Linen Cloth
Auction House
×152required
Price per item
Missing
152
Leveling guide · Beta
Track progress for: Shared progressSave a character in the talent calculator to keep its own progress. Talent calculator
Known cost subtotal
2
41
50![]()
5 materials still need prices
Crafting time
20.7 min
Includes preparation; excludes travel / farming
Your progress
0/26 steps
0/26 steps complete
Complete any step to finish all earlier steps too. Unchecking reopens this step and everything after it.
| Done | Skill | Craft / Action | Qty | Materials / Requirements |
|---|---|---|---|---|
| 1Current step | — | No additional player level requirement Requires skill 1 · New cap 75 · 1 | ||
| 1–45 | Starter recipeRecipe detailsLearned Instructions & preparationExpected 49.3 crafts; plan 50. Stop at skill 45; quantities are estimates. Materials to obtain: Linen Cloth ×50 | Crafts50 | ||
| 45 | — | No additional player level requirement Requires skill 40 · Learn from trainer · 1 | ||
| 45–75 | Trainer recipeRecipe details Instructions & preparationExpected 39.2 crafts; plan 40. Stop at skill 75; quantities are estimates. Materials to obtain: Linen Cloth ×80 | Crafts40 | ||
| 75 | — | No additional player level requirement Requires skill 50 · New cap 150 · 5 | ||
| 75–80 | Trainer recipeRecipe details Instructions & preparationExpected 10.9 crafts; plan 11. Stop at skill 80; quantities are estimates. Materials to obtain: Linen Cloth ×22 | Crafts11 | ||
| 80 | — | No additional player level requirement Requires skill 80 · Learn from trainer · 2 | ||
| 80–115 | Trainer recipeRecipe details Instructions & preparationExpected 48.0 crafts; plan 49. Stop at skill 115; quantities are estimates. Materials to obtain: Wool Cloth ×49 | Crafts49 | ||
| 115 | — | No additional player level requirement Requires skill 115 · Learn from trainer · 10 | ||
| 115–150 | Trainer recipeRecipe details Instructions & preparationExpected 48.0 crafts; plan 49. Stop at skill 150; quantities are estimates. Materials to obtain: Wool Cloth ×98 | Crafts49 | ||
| 150 | Deneb Walker · Arathi Highlands (27.1, 58.8)View on map | — | No additional player level requirement Requires skill 125 · New cap 225 · 1 Buy and use Expert First Aid – Under Wraps. Alliance: Deneb Walker in Arathi Highlands. Horde: Balai Lok'Wein in Dustwallow Marsh. Also buy the Heavy Silk and Mageweave Bandage manuals for skill 180 and 210. | |
| 150–159 | Trainer recipeRecipe details Instructions & preparationExpected 20.5 crafts; plan 21. Stop at skill 159; quantities are estimates. Materials to obtain: Wool Cloth ×42 | Crafts21 | ||
| 159 | — | No additional player level requirement Requires skill 150 · Learn from trainer · 50 | ||
| 159–180 | Trainer recipeRecipe details Instructions & preparationExpected 31.4 crafts; plan 32. Stop at skill 180; quantities are estimates. Materials to obtain: Silk Cloth ×32 | Crafts32 | ||
| 180 | Deneb Walker · Arathi Highlands (27.1, 58.8)View on map | — | No additional player level requirement Requires skill 180 · Buy the recipe, then use it · 22 | |
| 180–210 | Purchased recipeRecipe details Instructions & preparationExpected 41.1 crafts; plan 42. Stop at skill 210; quantities are estimates. Materials to obtain: Silk Cloth ×84 | Crafts42 | ||
| 210 | Deneb Walker · Arathi Highlands (27.1, 58.8)View on map | — | No additional player level requirement Requires skill 210 · Buy the recipe, then use it · 50 | |
| 210–225 | Purchased recipeRecipe details Instructions & preparationExpected 17.1 crafts; plan 18. Stop at skill 225; quantities are estimates. Materials to obtain: Mageweave Cloth ×18 | Crafts18 | ||
| 225 | Doctor Gustaf VanHowzen · Dustwallow Marsh (67.8, 49)View on map | — | Player level 35+ Requires skill 225 · New cap 300 · 0 Complete Triage at level 35 / First Aid 225. Alliance: Doctor Gustaf VanHowzen in Theramore. Horde: Doctor Gregory Victor in Hammerfall. Use the doctor's supplied Triage Bandages; save 15 patients before 6 die. Prioritize critically injured patients. Return to this doctor for later bandage recipes. | |
| 225–240 | Purchased recipeRecipe details Instructions & preparationExpected 24.0 crafts; plan 24. Stop at skill 240; quantities are estimates. Materials to obtain: Mageweave Cloth ×24 | Crafts24 | ||
| 240 | Doctor Gustaf VanHowzen · Dustwallow Marsh (67.8, 49)View on map | — | Player level 35+ Requires skill 240 · Learn from trainer · 0 | |
| 240–260 | Trainer recipeRecipe details Instructions & preparationExpected 24.1 crafts; plan 25. Stop at skill 260; quantities are estimates. Complete Triage first. Return to your faction's doctor at skill 240, 260 and 290; these bandage recipes are taught free after the quest. Materials to obtain: Mageweave Cloth ×50 | Crafts25 | ||
| 260 | Doctor Gustaf VanHowzen · Dustwallow Marsh (67.8, 49)View on map | — | Player level 35+ Requires skill 260 · Learn from trainer · 0 | |
| 260–290 | Trainer recipeRecipe details Instructions & preparationExpected 41.1 crafts; plan 42. Stop at skill 290; quantities are estimates. Complete Triage first. Return to your faction's doctor at skill 240, 260 and 290; these bandage recipes are taught free after the quest. Materials to obtain: Runecloth ×42 | Crafts42 | ||
| 290 | Doctor Gustaf VanHowzen · Dustwallow Marsh (67.8, 49)View on map | — | Player level 35+ Requires skill 290 · Learn from trainer · 0 | |
| 290–300 | Trainer recipeRecipe details Instructions & preparationExpected 10.8 crafts; plan 11. Stop at skill 300; quantities are estimates. Complete Triage first. Return to your faction's doctor at skill 240, 260 and 290; these bandage recipes are taught free after the quest. Materials to obtain: Runecloth ×22 | Crafts11 |
Linen Bandage
orange · 3s / skill point · 0
+ unpriced
First Aid shares cloth with Tailoring: keep enough for both. Bandages require no mana, but incoming damage interrupts their use and Recently Bandaged limits repeat healing. The Artisan quest supplies its own bandages; save your ordinary cloth for leveling.
Enter a price for any material. Priced costs update immediately.
Priced purchases remaining 0
+ 5 unpriced materials
Auction House
×152required
Price per item
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152
Auction House
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189
Auction House
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Auction House
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Auction House
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Owned supplies reduce purchases. Blank prices stay unknown; zero means free. Skill-book and training fees are listed separately in the guide.
Enter unit prices, not stack prices. Blank auction prices remain unknown; zero is an explicit free price. Vendor defaults are base client prices before discounts. Estimated sale proceeds must already account for AH fees and the chance an item sells; no live prices, deposits or guaranteed sales are assumed.
Cost graphs include only priced materials and known training fees. Unpriced materials are excluded from subtotals, not treated as free.
Purchases before owned inventory. Materials are allocated across ranges by expected crafting attempts. Hover or focus a bar for ingredients and consuming recipes.
Skill 1–50
Known costs include entered prices, vendor materials and training. Unpriced materials are excluded from the subtotal, not assumed free.
| Metric | |||
|---|---|---|---|
| Known purchase cost | 2 | 2 | 2 |
| Crafting minutes | 26.8 | 20 | 20.7 |
| Expected crafts | 528 | 391.3 | 405.5 |
| Distinct materials | 5 | 5 | 5 |
Orange recipes guarantee skill-ups in this model. Yellow and green chances use an estimated linear decline; quantities and the optional 15% buffer are not guarantees. Cheapest uses cost per skill point, Fastest uses crafting time including components, and Balanced weights both equally.
Entered prices affect comparisons immediately. While prices are incomplete, unknown ingredients use a quantity-based comparison proxy normalized against entered prices; no auction price is invented or included in displayed subtotals. Routes are a per-skill approximation, not a guaranteed global optimum. Extra skill-ups from component preparation are not credited.
Costs use rounded shopping quantities before owned inventory. Price cards subtract owned quantities. Client crafting time excludes travel, farming and pattern waiting. Sale recovery counts only leftover outputs. Profession rank requirements are shown in training steps; the guide does not ask for your character level.