Skip to content
Wowcalc

WoW TBC 2.4.3 / 2.5.6 Paladin Talent Calculator

Client 2.5.6 · patch 2.4.3 talent trees · 61 points · up to level 70

Plan your Paladin talents for WoW TBC 2.4.3 / 2.5.6: three talent trees — Holy, Protection, and Retribution — with 64 talents in total and up to 61 talent points by level 70. Playable races: Human, Dwarf, Draenei, and Blood Elf.

PaladinNo race chosen

Choose a race

Choose a race to see its racial abilities.

Dual specializationLearned from a class trainer at level 40. Plan both builds and switch between them.

Talent points

Paladin0 / 0 / 0
Points spent
0
LeftPoints left
61
LevelRequired level
–
Open in theorycrafting

Holy

0 points

Spellbook

Every Paladin ability a trainer teaches, by spellbook tab. Cards show the highest rank; hover one to compare every rank and the level it's trained at, or click it to keep the list open.

All Paladin spells with every rank →

Professions

Pick up to 2 primary professions and any secondary skills. Open a profession to see what it does and why to take it; your picks are saved with the build link.

Your professions

Primary professions

0/2

Choose up to 2 primary professions.

Empty slotEmpty slot

Secondary skills

0 selected

You can learn all secondary skills.

none chosen

Open a tab to view its details. Click Learn to choose the profession.

Primary
Secondary

AlchemyPrimary

Higher alchemy skill allows you to learn higher level alchemy recipes. Alchemy recipes can be found on trainers around the world as well as from quests and monsters.

Open profession guide →

Why take it

  • Brews potions, elixirs and flasks: consumables every class uses in raids and PvP, and a steady source of gold.
  • Transmutes rare materials, such as a Thorium Bar and an Arcane Crystal into Arcanite.
  • At high skill it makes flasks such as Flask of the Titans, the strongest raid consumables.
Pairs well with

Specializations

Pick one at high skill; each opens recipes the others can't make.

  • Transmutation MasterAllows an Alchemist to sometimes to get greater results when transmuting materials.
  • Potion MasterAllows an alchemist to sometimes create an additional potion when brewing high level potions.
  • Elixir MasterAllows an alchemist to sometimes create an additional elixir when brewing high level elixirs.

Proficiency ranks

RankLevelSkill neededMax skill
Apprentice5175
Journeyman1050150
Expert20125225
Artisan35200300
Master50275375

Trained from a profession trainer; racial bonuses add to the skill.

Character overview

Paladin

Paladin

  • Level 70
  • WoW TBC

Choose a race at the top of the page to complete the character.

Talent build

No talent points spent yet.

Professions

No professions chosen yet.

Profession guides

Choose a profession above to open its guide.

Character stats · Level 70

Choose a race above to see your character's stats: base attributes plus your talents and racials.

Leveling path, 1–70

Your road from level 1 to 70: what to train, learn and do at each level. Talent points start at level 10 and follow the order you click them; hover an entry for details.

View Leveling Path

Character level 70No steps checked: stats show level 70. Check “Create character” to start at level 1.

  • Talent point
  • Trainer spell
  • Class quest
  • Profession training
  • Riding

No talent points spent yet: click talents in the trees above, in the order you want to learn them, to see them here.

Professions you choose above appear at the levels you can train them.

  1. Create character · level 1, before any training

  2. Level 1
    400 XP to level 2Level cost 1 silver 10 copper
  3. Level 2
    • Nothing new at this level
    900 XP to level 3
  4. Level 3
    • Nothing new at this level
    1,400 XP to level 4
  5. Level 4
    2,100 XP to level 5Level cost 2 silver
  6. Level 5
    • Nothing new at this level
    2,800 XP to level 6
  7. Level 6
    3,600 XP to level 7Level cost 3 silver
  8. Level 7
    • Nothing new at this level
    4,500 XP to level 8
  9. Level 8
    5,400 XP to level 9Level cost 2 silver
  10. Level 9
    • Nothing new at this level
    6,500 XP to level 10
  11. Level 10
    7,600 XP to level 11Level cost 12 silver
  12. Levels 1–10:35,200 XP20 silver 10 copper

Gold to spend, levels 1–70

Class training
515 gold 39 silver 10 copper
Professions
0 copperRecipe costs aren't included.
Riding and mounts
6845 gold

Trainer prices before reputation and PvP discounts. Ranks learned from quests, books or talents cost nothing at a trainer and aren't counted. Choose a race to include your faction's teleports and portals.

How the calculator works

  • Click a talent (or tap it and press Learn) to add a point. Right-click, press Delete, or tap Unlearn to remove one.
  • Each row unlocks after 5 points in that tree. Talents with an arrow need the talent above them maxed first.
  • Your build is saved in this browser automatically. Use Copy build link to share it.

Talent names, ranks, positions and tooltips are read from the game client (build 2.5.6.70006). Numbers are shown for a level 70 character. Burning Crusade Classic and Anniversary (client 2.5.6) are built on patch 2.4.3, the final patch of The Burning Crusade, and use its talent trees.

Paladin talents in WoW TBC 2.4.3 / 2.5.6

Holy (20 talents)

  • Divine Strength5 ranks

    Rank 1: Increases your total Strength by 2%.

    Rank 2: Increases your total Strength by 4%.

    Rank 3: Increases your total Strength by 6%.

    Rank 4: Increases your total Strength by 8%.

    Rank 5: Increases your total Strength by 10%.

  • Divine Intellect5 ranks

    Rank 1: Increases your total Intellect by 2%.

    Rank 2: Increases your total Intellect by 4%.

    Rank 3: Increases your total Intellect by 6%.

    Rank 4: Increases your total Intellect by 8%.

    Rank 5: Increases your total Intellect by 10%.

  • Spiritual Focus5 ranks

    Requires 5 points in Holy Talents

    Rank 1: Gives your Flash of Light and Holy Light spells a 14% chance to not lose casting time when you take damage.

    Rank 2: Gives your Flash of Light and Holy Light spells a 28% chance to not lose casting time when you take damage.

    Rank 3: Gives your Flash of Light and Holy Light spells a 42% chance to not lose casting time when you take damage.

    Rank 4: Gives your Flash of Light and Holy Light spells a 56% chance to not lose casting time when you take damage.

    Rank 5: Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage.

  • Improved Seal of Righteousness5 ranks

    Requires 5 points in Holy Talents

    Rank 1: Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.

    Rank 2: Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 6%.

    Rank 3: Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 9%.

    Rank 4: Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 12%.

    Rank 5: Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 15%.

  • Healing Light3 ranks

    Requires 10 points in Holy Talents

    Rank 1: Increases the amount healed by your Holy Light and Flash of Light spells by 4%.

    Rank 2: Increases the amount healed by your Holy Light and Flash of Light spells by 8%.

    Rank 3: Increases the amount healed by your Holy Light and Flash of Light spells by 12%.

  • Aura MasteryNew1 rank

    Requires 10 points in Holy Talents

    Increases the radius of your Auras to 40 yards.

  • Improved Lay on Hands2 ranks

    Requires 10 points in Holy Talents

    Rank 1: Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.

    Rank 2: Gives the target of your Lay on Hands spell a 30% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 20 min.

  • Unyielding Faith2 ranks

    Requires 10 points in Holy Talents

    Rank 1: Increases your chance to resist Fear and Disorient effects by an additional 5%.

    Rank 2: Increases your chance to resist Fear and Disorient effects by an additional 10%.

  • Illumination5 ranks

    Requires 15 points in Holy Talents

    Rank 1: After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain mana equal to 60% of the base cost of the spell.

    Rank 2: After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 40% chance to gain mana equal to 60% of the base cost of the spell.

    Rank 3: After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 60% chance to gain mana equal to 60% of the base cost of the spell.

    Rank 4: After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 80% chance to gain mana equal to 60% of the base cost of the spell.

    Rank 5: After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 100% chance to gain mana equal to 60% of the base cost of the spell.

  • Improved Blessing of Wisdom2 ranks

    Requires 15 points in Holy Talents

    Rank 1: Increases the effect of your Blessing of Wisdom spell by 10%.

    Rank 2: Increases the effect of your Blessing of Wisdom spell by 20%.

  • Pure of HeartNew3 ranks

    Requires 20 points in Holy Talents

    Rank 1: Increases your resistance to Curse and Disease effects by 5%.

    Rank 2: Increases your resistance to Curse and Disease effects by 10%.

    Rank 3: Increases your resistance to Curse and Disease effects by 15%.

  • Divine Favor1 rank

    Requires 20 points in Holy Talents

    Requires 5 points in Illumination

    When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

  • Sanctified LightNew3 ranks

    Requires 20 points in Holy Talents

    Rank 1: Increases the critical effect chance of your Holy Light spell by 2%.

    Rank 2: Increases the critical effect chance of your Holy Light spell by 4%.

    Rank 3: Increases the critical effect chance of your Holy Light spell by 6%.

  • Purifying PowerNew2 ranks

    Requires 25 points in Holy Talents

    Rank 1: Reduces the mana cost of your Cleanse, Purify and Consecration spells by 5% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 10%.

    Rank 2: Reduces the mana cost of your Cleanse, Purify and Consecration spells by 10% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 20%.

  • Holy Power5 ranks

    Requires 25 points in Holy Talents

    Rank 1: Increases the critical effect chance of your Holy spells by 1%.

    Rank 2: Increases the critical effect chance of your Holy spells by 2%.

    Rank 3: Increases the critical effect chance of your Holy spells by 3%.

    Rank 4: Increases the critical effect chance of your Holy spells by 4%.

    Rank 5: Increases the critical effect chance of your Holy spells by 5%.

  • Light's GraceNew3 ranks

    Requires 30 points in Holy Talents

    Rank 1: Gives your Holy Light spell a 33% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.

    Rank 2: Gives your Holy Light spell a 66% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.

    Rank 3: Gives your Holy Light spell a 100% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.

  • Holy Shock1 rank

    Requires 30 points in Holy Talents

    Requires 1 point in Divine Favor

    Blasts the target with Holy energy, causing 277 to 299 Holy damage to an enemy, or 351 to 379 healing to an ally.

  • Blessed LifeNew3 ranks

    Requires 30 points in Holy Talents

    Rank 1: All attacks against you have a 4% chance to cause half damage.

    Rank 2: All attacks against you have a 7% chance to cause half damage.

    Rank 3: All attacks against you have a 10% chance to cause half damage.

  • Holy GuidanceNew5 ranks

    Requires 35 points in Holy Talents

    Rank 1: Increases your spell damage and healing by 7% of your total Intellect.

    Rank 2: Increases your spell damage and healing by 14% of your total Intellect.

    Rank 3: Increases your spell damage and healing by 21% of your total Intellect.

    Rank 4: Increases your spell damage and healing by 28% of your total Intellect.

    Rank 5: Increases your spell damage and healing by 35% of your total Intellect.

  • Divine IlluminationNew1 rank

    Requires 40 points in Holy Talents

    Reduces the mana cost of all spells by 50% for 15 sec.

Protection (22 talents)

  • Improved Devotion Aura5 ranks

    Rank 1: Increases the armor bonus of your Devotion Aura by 8%.

    Rank 2: Increases the armor bonus of your Devotion Aura by 16%.

    Rank 3: Increases the armor bonus of your Devotion Aura by 24%.

    Rank 4: Increases the armor bonus of your Devotion Aura by 32%.

    Rank 5: Increases the armor bonus of your Devotion Aura by 40%.

  • Redoubt5 ranks

    Rank 1: Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.

    Rank 2: Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 12%. Lasts 10 sec or 5 blocks.

    Rank 3: Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 18%. Lasts 10 sec or 5 blocks.

    Rank 4: Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 24%. Lasts 10 sec or 5 blocks.

    Rank 5: Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.

  • Precision3 ranks

    Requires 5 points in Protection Talents

    Rank 1: Increases your chance to hit with melee weapons and spells by 1%.

    Rank 2: Increases your chance to hit with melee weapons and spells by 2%.

    Rank 3: Increases your chance to hit with melee weapons and spells by 3%.

  • Guardian's Favor2 ranks

    Requires 5 points in Protection Talents

    Rank 1: Reduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 2 sec.

    Rank 2: Reduces the cooldown of your Blessing of Protection by 120 sec and increases the duration of your Blessing of Freedom by 4 sec.

  • Toughness5 ranks

    Requires 5 points in Protection Talents

    Rank 1: Increases your armor value from items by 2%.

    Rank 2: Increases your armor value from items by 4%.

    Rank 3: Increases your armor value from items by 6%.

    Rank 4: Increases your armor value from items by 8%.

    Rank 5: Increases your armor value from items by 10%.

  • Blessing of Kings1 rank

    Requires 10 points in Protection Talents

    Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.

  • Improved Righteous Fury3 ranks

    Requires 10 points in Protection Talents

    Rank 1: While Righteous Fury is active, all damage taken is reduced by 2% and increases the amount of threat generated by your Righteous Fury spell by 16%.

    Rank 2: While Righteous Fury is active, all damage taken is reduced by 4% and increases the amount of threat generated by your Righteous Fury spell by 33%.

    Rank 3: While Righteous Fury is active, all damage taken is reduced by 6% and increases the amount of threat generated by your Righteous Fury spell by 50%.

  • Shield Specialization3 ranks

    Requires 10 points in Protection Talents

    Requires 5 points in Redoubt

    Rank 1: Increases the amount of damage absorbed by your shield by 10%.

    Rank 2: Increases the amount of damage absorbed by your shield by 20%.

    Rank 3: Increases the amount of damage absorbed by your shield by 30%.

  • Anticipation5 ranks

    Requires 10 points in Protection Talents

    Rank 1: Increases your Defense skill by 4.

    Rank 2: Increases your Defense skill by 8.

    Rank 3: Increases your Defense skill by 12.

    Rank 4: Increases your Defense skill by 16.

    Rank 5: Increases your Defense skill by 20.

  • StoicismNew2 ranks

    Requires 15 points in Protection Talents

    Rank 1: Increases your resistance to Stun effects by an additional 5% and reduces the chance your spells will be dispelled by an additional 15%.

    Rank 2: Increases your resistance to Stun effects by an additional 10% and reduces the chance your spells will be dispelled by an additional 30%.

  • Improved Hammer of Justice3 ranks

    Requires 15 points in Protection Talents

    Rank 1: Decreases the cooldown of your Hammer of Justice spell by 5 sec.

    Rank 2: Decreases the cooldown of your Hammer of Justice spell by 10 sec.

    Rank 3: Decreases the cooldown of your Hammer of Justice spell by 15 sec.

  • Improved Concentration Aura3 ranks

    Requires 15 points in Protection Talents

    Rank 1: Increases the effect of your Concentration Aura by an additional 5% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.

    Rank 2: Increases the effect of your Concentration Aura by an additional 10% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 20%. The duration reduction does not stack with any other effects.

    Rank 3: Increases the effect of your Concentration Aura by an additional 15% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 30%. The duration reduction does not stack with any other effects.

  • Spell WardingNew2 ranks

    Requires 20 points in Protection Talents

    Rank 1: All spell damage taken is reduced by 2%.

    Rank 2: All spell damage taken is reduced by 4%.

  • Blessing of Sanctuary1 rank

    Requires 20 points in Protection Talents

    Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.

  • Reckoning5 ranks

    Requires 20 points in Protection Talents

    Rank 1: Gives you a 2% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.

    Rank 2: Gives you a 4% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.

    Rank 3: Gives you a 6% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.

    Rank 4: Gives you a 8% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.

    Rank 5: Gives you a 10% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.

  • Sacred DutyNew2 ranks

    Requires 25 points in Protection Talents

    Rank 1: Increases your total Stamina by 3%, reduces the cooldown of your Divine Shield spell by 30 sec and reduces the attack speed penalty by 50%.

    Rank 2: Increases your total Stamina by 6%, reduces the cooldown of your Divine Shield spell by 60 sec and reduces the attack speed penalty by 100%.

  • One-Handed Weapon Specialization5 ranks

    Requires 25 points in Protection Talents

    Rank 1: Increases all damage you deal when a one-handed melee weapon is equipped by 1%.

    Rank 2: Increases all damage you deal when a one-handed melee weapon is equipped by 2%.

    Rank 3: Increases all damage you deal when a one-handed melee weapon is equipped by 3%.

    Rank 4: Increases all damage you deal when a one-handed melee weapon is equipped by 4%.

    Rank 5: Increases all damage you deal when a one-handed melee weapon is equipped by 5%.

  • Improved Holy ShieldNew2 ranks

    Requires 30 points in Protection Talents

    Requires 1 point in Holy Shield

    Rank 1: Increases damage caused by your Holy Shield by 10% and increases the number of charges of your Holy Shield by 2.

    Rank 2: Increases damage caused by your Holy Shield by 20% and increases the number of charges of your Holy Shield by 4.

  • Holy Shield1 rank

    Requires 30 points in Protection Talents

    Requires 1 point in Blessing of Sanctuary

    Increases chance to block by 30% for 10 sec and deals 59 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.

  • Ardent DefenderNew5 ranks

    Requires 30 points in Protection Talents

    Rank 1: When you have less than 35% health, all damage taken is reduced by 6%.

    Rank 2: When you have less than 35% health, all damage taken is reduced by 12%.

    Rank 3: When you have less than 35% health, all damage taken is reduced by 18%.

    Rank 4: When you have less than 35% health, all damage taken is reduced by 24%.

    Rank 5: When you have less than 35% health, all damage taken is reduced by 30%.

  • Combat ExpertiseNew5 ranks

    Requires 35 points in Protection Talents

    Rank 1: Increases your expertise by 1 and your total Stamina by 2%.

    Rank 2: Increases your expertise by 2 and your total Stamina by 4%.

    Rank 3: Increases your expertise by 3 and your total Stamina by 6%.

    Rank 4: Increases your expertise by 4 and your total Stamina by 8%.

    Rank 5: Increases your expertise by 5 and your total Stamina by 10%.

  • Avenger's ShieldNew1 rank

    Requires 40 points in Protection Talents

    Requires 1 point in Holy Shield

    Hurls a holy shield at the enemy, dealing 270 to 330 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 6 sec.

Retribution (22 talents)

  • Improved Blessing of Might5 ranks

    Rank 1: Increases the attack power bonus of your Blessing of Might by 4%.

    Rank 2: Increases the attack power bonus of your Blessing of Might by 8%.

    Rank 3: Increases the attack power bonus of your Blessing of Might by 12%.

    Rank 4: Increases the attack power bonus of your Blessing of Might by 16%.

    Rank 5: Increases the attack power bonus of your Blessing of Might by 20%.

  • Benediction5 ranks

    Rank 1: Reduces the mana cost of your Judgement and Seal spells by 3%.

    Rank 2: Reduces the mana cost of your Judgement and Seal spells by 6%.

    Rank 3: Reduces the mana cost of your Judgement and Seal spells by 9%.

    Rank 4: Reduces the mana cost of your Judgement and Seal spells by 12%.

    Rank 5: Reduces the mana cost of your Judgement and Seal spells by 15%.

  • Improved Judgement2 ranks

    Requires 5 points in Retribution Talents

    Rank 1: Decreases the cooldown of your Judgement spell by 1 sec.

    Rank 2: Decreases the cooldown of your Judgement spell by 2 sec.

  • Improved Seal of the Crusader3 ranks

    Requires 5 points in Retribution Talents

    Rank 1: In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 1%.

    Rank 2: In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 2%.

    Rank 3: In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 3%.

  • Deflection5 ranks

    Requires 5 points in Retribution Talents

    Rank 1: Increases your Parry chance by 1%.

    Rank 2: Increases your Parry chance by 2%.

    Rank 3: Increases your Parry chance by 3%.

    Rank 4: Increases your Parry chance by 4%.

    Rank 5: Increases your Parry chance by 5%.

  • Vindication3 ranks

    Requires 10 points in Retribution Talents

    Rank 1: Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 5% for 15 sec.

    Rank 2: Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 10% for 15 sec.

    Rank 3: Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 15% for 15 sec.

  • Conviction5 ranks

    Requires 10 points in Retribution Talents

    Rank 1: Increases your chance to get a critical strike with melee weapons by 1%.

    Rank 2: Increases your chance to get a critical strike with melee weapons by 2%.

    Rank 3: Increases your chance to get a critical strike with melee weapons by 3%.

    Rank 4: Increases your chance to get a critical strike with melee weapons by 4%.

    Rank 5: Increases your chance to get a critical strike with melee weapons by 5%.

  • Seal of Command1 rank

    Requires 10 points in Retribution Talents

    Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68.5 Holy damage, 137 to 145 if the target is stunned or incapacitated.

  • Pursuit of Justice3 ranks

    Requires 10 points in Retribution Talents

    Rank 1: Reduces the chance you'll be hit by spells by 1% and increases movement and mounted movement speed by 5%. This does not stack with other movement speed increasing effects.

    Rank 2: Reduces the chance you'll be hit by spells by 2% and increases movement and mounted movement speed by 10%. This does not stack with other movement speed increasing effects.

    Rank 3: Reduces the chance you'll be hit by spells by 3% and increases movement and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.

  • Eye for an Eye2 ranks

    Requires 15 points in Retribution Talents

    Rank 1: All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

    Rank 2: All spell criticals against you cause 30% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

  • Improved Retribution Aura2 ranks

    Requires 15 points in Retribution Talents

    Rank 1: Increases the damage done by your Retribution Aura by 25%.

    Rank 2: Increases the damage done by your Retribution Aura by 50%.

  • CrusadeNew3 ranks

    Requires 15 points in Retribution Talents

    Rank 1: Increases all damage caused against Humanoids, Demons, Undead and Elementals by 1%.

    Rank 2: Increases all damage caused against Humanoids, Demons, Undead and Elementals by 2%.

    Rank 3: Increases all damage caused against Humanoids, Demons, Undead and Elementals by 3%.

  • Two-Handed Weapon Specialization3 ranks

    Requires 20 points in Retribution Talents

    Rank 1: Increases the damage you deal with two-handed melee weapons by 2%.

    Rank 2: Increases the damage you deal with two-handed melee weapons by 4%.

    Rank 3: Increases the damage you deal with two-handed melee weapons by 6%.

  • Sanctity Aura1 rank

    Requires 20 points in Retribution Talents

    Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.

  • Improved Sanctity AuraNew2 ranks

    Requires 20 points in Retribution Talents

    Requires 1 point in Sanctity Aura

    Rank 1: The amount of damage caused by targets affected by Sanctity Aura is increased by 1%.

    Rank 2: The amount of damage caused by targets affected by Sanctity Aura is increased by 2%.

  • Vengeance5 ranks

    Requires 25 points in Retribution Talents

    Requires 5 points in Conviction

    Rank 1: Gives you a 1% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.

    Rank 2: Gives you a 2% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.

    Rank 3: Gives you a 3% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.

    Rank 4: Gives you a 4% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.

    Rank 5: Gives you a 5% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.

  • Sanctified JudgementNew3 ranks

    Requires 25 points in Retribution Talents

    Rank 1: Gives your Judgement spell a 33% chance to return 80% of the mana cost of the judged seal.

    Rank 2: Gives your Judgement spell a 66% chance to return 80% of the mana cost of the judged seal.

    Rank 3: Gives your Judgement spell a 100% chance to return 80% of the mana cost of the judged seal.

  • Sanctified SealsNew3 ranks

    Requires 30 points in Retribution Talents

    Rank 1: Increases your chance to critically hit with all spells and melee attacks by 1% and reduces the chance your Seals will be dispelled by 33%.

    Rank 2: Increases your chance to critically hit with all spells and melee attacks by 2% and reduces the chance your Seals will be dispelled by 66%.

    Rank 3: Increases your chance to critically hit with all spells and melee attacks by 3% and reduces the chance your Seals will be dispelled by 100%.

  • Repentance1 rank

    Requires 30 points in Retribution Talents

    Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.

  • Divine PurposeNew3 ranks

    Requires 30 points in Retribution Talents

    Rank 1: Melee and ranged critical strikes against you cause 4% less damage.

    Rank 2: Melee and ranged critical strikes against you cause 7% less damage.

    Rank 3: Melee and ranged critical strikes against you cause 10% less damage.

  • FanaticismNew5 ranks

    Requires 35 points in Retribution Talents

    Requires 1 point in Repentance

    Rank 1: Increases the critical strike chance of all Judgements capable of a critical hit by 3% and reduces threat caused by all actions by 6% except when under the effects of Righteous Fury.

    Rank 2: Increases the critical strike chance of all Judgements capable of a critical hit by 6% and reduces threat caused by all actions by 12% except when under the effects of Righteous Fury.

    Rank 3: Increases the critical strike chance of all Judgements capable of a critical hit by 9% and reduces threat caused by all actions by 18% except when under the effects of Righteous Fury.

    Rank 4: Increases the critical strike chance of all Judgements capable of a critical hit by 12% and reduces threat caused by all actions by 24% except when under the effects of Righteous Fury.

    Rank 5: Increases the critical strike chance of all Judgements capable of a critical hit by 15% and reduces threat caused by all actions by 30% except when under the effects of Righteous Fury.

  • Crusader StrikeNew1 rank

    Requires 40 points in Retribution Talents

    An instant strike that causes 110% weapon damage and refreshes all Judgements on the target.