What changed for the Mage in WoW Forever — WoW Forever
The Mage's spells and talents in WoW Forever, compared with WoW Classic: what's new, what changed and what's gone.
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Spells
Changed (24)
Removed (1)
Talents
New (13)

Improved Channeling · Arcane
Gives your Arcane Missiles spell a 100% chance and your Arcane Blast and Arcane Wrath spells a 70% chance to not lose casting time when you take damage.

Missile Barrage · Arcane
Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, Frost Blast, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.

Arcane Geometry · Arcane
Increases the range of your Arcane spells by 6 yards.

Arcane Impact · Arcane
Increases the critical strike chance of your Arcane spells by 6%.

Arcane Blast · Arcane
Blasts the target with energy, dealing 34 to 38 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.

Arcane Shielding · Arcane
Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%.

Arcane Wrath · Arcane
Launches a projectile of pure Arcane energy at the enemy target, causing 121 to 145 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.

Incineration · Fire
Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 10%.

Accelerant · Fire
Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.5 sec.

Heating Up · Fire
Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage.

Precision · Frost
Improves your chance to hit with all spells by 6%.

Ice Lance · Frost
Deals 28 to 32 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.

Fingers of Frost · Frost
Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.
Changed (30)

Wand Specialization · Arcane
Tier 2 → 1

Arcane Resilience · Arcane
Ranks: 1 → 2 · Tier 3 → 1
- In WoW Classic
- Increases your armor by an amount equal to 50% of your Intellect.
- Now
- Increases your Armor by an amount equal to 50% of your Intellect.

Arcane Subtlety · Arcane
Tier 1 → 2
- In WoW Classic
- Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
- Now
- Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.

Magic Absorption · Arcane
Ranks: 5 → 2
- In WoW Classic
- Increases all resistances by 10 and causes all spells you fully resist to restore 5% of your total mana. 1 sec. cooldown.
- Now
- Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec.

Improved Counterspell · Arcane
- In WoW Classic
- Gives your Counterspell a 100% chance to silence the target for 4 sec.
- Now
- Your Counterspell also Silences the target for 4 sec.

Arcane Meditation · Arcane
- In WoW Classic
- Allows 15% of your Mana regeneration to continue while casting.
- Now
- Allows 50% of your Mana regeneration to continue while casting.

Arcane Mind · Arcane
- In WoW Classic
- Increases your maximum Mana by 10%.
- Now
- Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.

Arcane Instability · Arcane
- In WoW Classic
- Increases your spell damage and critical strike chance by 3%.
- Now
- Increases the damage done by your spells by 3% and your critical strike chance by 3%.

Arcane Power · Arcane
- In WoW Classic
- When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Now
- For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.

Impact · Fire
Ranks: 5 → 3 · Tier 1 → 2

Burning Soul · Fire
Ranks: 2 → 3

Pyroblast · Fire
- In WoW Classic
- Hurls an immense fiery boulder that causes 148 to 194 Fire damage and an additional 56 Fire damage over 12 sec.
- Now
- Hurls an immense fiery boulder that causes 101 to 131 Fire damage and an additional 44 Fire damage over 12 sec.

Improved Fire Blast · Fire
Ranks: 3 → 2 · Tier 2 → 3
- In WoW Classic
- Reduces the cooldown of your Fire Blast spell by 1.5 sec.
- Now
- Reduces the cooldown of your Fire Blast spell by 2 sec and increases its range by 15 yards.

Improved Scorch · Fire
- In WoW Classic
- Your Scorch spells have a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
- Now
- Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.

Master of Elements · Fire
- In WoW Classic
- Your Fire and Frost spell criticals will refund 30% of their base mana cost.
- Now
- Your Fire and Frost critical strikes will refund 30% of their base mana cost.

Blast Wave · Fire
- In WoW Classic
- A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and dazing them for 6 sec.
- Now
- A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 154 to 184 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.

Fire Power · Fire
Ranks: 5 → 3
- In WoW Classic
- Increases the damage done by your Fire spells by 10%.
- Now
- Increases the damage done by your Fire spells by 3% per your Fire effects on the target, up to a maximum increase of 12%. Effects which mix multiple schools of magic do not qualify.

Combustion · Fire
- In WoW Classic
- When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Now
- When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.

Frost Warding · Frost
- In WoW Classic
- Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active.
- Now
- Increases the Armor and resistances granted by your Frost Armor and Ice Armor spells by 30%, gives your Frost Ward a 20% chance to negate the warded damage spell, and increases the amount absorbed by your Ice Barrier and Frost Ward by 20%.

Improved Frostbolt · Frost
- In WoW Classic
- Reduces the casting time of your Frostbolt spell by 0.5 sec.
- Now
- Reduces the casting time of your Frostbolt and Frost Blast spells by 0.5 sec.

Frostbite · Frost
- In WoW Classic
- Gives your Chill effects a 15% chance to freeze the target for 5 sec.
- Now
- Gives your Chill effects a 15% chance to Freeze the target for 5 sec.

Permafrost · Frost
- In WoW Classic
- Increases the duration of your Chill effects by 3 secs and reduces the target's speed by an additional 10%.
- Now
- Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%.

Frost Channeling · Frost
Tier 4 → 3

Improved Blizzard · Frost
- In WoW Classic
- Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 65%. Lasts 1.5 sec.
- Now
- Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec.

Arctic Reach · Frost
- In WoW Classic
- Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
- Now
- Increases the range of your Frostbolt, Frost Blast, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.

Ice Block · Frost
Tier 5 → 4
- In WoW Classic
- You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move or cast spells.
- Now
- You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.

Shatter · Frost
Ranks: 5 → 3
- In WoW Classic
- Increases the critical strike chance of all your spells against frozen targets by 50%.
- Now
- Increases the critical strike chance of all your spells against Frozen targets by 50%.

Cold Snap · Frost
Tier 3 → 5
- In WoW Classic
- When activated, this spell finishes the cooldown on all of your Frost spells.
- Now
- Finishes the remaining cooldown on all your other Frost spells.

Winter's Chill · Frost
- In WoW Classic
- Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
- Now
- Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 100% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.

Ice Barrier · Frost
- In WoW Classic
- Instantly shields you, absorbing 454 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Now
- Shield yourself, absorbing 447 plus 10% of your Spell Power damage and increasing your Frost damage by 3% for 1 min. While shielded, your Frost damage is increased by an additional 3% and you do not lose casting time when you take damage.
Removed (9)

Arcane Focus · Arcane
Reduces the chance that the opponent can resist your Arcane spells by 10%.

Improved Arcane Missiles · Arcane
Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.

Magic Attunement · Arcane
Increases the effect of your Amplify Magic and Dampen Magic spells by 50%.

Improved Arcane Explosion · Arcane
Increases the critical strike chance of your Arcane Explosion spell by an additional 6%.

Improved Mana Shield · Arcane
Decreases the mana lost per point of damage taken when Mana Shield is active by 20%.

Improved Fireball · Fire
Reduces the casting time of your Fireball spell by 0.5 sec.

Incinerate · Fire
Increases the critical strike chance of your Fire Blast and Scorch spells by 4%.

Elemental Precision · Frost
Reduces the chance that the opponent can resist your Frost and Fire spells by 6%.

Piercing Ice · Frost
Increases the damage done by your Frost spells by 6%.
