What changed for the Hunter in WoW WotLK — WoW WotLK
The Hunter's spells and talents in WoW WotLK, compared with WoW TBC: what's new, what changed and what's gone.
Spells
New (10)
Changed (59)
Aspect of the Monkey
Aspect of the Hawk
Feed Pet
Mend Pet
Eagle Eye
Eyes of the Beast
Scare Beast
Aspect of the Cheetah
Aspect of the Viper
Beast Lore
Aspect of the Beast
Intimidation
Aspect of the Pack
Bestial Wrath
Aspect of the Wild
The Beast Within
Improved Mend Pet
Kill Command
Auto Shot
Serpent Sting
Arcane Shot
Hunter's Mark
Concussive Shot
Distracting Shot
Multi-Shot
Aimed Shot
Scorpid Sting
Rapid Fire
Readiness
Flare
Viper Sting
Trueshot Aura
Volley
Silencing Shot
Steady Shot
Tranquilizing Shot
Raptor Strike
Track Beasts
Track Humanoids
Wing Clip
Immolation Trap
Mongoose Bite
Track Undead
Disengage
Freezing Trap
Scatter Shot
Track Hidden
Track Elementals
Frost Trap
Counterattack
Feign Death
Track Demons
Explosive Trap
Track Giants
Wyvern Sting
Track Dragonkin
Deterrence
Snake Trap
Misdirection
Removed (1)
Talents
New (24)

Aspect Mastery · Beast Mastery
Aspect of the Viper - Reduces the damage penalty by 10%. Aspect of the Monkey - Reduces the damage done to you while active by 5%. Aspect of the Hawk - Increases the attack power bonus by 30%. Aspect of the Dragonhawk - Combines the bonuses from Aspect of the Monkey and Hawk.

Invigoration · Beast Mastery
When your pet scores a critical hit with a special ability, you have a 100% chance to instantly regenerate 1% mana.

Longevity · Beast Mastery
Reduces the cooldown of your Bestial Wrath, Intimidation and Pet Special Abilities by 30%.

Cobra Strikes · Beast Mastery
You have a 60% chance when you critically hit with Arcane Shot, Steady Shot or Kill Shot to cause your pet's next 2 special attacks to critically hit.

Kindred Spirits · Beast Mastery
Increases your pet's damage by 20% and you and your pet's movement speed by 10% while your pet is active. This does not stack with other movement speed increasing effects.

Beast Mastery · Beast Mastery
You master the art of Beast training, teaching you the ability to tame Exotic pets and increasing your total amount of Pet Skill Points by 4.

Focused Aim · Marksmanship
Reduces the pushback suffered from damaging attacks while casting Steady Shot by 70%, and increases your chance to hit by 3%.

Piercing Shots · Marksmanship
Your critical Aimed, Steady and Chimera Shots cause the target to bleed for 30% of the damage dealt over 8 sec.

Rapid Recuperation · Marksmanship
You gain 4% of your mana every 3 sec while under the effect of Rapid Fire, and you gain 2% of your mana every 2 sec for 6 sec when you gain Rapid Killing.

Wild Quiver · Marksmanship
You have a 12% chance to shoot an additional shot when doing damage with your auto shot, dealing 80% weapon nature damage. Wild Quiver consumes no ammo.

Improved Steady Shot · Marksmanship
Your Steady Shot hits have a 15% chance to increase the damage done by your next Aimed Shot, Arcane Shot or Chimera Shot by 15%, and reduce the mana cost of your next Aimed Shot, Arcane Shot or Chimera Shot by 20%.

Marked for Death · Marksmanship
Increases your damage done by your shots and the damage done by your pet's special abilities by 5% on marked targets, and increases the critical strike damage bonus of your Aimed Shot, Arcane Shot, Steady Shot, Kill Shot and Chimera Shot by 10%.

Chimera Shot · Marksmanship
You deal 125% weapon damage, refreshing the current Sting on your target and triggering an effect: Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting. Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting. Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.

Improved Tracking · Survival
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids and Undead, all damage done to those types by the Hunter is increased by 5%.

Survival Tactics · Survival
Reduces the chance your Feign Death ability and all trap spells will be resisted by 4%, and reduces the cooldown of your Disengage ability by 4 sec.

T.N.T. · Survival
Increases the damage done by your Explosive Shot, Explosive Trap, Black Arrow and Immolation Trap by 6%.

Lock and Load · Survival
You have a 100% chance when you trap a target with Freezing Trap, Freezing Arrow or Frost Trap and a 6% chance when you deal periodic damage with your Immolation Trap, Explosive Trap or Black Arrow to cause your next 2 Arcane Shot or Explosive Shot spells to trigger no cooldown, cost no mana and consume no ammo. This effect has a 22 sec cooldown.

Hunter vs. Wild · Survival
Increases you and your pet's attack power and ranged attack power equal to 30% of your total Stamina.

Noxious Stings · Survival
If Wyvern Sting is dispelled, the dispeller is also afflicted by Wyvern Sting lasting 50% of the duration remaining, and increases all damage done by you on targets afflicted by your Serpent Sting by 3%.

Point of No Escape · Survival
Increases the critical strike chance of all of your attacks on targets affected by your Frost Trap, Freezing Trap and Freezing Arrow by 6%.

Black Arrow · Survival
Fires a Black Arrow at the target, increasing all damage done by you to the target by 6% and dealing 785 plus 10% of your Ranged Attack Power Shadow damage over 15 sec. Black Arrow shares a cooldown with Trap spells.

Sniper Training · Survival
Increases the critical strike chance of your Kill Shot ability by 15%, and while standing still for 6 sec, you gain Sniper Training increasing the damage done by your Steady Shot, Aimed Shot, Black Arrow and Explosive Shot by 6% for 15 sec.

Hunting Party · Survival
Increases your total Agility by an additional 3%, and your Arcane Shot, Explosive Shot and Steady Shot critical strikes have a 100% chance to grant up to 10 party or raid members mana regeneration equal to 1% of the maximum mana per 5 sec. Lasts for 15 sec.

Explosive Shot · Survival
You fire an explosive charge into the enemy target, dealing 144 plus 14% of your Ranged Attack Power-172 plus 14% of your Ranged Attack Power Fire damage. The charge will blast the target every second for an additional 2 sec.
Changed (44)

Improved Aspect of the Hawk · Beast Mastery
- In WoW TBC
- While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 15% for 12 sec.
- Now
- While Aspect of the Hawk or Dragonhawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 15% for 12 sec.

Endurance Training · Beast Mastery
- In WoW TBC
- Increases the Health of your pet by 10% and your total health by 5%.
- Now
- Increases the health of your pet by 10% and your total health by 5%.

Focused Fire · Beast Mastery
- In WoW TBC
- All damage caused by you is increased by 2% while your pet is active and the critical strike chance of your Kill Command ability is increased by 20%.
- Now
- All damage caused by you is increased by 2% while your pet is active and the critical strike chance of your pet's special abilities is increased by 20% while Kill Command is active.

Improved Aspect of the Monkey · Beast Mastery
- In WoW TBC
- Increases the Dodge bonus of your Aspect of the Monkey by 6%.
- Now
- Increases the Dodge bonus of your Aspect of the Monkey and Aspect of the Dragonhawk by 6%.

Pathfinding · Beast Mastery
- In WoW TBC
- Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 8%.
- Now
- Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 8%, and increases your speed while mounted by 10%. The mounted movement speed increase does not stack with other effects.

Unleashed Fury · Beast Mastery
- In WoW TBC
- Increases the damage done by your pets by 20%.
- Now
- Increases the damage done by your pets by 15%.

Spirit Bond · Beast Mastery
- In WoW TBC
- While your pet is active, you and your pet will regenerate 2% of total health every 10 sec.
- Now
- While your pet is active, you and your pet will regenerate 2% of total health every 10 sec., and increases healing done to you and your pet by 10%.

Intimidation · Beast Mastery
- In WoW TBC
- Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
- Now
- Command your pet to intimidate the target, causing a high amount of threat and stunning the target for 3 sec. Lasts 15 sec.

Animal Handler · Beast Mastery
- In WoW TBC
- Increases your speed while mounted by 8% and your pet's chance to hit by 4%. The mounted movement speed increase does not stack with other effects.
- Now
- Increases your pet's attack power by 10%, and increases the duration of your Master's Call effect by 6 sec.

Ferocious Inspiration · Beast Mastery
- In WoW TBC
- When your pet scores a critical hit, all party members have all damage increased by 3% for 10 sec.
- Now
- All party and raid members have all damage increased by 3% within 100 yards of your pet. In addition, increases the damage dealt by Arcane Shot and Steady Shot by 9%.

Bestial Wrath · Beast Mastery
- In WoW TBC
- Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
- Now
- Send your pet into a rage causing 50% additional damage for 10 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.

Catlike Reflexes · Beast Mastery
- In WoW TBC
- Increases your chance to dodge by 3% and your pet's chance to dodge by an additional 9%.
- Now
- Increases your chance to dodge by 3% and your pet's chance to dodge by an additional 9%. In addition, reduces the cooldown of your Kill Command ability by 30 sec.

The Beast Within · Beast Mastery
- In WoW TBC
- When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
- Now
- Increases all damage you deal by 10% and while your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 50% for 10 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.

Improved Concussive Shot · Marksmanship
Ranks: 5 → 2
- In WoW TBC
- Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
- Now
- Increases the duration of your Concussive Shot's daze effect by 2 sec.

Careful Aim · Marksmanship
Tier 7 → 2
- In WoW TBC
- Increases your ranged attack power by an amount equal to 45% of your total Intellect.
- Now
- Increases your ranged attack power by an amount equal to 100% of your total Intellect.

Improved Hunter's Mark · Marksmanship
Ranks: 5 → 3
- In WoW TBC
- Causes 100% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.
- Now
- Increases the bonus attack power granted by your Hunter's Mark ability by 30%, and reduces the mana cost of your Hunter's Mark ability by 100%.

Mortal Shots · Marksmanship
Tier 4 → 2
- In WoW TBC
- Increases your ranged weapon critical strike damage bonus by 30%.
- Now
- Increases the critical strike damage bonus of your ranged abilities by 30%.

Improved Arcane Shot · Marksmanship
Ranks: 5 → 3
- In WoW TBC
- Reduces the cooldown of your Arcane Shot by 1 sec.
- Now
- Increases the damage done by your Arcane Shot by 15%.

Aimed Shot · Marksmanship
- In WoW TBC
- An aimed shot that increases ranged damage by 70 and reduces healing done to that target by 50%. Lasts 10 sec.
- Now
- An aimed shot that increases ranged damage by 5 and reduces healing done to that target by 50%. Lasts 10 sec.

Rapid Killing · Marksmanship
- In WoW TBC
- Reduces the cooldown of your Rapid Fire ability by 2 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 20% additional damage. Lasts 20 sec.
- Now
- Reduces the cooldown of your Rapid Fire ability by 2 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Chimera Shot causes 20% additional damage. Lasts 20 sec.

Improved Stings · Marksmanship
Ranks: 5 → 3
- In WoW TBC
- Increases the damage done by your Serpent Sting and Wyvern Sting by 30% and the mana drained by your Viper Sting by 30%. In addition, reduces the chance your Stings will be dispelled by 30%.
- Now
- Increases the damage done by your Serpent Sting and Wyvern Sting by 30% and the mana drained by your Viper Sting by 30%. In addition, reduces the chance your Sting damage over time effects will be dispelled by 30%.

Efficiency · Marksmanship
Tier 2 → 4
- In WoW TBC
- Reduces the Mana cost of your Shots and Stings by 10%.
- Now
- Reduces the Mana cost of your Shots and Stings by 15%.

Concussive Barrage · Marksmanship
Ranks: 3 → 2
- In WoW TBC
- Your successful Auto Shot attacks have a 6% chance to Daze the target for 4 sec.
- Now
- Your successful Chimera Shot and Multi-Shot attacks have a 100% chance to Daze the target for 4 sec.

Readiness · Marksmanship
Tier 9 → 5 · Moved from Survival
- In WoW TBC
- When activated, this ability immediately finishes the cooldown on your other Hunter abilities.
- Now
- When activated, this ability immediately finishes the cooldown on your other Hunter abilities except Bestial Wrath.

Barrage · Marksmanship
- In WoW TBC
- Increases the damage done by your Multi-Shot and Volley spells by 12%.
- Now
- Increases the damage done by your Multi-Shot, Aimed Shot, and Volley spells by 12%.

Combat Experience · Marksmanship
- In WoW TBC
- Increases your total Agility by 2% and your total Intellect by 6%.
- Now
- Increases your total Agility and Intellect by 4%.

Ranged Weapon Specialization · Marksmanship
Ranks: 5 → 3

Trueshot Aura · Marksmanship
- In WoW TBC
- Increases the attack power of party members within 45 yards by 50. Lasts until cancelled.
- Now
- Increases the attack power of party and raid members within 100 yards by 10%. Lasts until cancelled.

Improved Barrage · Marksmanship
- In WoW TBC
- Increases the critical strike chance of your Multi-Shot ability by 12% and gives you a 100% chance to avoid interruption caused by damage while channeling Volley.
- Now
- Increases the critical strike chance of your Multi-Shot and Aimed Shot abilities by 12% and reduces the pushback suffered from damaging attacks while channeling Volley by 100%.

Master Marksman · Marksmanship
- In WoW TBC
- Increases your ranged attack power by 10%.
- Now
- Increases your critical strike chance by 5%, and reduces the Mana cost of your Steady Shot, Aimed Shot, and Chimera Shot by 25%.

Silencing Shot · Marksmanship
- In WoW TBC
- A shot that deals 50% weapon damage and Silences the target for 3 sec.
- Now
- A shot that deals 50% weapon damage and Silences the target for 3 sec. Non-player victim spellcasting is also interrupted for 3 sec.

Savage Strikes · Survival
- In WoW TBC
- Increases the critical strike chance of Raptor Strike and Mongoose Bite by 20%.
- Now
- Increases the critical strike chance of Raptor Strike, Mongoose Bite and Counterattack by 20%.

Surefooted · Survival
Tier 4 → 2
- In WoW TBC
- Increases hit chance by 3% and increases the chance movement impairing effects will be resisted by an additional 15%.
- Now
- Reduces the duration of movement impairing effects by 30%.

Entrapment · Survival
- In WoW TBC
- Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 25% chance to entrap the target, preventing them from moving for 4 sec.
- Now
- When your Frost Trap or Snake Trap are triggered you entrap all afflicted targets, preventing them from moving for 4 sec.

Trap Mastery · Survival
Ranks: 2 → 3 · Tier 4 → 2
- In WoW TBC
- Decreases the chance enemies will resist trap effects by 10%.
- Now
- Frost Trap and Freezing Trap - Increases the duration by 30%. Immolation Trap, Explosive Trap and Black Arrow - Increases the periodic damage done by 30%. Snake Trap - Increases the number of snakes summoned by 6.

Survival Instincts · Survival
Tier 5 → 2
- In WoW TBC
- Reduces all damage taken by 4% and increases attack power by 4%.
- Now
- Reduces all damage taken by 4% and increases the critical strike chance of your Arcane Shot, Steady Shot, and Explosive Shot by 4%.

Survivalist · Survival
- In WoW TBC
- Increases total health by 10%.
- Now
- Increases your Stamina by 10%.

Scatter Shot · Survival
Tier 5 → 3 · Moved from Marksmanship

Deflection · Survival
Ranks: 5 → 3 · Tier 2 → 3
- In WoW TBC
- Increases your Parry chance by 5%.
- Now
- Increases your chance to parry by 3%, and reduces the duration of all Disarm effects used against you by 50%. This does not stack with other Disarm duration reducing effects.

Counterattack · Survival
- In WoW TBC
- A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- Now
- A strike that becomes active after parrying an opponent's attack. This attack deals 48 plus 20% of your Attack Power damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

Resourcefulness · Survival
- In WoW TBC
- Reduces the mana cost of all traps and melee abilities by 60% and reduces the cooldown of all traps by 6 sec.
- Now
- Reduces the mana cost of all traps, melee abilities and Black Arrow by 60% and reduces the cooldown of all traps and Black Arrow by 6 sec.

Expose Weakness · Survival
- In WoW TBC
- Your ranged criticals have a 100% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.
- Now
- Your ranged criticals have a 100% chance to grant you Expose Weakness. Expose Weakness increases your attack power by 25% of your Agility for 7 sec.

Wyvern Sting · Survival
- In WoW TBC
- A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 sec. Only one Sting per Hunter can be active on the target at a time.
- Now
- A stinging shot that puts the target to sleep for 30 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time.

Master Tactician · Survival
- In WoW TBC
- Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 10% for 8 sec.
- Now
- Your successful ranged attacks have a 10% chance to increase your critical strike chance with all attacks by 10% for 8 sec.
Removed (7)

Bestial Swiftness · Beast Mastery
Increases the outdoor movement speed of your pets by 30%.

Monster Slaying · Survival
Increases all damage caused against Beasts, Giants and Dragonkin targets by 3% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 3%.

Humanoid Slaying · Survival
Increases all damage caused against Humanoid targets by 3% and increases critical damage caused against Humanoid targets by an additional 3%.

Improved Wing Clip · Survival
Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.

Clever Traps · Survival
Increases the duration of Freezing and Frost Trap effects by 30%, the damage of Immolation and Explosive Trap effects by 30%, and the number of snakes summoned from Snake Traps by 30%.

Deterrence · Survival
When activated, increases your Dodge and Parry chance by 25% for 10 sec.

Improved Feign Death · Survival
Reduces the chance your Feign Death ability will be resisted by 4%.
