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Rogue spells and abilities — WoW Forever

Every Rogue ability in WoW Forever, by spellbook tab, with each rank's trainer level, cost, cast time, cooldown and effect as the game's tooltips show them.

44 abilities · 126 ranks · levels 1–60 · 6 new, 12 changed and 0 removed compared with WoW Classic Era.

Rogue talent calculator →TheorycraftingClass quests

Changes from WoW Classic Era

Each spell is compared with the same Rogue spell in WoW Classic: ranks, trainer levels, costs, cast times, cooldowns and the numbers in its tooltip.

Assassination(11)

Eviscerate

Rank 9

Changed

35 Energy

Instant

Levels 1–60 · 9 ranks

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 224-332 damage 2 points: 394-502 damage 3 points: 564-672 damage 4 points: 734-842 damage 5 points: 904-1012 damage

What changed since WoW Classic · 1 ranks changed · effect in 1
  • Rank 6:Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 99 93-143 137 damage 2 points: 176 164-220 208 damage 3 points: 253 235-297 279 damage 4 points: 330 306-374 350 damage 5 points: 407 377-451 421 damage
All 9 ranks
RankLevelEffect
11Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 6-10 damage 2 points: 11-15 damage 3 points: 16-20 damage 4 points: 21-25 damage 5 points: 26-30 damage
28Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 14-22 damage 2 points: 25-33 damage 3 points: 36-44 damage 4 points: 47-55 damage 5 points: 58-66 damage
316Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 25-39 damage 2 points: 44-58 damage 3 points: 63-77 damage 4 points: 82-96 damage 5 points: 101-115 damage
424Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 41-61 damage 2 points: 72-92 damage 3 points: 103-123 damage 4 points: 134-154 damage 5 points: 165-185 damage
532Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 60-90 damage 2 points: 105-135 damage 3 points: 150-180 damage 4 points: 195-225 damage 5 points: 240-270 damage
640Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 93-137 damage 2 points: 164-208 damage 3 points: 235-279 damage 4 points: 306-350 damage 5 points: 377-421 damage
748Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 144-212 damage 2 points: 254-322 damage 3 points: 364-432 damage 4 points: 474-542 damage 5 points: 584-652 damage
856Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 199-295 damage 2 points: 350-446 damage 3 points: 501-597 damage 4 points: 652-748 damage 5 points: 803-899 damage
960Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 224-332 damage 2 points: 394-502 damage 3 points: 564-672 damage 4 points: 734-842 damage 5 points: 904-1012 damage

Slice and Dice

Rank 2

25 Energy

Instant

Levels 10–42 · 2 ranks

Finishing move that increases melee attack speed by 30%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds

All 2 ranks
RankLevelEffect
110Finishing move that increases melee attack speed by 20%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds
242Finishing move that increases melee attack speed by 30%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds

Expose Armor

Rank 5

Changed

25 Energy

Instant

Levels 14–56 · 5 ranks

Finishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 450 Armor 2 points: 900 Armor 3 points: 1350 Armor 4 points: 1800 Armor 5 points: 2250 Armor

What changed since WoW Classic · 5 ranks changed · effect in 5
  • Rank 1:Finishing move that exposes the target for 30 sec, reducing armor Armor per combo point: 1 point : 80 90 armor Armor 2 points: 160 180 armor Armor 3 points: 240 270 armor Armor 4 points: 320 360 armor Armor 5 points: 400 450 armor Armor
  • Rank 2:Finishing move that exposes the target for 30 sec, reducing armor Armor per combo point: 1 point : 145 180 armor Armor 2 points: 290 360 armor Armor 3 points: 435 540 armor Armor 4 points: 580 720 armor Armor 5 points: 725 900 armor Armor
  • Rank 3:Finishing move that exposes the target for 30 sec, reducing armor Armor per combo point: 1 point : 210 270 armor Armor 2 points: 420 540 armor Armor 3 points: 630 810 armor Armor 4 points: 840 1080 armor Armor 5 points: 1050 1350 armor Armor
  • Rank 4:Finishing move that exposes the target for 30 sec, reducing armor Armor per combo point: 1 point : 275 360 armor Armor 2 points: 550 720 armor Armor 3 points: 825 1080 armor Armor 4 points: 1100 1440 armor Armor 5 points: 1375 1800 armor Armor
  • Rank 5:Finishing move that exposes the target for 30 sec, reducing armor Armor per combo point: 1 point : 340 450 armor Armor 2 points: 680 900 armor Armor 3 points: 1020 1350 armor Armor 4 points: 1360 1800 armor Armor 5 points: 1700 2250 armor Armor
All 5 ranks
RankLevelEffect
114Finishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 90 Armor 2 points: 180 Armor 3 points: 270 Armor 4 points: 360 Armor 5 points: 450 Armor
226Finishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 180 Armor 2 points: 360 Armor 3 points: 540 Armor 4 points: 720 Armor 5 points: 900 Armor
336Finishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 270 Armor 2 points: 540 Armor 3 points: 810 Armor 4 points: 1080 Armor 5 points: 1350 Armor
446Finishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 360 Armor 2 points: 720 Armor 3 points: 1080 Armor 4 points: 1440 Armor 5 points: 1800 Armor
556Finishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 450 Armor 2 points: 900 Armor 3 points: 1350 Armor 4 points: 1800 Armor 5 points: 2250 Armor

Garrote

Rank 6

50 Energy

Instant

Levels 14–54 · 6 ranks

Garrote the enemy, causing 552 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

All 6 ranks
RankLevelEffect
114Garrote the enemy, causing 144 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.
222Garrote the enemy, causing 204 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.
330Garrote the enemy, causing 282 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.
438Garrote the enemy, causing 354 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.
546Garrote the enemy, causing 444 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.
654Garrote the enemy, causing 552 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

Ambush

Rank 6

60 Energy

Instant

Levels 18–58 · 6 ranks

Ambush the target, causing 250% weapon damage plus 290 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.

All 6 ranks
RankLevelEffect
118Ambush the target, causing 250% weapon damage plus 70 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.
226Ambush the target, causing 250% weapon damage plus 100 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.
334Ambush the target, causing 250% weapon damage plus 125 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.
442Ambush the target, causing 250% weapon damage plus 185 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.
550Ambush the target, causing 250% weapon damage plus 230 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.
658Ambush the target, causing 250% weapon damage plus 290 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.

Rupture

Rank 6

Changed

25 Energy

Instant

Levels 20–60 · 6 ranks

Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 159 damage over 8 secs 2 points: 222 damage over 10 secs 3 points: 295 damage over 12 secs 4 points: 377 damage over 14 secs 5 points: 469 damage over 16 secs

What changed since WoW Classic · 6 ranks changed · effect in 6
  • Rank 1:Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 40 25 damage over 8 secs 2 points: 60 37 damage over 10 secs 3 points: 84 51 damage over 12 secs 4 points: 112 68 damage over 14 secs 5 points: 144 87 damage over 16 secs
  • Rank 2:Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 60 35 damage over 8 secs 2 points: 90 53 damage over 10 secs 3 points: 126 74 damage over 12 secs 4 points: 168 99 damage over 14 secs 5 points: 216 127 damage over 16 secs
  • Rank 3:Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 88 53 damage over 8 secs 2 points: 130 79 damage over 10 secs 3 points: 180 109 damage over 12 secs 4 points: 238 143 damage over 14 secs 5 points: 304 183 damage over 16 secs
  • Rank 4:Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 128 76 damage over 8 secs 2 points: 185 110 damage over 10 secs 3 points: 252 149 damage over 12 secs 4 points: 329 195 damage over 14 secs 5 points: 416 246 damage over 16 secs
  • Rank 5:Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 176 105 damage over 8 secs 2 points: 255 151 damage over 10 secs 3 points: 348 207 damage over 12 secs 4 points: 455 270 damage over 14 secs 5 points: 576 342 damage over 16 secs
  • Rank 6:Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 272 159 damage over 8 secs 2 points: 380 222 damage over 10 secs 3 points: 504 295 damage over 12 secs 4 points: 644 377 damage over 14 secs 5 points: 800 469 damage over 16 secs
All 6 ranks
RankLevelEffect
120Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 25 damage over 8 secs 2 points: 37 damage over 10 secs 3 points: 51 damage over 12 secs 4 points: 68 damage over 14 secs 5 points: 87 damage over 16 secs
228Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 35 damage over 8 secs 2 points: 53 damage over 10 secs 3 points: 74 damage over 12 secs 4 points: 99 damage over 14 secs 5 points: 127 damage over 16 secs
336Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 53 damage over 8 secs 2 points: 79 damage over 10 secs 3 points: 109 damage over 12 secs 4 points: 143 damage over 14 secs 5 points: 183 damage over 16 secs
444Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 76 damage over 8 secs 2 points: 110 damage over 10 secs 3 points: 149 damage over 12 secs 4 points: 195 damage over 14 secs 5 points: 246 damage over 16 secs
552Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 105 damage over 8 secs 2 points: 151 damage over 10 secs 3 points: 207 damage over 12 secs 4 points: 270 damage over 14 secs 5 points: 342 damage over 16 secs
660Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 159 damage over 8 secs 2 points: 222 damage over 10 secs 3 points: 295 damage over 12 secs 4 points: 377 damage over 14 secs 5 points: 469 damage over 16 secs

Cold Blood

ChangedTalent

Instant3 min cooldown

Level 25

When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.

What changed since WoW Classic · 1 ranks changed
  • Rank 1:trainer level 30 → 25

Cheap Shot

60 Energy

Instant

Level 26

Stuns the target for 4 sec. Must be stealthed. Awards 2 combo points.

Kidney Shot

Rank 2

25 Energy

Instant20 sec cooldown

Levels 30–50 · 2 ranks

Finishing move that stuns the target. Lasts longer per combo point: 1 point : 2 seconds 2 points: 3 seconds 3 points: 4 seconds 4 points: 5 seconds 5 points: 6 seconds

All 2 ranks
RankLevelEffect
130Finishing move that stuns the target. Lasts longer per combo point: 1 point : 1 second 2 points: 2 seconds 3 points: 3 seconds 4 points: 4 seconds 5 points: 5 seconds
250Finishing move that stuns the target. Lasts longer per combo point: 1 point : 2 seconds 2 points: 3 seconds 3 points: 4 seconds 4 points: 5 seconds 5 points: 6 seconds

Mutilate

Rank 4

NewTalent

60 Energy

Instant

Levels 30–60 · 4 ranks

Instantly attacks with both weapons for 75% weapon damage plus an additional 50 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

All 4 ranks
RankLevelEffect
130Instantly attacks with both weapons for 75% weapon damage plus an additional 17 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
240Instantly attacks with both weapons for 75% weapon damage plus an additional 25 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
350Instantly attacks with both weapons for 75% weapon damage plus an additional 36 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
460Instantly attacks with both weapons for 75% weapon damage plus an additional 50 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

Venom

NewTalent

25 Energy

Instant

Level 40

Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec

Combat(10)

Sinister Strike

Rank 8

45 Energy

Instant

Levels 1–54 · 8 ranks

An instant strike that causes 68 damage in addition to your normal weapon damage. Awards 1 combo point.

All 8 ranks
RankLevelEffect
11An instant strike that causes 3 damage in addition to your normal weapon damage. Awards 1 combo point.
26An instant strike that causes 6 damage in addition to your normal weapon damage. Awards 1 combo point.
314An instant strike that causes 10 damage in addition to your normal weapon damage. Awards 1 combo point.
422An instant strike that causes 15 damage in addition to your normal weapon damage. Awards 1 combo point.
530An instant strike that causes 22 damage in addition to your normal weapon damage. Awards 1 combo point.
638An instant strike that causes 33 damage in addition to your normal weapon damage. Awards 1 combo point.
746An instant strike that causes 52 damage in addition to your normal weapon damage. Awards 1 combo point.
854An instant strike that causes 68 damage in addition to your normal weapon damage. Awards 1 combo point.

Backstab

Rank 9

Changed

60 Energy

Instant

Levels 4–60 · 9 ranks

Backstab the target, causing 150% weapon damage plus 150 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

What changed since WoW Classic · 9 ranks changed · effect in 9
  • Rank 1:Backstab the target, causing 150% weapon damage plus 15 10 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
  • Rank 2:Backstab the target, causing 150% weapon damage plus 30 20 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
  • Rank 3:Backstab the target, causing 150% weapon damage plus 48 32 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
  • Rank 4:Backstab the target, causing 150% weapon damage plus 69 46 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
  • Rank 5:Backstab the target, causing 150% weapon damage plus 90 60 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
  • Rank 6:Backstab the target, causing 150% weapon damage plus 135 90 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
  • Rank 7:Backstab the target, causing 150% weapon damage plus 165 110 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
  • Rank 8:Backstab the target, causing 150% weapon damage plus 210 140 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
  • Rank 9:Backstab the target, causing 150% weapon damage plus 225 150 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
All 9 ranks
RankLevelEffect
14Backstab the target, causing 150% weapon damage plus 10 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
212Backstab the target, causing 150% weapon damage plus 20 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
320Backstab the target, causing 150% weapon damage plus 32 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
428Backstab the target, causing 150% weapon damage plus 46 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
536Backstab the target, causing 150% weapon damage plus 60 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
644Backstab the target, causing 150% weapon damage plus 90 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
752Backstab the target, causing 150% weapon damage plus 110 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
860Backstab the target, causing 150% weapon damage plus 140 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
960Backstab the target, causing 150% weapon damage plus 150 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

Gouge

Rank 5

45 Energy

Instant10 sec cooldown

Levels 6–60 · 5 ranks

Causes 75 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.

All 5 ranks
RankLevelEffect
16Causes 10 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.
218Causes 20 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.
332Causes 32 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.
446Causes 55 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.
560Causes 75 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.

Evasion

Instant5 min cooldown

Level 8

The rogue's dodge chance will increase by 50% for 15 sec.

Sprint

Rank 3

Instant5 min cooldown

Levels 10–58 · 3 ranks

Increases the rogue's movement speed by 70% for 15 sec. Does not break stealth.

All 3 ranks
RankLevelEffect
110Increases the rogue's movement speed by 50% for 15 sec. Does not break stealth.
234Increases the rogue's movement speed by 60% for 15 sec. Does not break stealth.
358Increases the rogue's movement speed by 70% for 15 sec. Does not break stealth.

Kick

Rank 4

25 Energy

Instant10 sec cooldown

Levels 12–58 · 4 ranks

A quick kick that injures a single foe for 80 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.

All 4 ranks
RankLevelEffect
112A quick kick that injures a single foe for 15 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.
226A quick kick that injures a single foe for 30 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.
342A quick kick that injures a single foe for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.
458A quick kick that injures a single foe for 80 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.

Feint

Rank 5

20 Energy

Instant10 sec cooldown

Levels 16–60 · 5 ranks

Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.

All 5 ranks
RankLevelEffect
116Performs a feint, causing no damage but lowering your threat by a small amount, making the enemy less likely to attack you.
228Performs a feint, causing no damage but lowering your threat by a medium amount, making the enemy less likely to attack you.
340Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.
452Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.
560Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.

Riposte

Talent

10 Energy

Instant6 sec cooldown

Level 20

A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.

Blade Flurry

Talent

25 Energy

Instant2 min cooldown

Level 30

Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.

Adrenaline Rush

Talent

Instant5 min cooldown

Level 40

Increases your Energy regeneration rate by 100% for 15 sec.

Subtlety(13)

Stealth

Rank 4

Instant10 sec cooldown

Levels 1–60 · 4 ranks

Allows the rogue to sneak around, but reduces your speed by 30%. Lasts until cancelled.

All 4 ranks
RankLevelEffect
11Allows the rogue to sneak around, but reduces your speed by 50%. Lasts until cancelled.
220Allows the rogue to sneak around, but reduces your speed by 40%. Lasts until cancelled.
340Allows the rogue to sneak around, but reduces your speed by 35%. Lasts until cancelled.
460Allows the rogue to sneak around, but reduces your speed by 30%. Lasts until cancelled.

Pick Pocket

Instant

Level 4

Pick the target's pocket.

Sap

Rank 3

65 Energy

Instant

Levels 10–48 · 3 ranks

Incapacitates the target for up to 45 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.

All 3 ranks
RankLevelEffect
110Incapacitates the target for up to 25 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.
228Incapacitates the target for up to 35 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.
348Incapacitates the target for up to 45 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.

Ghostly Strike

ChangedTalent

40 Energy

Instant20 sec cooldown

Level 20

A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.

What changed since WoW Classic · 1 ranks changed · effect in 1
  • Rank 1:A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.

Distract

Changed

30 Energy

Instant30 sec cooldown

Level 22

Throws a distraction, attracting the attention of all nearby enemies and reducing their Stealth detection as if they were 1 level lower for 10 seconds. Does not break stealth.

What changed since WoW Classic · 1 ranks changed · effect in 1
  • Rank 1:Throws a distraction, attracting the attention of all nearby monsters enemies and reducing their Stealth detection as if they were 1 level lower for 10 seconds. Does not break stealth.

Vanish

Rank 2

Instant5 min cooldown

Levels 22–42 · 2 ranks

Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 1).

All 2 ranks
RankLevelEffect
122Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects.
242Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 1).

Detect Traps

Passive

Level 24

Greatly increased chance to detect traps.

Premeditation

ChangedTalent

Instant2 min cooldown

Level 25

Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.

What changed since WoW Classic · 1 ranks changed · effect in 1
  • Rank 1:trainer level 40 → 25When Adds used, adds 2 combo Combo points Points to your target. You must add to or use those combo points within 10 20 sec or the combo points are lost.

Disarm Trap

2 sec cast

Level 30

Sneak up on the trap in order to disarm it. Don't get too close or the trap will go off.

Hemorrhage

ChangedTalent

35 Energy

Instant

Level 30

An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.

What changed since WoW Classic · 1 general · 1 ranks changed · effect in 1
  • Ranks removed: rank 2 (level 46), rank 3 (level 58).
  • Rank 1:An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 3. Lasts 30 charges or 15 sec. Awards 1 combo point.An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.

Preparation

Talent

Instant10 min cooldown

Level 30

When activated, this ability immediately finishes the cooldown on your other Rogue abilities.

Blind

30 Energy

Instant5 min cooldown

Level 34

Blinds the target, causing it to wander disoriented for up to 10 sec. Any damage caused will remove the effect.

Safe Fall

Passive

Level 40

Reduces damage from falling.

Poisons(10)

Poisons

Instant

Level 20

You can create and mix poisons, with both found and storebought ingredients.

Instant Poison

Rank 6

Changed

Levels 20–60 · 6 ranks

Each strike has a 20% chance of poisoning the enemy which instantly inflicts 76 to 100 Nature damage.

What changed since WoW Classic · 6 ranks changed · effect in 6
  • Rank 1:Each strike has a 20% chance of poisoning the enemy which instantly inflicts 19 13 to 25 17 Nature damage.
  • Rank 2:Each strike has a 20% chance of poisoning the enemy which instantly inflicts 30 20 to 38 26 Nature damage.
  • Rank 3:Each strike has a 20% chance of poisoning the enemy which instantly inflicts 44 29 to 56 37 Nature damage.
  • Rank 4:Each strike has a 20% chance of poisoning the enemy which instantly inflicts 67 45 to 85 57 Nature damage.
  • Rank 5:Each strike has a 20% chance of poisoning the enemy which instantly inflicts 92 62 to 118 80 Nature damage.
  • Rank 6:Each strike has a 20% chance of poisoning the enemy which instantly inflicts 112 76 to 148 100 Nature damage.
All 6 ranks
RankLevelEffect
120Each strike has a 20% chance of poisoning the enemy which instantly inflicts 13 to 17 Nature damage.
228Each strike has a 20% chance of poisoning the enemy which instantly inflicts 20 to 26 Nature damage.
336Each strike has a 20% chance of poisoning the enemy which instantly inflicts 29 to 37 Nature damage.
444Each strike has a 20% chance of poisoning the enemy which instantly inflicts 45 to 57 Nature damage.
552Each strike has a 20% chance of poisoning the enemy which instantly inflicts 62 to 80 Nature damage.
660Each strike has a 20% chance of poisoning the enemy which instantly inflicts 76 to 100 Nature damage.

Deadly Poison

Rank 5

Changed

Levels 30–60 · 5 ranks

Each strike has a 30% chance of poisoning the enemy for 92 Nature damage over 12 sec. Stacks up to 5 times on a single target.

What changed since WoW Classic · 5 ranks changed · effect in 5
  • Rank 1:Each strike has a 30% chance of poisoning the enemy for 36 24 Nature damage over 12 sec. Stacks up to 5 times on a single target.
  • Rank 2:Each strike has a 30% chance of poisoning the enemy for 52 36 Nature damage over 12 sec. Stacks up to 5 times on a single target.
  • Rank 3:Each strike has a 30% chance of poisoning the enemy for 80 56 Nature damage over 12 sec. Stacks up to 5 times on a single target.
  • Rank 4:Each strike has a 30% chance of poisoning the enemy for 108 72 Nature damage over 12 sec. Stacks up to 5 times on a single target.
  • Rank 5:Each strike has a 30% chance of poisoning the enemy for 136 92 Nature damage over 12 sec. Stacks up to 5 times on a single target.
All 5 ranks
RankLevelEffect
130Each strike has a 30% chance of poisoning the enemy for 24 Nature damage over 12 sec. Stacks up to 5 times on a single target.
238Each strike has a 30% chance of poisoning the enemy for 36 Nature damage over 12 sec. Stacks up to 5 times on a single target.
346Each strike has a 30% chance of poisoning the enemy for 56 Nature damage over 12 sec. Stacks up to 5 times on a single target.
454Each strike has a 30% chance of poisoning the enemy for 72 Nature damage over 12 sec. Stacks up to 5 times on a single target.
560Each strike has a 30% chance of poisoning the enemy for 92 Nature damage over 12 sec. Stacks up to 5 times on a single target.

Occult Poison

Rank 2

New

Levels 54–60 · 2 ranks

Each strike has a 30% chance of poisoning the enemy for 136 Nature damage over 12 sec and causing the enemy to take 4% increased Arcane, Fire, Frost, Nature, and Shadow damage. Stacks up to 5 times on a single target.

All 2 ranks
RankLevelEffect
154Each strike has a 30% chance of poisoning the enemy for 108 Nature damage over 12 sec and causing the enemy to take 4% increased Arcane, Fire, Frost, Nature, and Shadow damage. Stacks up to 5 times on a single target.
260Each strike has a 30% chance of poisoning the enemy for 136 Nature damage over 12 sec and causing the enemy to take 4% increased Arcane, Fire, Frost, Nature, and Shadow damage. Stacks up to 5 times on a single target.

Wound Poison

Rank 4

Changed

Levels 32–56 · 4 ranks

Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 165 for 15 sec. Stacks up to 5 times on a single target.

What changed since WoW Classic · 4 ranks changed · effect in 4
  • Rank 1:Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 55 67 for 15 sec. Stacks up to 5 times on a single target.
  • Rank 2:Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 75 92 for 15 sec. Stacks up to 5 times on a single target.
  • Rank 3:Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 105 128 for 15 sec. Stacks up to 5 times on a single target.
  • Rank 4:Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 135 165 for 15 sec. Stacks up to 5 times on a single target.
All 4 ranks
RankLevelEffect
132Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 67 for 15 sec. Stacks up to 5 times on a single target.
240Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 92 for 15 sec. Stacks up to 5 times on a single target.
348Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 128 for 15 sec. Stacks up to 5 times on a single target.
456Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 165 for 15 sec. Stacks up to 5 times on a single target.

Crippling Poison

Rank 2

Levels 20–50 · 2 ranks

Each strike has a 30% chance of poisoning the enemy, slowing their movement speed by 70% for 12 sec.

All 2 ranks
RankLevelEffect
120Each strike has a 30% chance of poisoning the enemy, slowing their movement speed by 50% for 12 sec.
250Each strike has a 30% chance of poisoning the enemy, slowing their movement speed by 70% for 12 sec.

Mind-numbing Poison

Rank 3

Levels 24–52 · 3 ranks

Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 sec.

All 3 ranks
RankLevelEffect
124Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 40% for 10 sec.
238Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 50% for 12 sec.
352Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 sec.

Atrophic Poison

New

Level 60

Each strike has a 30% chance of poisoning the enemy, reducing the enemy's melee attack power by 205 for 15 sec.

Numbing Poison

New

Level 60

Each strike has a 30% chance of poisoning the enemy, increasing the time between the enemy's melee attacks by 20% for 15 sec.

Sebacious Poison

New

Level 60

Each strike has a 30% chance of poisoning the enemy, reducing the enemy's armor by 1700 for 15 sec.

Tooltip numbers are shown for a level 60 character.