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What changed for the Hunter in WoW Forever — WoW Forever

The Hunter's spells and talents in WoW Forever, compared with WoW Classic: what's new, what changed and what's gone.

Spells

Removed (1)

Talents

New (18)

  • Deadly Aspects · Beast Mastery

    While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.

  • Focused Fire · Beast Mastery

    Increases all damage you and your pet deal by 2% while your pet is active.

  • Summon Hawk · Beast Mastery

    Command a hawk to dive-bomb your targeted enemy, dealing 32 plus 5% of your Ranged Attack Power Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.

  • Lethal Attacks · Marksmanship

    Increases your critical strike chance with all attacks by 5%.

  • Improved Stings · Marksmanship

    Increases the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.

  • Careful Aim · Marksmanship

    Increases your Attack Power by 100% of your Intellect.

  • Rapid Killing · Marksmanship

    Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.

  • Lone Wolf · Marksmanship

    You deal 20% increased damage with all attacks while you do not have an active pet.

  • Rapid Recuperation · Marksmanship

    Afflicting a target with Serpent Sting allows 50% of your Mana Regeneration to continue while casting for 15 sec, increased to 100% when Rapid Killing is consumed.

  • Sniper Shot · Marksmanship

    A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.

  • Improved Tracking · Survival

    While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.

  • Survival Tactics · Survival

    Increases your chance to hit with your Trap and Feign Death abilities by 10%.

  • Predator's Edge · Survival

    Increases your melee ability critical strike damage by 30% and your Off Hand weapon damage by 50%.

  • Resourcefulness · Survival

    Reduces the Mana cost of your Trap and melee abilities by 60%, and grants your melee and ranged ability Critical Strikes a 100% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.

  • Expose Prey · Survival

    Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 10% chance to allow an activation of Mongoose Bite. Lasts 10 sec.

  • Survivalist's Discipline · Survival

    Reduces the cooldown of your Trap and Deterrence abilities by 40%.

  • Strider Kick · Survival

    A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.

  • Lacerating Strikes · Survival

    Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec

Changed (23)

  • Endurance Training · Beast Mastery

    In WoW Classic
    Increases the Health of your pets by 15%.
    Now
    Increases the Health and Armor of your pets by 15%.
  • Improved Aspect of the Monkey · Beast Mastery

    Ranks: 5 → 3

    In WoW Classic
    Increases the Dodge bonus of your Aspect of the Monkey by 5%.
    Now
    Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
  • Pathfinding · Beast Mastery

    Tier 3 → 2

  • Bestial Swiftness · Beast Mastery

    In WoW Classic
    Increases the outdoor movement speed of your pets by 30%.
    Now
    Increases the movement speed of your pets by 30%.
  • Unleashed Fury · Beast Mastery

    In WoW Classic
    Increases the damage done by your pets by 20%.
    Now
    Increases the damage done by your pets and hawks by 15%.
  • Improved Mend Pet · Beast Mastery

    In WoW Classic
    Gives the Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
    Now
    Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.
  • Ferocity · Beast Mastery

    In WoW Classic
    Increases the critical strike chance of your pets by 15%.
    Now
    Increases the critical strike chance of your pets and hawks by 10%.
  • Spirit Bond · Beast Mastery

    In WoW Classic
    While your pet is active, you and your pet will regenerate 2% of total health every 10 sec.
    Now
    While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.
  • Intimidation · Beast Mastery

    In WoW Classic
    Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
    Now
    Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
  • Bestial Discipline · Beast Mastery

    In WoW Classic
    Increases the Focus regeneration of your pets by 20%.
    Now
    Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.
  • Hawk Eye · Marksmanship

    Tier 3 → 1

  • Efficiency · Marksmanship

    Tier 1 → 2

    In WoW Classic
    Reduces the Mana cost of your Shots and Stings by 10%.
    Now
    Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.
  • Improved Arcane Shot · Marksmanship

    In WoW Classic
    Reduces the cooldown of your Arcane Shot by 1 sec.
    Now
    Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
  • Trueshot Aura · Marksmanship

    Tier 7 → 4

    In WoW Classic
    Increases the attack power of party members within 45 yards by 50. Lasts 30 min.
    Now
    Increases the Ranged Attack Power of party or raid members within 45 yds by 15.
  • Mortal Shots · Marksmanship

    In WoW Classic
    Increases your ranged weapon critical strike damage bonus by 30%.
    Now
    Increases the critical strike damage bonus on all ranged abilities by 30%.
  • Barrage · Marksmanship

    In WoW Classic
    Increases the damage done by your Multi-Shot and Volley spells by 15%.
    Now
    Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%.
  • Entrapment · Survival

    In WoW Classic
    Gives your Immolation Trap, Frost Trap, and Explosive Trap a 25% chance to entrap the target, preventing them from moving for 5 sec.
    Now
    When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.
  • Savage Strikes · Survival

    In WoW Classic
    Increases the critical strike chance of Raptor Strike and Mongoose Bite by 20%.
    Now
    Increases the critical strike chance of all your melee abilities by 4%.
  • Survivalist · Survival

    Tier 3 → 2

    In WoW Classic
    Increases total health by 10%.
    Now
    Increases your total Health by 10%.
  • Improved Wing Clip · Survival

    Ranks: 5 → 3

  • Surefooted · Survival

    Tier 4 → 3

    In WoW Classic
    Increases hit chance by 3% and increases the chance movement impairing effects will be resisted by an additional 15%.
    Now
    Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.
  • Counterattack · Survival

    Tier 5 → 4

    In WoW Classic
    A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
    Now
    A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
  • Lightning Reflexes · Survival

    In WoW Classic
    Increases your Agility by 15%.
    Now
    Increases your Agility by 10%.

Removed (14)

  • Improved Aspect of the Hawk · Beast Mastery

    While Aspect of the Hawk is active, all normal ranged attacks have a 5% chance of increasing ranged attack speed by 30% for 12 sec.

  • Improved Eyes of the Beast · Beast Mastery

    Increases the duration of your Eyes of the Beast by 60 sec.

  • Thick Hide · Beast Mastery

    Increases the Armor rating of your pets by 30%.

  • Improved Hunter's Mark · Marksmanship

    Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 15%.

  • Lethal Shots · Marksmanship

    Increases your critical strike chance with ranged weapons by 5%.

  • Aimed Shot · Marksmanship

    An aimed shot that increases ranged damage by 70.

  • Improved Serpent Sting · Marksmanship

    Increases the damage done by your Serpent Sting by 10%.

  • Improved Scorpid Sting · Marksmanship

    Reduces the Stamina of targets affected by your Scorpid Sting by 30% of the amount of Strength reduced.

  • Monster Slaying · Survival

    Increases all damage caused against Beasts, Giants and Dragonkin targets by 3% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 3%.

  • Humanoid Slaying · Survival

    Increases all damage caused against Humanoid targets by 3% and increases critical damage caused against Humanoid targets by an additional 3%.

  • Trap Mastery · Survival

    Decreases the chance enemies will resist trap effects by 10%.

  • Improved Feign Death · Survival

    Reduces the chance your Feign Death ability will be resisted by 4%.

  • Killer Instinct · Survival

    Increases your critical strike chance with all attacks by 3%.

  • Wyvern Sting · Survival

    A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 6 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time.