What changed for the Paladin in WoW WotLK — WoW WotLK
The Paladin's spells and talents in WoW WotLK, compared with WoW TBC: what's new, what changed and what's gone.
Related news
Spells
New (22)
Beacon of Light
Glyph of Holy Light
Judgement of Righteousness
Warhorse
Judgement of Light
Judgement of Wisdom
Charger
Divine Plea
Holy Mending
Sacred Shield
Hand of Reckoning
Divine Sacrifice
Hammer of the Righteous
Shield of Righteousness
Judgement of Command
Judgement of Justice
Divine Storm
Blood Corruption
Holy Vengeance
Judgement of Vengeance
Judgement of Corruption
Judgement of the Martyr
Changed (52)
Holy Light
Seal of Righteousness
Lay on Hands
Redemption
Blessing of Wisdom
Aura Mastery
Consecration
Exorcism
Flash of Light
Summon Warhorse
Concentration Aura
Turn Evil
Seal of Light
Seal of Wisdom
Holy Shock
Summon Charger
Holy Wrath
Greater Blessing of Wisdom
Devotion Aura
Divine Protection
Hammer of Justice
Hand of Protection
Righteous Defense
Righteous Fury
Hand of Freedom
Blessing of Kings
Seal of Justice
Hand of Salvation
Shadow Resistance Aura
Blessing of Sanctuary
Divine Intervention
Frost Resistance Aura
Divine Shield
Fire Resistance Aura
Holy Shield
Spiritual Attunement
Hand of Sacrifice
Avenger's Shield
Greater Blessing of Sanctuary
Eye for an Eye
Blessing of Might
Retribution Aura
Seal of Command
Repentance
Hammer of Wrath
Crusader Strike
Greater Blessing of Might
Crusader Aura
Judgement of Blood
Seal of Corruption
Seal of Vengeance
Avenging Wrath
Talents
New (27)

Seals of the Pure · Holy
Increases the damage done by your Seal of Righteousness, Seal of Vengeance and Seal of Corruption and their Judgement effects by 15%.

Blessed Hands · Holy
Reduces the mana cost of Hand of Freedom, Hand of Sacrifice and Hand of Salvation by 30%, increases the effectiveness of Hand of Salvation by 100% and the effectiveness of Hand of Sacrifice by an additional 10%.

Sacred Cleansing · Holy
Your Cleanse spell has a 30% chance to increase the target's resistance to Disease, Magic and Poison by 30% for 10 sec.

Judgements of the Pure · Holy
Increases the damage done by your Seal and Judgement spells by 25%, and your Judgement spells increase your casting and melee haste by 15% for 1 min.

Infusion of Light · Holy
Your Holy Shock critical hits reduce the cast time of your next Flash of Light by 1.5 sec or increase the critical chance of your next Holy Light by 20%. In addition, causes your Flash of Light to heal targets with Sacred Shield for an additional 100% over 12 sec.

Enlightened Judgements · Holy
Increases the range of your Judgement of Light and Judgement of Wisdom spells by 30 yards and increases your chance to hit by 4%.

Beacon of Light · Holy
The target becomes a Beacon of Light to all members of your party or raid within a 60 yard radius. Any heals you cast on party or raid members will also heal the Beacon for 100% of the amount healed. Only one target can be the Beacon of Light at a time. Lasts 1 min.

Divinity · Protection
Increases all healing done by you and all healing effects on you by 5%.

Divine Sacrifice · Protection
30% of all damage taken by party members within 30 yards is redirected to the Paladin (up to a maximum of 40% of the Paladin's health times the number of party members). Damage which reduces the Paladin below 20% health will break the effect. Lasts 10 sec.

Divine Guardian · Protection
When Divine Sacrifice is activated, your party and raid members within 30 yards take 20% reduced damage for 6 sec. In addition, increases the duration of your Sacred Shield by 100% and the amount absorbed by 20%.

Spiritual Attunement · Protection
A passive ability that gives the Paladin mana when healed by other friendly targets' spells. The amount of mana gained is equal to 10% of the amount healed.

Touched by the Light · Protection
Increases your spell power by an amount equal to 60% of your Strength and increases the amount healed by your critical heals by 30%.

Guarded by the Light · Protection
Reduces spell damage taken by 6% and gives a 100% chance to refresh the duration of your Divine Plea when you hit an enemy. In addition, your Divine Plea spell is 100% less likely to be dispelled.

Shield of the Templar · Protection
Reduces all damage taken by 3% and grants your Avenger's Shield a 100% chance to silence your targets for 3 sec.

Judgements of the Just · Protection
Reduces the cooldown of your Hammer of Justice by 10 sec, increases the duration of your Seal of Justice effect by 1 sec and your Judgement spells also reduce the melee attack speed of the target by 20%.

Hammer of the Righteous · Protection
Hammer the current target and up to 2 additional nearby targets, causing 4 times your main hand damage per second as Holy damage.

Improved Judgements · Retribution
Decreases the cooldown of your Judgement spells by 2 sec.

Heart of the Crusader · Retribution
In addition to the normal effect, your Judgement spells will also increase the critical strike chance of all attacks made against that target by an additional 3%.

Sanctity of Battle · Retribution
Increases your chance to critically hit with all spells and attacks by 3% and increases the damage caused by Exorcism and Crusader Strike by 15%.

Sanctified Retribution · Retribution
Increases the damage caused by Retribution Aura by 50% and all damage caused by friendly targets affected by any of your Auras is increased by 3%.

The Art of War · Retribution
Increases the damage of your Judgement, Crusader Strike and Divine Storm abilities by 10% and when your melee attacks critically hit your next Flash of Light or Exorcism spell becomes instant cast.

Judgements of the Wise · Retribution
Your damaging Judgement spells have a 100% chance to grant the Replenishment effect to up to 10 party or raid members mana regeneration equal to 1% of their maximum mana per 5 sec for 15 sec, and to immediately grant you 25% of your base mana.

Sanctified Wrath · Retribution
Increases the critical strike chance of Hammer of Wrath by 50%, reduces the cooldown of Avenging Wrath by 60 secs and while affected by Avenging Wrath 50% of all damage caused bypasses damage reduction effects.

Swift Retribution · Retribution
Your auras also increase casting, ranged and melee attack speeds by 3%.

Sheath of Light · Retribution
Increases your spell power by an amount equal to 30% of your attack power and your critical healing spells heal the target for 60% of the healed amount over 12 seconds.

Righteous Vengeance · Retribution
When your Judgement, Crusader Strike and Divine Storm spells deal a critical strike, your target will take 30% additional damage over 8 sec.

Divine Storm · Retribution
An instant weapon attack that causes 110% of weapon damage to up to 4 enemies within 8 yards. The Divine Storm heals up to 3 party or raid members totaling 25% of the damage caused.
Changed (44)

Spiritual Focus · Holy
Tier 2 → 1
- In WoW TBC
- Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage.
- Now
- Reduces the pushback suffered from damaging attacks while casting Flash of Light and Holy Light by 70%.

Healing Light · Holy
Tier 3 → 2
- In WoW TBC
- Increases the amount healed by your Holy Light and Flash of Light spells by 12%.
- Now
- Increases the amount healed by your Holy Light, Flash of Light and the effectiveness of Holy Shock spells by 12%.

Divine Intellect · Holy
Tier 1 → 2

Unyielding Faith · Holy
Tier 3 → 2
- In WoW TBC
- Increases your chance to resist Fear and Disorient effects by an additional 10%.
- Now
- Reduces the duration of all Fear and Disorient effects by 30%.

Aura Mastery · Holy
- In WoW TBC
- Increases the radius of your Auras to 40 yards.
- Now
- Causes your Concentration Aura to make all affected targets immune to Silence and Interrupt effects and improve the effect of all other auras by 100%. Lasts 6 sec.

Illumination · Holy
Tier 4 → 3
- In WoW TBC
- After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 100% chance to gain mana equal to 60% of the base cost of the spell.
- Now
- After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell you have a 100% chance to gain mana equal to 30% of the base cost of the spell.

Improved Lay on Hands · Holy
- In WoW TBC
- Gives the target of your Lay on Hands spell a 30% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 20 min.
- Now
- Grants the target of your Lay on Hands spell 20% reduced physical damage taken for 15 sec. In addition, the cooldown for your Lay on Hands spell is reduced by 4 min.

Improved Concentration Aura · Holy
Moved from Protection
- In WoW TBC
- Increases the effect of your Concentration Aura by an additional 15% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 30%. The duration reduction does not stack with any other effects.
- Now
- Increases the effect of your Concentration Aura by an additional 15% and while any Aura is active reduces the duration of any Silence or Interrupt effect used against an affected group member by 30%. The duration reduction does not stack with any other effects.

Pure of Heart · Holy
Ranks: 3 → 2
- In WoW TBC
- Increases your resistance to Curse and Disease effects by 15%.
- Now
- Reduces the duration of Curse, Disease and Poison effects by 30%.

Sanctified Light · Holy
- In WoW TBC
- Increases the critical effect chance of your Holy Light spell by 6%.
- Now
- Increases the critical effect chance of your Holy Light and Holy Shock spells by 6%.

Purifying Power · Holy
- In WoW TBC
- Reduces the mana cost of your Cleanse, Purify and Consecration spells by 10% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 20%.
- Now
- Reduces the mana cost of your Cleanse, Purify and Consecration spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.

Holy Shock · Holy
- In WoW TBC
- Blasts the target with Holy energy, causing 277 to 299 Holy damage to an enemy, or 351 to 379 healing to an ally.
- Now
- Blasts the target with Holy energy, causing 314 to 340 Holy damage to an enemy, or 481 to 519 healing to an ally.

Holy Guidance · Holy
- In WoW TBC
- Increases your spell damage and healing by 35% of your total Intellect.
- Now
- Increases your spell power by 20% of your total Intellect.

Divine Strength · Protection
Moved from Holy
- In WoW TBC
- Increases your total Strength by 10%.
- Now
- Increases your total Strength by 15%.

Stoicism · Protection
Ranks: 2 → 3 · Tier 4 → 2
- In WoW TBC
- Increases your resistance to Stun effects by an additional 10% and reduces the chance your spells will be dispelled by an additional 30%.
- Now
- Reduces the duration of all Stun effects by an additional 30% and reduces the chance your helpful spells and damage over time effects will be dispelled by an additional 30%.

Guardian's Favor · Protection
- In WoW TBC
- Reduces the cooldown of your Blessing of Protection by 120 sec and increases the duration of your Blessing of Freedom by 4 sec.
- Now
- Reduces the cooldown of your Hand of Protection by 2 min and increases the duration of your Hand of Freedom by 4 sec.

Anticipation · Protection
Tier 3 → 2
- In WoW TBC
- Increases your Defense skill by 20.
- Now
- Increases your chance to dodge by 5%.

Improved Righteous Fury · Protection
- In WoW TBC
- While Righteous Fury is active, all damage taken is reduced by 6% and increases the amount of threat generated by your Righteous Fury spell by 50%.
- Now
- While Righteous Fury is active, all damage taken is reduced by 6%.

Toughness · Protection
Tier 2 → 3
- In WoW TBC
- Increases your armor value from items by 10%.
- Now
- Increases your armor value from items by 10% and reduces the duration of all movement slowing effects by 30%.

Improved Hammer of Justice · Protection
Ranks: 3 → 2
- In WoW TBC
- Decreases the cooldown of your Hammer of Justice spell by 15 sec.
- Now
- Decreases the cooldown of your Hammer of Justice spell by 20 sec.

Improved Devotion Aura · Protection
Ranks: 5 → 3 · Tier 1 → 4
- In WoW TBC
- Increases the armor bonus of your Devotion Aura by 40%.
- Now
- Increases the armor bonus of your Devotion Aura by 50% and increases the amount healed on any target affected by any of your Auras by 6%.

Blessing of Sanctuary · Protection
- In WoW TBC
- Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
- Now
- Places a Blessing on the friendly target, reducing damage taken from all sources by 3% for 10 min and increasing strength and stamina by 10%. In addition, when the target blocks, parries, or dodges a melee attack the target will gain 2% of maximum displayed mana. Players may only have one Blessing on them per Paladin at any one time.

Reckoning · Protection
- In WoW TBC
- Gives you a 10% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
- Now
- Gives you a 10% chance after blocking or being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.

Sacred Duty · Protection
- In WoW TBC
- Increases your total Stamina by 6%, reduces the cooldown of your Divine Shield spell by 60 sec and reduces the attack speed penalty by 100%.
- Now
- Increases your total Stamina by 4%, reduces the cooldown of your Divine Shield and Divine Protection spells by 60 sec.

One-Handed Weapon Specialization · Protection
Ranks: 5 → 3
- In WoW TBC
- Increases all damage you deal when a one-handed melee weapon is equipped by 5%.
- Now
- Increases all damage you deal when a one-handed melee weapon is equipped by 10%.

Holy Shield · Protection
- In WoW TBC
- Increases chance to block by 30% for 10 sec and deals 59 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.
- Now
- Increases chance to block by 30% for 10 sec and deals 79 Holy damage for each attack blocked while active. Each block expends a charge. 8 charges.

Ardent Defender · Protection
Ranks: 5 → 3
- In WoW TBC
- When you have less than 35% health, all damage taken is reduced by 30%.
- Now
- Damage that takes you below 35% health is reduced by 20%. In addition, attacks which would otherwise kill you cause you to be healed by up to 30% of your maximum health (amount healed based on defense). This healing effect cannot occur more often than once every 2 min.

Redoubt · Protection
Ranks: 5 → 3 · Tier 1 → 8
- In WoW TBC
- Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.
- Now
- Increases your block value by 30% and damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.

Combat Expertise · Protection
Ranks: 5 → 3
- In WoW TBC
- Increases your expertise by 5 and your total Stamina by 10%.
- Now
- Increases your expertise by 6, total Stamina and chance to critically hit by 6%.

Avenger's Shield · Protection
- In WoW TBC
- Hurls a holy shield at the enemy, dealing 270 to 330 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 6 sec.
- Now
- Hurls a holy shield at the enemy, dealing 440 to 536 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 10 sec.

Deflection · Retribution
Tier 2 → 1

Benediction · Retribution
- In WoW TBC
- Reduces the mana cost of your Judgement and Seal spells by 15%.
- Now
- Reduces the mana cost of all instant cast spells by 10%.

Improved Blessing of Might · Retribution
Ranks: 5 → 2 · Tier 1 → 2
- In WoW TBC
- Increases the attack power bonus of your Blessing of Might by 20%.
- Now
- Increases the attack power bonus of your Blessing of Might by 25%.

Vindication · Retribution
Ranks: 3 → 2
- In WoW TBC
- Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 15% for 15 sec.
- Now
- Gives the Paladin's damaging attacks a chance to reduce the target's attack power by 574 for 10 sec.

Conviction · Retribution
- In WoW TBC
- Increases your chance to get a critical strike with melee weapons by 5%.
- Now
- Increases your chance to get a critical strike with all spells and attacks by 5%.

Seal of Command · Retribution
- In WoW TBC
- Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68.5 Holy damage, 137 to 145 if the target is stunned or incapacitated.
- Now
- All melee attacks deal (0.36 × minimum weapon damage) to (0.36 × maximum weapon damage) additional Holy damage. When used with attacks or abilities that strike a single target, this additional Holy damage will strike up to 2 additional targets. Lasts 30 min. Unleashing this Seal's energy will judge an enemy, instantly causing (0.19 × minimum weapon damage + 0.08 × attack power + 0.13 × Spell Power) to (0.19 × maximum weapon damage + 0.08 × attack power + 0.13 × Spell Power) Holy damage.

Pursuit of Justice · Retribution
Ranks: 3 → 2
- In WoW TBC
- Reduces the chance you'll be hit by spells by 3% and increases movement and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
- Now
- Reduces the duration of all Disarm effects by 50% and increases movement and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.

Eye for an Eye · Retribution
- In WoW TBC
- All spell criticals against you cause 30% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
- Now
- All criticals against you cause 10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

Crusade · Retribution
- In WoW TBC
- Increases all damage caused against Humanoids, Demons, Undead and Elementals by 3%.
- Now
- Increases all damage caused by 3% and all damage caused against Humanoids, Demons, Undead and Elementals by an additional 3%.

Vengeance · Retribution
Ranks: 5 → 3
- In WoW TBC
- Gives you a 5% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
- Now
- Gives you a 3% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.

Divine Purpose · Retribution
Ranks: 3 → 2 · Tier 7 → 6
- In WoW TBC
- Melee and ranged critical strikes against you cause 10% less damage.
- Now
- Reduces your chance to be hit by spells and ranged attacks by 4% and gives your Hand of Freedom spell a 100% chance to remove any Stun effects on the target.

Repentance · Retribution
- In WoW TBC
- Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
- Now
- Puts the enemy target in a state of meditation, incapacitating them for up to 1 min, and removing the effect of Righteous Vengeance. Any damage caused will awaken the target. Usable against Demons, Dragonkin, Giants, Humanoids and Undead.

Fanaticism · Retribution
Ranks: 5 → 3
- In WoW TBC
- Increases the critical strike chance of all Judgements capable of a critical hit by 15% and reduces threat caused by all actions by 30% except when under the effects of Righteous Fury.
- Now
- Increases the critical strike chance of all Judgements capable of a critical hit by 18% and reduces threat caused by all actions by 30% except when under the effects of Righteous Fury.

Crusader Strike · Retribution
- In WoW TBC
- An instant strike that causes 110% weapon damage and refreshes all Judgements on the target.
- Now
- An instant strike that causes 75% weapon damage.
Removed (13)

Improved Seal of Righteousness · Holy
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 15%.

Precision · Protection
Increases your chance to hit with melee weapons and spells by 3%.

Blessing of Kings · Protection
Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.

Shield Specialization · Protection
Increases the amount of damage absorbed by your shield by 30%.

Spell Warding · Protection
All spell damage taken is reduced by 4%.

Improved Holy Shield · Protection
Increases damage caused by your Holy Shield by 20% and increases the number of charges of your Holy Shield by 4.

Improved Judgement · Retribution
Decreases the cooldown of your Judgement spell by 2 sec.

Improved Seal of the Crusader · Retribution
In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 3%.

Improved Retribution Aura · Retribution
Increases the damage done by your Retribution Aura by 50%.

Sanctity Aura · Retribution
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.

Improved Sanctity Aura · Retribution
The amount of damage caused by targets affected by Sanctity Aura is increased by 2%.

Sanctified Judgement · Retribution
Gives your Judgement spell a 100% chance to return 80% of the mana cost of the judged seal.

Sanctified Seals · Retribution
Increases your chance to critically hit with all spells and melee attacks by 3% and reduces the chance your Seals will be dispelled by 100%.
