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Wyvern Sting — Hunter spell — WoW WotLK

6 ranks from level 40 to 80, each with its cost, cast time and effect.

Survival

Wyvern Sting

Rank 6

Changed

Instant

Levels 40–80 · 6 ranks

A stinging shot that puts the target to sleep for 30 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 2460 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time.

What changed since WoW TBC · 2 general · 4 ranks changed · effect in 4
  • A talent in WoW TBC; trained from a trainer here.
  • New ranks: rank 5 (level 75), rank 6 (level 80).
  • Rank 1:115 Mana—15,777.22 sec castInstantCooldown: 2 min—A stinging shot that puts the target to sleep for 12 30 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 6 sec. Only one Sting per Hunter can be active on the target at a time.
  • Rank 2:155 Mana—15,777.22 sec castInstantCooldown: 2 min—A stinging shot that puts the target to sleep for 12 30 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 420 Nature damage over 12 6 sec. Only one Sting per Hunter can be active on the target at a time.
  • Rank 3:205 Mana—15,777.22 sec castInstantCooldown: 2 min—A stinging shot that puts the target to sleep for 12 30 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 600 Nature damage over 12 6 sec. Only one Sting per Hunter can be active on the target at a time.
  • Rank 4:255 Mana—15,777.22 sec castInstantCooldown: 2 min—A stinging shot that puts the target to sleep for 12 30 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 942 Nature damage over 12 6 sec. Only one Sting per Hunter can be active on the target at a time.
All 6 ranks
405060707580

Trainer level by rank

RankLevelEffect
140A stinging shot that puts the target to sleep for 30 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time.
250A stinging shot that puts the target to sleep for 30 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 420 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time.
360A stinging shot that puts the target to sleep for 30 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 600 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time.
470A stinging shot that puts the target to sleep for 30 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 942 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time.
575A stinging shot that puts the target to sleep for 30 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 2082 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time.
680A stinging shot that puts the target to sleep for 30 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 2460 Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time.