothing new at this level
    2,800 XP to level 6
  7. Level 6
    3,600 XP to level 7Level cost 2 silver
  8. Level 7
    • Nothing new at this level
    4,500 XP to level 8
  9. Level 8
    5,400 XP to level 9Level cost 5 silver
  10. Level 9
    • Nothing new at this level
    6,500 XP to level 10
  11. Level 10
    7,600 XP to level 11Level cost 12 silver
  12. Levels 1–10:35,200 XP20 silver 10 copper

Gold to spend, levels 1–70

Class training
472 gold 56 silver 10 copper
Professions
0 copperRecipe costs aren't included.
Riding and mounts
6845 gold

Trainer prices before reputation and PvP discounts. Ranks learned from quests, books or talents cost nothing at a trainer and aren't counted. Choose a race to include your faction's teleports and portals.

How the calculator works

  • Click a talent (or tap it and press Learn) to add a point. Right-click, press Delete, or tap Unlearn to remove one.
  • Each row unlocks after 5 points in that tree. Talents with an arrow need the talent above them maxed first.
  • Your build is saved in this browser automatically. Use Copy build link to share it.

Talent names, ranks, positions and tooltips are read from the game client (build 2.5.6.70006). Numbers are shown for a level 70 character. Burning Crusade Classic and Anniversary (client 2.5.6) are built on patch 2.4.3, the final patch of The Burning Crusade, and use its talent trees.

Shaman talents in WoW TBC 2.4.3 / 2.5.6

Elemental (20 talents)

  • Convection5 ranks

    Rank 1: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.

    Rank 2: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 4%.

    Rank 3: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 6%.

    Rank 4: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 8%.

    Rank 5: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%.

  • Concussion5 ranks

    Rank 1: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.

    Rank 2: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 2%.

    Rank 3: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 3%.

    Rank 4: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 4%.

    Rank 5: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%.

  • Earth's Grasp2 ranks

    Requires 5 points in Elemental Talents

    Rank 1: Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.

    Rank 2: Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%.

  • Elemental Warding3 ranks

    Requires 5 points in Elemental Talents

    Rank 1: Reduces damage taken from Fire, Frost and Nature effects by 4%.

    Rank 2: Reduces damage taken from Fire, Frost and Nature effects by 7%.

    Rank 3: Reduces damage taken from Fire, Frost and Nature effects by 10%.

  • Call of Flame3 ranks

    Requires 5 points in Elemental Talents

    Rank 1: Increases the damage done by your Fire Totems by 5%.

    Rank 2: Increases the damage done by your Fire Totems by 10%.

    Rank 3: Increases the damage done by your Fire Totems by 15%.

  • Elemental Focus1 rank

    Requires 10 points in Elemental Talents

    After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.

  • Reverberation5 ranks

    Requires 10 points in Elemental Talents

    Rank 1: Reduces the cooldown of your Shock spells by 0.2 sec.

    Rank 2: Reduces the cooldown of your Shock spells by 0.4 sec.

    Rank 3: Reduces the cooldown of your Shock spells by 0.6 sec.

    Rank 4: Reduces the cooldown of your Shock spells by 0.8 sec.

    Rank 5: Reduces the cooldown of your Shock spells by 1 sec.

  • Call of Thunder5 ranks

    Requires 10 points in Elemental Talents

    Rank 1: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.

    Rank 2: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 2%.

    Rank 3: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 3%.

    Rank 4: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 4%.

    Rank 5: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 5%.

  • Improved Fire Totems2 ranks

    Requires 15 points in Elemental Talents

    Rank 1: Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.

    Rank 2: Reduces the delay before your Fire Nova Totem activates by 2 sec. and decreases the threat generated by your Magma Totem by 50%.

  • Eye of the Storm3 ranks

    Requires 15 points in Elemental Talents

    Rank 1: Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.

    Rank 2: Gives you a 66% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.

    Rank 3: Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.

  • Elemental Devastation3 ranks

    Requires 15 points in Elemental Talents

    Rank 1: Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.

    Rank 2: Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 6% for 10 sec.

    Rank 3: Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10 sec.

  • Storm Reach2 ranks

    Requires 20 points in Elemental Talents

    Rank 1: Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.

    Rank 2: Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards.

  • Elemental Fury1 rank

    Requires 20 points in Elemental Talents

    Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.

  • Unrelenting StormNew5 ranks

    Requires 20 points in Elemental Talents

    Rank 1: Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.

    Rank 2: Regenerate mana equal to 4% of your Intellect every 5 sec, even while casting.

    Rank 3: Regenerate mana equal to 6% of your Intellect every 5 sec, even while casting.

    Rank 4: Regenerate mana equal to 8% of your Intellect every 5 sec, even while casting.

    Rank 5: Regenerate mana equal to 10% of your Intellect every 5 sec, even while casting.

  • Elemental PrecisionNew3 ranks

    Requires 25 points in Elemental Talents

    Rank 1: Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.

    Rank 2: Increases your chance to hit with Fire, Frost and Nature spells by 4% and reduces the threat caused by Fire, Frost and Nature spells by 7%.

    Rank 3: Increases your chance to hit with Fire, Frost and Nature spells by 6% and reduces the threat caused by Fire, Frost and Nature spells by 10%.

  • Lightning Mastery5 ranks

    Requires 25 points in Elemental Talents

    Requires 5 points in Call of Thunder

    Rank 1: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.

    Rank 2: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec.

    Rank 3: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.3 sec.

    Rank 4: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.4 sec.

    Rank 5: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.5 sec.

  • Elemental Mastery1 rank

    Requires 30 points in Elemental Talents

    Requires 1 point in Elemental Fury

    When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.

  • Elemental ShieldsNew3 ranks

    Requires 30 points in Elemental Talents

    Rank 1: Reduces the chance you will be critically hit by melee and ranged attacks by 2%.

    Rank 2: Reduces the chance you will be critically hit by melee and ranged attacks by 4%.

    Rank 3: Reduces the chance you will be critically hit by melee and ranged attacks by 6%.

  • Lightning OverloadNew5 ranks

    Requires 35 points in Elemental Talents

    Rank 1: Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.

    Rank 2: Gives your Lightning Bolt and Chain Lightning spells a 8% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.

    Rank 3: Gives your Lightning Bolt and Chain Lightning spells a 12% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.

    Rank 4: Gives your Lightning Bolt and Chain Lightning spells a 16% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.

    Rank 5: Gives your Lightning Bolt and Chain Lightning spells a 20% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.

  • Totem of WrathNew1 rank

    Requires 40 points in Elemental Talents

    Requires 5 points in Lightning Overload

    Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.

Enhancement (21 talents)

  • Ancestral Knowledge5 ranks

    Rank 1: Increases your maximum mana by 1%.

    Rank 2: Increases your maximum mana by 2%.

    Rank 3: Increases your maximum mana by 3%.

    Rank 4: Increases your maximum mana by 4%.

    Rank 5: Increases your maximum mana by 5%.

  • Shield Specialization5 ranks

    Rank 1: Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.

    Rank 2: Increases your chance to block attacks with a shield by 2% and increases the amount blocked by 10%.

    Rank 3: Increases your chance to block attacks with a shield by 3% and increases the amount blocked by 15%.

    Rank 4: Increases your chance to block attacks with a shield by 4% and increases the amount blocked by 20%.

    Rank 5: Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%.

  • Guardian Totems2 ranks

    Requires 5 points in Enhancement Talents

    Rank 1: Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.

    Rank 2: Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.

  • Thundering Strikes5 ranks

    Requires 5 points in Enhancement Talents

    Rank 1: Improves your chance to get a critical strike with your weapon attacks by 1%.

    Rank 2: Improves your chance to get a critical strike with your weapon attacks by 2%.

    Rank 3: Improves your chance to get a critical strike with your weapon attacks by 3%.

    Rank 4: Improves your chance to get a critical strike with your weapon attacks by 4%.

    Rank 5: Improves your chance to get a critical strike with your weapon attacks by 5%.

  • Improved Ghost Wolf2 ranks

    Requires 5 points in Enhancement Talents

    Rank 1: Reduces the cast time of your Ghost Wolf spell by 1 sec.

    Rank 2: Reduces the cast time of your Ghost Wolf spell by 2 sec.

  • Improved Lightning Shield3 ranks

    Requires 5 points in Enhancement Talents

    Rank 1: Increases the damage done by your Lightning Shield orbs by 5%.

    Rank 2: Increases the damage done by your Lightning Shield orbs by 10%.

    Rank 3: Increases the damage done by your Lightning Shield orbs by 15%.

  • Enhancing Totems2 ranks

    Requires 10 points in Enhancement Talents

    Rank 1: Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.

    Rank 2: Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.

  • Shamanistic FocusNew1 rank

    Requires 10 points in Enhancement Talents

    After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.

  • Anticipation5 ranks

    Requires 10 points in Enhancement Talents

    Rank 1: Increases your chance to dodge by an additional 1%.

    Rank 2: Increases your chance to dodge by an additional 2%.

    Rank 3: Increases your chance to dodge by an additional 3%.

    Rank 4: Increases your chance to dodge by an additional 4%.

    Rank 5: Increases your chance to dodge by an additional 5%.

  • Flurry5 ranks

    Requires 15 points in Enhancement Talents

    Requires 5 points in Thundering Strikes

    Rank 1: Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.

    Rank 2: Increases your attack speed by 15% for your next 3 swings after dealing a critical strike.

    Rank 3: Increases your attack speed by 20% for your next 3 swings after dealing a critical strike.

    Rank 4: Increases your attack speed by 25% for your next 3 swings after dealing a critical strike.

    Rank 5: Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.

  • Toughness5 ranks

    Requires 15 points in Enhancement Talents

    Rank 1: Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.

    Rank 2: Increases your armor value from items by 4%, and reduces the duration of movement slowing effects on you by 20%.

    Rank 3: Increases your armor value from items by 6%, and reduces the duration of movement slowing effects on you by 30%.

    Rank 4: Increases your armor value from items by 8%, and reduces the duration of movement slowing effects on you by 40%.

    Rank 5: Increases your armor value from items by 10%, and reduces the duration of movement slowing effects on you by 50%.

  • Improved Weapon Totems2 ranks

    Requires 20 points in Enhancement Talents

    Rank 1: Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.

    Rank 2: Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%.

  • Spirit WeaponsNew1 rank

    Requires 20 points in Enhancement Talents

    Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.

  • Elemental Weapons3 ranks

    Requires 20 points in Enhancement Talents

    Rank 1: Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.

    Rank 2: Increases the damage caused by your Rockbiter Weapon by 14%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%.

    Rank 3: Increases the damage caused by your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.

  • Mental QuicknessNew3 ranks

    Requires 25 points in Enhancement Talents

    Rank 1: Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.

    Rank 2: Reduces the mana cost of your instant cast Shaman spells by 4% and increases your spell damage and healing by an amount equal to 20% of your attack power.

    Rank 3: Reduces the mana cost of your instant cast Shaman spells by 6% and increases your spell damage and healing by an amount equal to 30% of your attack power.

  • Weapon Mastery5 ranks

    Requires 25 points in Enhancement Talents

    Rank 1: Increases the damage you deal with all weapons by 2%.

    Rank 2: Increases the damage you deal with all weapons by 4%.

    Rank 3: Increases the damage you deal with all weapons by 6%.

    Rank 4: Increases the damage you deal with all weapons by 8%.

    Rank 5: Increases the damage you deal with all weapons by 10%.

  • Dual Wield SpecializationNew3 ranks

    Requires 30 points in Enhancement Talents

    Requires 1 point in Dual Wield

    Rank 1: Increases your chance to hit while dual wielding by an additional 2%.

    Rank 2: Increases your chance to hit while dual wielding by an additional 4%.

    Rank 3: Increases your chance to hit while dual wielding by an additional 6%.

  • Dual WieldNew1 rank

    Requires 30 points in Enhancement Talents

    Requires 1 point in Spirit Weapons

    Allows one-hand and off-hand weapons to be equipped in the off-hand.

  • Stormstrike1 rank

    Requires 30 points in Enhancement Talents

    Requires 3 points in Elemental Weapons

    Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.

  • Unleashed RageNew5 ranks

    Requires 35 points in Enhancement Talents

    Rank 1: Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.

    Rank 2: Causes your critical hits with melee attacks to increase all party members' melee attack power by 4% if within 20 yards of the Shaman. Lasts 10 sec.

    Rank 3: Causes your critical hits with melee attacks to increase all party members' melee attack power by 6% if within 20 yards of the Shaman. Lasts 10 sec.

    Rank 4: Causes your critical hits with melee attacks to increase all party members' melee attack power by 8% if within 20 yards of the Shaman. Lasts 10 sec.

    Rank 5: Causes your critical hits with melee attacks to increase all party members' melee attack power by 10% if within 20 yards of the Shaman. Lasts 10 sec.

  • Shamanistic RageNew1 rank

    Requires 40 points in Enhancement Talents

    Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.

Restoration (20 talents)

  • Improved Healing Wave5 ranks

    Rank 1: Reduces the casting time of your Healing Wave spell by 0.1 sec.

    Rank 2: Reduces the casting time of your Healing Wave spell by 0.2 sec.

    Rank 3: Reduces the casting time of your Healing Wave spell by 0.3 sec.

    Rank 4: Reduces the casting time of your Healing Wave spell by 0.4 sec.

    Rank 5: Reduces the casting time of your Healing Wave spell by 0.5 sec.

  • Tidal Focus5 ranks

    Rank 1: Reduces the mana cost of your healing spells by 1%.

    Rank 2: Reduces the mana cost of your healing spells by 2%.

    Rank 3: Reduces the mana cost of your healing spells by 3%.

    Rank 4: Reduces the mana cost of your healing spells by 4%.

    Rank 5: Reduces the mana cost of your healing spells by 5%.

  • Improved Reincarnation2 ranks

    Requires 5 points in Restoration Talents

    Rank 1: Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.

    Rank 2: Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%.

  • Ancestral Healing3 ranks

    Requires 5 points in Restoration Talents

    Rank 1: Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.

    Rank 2: Increases your target's armor value by 16% for 15 sec after getting a critical effect from one of your healing spells.

    Rank 3: Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.

  • Totemic Focus5 ranks

    Requires 5 points in Restoration Talents

    Rank 1: Reduces the mana cost of your totems by 5%.

    Rank 2: Reduces the mana cost of your totems by 10%.

    Rank 3: Reduces the mana cost of your totems by 15%.

    Rank 4: Reduces the mana cost of your totems by 20%.

    Rank 5: Reduces the mana cost of your totems by 25%.

  • Nature's Guidance3 ranks

    Requires 10 points in Restoration Talents

    Rank 1: Increases your chance to hit with melee attacks and spells by 1%.

    Rank 2: Increases your chance to hit with melee attacks and spells by 2%.

    Rank 3: Increases your chance to hit with melee attacks and spells by 3%.

  • Healing Focus5 ranks

    Requires 10 points in Restoration Talents

    Rank 1: Gives you a 14% chance to avoid interruption caused by damage while casting any Shaman healing spell.

    Rank 2: Gives you a 28% chance to avoid interruption caused by damage while casting any Shaman healing spell.

    Rank 3: Gives you a 42% chance to avoid interruption caused by damage while casting any Shaman healing spell.

    Rank 4: Gives you a 56% chance to avoid interruption caused by damage while casting any Shaman healing spell.

    Rank 5: Gives you a 70% chance to avoid interruption caused by damage while casting any Shaman healing spell.

  • Totemic Mastery1 rank

    Requires 10 points in Restoration Talents

    The radius of your totems that affect friendly targets is increased to 30 yards.

  • Healing Grace3 ranks

    Requires 10 points in Restoration Talents

    Rank 1: Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.

    Rank 2: Reduces the threat generated by your healing spells by 10% and reduces the chance your spells will be dispelled by 20%.

    Rank 3: Reduces the threat generated by your healing spells by 15% and reduces the chance your spells will be dispelled by 30%.

  • Restorative Totems5 ranks

    Requires 15 points in Restoration Talents

    Rank 1: Increases the effect of your Mana Spring and Healing Stream Totems by 5%.

    Rank 2: Increases the effect of your Mana Spring and Healing Stream Totems by 10%.

    Rank 3: Increases the effect of your Mana Spring and Healing Stream Totems by 15%.

    Rank 4: Increases the effect of your Mana Spring and Healing Stream Totems by 20%.

    Rank 5: Increases the effect of your Mana Spring and Healing Stream Totems by 25%.

  • Tidal Mastery5 ranks

    Requires 15 points in Restoration Talents

    Rank 1: Increases the critical effect chance of your healing and lightning spells by 1%.

    Rank 2: Increases the critical effect chance of your healing and lightning spells by 2%.

    Rank 3: Increases the critical effect chance of your healing and lightning spells by 3%.

    Rank 4: Increases the critical effect chance of your healing and lightning spells by 4%.

    Rank 5: Increases the critical effect chance of your healing and lightning spells by 5%.

  • Healing Way3 ranks

    Requires 20 points in Restoration Talents

    Rank 1: Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.

    Rank 2: Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.

    Rank 3: Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.

  • Nature's Swiftness1 rank

    Requires 20 points in Restoration Talents

    When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.

  • Focused MindNew3 ranks

    Requires 20 points in Restoration Talents

    Rank 1: Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.

    Rank 2: Reduces the duration of any Silence or Interrupt effects used against the Shaman by 20%. This effect does not stack with other similar effects.

    Rank 3: Reduces the duration of any Silence or Interrupt effects used against the Shaman by 30%. This effect does not stack with other similar effects.

  • Purification5 ranks

    Requires 25 points in Restoration Talents

    Rank 1: Increases the effectiveness of your healing spells by 2%.

    Rank 2: Increases the effectiveness of your healing spells by 4%.

    Rank 3: Increases the effectiveness of your healing spells by 6%.

    Rank 4: Increases the effectiveness of your healing spells by 8%.

    Rank 5: Increases the effectiveness of your healing spells by 10%.

  • Mana Tide Totem1 rank

    Requires 30 points in Restoration Talents

    Requires 5 points in Restorative Totems

    Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.

  • Nature's GuardianNew5 ranks

    Requires 30 points in Restoration Talents

    Rank 1: Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.

    Rank 2: Whenever a damaging attack is taken that reduces you below 30% health, you have a 20% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.

    Rank 3: Whenever a damaging attack is taken that reduces you below 30% health, you have a 30% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.

    Rank 4: Whenever a damaging attack is taken that reduces you below 30% health, you have a 40% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.

    Rank 5: Whenever a damaging attack is taken that reduces you below 30% health, you have a 50% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.

  • Nature's BlessingNew3 ranks

    Requires 35 points in Restoration Talents

    Rank 1: Increases your spell damage and healing by an amount equal to 10% of your Intellect.

    Rank 2: Increases your spell damage and healing by an amount equal to 20% of your Intellect.

    Rank 3: Increases your spell damage and healing by an amount equal to 30% of your Intellect.

  • Improved Chain HealNew2 ranks

    Requires 35 points in Restoration Talents

    Rank 1: Increases the amount healed by your Chain Heal spell by 10%.

    Rank 2: Increases the amount healed by your Chain Heal spell by 20%.

  • Earth ShieldNew1 rank

    Requires 40 points in Restoration Talents

    Requires 3 points in Nature's Blessing

    Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.