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1.12.0 — Drums of War

Major patchOriginal Vanilla · 2004–2006

Patch 1.12.0 — Drums of War

Published: UnknownDeployed: 28 changesOriginal Blizzard archive

Cross-realm battlegrounds and Rogue talent revisions.

PvP

  • Battleground groups span multiple realms; world PvP objectives arrive in Silithus and Eastern Plaguelands.
  • Repeated Honorable Kills diminish by 10% per kill instead of 25%; Deserter continues expiring while offline.

Talents— Rogue

  • Rogue talent revisions refund spent points.
Show more · 25 changes

Classes— Warlock

  • Life Tap at rank 3+ gains 80% of bonus spell damage before further talent/item modifiers.
  • Siphon Life benefits from Shadow Mastery; a pet despawning without dying refunds a Soul Shard.
  • Howl of Terror uses Fear’s resistance checks; Aftermath and Improved Shadow Bolt remain applicable after the caster dies.

User Interface

  • Floating combat text and automatic quest tracking become available.
  • V displays enemies, Shift-V friendly units, and Ctrl-V both; blue-or-better item destruction and guild disbanding receive confirmation dialogs.
  • Bind-on-pickup rolls allow three minutes; Auto Self Cast and hidden party/raid/guild addon messages become available.

General

  • Temporary threat-reduction effects expire without leaving the player permanently below their normal threat level.
  • The haste/slow formula is corrected: stacking effects previously multiplying speed now multiply attack/cast time; affected tooltips are adjusted.

Classes— Druid

  • Cat Form gains innate threat reduction; Ferocious Bite scales further with Attack Power and its rank-5 book drops from The Beast.
  • Furor works in Cat Form again; weaker Rip effects cannot overwrite stronger ones.

Talents— Hunter

  • Ferocity affects non-physical pet abilities, including Lightning Breath and Thunderstomp; Improved Concussive Shot can land after its caster dies.

Classes— Mage

  • Arcane Power and Power Infusion cannot be combined through timing; Evocation is unavailable while silenced.
  • Ignite, Impact, Frostbite, and Winter’s Chill still apply if their spell reaches the target after the Mage dies.

Classes— Priest

  • Psychic Scream uses Fear’s resistance checks; Spirit of Redemption correctly cooperates with the Twisting Nether resurrection effect.

Classes— Rogue

  • Vanish removes Hunter’s Mark and Mind Vision and preserves Combo Points; Pickpocket can target enemies already in combat while the Rogue is stealthed.
  • Eviscerate, Garrote, and Rupture gain improved Attack Power scaling; Eviscerate rank 9 drops from Blackhand Assassins in Blackrock Spire.
  • Relentless Strikes no longer activates when a finisher misses; Sap always removes an enemy Rogue’s stealth.

Classes— Shaman

  • Chain Heal chooses the most injured next target by absolute missing health and prioritizes raid members when the first target is in the raid.

Classes— Warrior

  • Bloodthirst includes creature-type Attack Power bonuses; Shield Slam is corrected so one hit does not remove multiple beneficial effects.

Items

  • Thunderfury can be equipped in either hand; Warbear Leather stacks to 20; Argent Shoulders no longer require a Righteous Orb.
  • Normal-mount items become rare and swift-mount items epic; Benediction/Anathema transformation cooldowns cannot be bypassed by zoning or relogging.

Professions

  • Sapper Charge damage can be resisted; Explosive Sheep deal Fire damage.
  • Goblin Land Mines and Compact Harvest Reapers no longer block other engineering devices while alive; Harvest Reapers receive a 10-minute cooldown.

Dungeons & Raids

  • Uldaman’s Shadowforge Ambushers stop being elite and Stone Stewards respawn every two hours; several Zul’Farrak waves and enemies are weakened.
  • Ahn’Qiraj emperors cannot immediately Unbalancing Strike or Arcane Burst after teleporting; Andronov’s Aura of Command no longer generates threat.

Official source title: World of Warcraft Client Patch 1.12.0

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