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WoW Classic 1.12 / 1.15.9 Druid Talent Calculator

Client 1.15.9 · patch 1.12 talent trees · 51 points · up to level 60

Plan your Druid talents for WoW Classic 1.12 / 1.15.9: three talent trees — Balance, Feral Combat, and Restoration — with 47 talents in total and up to 51 talent points by level 60. Playable races: Night Elf and Tauren.

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Talent points

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Balance

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Spellbook

Every Druid ability a trainer teaches, by spellbook tab. Cards show the highest rank; hover one to compare every rank and the level it's trained at, or click it to keep the list open.

All Druid spells with every rank →

Professions

Pick up to 2 primary professions and any secondary skills. Open a profession to see what it does and why to take it; your picks are saved with the build link.

Your professions

Primary professions

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Primary
Secondary

AlchemyPrimary

Higher alchemy skill allows you to learn higher level alchemy recipes. Alchemy recipes can be found on trainers around the world as well as from quests and monsters.

Open profession guide →

Why take it

  • Brews potions, elixirs and flasks: consumables every class uses in raids and PvP, and a steady source of gold.
  • Transmutes rare materials, such as a Thorium Bar and an Arcane Crystal into Arcanite.
  • At high skill it makes flasks such as Flask of the Titans, the strongest raid consumables.
Pairs well with

Proficiency ranks

RankLevelSkill neededMax skill
Apprentice5—75
Journeyman1050150
Expert20125225
Artisan35200300

Trained from a profession trainer; racial bonuses add to the skill.

Character overview

Druid

Druid

  • Level 60
  • WoW Classic

Choose a race at the top of the page to complete the character.

Talent build

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Professions

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Profession guides

Choose a profession above to open its guide.

Character stats · Level 60

Choose a race above to see your character's stats: base attributes plus your talents and racials.

Leveling path, 1–60

Your road from level 1 to 60: what to train, learn and do at each level. Talent points start at level 10 and follow the order you click them; hover an entry for details.

View Leveling Path

Character level 60No steps checked: stats show level 60. Check “Create character” to start at level 1.

  • Talent point
  • Trainer spell
  • Class quest
  • Profession training
  • Riding

No talent points spent yet: click talents in the trees above, in the order you want to learn them, to see them here.

Professions you choose above appear at the levels you can train them.

  1. Create character · level 1, before any training

  2. Level 1
    400 XP to level 2Level cost 10 copper
  3. Level 2
    • Nothing new at this level
    900 XP to level 3
  4. Level 3
    • Nothing new at this level
    1,400 XP to level 4
  5. Level 4
    2,100 XP to level 5Level cost 2 silver
  6. Level 5
    • Nothing new at this level
    2,800 XP to level 6
  7. Level 6
    3,600 XP to level 7Level cost 2 silver
  8. Level 7
    • Nothing new at this level
    4,500 XP to level 8
  9. Level 8
    5,400 XP to level 9Level cost 4 silver
  10. Level 9
    • Nothing new at this level
    6,500 XP to level 10
  11. Level 10
    7,600 XP to level 11Level cost 12 silver
  12. Levels 1–10:35,200 XP20 silver 10 copper

Gold to spend, levels 1–60

Class training
226 gold 76 silver 10 copper
Professions
0 copperRecipe costs aren't included.
Riding and mounts
1100 gold

Trainer prices before reputation and PvP discounts. Ranks learned from quests, books or talents cost nothing at a trainer and aren't counted.

How the calculator works

  • Click a talent (or tap it and press Learn) to add a point. Right-click, press Delete, or tap Unlearn to remove one.
  • Each row unlocks after 5 points in that tree. Talents with an arrow need the talent above them maxed first.
  • Your build is saved in this browser automatically. Use Copy build link to share it.

Talent names, ranks, positions and tooltips are read from the game client (build 1.15.9.70003). Numbers are shown for a level 60 character. WoW Classic Era (client 1.15.9) keeps the talent trees of patch 1.12, the last patch of the original game.

Druid talents in WoW Classic 1.12 / 1.15.9

Balance (16 talents)

  • Improved Wrath5 ranks

    Rank 1: Reduces the cast time of your Wrath spell by 0.1 sec.

    Rank 2: Reduces the cast time of your Wrath spell by 0.2 sec.

    Rank 3: Reduces the cast time of your Wrath spell by 0.3 sec.

    Rank 4: Reduces the cast time of your Wrath spell by 0.4 sec.

    Rank 5: Reduces the cast time of your Wrath spell by 0.5 sec.

  • Nature's Grasp1 rank

    While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 sec.

  • Improved Nature's Grasp4 ranks

    Requires 1 point in Nature's Grasp

    Rank 1: Increases the chance for your Nature's Grasp to entangle an enemy by 15%.

    Rank 2: Increases the chance for your Nature's Grasp to entangle an enemy by 30%.

    Rank 3: Increases the chance for your Nature's Grasp to entangle an enemy by 45%.

    Rank 4: Increases the chance for your Nature's Grasp to entangle an enemy by 65%.

  • Improved Entangling Roots3 ranks

    Requires 5 points in Balance Talents

    Rank 1: Gives you a 40% chance to avoid interruption caused by damage while casting Entangling Roots.

    Rank 2: Gives you a 70% chance to avoid interruption caused by damage while casting Entangling Roots.

    Rank 3: Gives you a 100% chance to avoid interruption caused by damage while casting Entangling Roots.

  • Improved Moonfire5 ranks

    Requires 5 points in Balance Talents

    Rank 1: Increases the damage and critical strike chance of your Moonfire spell by 2%.

    Rank 2: Increases the damage and critical strike chance of your Moonfire spell by 4%.

    Rank 3: Increases the damage and critical strike chance of your Moonfire spell by 6%.

    Rank 4: Increases the damage and critical strike chance of your Moonfire spell by 8%.

    Rank 5: Increases the damage and critical strike chance of your Moonfire spell by 10%.

  • Natural Weapons5 ranks

    Requires 5 points in Balance Talents

    Rank 1: Increases the damage you deal with physical attacks in all forms by 2%.

    Rank 2: Increases the damage you deal with physical attacks in all forms by 4%.

    Rank 3: Increases the damage you deal with physical attacks in all forms by 6%.

    Rank 4: Increases the damage you deal with physical attacks in all forms by 8%.

    Rank 5: Increases the damage you deal with physical attacks in all forms by 10%.

  • Natural Shapeshifter3 ranks

    Requires 5 points in Balance Talents

    Rank 1: Reduces the mana cost of all shapeshifting by 10%.

    Rank 2: Reduces the mana cost of all shapeshifting by 20%.

    Rank 3: Reduces the mana cost of all shapeshifting by 30%.

  • Improved Thorns3 ranks

    Requires 10 points in Balance Talents

    Rank 1: Increases damage caused by your Thorns spell by 25%.

    Rank 2: Increases damage caused by your Thorns spell by 50%.

    Rank 3: Increases damage caused by your Thorns spell by 75%.

  • Omen of Clarity1 rank

    Requires 10 points in Balance Talents

    Requires 5 points in Natural Weapons

    Imbues the Druid with natural energy. Each of the Druid's melee attacks has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next damage or healing spell or offensive ability by 100%. Lasts 10 min.

  • Nature's Reach2 ranks

    Requires 10 points in Balance Talents

    Rank 1: Increases the range of your Wrath, Entangling Roots, Faerie Fire, Moonfire, Starfire, and Hurricane spells by 10%.

    Rank 2: Increases the range of your Wrath, Entangling Roots, Faerie Fire, Moonfire, Starfire, and Hurricane spells by 20%.

  • Vengeance5 ranks

    Requires 15 points in Balance Talents

    Requires 5 points in Improved Moonfire

    Rank 1: Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 20%.

    Rank 2: Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 40%.

    Rank 3: Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 60%.

    Rank 4: Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 80%.

    Rank 5: Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 100%.

  • Improved Starfire5 ranks

    Requires 15 points in Balance Talents

    Rank 1: Reduces the cast time of Starfire by 0.1 sec and has a 3% chance to stun the target for 3 sec.

    Rank 2: Reduces the cast time of Starfire by 0.2 sec and has a 6% chance to stun the target for 3 sec.

    Rank 3: Reduces the cast time of Starfire by 0.3 sec and has a 9% chance to stun the target for 3 sec.

    Rank 4: Reduces the cast time of Starfire by 0.4 sec and has a 12% chance to stun the target for 3 sec.

    Rank 5: Reduces the cast time of Starfire by 0.5 sec and has a 15% chance to stun the target for 3 sec.

  • Nature's Grace1 rank

    Requires 20 points in Balance Talents

    All spell criticals grace you with a blessing of nature, reducing the casting time of your next spell by 0.5 sec.

  • Moonglow3 ranks

    Requires 20 points in Balance Talents

    Rank 1: Reduces the Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 3%.

    Rank 2: Reduces the Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 6%.

    Rank 3: Reduces the Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 9%.

  • Moonfury5 ranks

    Requires 25 points in Balance Talents

    Requires 1 point in Nature's Grace

    Rank 1: Increases the damage done by your Starfire, Moonfire and Wrath spells by 2%.

    Rank 2: Increases the damage done by your Starfire, Moonfire and Wrath spells by 4%.

    Rank 3: Increases the damage done by your Starfire, Moonfire and Wrath spells by 6%.

    Rank 4: Increases the damage done by your Starfire, Moonfire and Wrath spells by 8%.

    Rank 5: Increases the damage done by your Starfire, Moonfire and Wrath spells by 10%.

  • Moonkin Form1 rank

    Requires 30 points in Balance Talents

    Transforms the Druid into Moonkin Form. While in this form the armor contribution from items is increased by 360% and all party members within 30 yards have their spell critical chance increased by 3%. The Moonkin can only cast Balance spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Feral Combat (16 talents)

  • Ferocity5 ranks

    Rank 1: Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 1 Rage or Energy.

    Rank 2: Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 2 Rage or Energy.

    Rank 3: Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 3 Rage or Energy.

    Rank 4: Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 4 Rage or Energy.

    Rank 5: Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 5 Rage or Energy.

  • Feral Aggression5 ranks

    Rank 1: Increases the Attack Power reduction of your Demoralizing Roar by 8% and the damage caused by your Ferocious Bite by 3%.

    Rank 2: Increases the Attack Power reduction of your Demoralizing Roar by 16% and the damage caused by your Ferocious Bite by 6%.

    Rank 3: Increases the Attack Power reduction of your Demoralizing Roar by 24% and the damage caused by your Ferocious Bite by 9%.

    Rank 4: Increases the Attack Power reduction of your Demoralizing Roar by 32% and the damage caused by your Ferocious Bite by 12%.

    Rank 5: Increases the Attack Power reduction of your Demoralizing Roar by 40% and the damage caused by your Ferocious Bite by 15%.

  • Feral Instinct5 ranks

    Requires 5 points in Feral Combat Talents

    Rank 1: Increases threat caused in Bear and Dire Bear Form by 3% and reduces the chance enemies have to detect you while Prowling.

    Rank 2: Increases threat caused in Bear and Dire Bear Form by 6% and reduces the chance enemies have to detect you while Prowling.

    Rank 3: Increases threat caused in Bear and Dire Bear Form by 9% and reduces the chance enemies have to detect you while Prowling.

    Rank 4: Increases threat caused in Bear and Dire Bear Form by 12% and reduces the chance enemies have to detect you while Prowling.

    Rank 5: Increases threat caused in Bear and Dire Bear Form by 15% and reduces the chance enemies have to detect you while Prowling.

  • Brutal Impact2 ranks

    Requires 5 points in Feral Combat Talents

    Rank 1: Increases the stun duration of your Bash and Pounce abilities by 0.5 sec.

    Rank 2: Increases the stun duration of your Bash and Pounce abilities by 1 sec.

  • Thick Hide5 ranks

    Requires 5 points in Feral Combat Talents

    Rank 1: Increases your Armor contribution from items by 2%.

    Rank 2: Increases your Armor contribution from items by 4%.

    Rank 3: Increases your Armor contribution from items by 6%.

    Rank 4: Increases your Armor contribution from items by 8%.

    Rank 5: Increases your Armor contribution from items by 10%.

  • Feline Swiftness2 ranks

    Requires 10 points in Feral Combat Talents

    Rank 1: Increases your movement speed by 15% while outdoors in Cat Form and increases your chance to dodge while in Cat Form by 2%.

    Rank 2: Increases your movement speed by 30% while outdoors in Cat Form and increases your chance to dodge while in Cat Form by 4%.

  • Feral Charge1 rank

    Requires 10 points in Feral Combat Talents

    Causes you to charge an enemy, immobilizing and interrupting any spell being cast for 4 sec.

  • Sharpened Claws3 ranks

    Requires 10 points in Feral Combat Talents

    Rank 1: Increases your critical strike chance while in Bear, Dire Bear or Cat Form by 2%.

    Rank 2: Increases your critical strike chance while in Bear, Dire Bear or Cat Form by 4%.

    Rank 3: Increases your critical strike chance while in Bear, Dire Bear or Cat Form by 6%.

  • Improved Shred2 ranks

    Requires 15 points in Feral Combat Talents

    Rank 1: Reduces the Energy cost of your Shred ability by 6.

    Rank 2: Reduces the Energy cost of your Shred ability by 12.

  • Predatory Strikes3 ranks

    Requires 15 points in Feral Combat Talents

    Rank 1: Increases your melee attack power in Cat, Bear and Dire Bear Forms by 50% of your level.

    Rank 2: Increases your melee attack power in Cat, Bear and Dire Bear Forms by 100% of your level.

    Rank 3: Increases your melee attack power in Cat, Bear and Dire Bear Forms by 150% of your level.

  • Blood Frenzy2 ranks

    Requires 15 points in Feral Combat Talents

    Requires 3 points in Sharpened Claws

    Rank 1: Your critical strikes from Cat Form abilities that add combo points have a 50% chance to add an additional combo point.

    Rank 2: Your critical strikes from Cat Form abilities that add combo points have a 100% chance to add an additional combo point.

  • Primal Fury2 ranks

    Requires 15 points in Feral Combat Talents

    Requires 3 points in Sharpened Claws

    Rank 1: Gives you a 50% chance to gain an additional 5 Rage anytime you get a critical strike while in Bear and Dire Bear Form.

    Rank 2: Gives you a 100% chance to gain an additional 5 Rage anytime you get a critical strike while in Bear and Dire Bear Form.

  • Savage Fury2 ranks

    Requires 20 points in Feral Combat Talents

    Rank 1: Increases the damage caused by your Claw, Rake, Maul and Swipe abilities by 10%.

    Rank 2: Increases the damage caused by your Claw, Rake, Maul and Swipe abilities by 20%.

  • Faerie Fire (Feral)1 rank

    Requires 20 points in Feral Combat Talents

    Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.

  • Heart of the Wild5 ranks

    Requires 25 points in Feral Combat Talents

    Requires 3 points in Predatory Strikes

    Rank 1: Increases your Intellect by 4%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 4%.

    Rank 2: Increases your Intellect by 8%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 8% and while in Cat Form your Strength is increased by 8%.

    Rank 3: Increases your Intellect by 12%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 12% and while in Cat Form your Strength is increased by 12%.

    Rank 4: Increases your Intellect by 16%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 16% and while in Cat Form your Strength is increased by 16%.

    Rank 5: Increases your Intellect by 20%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 20%.

  • Leader of the Pack1 rank

    Requires 30 points in Feral Combat Talents

    While in Cat, Bear or Dire Bear Form, the Leader of the Pack increases ranged and melee critical chance of all party members within 45 yards by 3%.

Restoration (15 talents)

  • Improved Mark of the Wild5 ranks

    Rank 1: Increases the effects of your Mark of the Wild and Gift of the Wild spells by 7%.

    Rank 2: Increases the effects of your Mark of the Wild and Gift of the Wild spells by 14%.

    Rank 3: Increases the effects of your Mark of the Wild and Gift of the Wild spells by 21%.

    Rank 4: Increases the effects of your Mark of the Wild and Gift of the Wild spells by 28%.

    Rank 5: Increases the effects of your Mark of the Wild and Gift of the Wild spells by 35%.

  • Furor5 ranks

    Rank 1: Gives you 20% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.

    Rank 2: Gives you 40% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.

    Rank 3: Gives you 60% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.

    Rank 4: Gives you 80% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.

    Rank 5: Gives you 100% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.

  • Improved Healing Touch5 ranks

    Requires 5 points in Restoration Talents

    Rank 1: Reduces the cast time of your Healing Touch spell by 0.1 sec.

    Rank 2: Reduces the cast time of your Healing Touch spell by 0.2 sec.

    Rank 3: Reduces the cast time of your Healing Touch spell by 0.3 sec.

    Rank 4: Reduces the cast time of your Healing Touch spell by 0.4 sec.

    Rank 5: Reduces the cast time of your Healing Touch spell by 0.5 sec.

  • Nature's Focus5 ranks

    Requires 5 points in Restoration Talents

    Rank 1: Gives you a 14% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.

    Rank 2: Gives you a 28% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.

    Rank 3: Gives you a 42% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.

    Rank 4: Gives you a 56% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.

    Rank 5: Gives you a 70% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.

  • Improved Enrage2 ranks

    Requires 5 points in Restoration Talents

    Rank 1: The Enrage ability now instantly generates 5 Rage.

    Rank 2: The Enrage ability now instantly generates 10 Rage.

  • Reflection3 ranks

    Requires 10 points in Restoration Talents

    Rank 1: Allows 5% of your Mana regeneration to continue while casting.

    Rank 2: Allows 10% of your Mana regeneration to continue while casting.

    Rank 3: Allows 15% of your Mana regeneration to continue while casting.

  • Insect Swarm1 rank

    Requires 10 points in Restoration Talents

    The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 66 Nature damage over 12 sec.

  • Subtlety5 ranks

    Requires 10 points in Restoration Talents

    Rank 1: Reduces the threat generated by your Healing spells by 4%.

    Rank 2: Reduces the threat generated by your Healing spells by 8%.

    Rank 3: Reduces the threat generated by your Healing spells by 12%.

    Rank 4: Reduces the threat generated by your Healing spells by 16%.

    Rank 5: Reduces the threat generated by your Healing spells by 20%.

  • Tranquil Spirit5 ranks

    Requires 15 points in Restoration Talents

    Rank 1: Reduces the mana cost of your Healing Touch and Tranquility spells by 2%.

    Rank 2: Reduces the mana cost of your Healing Touch and Tranquility spells by 4%.

    Rank 3: Reduces the mana cost of your Healing Touch and Tranquility spells by 6%.

    Rank 4: Reduces the mana cost of your Healing Touch and Tranquility spells by 8%.

    Rank 5: Reduces the mana cost of your Healing Touch and Tranquility spells by 10%.

  • Improved Rejuvenation3 ranks

    Requires 15 points in Restoration Talents

    Rank 1: Increases the effect of your Rejuvenation spell by 5%.

    Rank 2: Increases the effect of your Rejuvenation spell by 10%.

    Rank 3: Increases the effect of your Rejuvenation spell by 15%.

  • Nature's Swiftness1 rank

    Requires 20 points in Restoration Talents

    Requires 5 points in Improved Healing Touch

    When activated, your next Nature spell becomes an instant cast spell.

  • Gift of Nature5 ranks

    Requires 20 points in Restoration Talents

    Requires 1 point in Insect Swarm

    Rank 1: Increases the effect of all healing spells by 2%.

    Rank 2: Increases the effect of all healing spells by 4%.

    Rank 3: Increases the effect of all healing spells by 6%.

    Rank 4: Increases the effect of all healing spells by 8%.

    Rank 5: Increases the effect of all healing spells by 10%.

  • Improved Tranquility2 ranks

    Requires 20 points in Restoration Talents

    Rank 1: Reduces threat caused by Tranquility by 50%.

    Rank 2: Reduces threat caused by Tranquility by 100%.

  • Improved Regrowth5 ranks

    Requires 25 points in Restoration Talents

    Rank 1: Increases the critical effect chance of your Regrowth spell by 10%.

    Rank 2: Increases the critical effect chance of your Regrowth spell by 20%.

    Rank 3: Increases the critical effect chance of your Regrowth spell by 30%.

    Rank 4: Increases the critical effect chance of your Regrowth spell by 40%.

    Rank 5: Increases the critical effect chance of your Regrowth spell by 50%.

  • Swiftmend1 rank

    Requires 30 points in Restoration Talents

    Requires 5 points in Tranquil Spirit

    Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal them an amount equal to 12 sec. of Rejuvenation or 18 sec. of Regrowth.