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WoW TBC 2.4.3 / 2.5.6 Priest Talent Calculator

Client 2.5.6 · patch 2.4.3 talent trees · 61 points · up to level 70

Plan your Priest talents for WoW TBC 2.4.3 / 2.5.6: three talent trees — Discipline, Holy, and Shadow — with 64 talents in total and up to 61 talent points by level 70. Playable races: Human, Dwarf, Night Elf, Draenei, Undead, Troll, and Blood Elf.

PriestNo race chosen

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Dual specializationLearned from a class trainer at level 40. Plan both builds and switch between them.

Talent points

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Points spent
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61
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Discipline

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Spellbook

Every Priest ability a trainer teaches, by spellbook tab. Cards show the highest rank; hover one to compare every rank and the level it's trained at, or click it to keep the list open.

All Priest spells with every rank →

Professions

Pick up to 2 primary professions and any secondary skills. Open a profession to see what it does and why to take it; your picks are saved with the build link.

Your professions

Primary professions

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Secondary skills

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Open a tab to view its details. Click Learn to choose the profession.

Primary
Secondary

AlchemyPrimary

Higher alchemy skill allows you to learn higher level alchemy recipes. Alchemy recipes can be found on trainers around the world as well as from quests and monsters.

Open profession guide →

Why take it

  • Brews potions, elixirs and flasks: consumables every class uses in raids and PvP, and a steady source of gold.
  • Transmutes rare materials, such as a Thorium Bar and an Arcane Crystal into Arcanite.
  • At high skill it makes flasks such as Flask of the Titans, the strongest raid consumables.
Pairs well with

Specializations

Pick one at high skill; each opens recipes the others can't make.

  • Transmutation MasterAllows an Alchemist to sometimes to get greater results when transmuting materials.
  • Potion MasterAllows an alchemist to sometimes create an additional potion when brewing high level potions.
  • Elixir MasterAllows an alchemist to sometimes create an additional elixir when brewing high level elixirs.

Proficiency ranks

RankLevelSkill neededMax skill
Apprentice5175
Journeyman1050150
Expert20125225
Artisan35200300
Master50275375

Trained from a profession trainer; racial bonuses add to the skill.

Character overview

Priest

Priest

  • Level 70
  • WoW TBC

Choose a race at the top of the page to complete the character.

Talent build

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Professions

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Profession guides

Choose a profession above to open its guide.

Character stats · Level 70

Choose a race above to see your character's stats: base attributes plus your talents and racials.

Leveling path, 1–70

Your road from level 1 to 70: what to train, learn and do at each level. Talent points start at level 10 and follow the order you click them; hover an entry for details.

View Leveling Path

Character level 70No steps checked: stats show level 70. Check “Create character” to start at level 1.

  • Talent point
  • Trainer spell
  • Class quest
  • Profession training
  • Riding

No talent points spent yet: click talents in the trees above, in the order you want to learn them, to see them here.

Professions you choose above appear at the levels you can train them.

  1. Create character · level 1, before any training

  2. Level 1
    400 XP to level 2Level cost 10 copper
  3. Level 2
    900 XP to level 3
  4. Level 3
    • Nothing new at this level
    1,400 XP to level 4
  5. Level 4
    2,100 XP to level 5Level cost 2 silver
  6. Level 5
    2,800 XP to level 6
  7. Level 6
    3,600 XP to level 7Level cost 2 silver
  8. Level 7
    • Nothing new at this level
    4,500 XP to level 8
  9. Level 8
    5,400 XP to level 9Level cost 4 silver
  10. Level 9
    • Nothing new at this level
    6,500 XP to level 10
  11. Level 10
    7,600 XP to level 11Level cost 12 silver
  12. Levels 1–10:35,200 XP20 silver 10 copper

Gold to spend, levels 1–70

Class training
499 gold 69 silver 10 copper
Professions
0 copperRecipe costs aren't included.
Riding and mounts
6845 gold

Trainer prices before reputation and PvP discounts. Ranks learned from quests, books or talents cost nothing at a trainer and aren't counted.

How the calculator works

  • Click a talent (or tap it and press Learn) to add a point. Right-click, press Delete, or tap Unlearn to remove one.
  • Each row unlocks after 5 points in that tree. Talents with an arrow need the talent above them maxed first.
  • Your build is saved in this browser automatically. Use Copy build link to share it.

Talent names, ranks, positions and tooltips are read from the game client (build 2.5.6.70006). Numbers are shown for a level 70 character. Burning Crusade Classic and Anniversary (client 2.5.6) are built on patch 2.4.3, the final patch of The Burning Crusade, and use its talent trees.

Priest talents in WoW TBC 2.4.3 / 2.5.6

Discipline (22 talents)

  • Unbreakable Will5 ranks

    Rank 1: Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%.

    Rank 2: Increases your chance to resist Stun, Fear, and Silence effects by an additional 6%.

    Rank 3: Increases your chance to resist Stun, Fear, and Silence effects by an additional 9%.

    Rank 4: Increases your chance to resist Stun, Fear, and Silence effects by an additional 12%.

    Rank 5: Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.

  • Wand Specialization5 ranks

    Rank 1: Increases your damage with Wands by 5%.

    Rank 2: Increases your damage with Wands by 10%.

    Rank 3: Increases your damage with Wands by 15%.

    Rank 4: Increases your damage with Wands by 20%.

    Rank 5: Increases your damage with Wands by 25%.

  • Silent Resolve5 ranks

    Requires 5 points in Discipline Talents

    Rank 1: Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.

    Rank 2: Reduces the threat generated by your Holy and Discipline spells by 8% and reduces the chance your spells will be dispelled by 8%.

    Rank 3: Reduces the threat generated by your Holy and Discipline spells by 12% and reduces the chance your spells will be dispelled by 12%.

    Rank 4: Reduces the threat generated by your Holy and Discipline spells by 16% and reduces the chance your spells will be dispelled by 16%.

    Rank 5: Reduces the threat generated by your Holy and Discipline spells by 20% and reduces the chance your spells will be dispelled by 20%.

  • Improved Power Word: Fortitude2 ranks

    Requires 5 points in Discipline Talents

    Rank 1: Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%.

    Rank 2: Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.

  • Improved Power Word: Shield3 ranks

    Requires 5 points in Discipline Talents

    Rank 1: Increases the damage absorbed by your Power Word: Shield by 5%.

    Rank 2: Increases the damage absorbed by your Power Word: Shield by 10%.

    Rank 3: Increases the damage absorbed by your Power Word: Shield by 15%.

  • Martyrdom2 ranks

    Requires 5 points in Discipline Talents

    Rank 1: Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.

    Rank 2: Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 20%.

  • AbsolutionNew3 ranks

    Requires 10 points in Discipline Talents

    Rank 1: Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.

    Rank 2: Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 10%.

    Rank 3: Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 15%.

  • Inner Focus1 rank

    Requires 10 points in Discipline Talents

    When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.

  • Meditation3 ranks

    Requires 10 points in Discipline Talents

    Rank 1: Allows 10% of your mana regeneration to continue while casting.

    Rank 2: Allows 20% of your mana regeneration to continue while casting.

    Rank 3: Allows 30% of your mana regeneration to continue while casting.

  • Improved Inner Fire3 ranks

    Requires 15 points in Discipline Talents

    Rank 1: Increases the armor bonus of your Inner Fire spell by 10%.

    Rank 2: Increases the armor bonus of your Inner Fire spell by 20%.

    Rank 3: Increases the armor bonus of your Inner Fire spell by 30%.

  • Mental Agility5 ranks

    Requires 15 points in Discipline Talents

    Rank 1: Reduces the mana cost of your instant cast spells by 2%.

    Rank 2: Reduces the mana cost of your instant cast spells by 4%.

    Rank 3: Reduces the mana cost of your instant cast spells by 6%.

    Rank 4: Reduces the mana cost of your instant cast spells by 8%.

    Rank 5: Reduces the mana cost of your instant cast spells by 10%.

  • Improved Mana Burn2 ranks

    Requires 15 points in Discipline Talents

    Rank 1: Reduces the casting time of your Mana Burn spell by 0.5 sec.

    Rank 2: Reduces the casting time of your Mana Burn spell by 1 sec.

  • Mental Strength5 ranks

    Requires 20 points in Discipline Talents

    Rank 1: Increases your maximum mana by 2%.

    Rank 2: Increases your maximum mana by 4%.

    Rank 3: Increases your maximum mana by 6%.

    Rank 4: Increases your maximum mana by 8%.

    Rank 5: Increases your maximum mana by 10%.

  • Divine Spirit1 rank

    Requires 20 points in Discipline Talents

    Requires 3 points in Meditation

    Holy power infuses the target, increasing their Spirit by 17 for 30 min.

  • Improved Divine SpiritNew2 ranks

    Requires 20 points in Discipline Talents

    Requires 1 point in Divine Spirit

    Rank 1: Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.

    Rank 2: Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 10% of their total Spirit.

  • Focused PowerNew2 ranks

    Requires 25 points in Discipline Talents

    Rank 1: Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.

    Rank 2: Your Smite, Mind Blast and Mass Dispel spells have an additional 4% chance to hit. In addition, your Mass Dispel cast time is reduced by 1 sec.

  • Force of Will5 ranks

    Requires 25 points in Discipline Talents

    Rank 1: Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.

    Rank 2: Increases your spell damage by 2% and the critical strike chance of your offensive spells by 2%.

    Rank 3: Increases your spell damage by 3% and the critical strike chance of your offensive spells by 3%.

    Rank 4: Increases your spell damage by 4% and the critical strike chance of your offensive spells by 4%.

    Rank 5: Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%.

  • Focused WillNew3 ranks

    Requires 30 points in Discipline Talents

    Rank 1: After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.

    Rank 2: After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 3% and increasing healing effects on you by 7%. Stacks up to 3 times. Lasts 8 sec.

    Rank 3: After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 4% and increasing healing effects on you by 10%. Stacks up to 3 times. Lasts 8 sec.

  • Power Infusion1 rank

    Requires 30 points in Discipline Talents

    Requires 5 points in Mental Strength

    Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.

  • Reflective ShieldNew5 ranks

    Requires 30 points in Discipline Talents

    Rank 1: Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.

    Rank 2: Causes 20% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.

    Rank 3: Causes 30% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.

    Rank 4: Causes 40% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.

    Rank 5: Causes 50% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.

  • EnlightenmentNew5 ranks

    Requires 35 points in Discipline Talents

    Rank 1: Increases your total Stamina, Intellect and Spirit by 1%.

    Rank 2: Increases your total Stamina, Intellect and Spirit by 2%.

    Rank 3: Increases your total Stamina, Intellect and Spirit by 3%.

    Rank 4: Increases your total Stamina, Intellect and Spirit by 4%.

    Rank 5: Increases your total Stamina, Intellect and Spirit by 5%.

  • Pain SuppressionNew1 rank

    Requires 40 points in Discipline Talents

    Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.

Holy (21 talents)

  • Healing Focus2 ranks

    Rank 1: Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.

    Rank 2: Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.

  • Improved Renew3 ranks

    Rank 1: Increases the amount healed by your Renew spell by 5%.

    Rank 2: Increases the amount healed by your Renew spell by 10%.

    Rank 3: Increases the amount healed by your Renew spell by 15%.

  • Holy Specialization5 ranks

    Rank 1: Increases the critical effect chance of your Holy spells by 1%.

    Rank 2: Increases the critical effect chance of your Holy spells by 2%.

    Rank 3: Increases the critical effect chance of your Holy spells by 3%.

    Rank 4: Increases the critical effect chance of your Holy spells by 4%.

    Rank 5: Increases the critical effect chance of your Holy spells by 5%.

  • Spell Warding5 ranks

    Requires 5 points in Holy Talents

    Rank 1: Reduces all spell damage taken by 2%.

    Rank 2: Reduces all spell damage taken by 4%.

    Rank 3: Reduces all spell damage taken by 6%.

    Rank 4: Reduces all spell damage taken by 8%.

    Rank 5: Reduces all spell damage taken by 10%.

  • Divine Fury5 ranks

    Requires 5 points in Holy Talents

    Rank 1: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.

    Rank 2: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.2 sec.

    Rank 3: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.3 sec.

    Rank 4: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.4 sec.

    Rank 5: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.

  • Holy Nova1 rank

    Requires 10 points in Holy Talents

    Causes an explosion of holy light around the caster, causing 29 to 33 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 62. These effects cause no threat.

  • Blessed Recovery3 ranks

    Requires 10 points in Holy Talents

    Rank 1: After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.

    Rank 2: After being struck by a melee or ranged critical hit, heal 16% of the damage taken over 6 sec.

    Rank 3: After being struck by a melee or ranged critical hit, heal 25% of the damage taken over 6 sec.

  • Inspiration3 ranks

    Requires 10 points in Holy Talents

    Rank 1: Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.

    Rank 2: Increases your target's armor by 16% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.

    Rank 3: Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.

  • Holy Reach2 ranks

    Requires 15 points in Holy Talents

    Rank 1: Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.

    Rank 2: Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 20%.

  • Improved Healing3 ranks

    Requires 15 points in Holy Talents

    Rank 1: Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.

    Rank 2: Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 10%.

    Rank 3: Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%.

  • Searing Light2 ranks

    Requires 15 points in Holy Talents

    Requires 5 points in Divine Fury

    Rank 1: Increases the damage of your Smite and Holy Fire spells by 5%.

    Rank 2: Increases the damage of your Smite and Holy Fire spells by 10%.

  • Healing PrayersNew2 ranks

    Requires 20 points in Holy Talents

    Rank 1: Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.

    Rank 2: Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 20%.

  • Spirit of Redemption1 rank

    Requires 20 points in Holy Talents

    Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.

  • Spiritual Guidance5 ranks

    Requires 20 points in Holy Talents

    Rank 1: Increases spell damage and healing by up to 5% of your total Spirit.

    Rank 2: Increases spell damage and healing by up to 10% of your total Spirit.

    Rank 3: Increases spell damage and healing by up to 15% of your total Spirit.

    Rank 4: Increases spell damage and healing by up to 20% of your total Spirit.

    Rank 5: Increases spell damage and healing by up to 25% of your total Spirit.

  • Surge of LightNew2 ranks

    Requires 25 points in Holy Talents

    Rank 1: Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.

    Rank 2: Your spell criticals have a 50% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.

  • Spiritual Healing5 ranks

    Requires 25 points in Holy Talents

    Rank 1: Increases the amount healed by your healing spells by 2%.

    Rank 2: Increases the amount healed by your healing spells by 4%.

    Rank 3: Increases the amount healed by your healing spells by 6%.

    Rank 4: Increases the amount healed by your healing spells by 8%.

    Rank 5: Increases the amount healed by your healing spells by 10%.

  • Holy ConcentrationNew3 ranks

    Requires 30 points in Holy Talents

    Rank 1: Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.

    Rank 2: Gives you a 4% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.

    Rank 3: Gives you a 6% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.

  • Lightwell1 rank

    Requires 30 points in Holy Talents

    Requires 1 point in Spirit of Redemption

    Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.

  • Blessed ResilienceNew3 ranks

    Requires 30 points in Holy Talents

    Rank 1: Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.

    Rank 2: Critical hits made against you have a 40% chance to prevent you from being critically hit again for 6 sec.

    Rank 3: Critical hits made against you have a 60% chance to prevent you from being critically hit again for 6 sec.

  • Empowered HealingNew5 ranks

    Requires 35 points in Holy Talents

    Rank 1: Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.

    Rank 2: Your Greater Heal spell gains an additional 8% and your Flash Heal and Binding Heal gain an additional 4% of your bonus healing effects.

    Rank 3: Your Greater Heal spell gains an additional 12% and your Flash Heal and Binding Heal gain an additional 6% of your bonus healing effects.

    Rank 4: Your Greater Heal spell gains an additional 16% and your Flash Heal and Binding Heal gain an additional 8% of your bonus healing effects.

    Rank 5: Your Greater Heal spell gains an additional 20% and your Flash Heal and Binding Heal gain an additional 10% of your bonus healing effects.

  • Circle of HealingNew1 rank

    Requires 40 points in Holy Talents

    Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.

Shadow (21 talents)

  • Spirit Tap5 ranks

    Rank 1: Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.

    Rank 2: Gives you a 40% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.

    Rank 3: Gives you a 60% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.

    Rank 4: Gives you a 80% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.

    Rank 5: Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.

  • Blackout5 ranks

    Rank 1: Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.

    Rank 2: Gives your Shadow damage spells a 4% chance to stun the target for 3 sec.

    Rank 3: Gives your Shadow damage spells a 6% chance to stun the target for 3 sec.

    Rank 4: Gives your Shadow damage spells a 8% chance to stun the target for 3 sec.

    Rank 5: Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.

  • Shadow Affinity3 ranks

    Requires 5 points in Shadow Talents

    Rank 1: Reduces the threat generated by your Shadow spells by 8%.

    Rank 2: Reduces the threat generated by your Shadow spells by 16%.

    Rank 3: Reduces the threat generated by your Shadow spells by 25%.

  • Improved Shadow Word: Pain2 ranks

    Requires 5 points in Shadow Talents

    Rank 1: Increases the duration of your Shadow Word: Pain spell by 3 sec.

    Rank 2: Increases the duration of your Shadow Word: Pain spell by 6 sec.

  • Shadow Focus5 ranks

    Requires 5 points in Shadow Talents

    Rank 1: Reduces your target's chance to resist your Shadow spells by 2%.

    Rank 2: Reduces your target's chance to resist your Shadow spells by 4%.

    Rank 3: Reduces your target's chance to resist your Shadow spells by 6%.

    Rank 4: Reduces your target's chance to resist your Shadow spells by 8%.

    Rank 5: Reduces your target's chance to resist your Shadow spells by 10%.

  • Improved Psychic Scream2 ranks

    Requires 10 points in Shadow Talents

    Rank 1: Reduces the cooldown of your Psychic Scream spell by 2 sec.

    Rank 2: Reduces the cooldown of your Psychic Scream spell by 4 sec.

  • Improved Mind Blast5 ranks

    Requires 10 points in Shadow Talents

    Rank 1: Reduces the cooldown of your Mind Blast spell by 0.5 sec.

    Rank 2: Reduces the cooldown of your Mind Blast spell by 1 sec.

    Rank 3: Reduces the cooldown of your Mind Blast spell by 1.5 sec.

    Rank 4: Reduces the cooldown of your Mind Blast spell by 2 sec.

    Rank 5: Reduces the cooldown of your Mind Blast spell by 2.5 sec.

  • Mind Flay1 rank

    Requires 10 points in Shadow Talents

    Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.

  • Improved Fade2 ranks

    Requires 15 points in Shadow Talents

    Rank 1: Decreases the cooldown of your Fade ability by 3 sec.

    Rank 2: Decreases the cooldown of your Fade ability by 6 sec.

  • Shadow Reach2 ranks

    Requires 15 points in Shadow Talents

    Rank 1: Increases the range of your offensive Shadow spells by 10%.

    Rank 2: Increases the range of your offensive Shadow spells by 20%.

  • Shadow Weaving5 ranks

    Requires 15 points in Shadow Talents

    Rank 1: Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.

    Rank 2: Your Shadow damage spells have a 40% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.

    Rank 3: Your Shadow damage spells have a 60% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.

    Rank 4: Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.

    Rank 5: Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.

  • Silence1 rank

    Requires 20 points in Shadow Talents

    Requires 2 points in Improved Psychic Scream

    Silences the target, preventing them from casting spells for 5 sec.

  • Vampiric Embrace1 rank

    Requires 20 points in Shadow Talents

    Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.

  • Improved Vampiric Embrace2 ranks

    Requires 20 points in Shadow Talents

    Requires 1 point in Vampiric Embrace

    Rank 1: Increases the percentage healed by Vampiric Embrace by an additional 5%.

    Rank 2: Increases the percentage healed by Vampiric Embrace by an additional 10%.

  • Focused MindNew3 ranks

    Requires 20 points in Shadow Talents

    Rank 1: Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.

    Rank 2: Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 10%.

    Rank 3: Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 15%.

  • Shadow ResilienceNew2 ranks

    Requires 25 points in Shadow Talents

    Rank 1: Reduces the chance you'll be critically hit by all spells by 2%.

    Rank 2: Reduces the chance you'll be critically hit by all spells by 4%.

  • Darkness5 ranks

    Requires 25 points in Shadow Talents

    Rank 1: Increases your Shadow spell damage by 2%.

    Rank 2: Increases your Shadow spell damage by 4%.

    Rank 3: Increases your Shadow spell damage by 6%.

    Rank 4: Increases your Shadow spell damage by 8%.

    Rank 5: Increases your Shadow spell damage by 10%.

  • Shadowform1 rank

    Requires 30 points in Shadow Talents

    Requires 1 point in Vampiric Embrace

    Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.

  • Shadow PowerNew5 ranks

    Requires 30 points in Shadow Talents

    Rank 1: Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.

    Rank 2: Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 6%.

    Rank 3: Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 9%.

    Rank 4: Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 12%.

    Rank 5: Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 15%.

  • MiseryNew5 ranks

    Requires 35 points in Shadow Talents

    Rank 1: Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.

    Rank 2: Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 2% spell damage.

    Rank 3: Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 3% spell damage.

    Rank 4: Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 4% spell damage.

    Rank 5: Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 5% spell damage.

  • Vampiric TouchNew1 rank

    Requires 40 points in Shadow Talents

    Requires 1 point in Shadowform

    Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.