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WoW Classic 1.12 / 1.15.9 Paladin Talent Calculator

Client 1.15.9 · patch 1.12 talent trees · 51 points · up to level 60

Plan your Paladin talents for WoW Classic 1.12 / 1.15.9: three talent trees — Holy, Protection, and Retribution — with 44 talents in total and up to 51 talent points by level 60. Playable races: Human and Dwarf.

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Talent points

Paladin0 / 0 / 0
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Holy

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Spellbook

Every Paladin ability a trainer teaches, by spellbook tab. Cards show the highest rank; hover one to compare every rank and the level it's trained at, or click it to keep the list open.

All Paladin spells with every rank →

Professions

Pick up to 2 primary professions and any secondary skills. Open a profession to see what it does and why to take it; your picks are saved with the build link.

Your professions

Primary professions

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Secondary skills

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Primary
Secondary

AlchemyPrimary

Higher alchemy skill allows you to learn higher level alchemy recipes. Alchemy recipes can be found on trainers around the world as well as from quests and monsters.

Open profession guide →

Why take it

  • Brews potions, elixirs and flasks: consumables every class uses in raids and PvP, and a steady source of gold.
  • Transmutes rare materials, such as a Thorium Bar and an Arcane Crystal into Arcanite.
  • At high skill it makes flasks such as Flask of the Titans, the strongest raid consumables.
Pairs well with

Proficiency ranks

RankLevelSkill neededMax skill
Apprentice5—75
Journeyman1050150
Expert20125225
Artisan35200300

Trained from a profession trainer; racial bonuses add to the skill.

Character overview

Paladin

Paladin

  • Level 60
  • WoW Classic

Choose a race at the top of the page to complete the character.

Talent build

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Professions

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Profession guides

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Character stats · Level 60

Choose a race above to see your character's stats: base attributes plus your talents and racials.

Leveling path, 1–60

Your road from level 1 to 60: what to train, learn and do at each level. Talent points start at level 10 and follow the order you click them; hover an entry for details.

View Leveling Path

Character level 60No steps checked: stats show level 60. Check “Create character” to start at level 1.

  • Talent point
  • Trainer spell
  • Class quest
  • Profession training
  • Riding

No talent points spent yet: click talents in the trees above, in the order you want to learn them, to see them here.

Professions you choose above appear at the levels you can train them.

  1. Create character · level 1, before any training

  2. Level 1
    400 XP to level 2Level cost 1 silver 10 copper
  3. Level 2
    • Nothing new at this level
    900 XP to level 3
  4. Level 3
    • Nothing new at this level
    1,400 XP to level 4
  5. Level 4
    2,100 XP to level 5Level cost 1 silver
  6. Level 5
    • Nothing new at this level
    2,800 XP to level 6
  7. Level 6
    3,600 XP to level 7Level cost 3 silver
  8. Level 7
    • Nothing new at this level
    4,500 XP to level 8
  9. Level 8
    5,400 XP to level 9Level cost 2 silver
  10. Level 9
    • Nothing new at this level
    6,500 XP to level 10
  11. Level 10
    7,600 XP to level 11Level cost 12 silver
  12. Levels 1–10:35,200 XP19 silver 10 copper

Gold to spend, levels 1–60

Class training
227 gold 9 silver 50 copper
Professions
0 copperRecipe costs aren't included.
Riding and mounts
1100 gold

Trainer prices before reputation and PvP discounts. Ranks learned from quests, books or talents cost nothing at a trainer and aren't counted.

How the calculator works

  • Click a talent (or tap it and press Learn) to add a point. Right-click, press Delete, or tap Unlearn to remove one.
  • Each row unlocks after 5 points in that tree. Talents with an arrow need the talent above them maxed first.
  • Your build is saved in this browser automatically. Use Copy build link to share it.

Talent names, ranks, positions and tooltips are read from the game client (build 1.15.9.70003). Numbers are shown for a level 60 character. WoW Classic Era (client 1.15.9) keeps the talent trees of patch 1.12, the last patch of the original game.

Paladin talents in WoW Classic 1.12 / 1.15.9

Holy (14 talents)

  • Divine Strength5 ranks

    Rank 1: Increases your Strength by 2%.

    Rank 2: Increases your Strength by 4%.

    Rank 3: Increases your Strength by 6%.

    Rank 4: Increases your Strength by 8%.

    Rank 5: Increases your Strength by 10%.

  • Divine Intellect5 ranks

    Rank 1: Increases your total Intellect by 2%.

    Rank 2: Increases your total Intellect by 4%.

    Rank 3: Increases your total Intellect by 6%.

    Rank 4: Increases your total Intellect by 8%.

    Rank 5: Increases your total Intellect by 10%.

  • Spiritual Focus5 ranks

    Requires 5 points in Holy Talents

    Rank 1: Gives your Flash of Light and Holy Light spells a 14% chance to not lose casting time when you take damage.

    Rank 2: Gives your Flash of Light and Holy Light spells a 28% chance to not lose casting time when you take damage.

    Rank 3: Gives your Flash of Light and Holy Light spells a 42% chance to not lose casting time when you take damage.

    Rank 4: Gives your Flash of Light and Holy Light spells a 56% chance to not lose casting time when you take damage.

    Rank 5: Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage.

  • Improved Seal of Righteousness5 ranks

    Requires 5 points in Holy Talents

    Rank 1: Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.

    Rank 2: Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 6%.

    Rank 3: Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 9%.

    Rank 4: Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 12%.

    Rank 5: Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 15%.

  • Healing Light3 ranks

    Requires 10 points in Holy Talents

    Rank 1: Increases the amount healed by your Holy Light and Flash of Light spells by 4%.

    Rank 2: Increases the amount healed by your Holy Light and Flash of Light spells by 8%.

    Rank 3: Increases the amount healed by your Holy Light and Flash of Light spells by 12%.

  • Consecration1 rank

    Requires 10 points in Holy Talents

    Consecrates the land beneath Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area.

  • Improved Lay on Hands2 ranks

    Requires 10 points in Holy Talents

    Rank 1: Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.

    Rank 2: Gives the target of your Lay on Hands spell a 30% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 20 min.

  • Unyielding Faith2 ranks

    Requires 10 points in Holy Talents

    Rank 1: Increases your chance to resist Fear and Disorient effects by an additional 5%.

    Rank 2: Increases your chance to resist Fear and Disorient effects by an additional 10%.

  • Illumination5 ranks

    Requires 15 points in Holy Talents

    Rank 1: After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain Mana equal to the base cost of the spell.

    Rank 2: After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 40% chance to gain Mana equal to the base cost of the spell.

    Rank 3: After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 60% chance to gain Mana equal to the base cost of the spell.

    Rank 4: After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 80% chance to gain Mana equal to the base cost of the spell.

    Rank 5: After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 100% chance to gain Mana equal to the base cost of the spell.

  • Improved Blessing of Wisdom2 ranks

    Requires 15 points in Holy Talents

    Rank 1: Increases the effect of your Blessing of Wisdom spell by 10%.

    Rank 2: Increases the effect of your Blessing of Wisdom spell by 20%.

  • Divine Favor1 rank

    Requires 20 points in Holy Talents

    Requires 5 points in Illumination

    When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

  • Lasting Judgement3 ranks

    Requires 20 points in Holy Talents

    Rank 1: Increases the duration of your Judgement of Light and Judgement of Wisdom by 10 sec.

    Rank 2: Increases the duration of your Judgement of Light and Judgement of Wisdom by 20 sec.

    Rank 3: Increases the duration of your Judgement of Light and Judgement of Wisdom by 30 sec.

  • Holy Power5 ranks

    Requires 25 points in Holy Talents

    Rank 1: Increases the critical effect chance of your Holy spells by 1%.

    Rank 2: Increases the critical effect chance of your Holy spells by 2%.

    Rank 3: Increases the critical effect chance of your Holy spells by 3%.

    Rank 4: Increases the critical effect chance of your Holy spells by 4%.

    Rank 5: Increases the critical effect chance of your Holy spells by 5%.

  • Holy Shock1 rank

    Requires 30 points in Holy Talents

    Requires 1 point in Divine Favor

    Blasts the target with Holy energy, causing 204 to 220 Holy damage to an enemy, or 204 to 220 healing to an ally.

Protection (15 talents)

  • Improved Devotion Aura5 ranks

    Rank 1: Increases the armor bonus of your Devotion Aura by 5%.

    Rank 2: Increases the armor bonus of your Devotion Aura by 10%.

    Rank 3: Increases the armor bonus of your Devotion Aura by 15%.

    Rank 4: Increases the armor bonus of your Devotion Aura by 20%.

    Rank 5: Increases the armor bonus of your Devotion Aura by 25%.

  • Redoubt5 ranks

    Rank 1: Increases your chance to block attacks with your shield by 6% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.

    Rank 2: Increases your chance to block attacks with your shield by 12% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.

    Rank 3: Increases your chance to block attacks with your shield by 18% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.

    Rank 4: Increases your chance to block attacks with your shield by 24% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.

    Rank 5: Increases your chance to block attacks with your shield by 30% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.

  • Precision3 ranks

    Requires 5 points in Protection Talents

    Rank 1: Increases your chance to hit with melee weapons by 1%.

    Rank 2: Increases your chance to hit with melee weapons by 2%.

    Rank 3: Increases your chance to hit with melee weapons by 3%.

  • Guardian's Favor2 ranks

    Requires 5 points in Protection Talents

    Rank 1: Reduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 3 sec.

    Rank 2: Reduces the cooldown of your Blessing of Protection by 120 sec and increases the duration of your Blessing of Freedom by 6 sec.

  • Toughness5 ranks

    Requires 5 points in Protection Talents

    Rank 1: Increases your armor value from items by 2%.

    Rank 2: Increases your armor value from items by 4%.

    Rank 3: Increases your armor value from items by 6%.

    Rank 4: Increases your armor value from items by 8%.

    Rank 5: Increases your armor value from items by 10%.

  • Blessing of Kings1 rank

    Requires 10 points in Protection Talents

    Places a Blessing on the friendly target, increasing total stats by 10% for 5 min. Players may only have one Blessing on them per Paladin at any one time.

  • Improved Righteous Fury3 ranks

    Requires 10 points in Protection Talents

    Rank 1: Increases the amount of threat generated by your Righteous Fury spell by 16%.

    Rank 2: Increases the amount of threat generated by your Righteous Fury spell by 33%.

    Rank 3: Increases the amount of threat generated by your Righteous Fury spell by 50%.

  • Shield Specialization3 ranks

    Requires 10 points in Protection Talents

    Requires 5 points in Redoubt

    Rank 1: Increases the amount of damage absorbed by your shield by 10%.

    Rank 2: Increases the amount of damage absorbed by your shield by 20%.

    Rank 3: Increases the amount of damage absorbed by your shield by 30%.

  • Anticipation5 ranks

    Requires 10 points in Protection Talents

    Rank 1: Increases your Defense skill by 2.

    Rank 2: Increases your Defense skill by 4.

    Rank 3: Increases your Defense skill by 6.

    Rank 4: Increases your Defense skill by 8.

    Rank 5: Increases your Defense skill by 10.

  • Improved Hammer of Justice3 ranks

    Requires 15 points in Protection Talents

    Rank 1: Decreases the cooldown of your Hammer of Justice spell by 5 sec.

    Rank 2: Decreases the cooldown of your Hammer of Justice spell by 10 sec.

    Rank 3: Decreases the cooldown of your Hammer of Justice spell by 15 sec.

  • Improved Concentration Aura3 ranks

    Requires 15 points in Protection Talents

    Rank 1: Increases the effect of your Concentration Aura by an additional 5% and gives all group members affected by the aura an additional 5% chance to resist Silence and Interrupt effects.

    Rank 2: Increases the effect of your Concentration Aura by an additional 10% and gives all group members affected by the aura an additional 10% chance to resist Silence and Interrupt effects.

    Rank 3: Increases the effect of your Concentration Aura by an additional 15% and gives all group members affected by the aura an additional 15% chance to resist Silence and Interrupt effects.

  • Blessing of Sanctuary1 rank

    Requires 20 points in Protection Talents

    Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 5 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.

  • Reckoning5 ranks

    Requires 20 points in Protection Talents

    Rank 1: Gives you a 20% chance to gain an extra attack after being the victim of a critical strike.

    Rank 2: Gives you a 40% chance to gain an extra attack after being the victim of a critical strike.

    Rank 3: Gives you a 60% chance to gain an extra attack after being the victim of a critical strike.

    Rank 4: Gives you a 80% chance to gain an extra attack after being the victim of a critical strike.

    Rank 5: Gives you a 100% chance to gain an extra attack after being the victim of a critical strike.

  • One-Handed Weapon Specialization5 ranks

    Requires 25 points in Protection Talents

    Rank 1: Increases the damage you deal with one-handed melee weapons by 2%.

    Rank 2: Increases the damage you deal with one-handed melee weapons by 4%.

    Rank 3: Increases the damage you deal with one-handed melee weapons by 6%.

    Rank 4: Increases the damage you deal with one-handed melee weapons by 8%.

    Rank 5: Increases the damage you deal with one-handed melee weapons by 10%.

  • Holy Shield1 rank

    Requires 30 points in Protection Talents

    Requires 1 point in Blessing of Sanctuary

    Increases chance to block by 30% for 10 sec, and deals 65 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.

Retribution (15 talents)

  • Improved Blessing of Might5 ranks

    Rank 1: Increases the melee attack power bonus of your Blessing of Might by 4%.

    Rank 2: Increases the melee attack power bonus of your Blessing of Might by 8%.

    Rank 3: Increases the melee attack power bonus of your Blessing of Might by 12%.

    Rank 4: Increases the melee attack power bonus of your Blessing of Might by 16%.

    Rank 5: Increases the melee attack power bonus of your Blessing of Might by 20%.

  • Benediction5 ranks

    Rank 1: Reduces the Mana cost of your Judgement and Seal spells by 3%.

    Rank 2: Reduces the Mana cost of your Judgement and Seal spells by 6%.

    Rank 3: Reduces the Mana cost of your Judgement and Seal spells by 9%.

    Rank 4: Reduces the Mana cost of your Judgement and Seal spells by 12%.

    Rank 5: Reduces the Mana cost of your Judgement and Seal spells by 15%.

  • Improved Judgement2 ranks

    Requires 5 points in Retribution Talents

    Rank 1: Decreases the cooldown of your Judgement spell by 1 sec.

    Rank 2: Decreases the cooldown of your Judgement spell by 2 sec.

  • Improved Seal of the Crusader3 ranks

    Requires 5 points in Retribution Talents

    Rank 1: Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 5%.

    Rank 2: Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 10%.

    Rank 3: Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 15%.

  • Deflection5 ranks

    Requires 5 points in Retribution Talents

    Rank 1: Increases your Parry chance by 1%.

    Rank 2: Increases your Parry chance by 2%.

    Rank 3: Increases your Parry chance by 3%.

    Rank 4: Increases your Parry chance by 4%.

    Rank 5: Increases your Parry chance by 5%.

  • Vindication3 ranks

    Requires 10 points in Retribution Talents

    Rank 1: Gives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 5%10 sec.

    Rank 2: Gives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 10%10 sec.

    Rank 3: Gives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 15%10 sec.

  • Conviction5 ranks

    Requires 10 points in Retribution Talents

    Rank 1: Increases your chance to get a critical strike with melee weapons by 1%.

    Rank 2: Increases your chance to get a critical strike with melee weapons by 2%.

    Rank 3: Increases your chance to get a critical strike with melee weapons by 3%.

    Rank 4: Increases your chance to get a critical strike with melee weapons by 4%.

    Rank 5: Increases your chance to get a critical strike with melee weapons by 5%.

  • Seal of Command1 rank

    Requires 10 points in Retribution Talents

    Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68.5 Holy damage, 137 to 145 if the target is stunned or incapacitated.

  • Pursuit of Justice2 ranks

    Requires 10 points in Retribution Talents

    Rank 1: Increases movement and mounted movement speed by 4%. This does not stack with other movement speed increasing effects.

    Rank 2: Increases movement and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.

  • Eye for an Eye2 ranks

    Requires 15 points in Retribution Talents

    Rank 1: All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

    Rank 2: All spell criticals against you cause 30% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

  • Improved Retribution Aura2 ranks

    Requires 15 points in Retribution Talents

    Rank 1: Increases the damage done by your Retribution Aura by 25%.

    Rank 2: Increases the damage done by your Retribution Aura by 50%.

  • Two-Handed Weapon Specialization3 ranks

    Requires 20 points in Retribution Talents

    Rank 1: Increases the damage you deal with two-handed melee weapons by 2%.

    Rank 2: Increases the damage you deal with two-handed melee weapons by 4%.

    Rank 3: Increases the damage you deal with two-handed melee weapons by 6%.

  • Sanctity Aura1 rank

    Requires 20 points in Retribution Talents

    Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.

  • Vengeance5 ranks

    Requires 25 points in Retribution Talents

    Requires 5 points in Conviction

    Rank 1: Gives you a 3% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.

    Rank 2: Gives you a 6% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.

    Rank 3: Gives you a 9% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.

    Rank 4: Gives you a 12% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.

    Rank 5: Gives you a 15% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.

  • Repentance1 rank

    Requires 30 points in Retribution Talents

    Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.