What changed for the Druid in WoW Forever — WoW Forever
The Druid's spells and talents in WoW Forever, compared with WoW Classic: what's new, what changed and what's gone.
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Spells
Changed (27)
Removed (1)
Talents
New (18)

Genesis · Balance
Increases the periodic damage and healing done by your spells and abilities by 5%.

Nature's Majesty · Balance
Increases your critical strike chance with spells and melee attacks by 4%.

Nature's Splendor · Balance
Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.

Overgrowth · Balance
Increases the maximum number of targets you may have affected by Entangling Roots by 2.

Eclipse · Balance
Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.50 sec. Stores up to 4 charges. Lasts 15 sec.

Feral Swiftness · Feral Combat
Increases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%.

Shredding Attacks · Feral Combat
Reduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your Lacerate ability by 3.

Shifting Power · Feral Combat
Instantly convert 55% of base Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.

Primal Bite · Feral Combat
Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.

Improved Shifting Power · Feral Combat
Reduces the cooldown of your Shifting Power spell by 8 sec.

Natural Instinct · Feral Combat
Increases the critical strike damage bonus of your melee abilities by 20% and increases your spell healing by 25% of your Intellect.

Natural Reaction · Feral Combat
Increases your dodge chance by 5%, and gives you a 100% chance to gain 5 Rage each time you dodge.

Rend and Tear · Feral Combat
Increases damage done by your melee abilities on Bleeding targets by 10%.

Berserk · Feral Combat
Requires Cat Form, Bear Form, Dire Bear Form Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.

Naturalist · Restoration
Reduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%.

Gift of the Earthmother · Restoration
Reduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.

Living Spirit · Restoration
Increases your Spirit by 15%.

Wild Growth · Restoration
Heals the target and their party for 336 over 7 sec. Party members must be within 43 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.
Changed (30)

Improved Wrath · Balance
- In WoW Classic
- Reduces the cast time of your Wrath spell by 0.5 sec.
- Now
- Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.

Moonglow · Balance
Tier 5 → 2
- In WoW Classic
- Reduces the Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 9%.
- Now
- Reduces the Mana cost of your damaging spells by 25%.

Improved Moonfire · Balance
Ranks: 5 → 2

Nature's Reach · Balance
Tier 3 → 2
- In WoW Classic
- Increases the range of your Wrath, Entangling Roots, Faerie Fire, Moonfire, Starfire, and Hurricane spells by 20%.
- Now
- Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.

Improved Entangling Roots · Balance
Tier 2 → 3
- In WoW Classic
- Gives you a 100% chance to avoid interruption caused by damage while casting Entangling Roots.
- Now
- Increases the damage done by your Entangling Roots spell by 75%, and its victims can take up to 75% more damage without interrupting the effect.

Insect Swarm · Balance
Tier 3 → 4 · Moved from Restoration
- In WoW Classic
- The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 66 Nature damage over 12 sec.
- Now
- The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.

Vengeance · Balance
- In WoW Classic
- Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 100%.
- Now
- Increases the critical strike damage bonus of your Arcane and Nature spells by 100%.

Improved Starfire · Balance
- In WoW Classic
- Reduces the cast time of Starfire by 0.5 sec and has a 15% chance to stun the target for 3 sec.
- Now
- Reduces the cast time of Starfire by 0.5 sec and Starfire has a 15% chance to stun its target for 3 sec.

Nature's Grace · Balance
- In WoW Classic
- All spell criticals grace you with a blessing of nature, reducing the casting time of your next spell by 0.5 sec.
- Now
- All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.

Moonfury · Balance
- In WoW Classic
- Increases the damage done by your Starfire, Moonfire and Wrath spells by 10%.
- Now
- Increases the damage done by your Arcane and Nature spells by 10%.

Moonkin Form · Balance
- In WoW Classic
- Transforms the Druid into Moonkin Form. While in this form the armor contribution from items is increased by 360% and all party members within 30 yards have their spell critical chance increased by 3%. The Moonkin can only cast Balance spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
- Now
- Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their spell Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Ferocity · Feral Combat
- In WoW Classic
- Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 5 Rage or Energy.
- Now
- Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 5 Rage or Energy.

Heart of the Wild · Feral Combat
Tier 6 → 1
- In WoW Classic
- Increases your Intellect by 20%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 20%.
- Now
- Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.

Feral Instinct · Feral Combat
Ranks: 5 → 3
- In WoW Classic
- Increases threat caused in Bear and Dire Bear Form by 15% and reduces the chance enemies have to detect you while Prowling.
- Now
- Increases damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling as if you were 3 levels higher.

Brutal Impact · Feral Combat
- In WoW Classic
- Increases the stun duration of your Bash and Pounce abilities by 1 sec.
- Now
- Increases the stun duration of your Bash and Pounce abilities by 1 sec and reduces the cooldown of Bash by 30 sec.

Thick Hide · Feral Combat
Ranks: 5 → 3
- In WoW Classic
- Increases your Armor contribution from items by 10%.
- Now
- While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 180 additional base Armor per level and another 2.00 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.

Savage Fury · Feral Combat
Tier 5 → 3
- In WoW Classic
- Increases the damage caused by your Claw, Rake, Maul and Swipe abilities by 20%.
- Now
- Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 10%.

Feral Charge · Feral Combat
- In WoW Classic
- Causes you to charge an enemy, immobilizing and interrupting any spell being cast for 4 sec.
- Now
- Requires Bear Form, Dire Bear Form Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Feral Charge (Cat): Leap behind an enemy.

Sharpened Claws · Feral Combat
Ranks: 3 → 2
- In WoW Classic
- Increases your critical strike chance while in Bear, Dire Bear or Cat Form by 6%.
- Now
- Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 6%.

Predatory Strikes · Feral Combat
- In WoW Classic
- Increases your melee attack power in Cat, Bear and Dire Bear Forms by 150% of your level.
- Now
- Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 150% of your level.

Blood Frenzy · Feral Combat
- In WoW Classic
- Your critical strikes from Cat Form abilities that add combo points have a 100% chance to add an additional combo point.
- Now
- Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point.

Leader of the Pack · Feral Combat
Tier 7 → 5
- In WoW Classic
- While in Cat, Bear or Dire Bear Form, the Leader of the Pack increases ranged and melee critical chance of all party members within 45 yards by 3%.
- Now
- While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the melee and ranged Critical Strike chance of all party or raid members within 45 yards by 3%.

Nature's Focus · Restoration
Tier 2 → 1
- In WoW Classic
- Gives you a 70% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.
- Now
- Gives your Arcane and Nature spells a 70% chance to not lose casting time when you take damage.

Furor · Restoration
- In WoW Classic
- Gives you 100% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.
- Now
- Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per second spent outside Bear Form or Dire Bear Form, up to 100 Energy.

Subtlety · Restoration
Ranks: 5 → 3 · Tier 3 → 2
- In WoW Classic
- Reduces the threat generated by your Healing spells by 20%.
- Now
- Reduces the threat generated by your Nature and Arcane spells by 30%.

Natural Shapeshifter · Restoration
Moved from Balance

Reflection · Restoration
- In WoW Classic
- Allows 15% of your Mana regeneration to continue while casting.
- Now
- Allows 50% of your Mana regeneration to continue while casting.

Gift of Nature · Restoration
Tier 5 → 3
- In WoW Classic
- Increases the effect of all healing spells by 10%.
- Now
- Increases the effect of all your healing spells by 10%.

Swiftmend · Restoration
Tier 7 → 4
- In WoW Classic
- Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal them an amount equal to 12 sec. of Rejuvenation or 18 sec. of Regrowth.
- Now
- Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.

Improved Tranquility · Restoration
- In WoW Classic
- Reduces threat caused by Tranquility by 100%.
- Now
- Reduces threat caused by Tranquility by 100% and its cooldown by 60%.
Removed (13)

Nature's Grasp · Balance
While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 sec.

Improved Nature's Grasp · Balance
Increases the chance for your Nature's Grasp to entangle an enemy by 65%.

Natural Weapons · Balance
Increases the damage you deal with physical attacks in all forms by 10%.

Improved Thorns · Balance
Increases damage caused by your Thorns spell by 75%.

Omen of Clarity · Balance
Imbues the Druid with natural energy. Each of the Druid's melee attacks has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next damage or healing spell or offensive ability by 100%. Lasts 10 min.

Feral Aggression · Feral Combat
Increases the Attack Power reduction of your Demoralizing Roar by 40% and the damage caused by your Ferocious Bite by 15%.

Feline Swiftness · Feral Combat
Increases your movement speed by 30% while outdoors in Cat Form and increases your chance to dodge while in Cat Form by 4%.

Improved Shred · Feral Combat
Reduces the Energy cost of your Shred ability by 12.

Primal Fury · Feral Combat
Gives you a 100% chance to gain an additional 5 Rage anytime you get a critical strike while in Bear and Dire Bear Form.

Faerie Fire (Feral) · Feral Combat
Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.

Improved Mark of the Wild · Restoration
Increases the effects of your Mark of the Wild and Gift of the Wild spells by 35%.

Improved Healing Touch · Restoration
Reduces the cast time of your Healing Touch spell by 0.5 sec.

Improved Enrage · Restoration
The Enrage ability now instantly generates 10 Rage.
