WoW Forever Paladin Talent Calculator
Plan your Paladin talents for WoW Forever: three talent trees — Holy, Protection, and Retribution — with 50 talents in total and up to 51 talent points by level 60. Playable races: Human, Dwarf, and Undead.
Choose a race
Choose a race to see its racial abilities.
Dual specializationLearned from a class trainer at level 40. Plan both builds and switch between them.
Talent points
Holy
0 pointsLegacy
0 / 0 / 0- Points spent
- 0 / 16
- LeftPoints left
- 16
Account-wide perks bought with Legacy points from Legacy challenges. Each character can spend up to 16 points, and spending doesn't use them up, so every character can pick differently.
Professions
0 pointsAdventure
0 pointsResourcefulness
0 pointsSpellbook
Every Paladin ability a trainer teaches, by spellbook tab. Cards show the highest rank; hover one to compare every rank and the level it's trained at, or click it to keep the list open.
All Paladin spells with every rank →
Professions
Pick up to 2 primary professions and any secondary skills. Open a profession to see what it does and why to take it; your picks are saved with the build link.
Your professions
Primary professions
0/2Choose up to 2 primary professions.
Secondary skills
0 selectedYou can learn all secondary skills.
none chosen
Open a tab to view its details. Click Learn to choose the profession.
AlchemyPrimary
Higher alchemy skill allows you to learn higher level alchemy recipes. Alchemy recipes can be found on trainers around the world as well as from quests and monsters.
Open profession guide →Why take it
- Brews potions, elixirs and flasks: consumables every class uses in raids and PvP, and a steady source of gold.
- Transmutes rare materials, such as a Thorium Bar and an Arcane Crystal into Arcanite.
- At high skill it makes flasks such as Flask of the Titans, the strongest raid consumables.
Camp features
Crafted with this profession and placed next to a campfire; players sitting nearby get the effect.
Mana WellConstructs a mana well that allows you and others sitting nearby to regenerate 29 Mana every 5 sec, mutually exclusive with Blessing of Wisdom.
Requires a Campfire nearby. All camping features share a cooldown of 1 hr.
FermenterPlaces a fermenter that allows the creation of certain reagents, and provides all of the benefits of a Mana Well. Requires a Campfire nearby.
May be placed over a Mana Well to replace it. All camping features share a cooldown of 1 hr.
Alchemy LaboratoryPlaces an Alchemy Laboratory usable for recipes that require it, and provides all of the benefits of a Mana Well. Requires a Campfire nearby.
May be placed over a Mana Well to replace it.
All camping features share a cooldown of 1 hr.
Proficiency ranks
| Rank | Level | Skill needed | Max skill |
|---|---|---|---|
| Apprentice | 5 | — | 75 |
| Journeyman | 10 | 50 | 150 |
| Expert | 20 | 125 | 225 |
| Artisan | 35 | 200 | 300 |
Trained from a profession trainer; racial bonuses add to the skill.
Character overview
Paladin
- Level 60
- WoW Forever
Choose a race at the top of the page to complete the character.
- Talent build
No talent points spent yet.
- Legacy
0/16 Legacy points spent
- Professions
No professions chosen yet.
Profession guides
Choose a profession above to open its guide.
Character stats · Level 60
Choose a race above to see your character's stats: base attributes plus your talents and racials.
Leveling path, 1–60
Your road from level 1 to 60: what to train, learn and do at each level. Talent points start at level 10 and follow the order you click them; hover an entry for details.
Character level 60No steps checked: stats show level 60. Check “Create character” to start at level 1.
- Talent point
- Trainer spell
- Class quest
- Profession training
- Riding
No talent points spent yet: click talents in the trees above, in the order you want to learn them, to see them here.
Professions you choose above appear at the levels you can train them.
Spell and profession costs are WoW Classic trainer prices — Forever's haven't been published yet, so they may differ. Riding uses Forever's announced prices.
Create character · level 1, before any training
- Level 1400 XP to level 2Level cost 1 silver 10 copper
- Level 2
- Nothing new at this level
900 XP to level 3 - Level 3
- Nothing new at this level
1,400 XP to level 4 - Level 42,100 XP to level 5Level cost 1 silver
- Level 5
- Nothing new at this level
2,800 XP to level 6 - Level 63,600 XP to level 7Level cost 3 silver
- Level 7
- Nothing new at this level
4,500 XP to level 8 - Level 85,400 XP to level 9Level cost 2 silver
- Level 9
- Nothing new at this level
6,500 XP to level 10 - Level 107,600 XP to level 11Level cost 12 silver
- Levels 1–10:35,200 XP19 silver 10 copper
- Level 11: Nothing new at this level · 8,800 XP to level 12
- Level 12: Redemption; Redemption (New); Blessing of Might Rank 2 (10 silver); Holy Strike Rank 2; Seal of the Crusader Rank 2 (10 silver) · 10,100 XP to level 13
- Level 13: Nothing new at this level · 11,400 XP to level 14
- Level 14: Holy Light Rank 3 (20 silver); Blessing of Wisdom (New) (20 silver) · 12,900 XP to level 15
- Level 15: Nothing new at this level · 14,400 XP to level 16
- Level 16: Righteous Fury (New) (30 silver); Retribution Aura (New) (30 silver) · 16,000 XP to level 17
- Level 17: Nothing new at this level · 17,700 XP to level 18
- Level 18: Moonsilver Blade; Seal of Righteousness Rank 3 (35 silver); Divine Protection Rank 2 (35 silver); Seal of Fury Rank 2; Blessing of Freedom (New) (35 silver) · 19,400 XP to level 19
- Level 19: Nothing new at this level · 21,300 XP to level 20
- Level 20: Tome Of Valor; Verigan’s Fist; Consecration (New); Exorcism (New) (40 silver); Flash of Light (New) (40 silver); Sense Undead (New), Alliance; Devotion Aura Rank 3 (40 silver); Blessing of Kings (New); Holy Strike Rank 3 · 23,200 XP to level 21
- Level 21: Nothing new at this level · 25,200 XP to level 22
- Level 22: Holy Light Rank 4 (40 silver); Concentration Aura (New) (40 silver); Seal of Justice (New) (40 silver); Blessing of Might Rank 3 (40 silver); Seal of the Crusader Rank 3 (40 silver) · 27,300 XP to level 23
- Level 23: Nothing new at this level · 29,400 XP to level 24
- Level 24: Redemption Rank 2; Blessing of Wisdom Rank 2 (50 silver); Turn Undead (New); Hammer of Justice Rank 2 (50 silver); Blessing of Protection Rank 2 (50 silver) · 31,700 XP to level 25
- Level 25: Nothing new at this level · 34,000 XP to level 26
- Level 26: Seal of Righteousness Rank 4 (60 silver); Flash of Light Rank 2 (60 silver); Seal of Fury Rank 3; Revoke (New); Salvation (New) (60 silver); Retribution Aura Rank 2 (60 silver) · 36,400 XP to level 27
- Level 27: Nothing new at this level · 38,900 XP to level 28
- Level 28: Exorcism Rank 2 (90 silver); Shadow Resistance Aura (New) (90 silver); Holy Strike Rank 4 · 41,400 XP to level 29
- Level 29: Nothing new at this level · 44,300 XP to level 30
- Level 30: Holy Light Rank 5 (1 gold 10 silver); Lay on Hands Rank 2 (1 gold 10 silver); Consecration Rank 2 (2 silver); Seal of Light (New) (1 gold 10 silver); Devotion Aura Rank 4 (1 gold 10 silver); Divine Intervention (New) (1 gold 10 silver); Seal of Command Rank 2 (2 silver): Needs the Seal of Command talent, which this build doesn't take · 47,400 XP to level 31
- Level 31: Nothing new at this level · 50,800 XP to level 32
- Level 32: Frost Resistance Aura (New) (1 gold 20 silver); Blessing of Might Rank 4 (1 gold 20 silver); Seal of the Crusader Rank 4 (1 gold 20 silver) · 54,500 XP to level 33
- Level 33: Nothing new at this level · 58,600 XP to level 34
- Level 34: Seal of Righteousness Rank 5 (1 gold 30 silver); Blessing of Wisdom Rank 3 (1 gold 30 silver); Flash of Light Rank 3 (1 gold 30 silver); Seal of Fury Rank 4; Divine Shield (New) (1 gold 30 silver) · 62,800 XP to level 35
- Level 35: Nothing new at this level · 67,100 XP to level 36
- Level 36: Redemption Rank 3; Exorcism Rank 3 (1 gold 40 silver); Fire Resistance Aura (New) (1 gold 40 silver); Holy Strike Rank 5; Retribution Aura Rank 3 (1 gold 40 silver) · 71,600 XP to level 37
- Level 37: Nothing new at this level · 76,100 XP to level 38
- Level 38: Holy Light Rank 6 (1 gold 60 silver); Turn Undead Rank 2; Seal of Wisdom (New) (1 gold 60 silver); Blessing of Protection Rank 3 (1 gold 60 silver) · 80,800 XP to level 39
- Level 39: Nothing new at this level · 85,700 XP to level 40
- Level 40: Warhorse; Dual specialization; Apprentice Riding, 60% mount (100 gold); Consecration Rank 3 (10 silver); Holy Shock Rank 2: Needs the Holy Shock talent, which this build doesn't take; Seal of Light Rank 2 (2 gold); Blessing of Light (New) (2 gold); Devotion Aura Rank 5 (2 gold); Hammer of Justice Rank 3 (2 gold); Shadow Resistance Aura Rank 2 (2 gold); Hammer of the Righteous (New); Seal of Command Rank 3 (10 silver): Needs the Seal of Command talent, which this build doesn't take · 90,700 XP to level 41
- Level 41: Nothing new at this level · 95,800 XP to level 42
- Level 42: Seal of Righteousness Rank 6 (2 gold 10 silver); Flash of Light Rank 4 (2 gold 10 silver); Cleanse (New) (2 gold 10 silver); Seal of Fury Rank 5; Blessing of Might Rank 5 (2 gold 10 silver); Seal of the Crusader Rank 5 (2 gold 10 silver) · 101,000 XP to level 43
- Level 43: Nothing new at this level · 106,300 XP to level 44
- Level 44: Blessing of Wisdom Rank 4 (2 gold 20 silver); Exorcism Rank 4 (2 gold 20 silver); Hammer of Wrath (New) (2 gold 20 silver); Frost Resistance Aura Rank 2 (2 gold 20 silver); Holy Strike Rank 6 · 111,800 XP to level 45
- Level 45: Nothing new at this level · 117,500 XP to level 46
- Level 46: Holy Light Rank 7 (2 gold 40 silver); Blessing of Sacrifice (New) (2 gold 40 silver); Retribution Aura Rank 4 (2 gold 40 silver) · 123,200 XP to level 47
- Level 47: Nothing new at this level · 129,100 XP to level 48
- Level 48: Redemption Rank 4; Holy Shock Rank 3 (11 silver 70 copper): Needs the Holy Shock talent, which this build doesn't take; Seal of Wisdom Rank 2 (2 gold 60 silver); Fire Resistance Aura Rank 2 (2 gold 60 silver) · 135,100 XP to level 49
- Level 49: Nothing new at this level · 141,200 XP to level 50
- Level 50: Sunken Temple class rewards; Seal of Righteousness Rank 7 (2 gold 80 silver); Lay on Hands Rank 3 (2 gold 80 silver); Consecration Rank 4 (14 silver); Flash of Light Rank 5 (2 gold 80 silver); Seal of Light Rank 3 (2 gold 80 silver); Blessing of Light Rank 2 (2 gold 80 silver); Light's Vigil Rank 2: Needs the Light's Vigil talent, which this build doesn't take; Holy Wrath (New) (2 gold 80 silver); Devotion Aura Rank 6 (2 gold 80 silver); Seal of Fury Rank 6; Divine Shield Rank 2 (2 gold 80 silver); Holy Shield Rank 2 (12 silver 60 copper): Needs the Holy Shield talent, which this build doesn't take; Seal of Command Rank 4 (12 silver 60 copper): Needs the Seal of Command talent, which this build doesn't take · 147,500 XP to level 51
- Level 51: Nothing new at this level · 153,900 XP to level 52
- Level 52: Exorcism Rank 5 (3 gold 40 silver); Turn Undead Rank 3; Hammer of Wrath Rank 2 (3 gold 40 silver); Shadow Resistance Aura Rank 3 (3 gold 40 silver); Blessing of Might Rank 6 (3 gold 40 silver); Holy Strike Rank 7; Seal of the Crusader Rank 6 (3 gold 40 silver); Greater Blessing of Might (New) (4 gold 60 silver) · 160,400 XP to level 53
- Level 53: Nothing new at this level · 167,100 XP to level 54
- Level 54: Holy Light Rank 8 (4 gold); Blessing of Wisdom Rank 5 (4 gold); Greater Blessing of Wisdom (New) (4 gold); Hammer of Justice Rank 4 (4 gold); Blessing of Sacrifice Rank 2 (4 gold) · 173,900 XP to level 55
- Level 55: Nothing new at this level · 180,800 XP to level 56
- Level 56: Holy Shock Rank 4 (21 silver): Needs the Holy Shock talent, which this build doesn't take; Frost Resistance Aura Rank 3 (4 gold 20 silver); Retribution Aura Rank 5 (4 gold 20 silver) · 187,900 XP to level 57
- Level 57: Dire Maul class book · 195,000 XP to level 58
- Level 58: Seal of Righteousness Rank 8 (4 gold 40 silver); Flash of Light Rank 6 (4 gold 40 silver); Seal of Wisdom Rank 3 (4 gold 40 silver); Seal of Fury Rank 7 · 202,300 XP to level 59
- Level 59: Nothing new at this level · 209,800 XP to level 60
- Level 60: Charger; Journeyman Riding, 100% mount (1000 gold); Holy Light Rank 9; Redemption Rank 5; Blessing of Wisdom Rank 6; Consecration Rank 5 (23 silver); Exorcism Rank 6 (4 gold 60 silver); Seal of Light Rank 4 (4 gold 60 silver); Blessing of Light Rank 3 (4 gold 60 silver); Light's Vigil Rank 3: Needs the Light's Vigil talent, which this build doesn't take; Hammer of Wrath Rank 3 (4 gold 60 silver); Holy Wrath Rank 2 (4 gold 60 silver); Greater Blessing of Wisdom Rank 2 (4 gold 60 silver); Greater Blessing of Light (New) (4 gold 60 silver); Devotion Aura Rank 7 (4 gold 60 silver); Fire Resistance Aura Rank 3 (4 gold 60 silver); Holy Shield Rank 3 (20 silver 70 copper): Needs the Holy Shield talent, which this build doesn't take; Greater Blessing of Kings (New) (20 silver 70 copper); Mass Salvation (New) (4 gold 60 silver); Blessing of Might Rank 7; Holy Strike Rank 8; Seal of Command Rank 5 (20 silver 70 copper): Needs the Seal of Command talent, which this build doesn't take; Greater Blessing of Might Rank 2 (4 gold 14 silver)
Gold to spend, levels 1–60
- Class training
- 212 gold 77 silver 80 copper
- Professions
- 0 copperRecipe costs aren't included.
- Riding and mounts
- 1100 gold
Spell and profession prices are taken from WoW Classic; spells new in Forever have no price yet. Trainer prices before reputation and PvP discounts. Ranks learned from quests, books or talents cost nothing at a trainer and aren't counted.
How the calculator works
- Click a talent (or tap it and press Learn) to add a point. Right-click, press Delete, or tap Unlearn to remove one.
- Each row unlocks after 5 points in that tree. Talents with an arrow need the talent above them maxed first.
- Your build is saved in this browser automatically. Use Copy build link to share it.
Talent names, ranks, positions and tooltips are read from the game client (build 1.60.1.70450). Numbers are shown for a level 60 character.
Paladin talents in WoW Forever
Holy (17 talents)
Divine Strength5 ranks
Rank 1: Increases your Strength by 2%.
Rank 2: Increases your Strength by 4%.
Rank 3: Increases your Strength by 6%.
Rank 4: Increases your Strength by 8%.
Rank 5: Increases your Strength by 10%.
Divine Intellect5 ranks
Rank 1: Increases your total Intellect by 2%.
Rank 2: Increases your total Intellect by 4%.
Rank 3: Increases your total Intellect by 6%.
Rank 4: Increases your total Intellect by 8%.
Rank 5: Increases your total Intellect by 10%.
Healing Light3 ranks
Requires 5 points in Holy Talents
Rank 1: Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%.
Rank 2: Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 8%.
Rank 3: Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.
Spiritual Focus2 ranks
Requires 5 points in Holy Talents
Rank 1: Gives your Flash of Light, Holy Light, and Light's Vigil spells a 35% chance to not lose casting time when you take damage.
Rank 2: Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.
Improved SealsNew3 ranks
Requires 5 points in Holy Talents
Rank 1: Increases the damage done by your Seals and Judgements by 5%.
Rank 2: Increases the damage done by your Seals and Judgements by 10%.
Rank 3: Increases the damage done by your Seals and Judgements by 15%.
Unyielding Faith2 ranks
Requires 5 points in Holy Talents
Rank 1: Reduces the duration of Fear and Disorient effects on you by 15%.
Rank 2: Reduces the duration of Fear and Disorient effects on you by 30%.
Voice of TruthNew1 rank
Requires 10 points in Holy Talents
Grants you immunity to Silence and Interrupt effects for 6 sec.
ReverenceNew3 ranks
Requires 10 points in Holy Talents
Rank 1: Allows 10% of your Mana regeneration to continue while casting.
Rank 2: Allows 20% of your Mana regeneration to continue while casting.
Rank 3: Allows 30% of your Mana regeneration to continue while casting.
Purifying PowerNew2 ranks
Requires 10 points in Holy Talents
Rank 1: Reduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.
Rank 2: Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.
Infusion of LightNew2 ranks
Requires 15 points in Holy Talents
Rank 1: Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 0.5 sec.
Rank 2: Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.
Illumination5 ranks
Requires 15 points in Holy Talents
Requires 3 points in Reverence
Rank 1: After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.
Rank 2: After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.
Rank 3: After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 60% chance to gain Mana equal to 50% of the base cost of the spell.
Rank 4: After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 80% chance to gain Mana equal to 50% of the base cost of the spell.
Rank 5: After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.
Divine Favor1 rank
Requires 15 points in Holy Talents
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
Divine PrecisionNew3 ranks
Requires 20 points in Holy Talents
Requires 1 point in Holy Shock
Rank 1: Improves your chance to hit with Holy spells by 6%.
Rank 2: Improves your chance to hit with Holy spells by 12%.
Rank 3: Improves your chance to hit with Holy spells by 18%.
Holy Shock1 rank
Requires 20 points in Holy Talents
Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.
Consecrated GroundNew2 ranks
Requires 20 points in Holy Talents
Rank 1: Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.
Rank 2: Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.
Holy Power5 ranks
Requires 25 points in Holy Talents
Rank 1: Increases the critical strike chance of your Holy Shock and Holy Strike spells by 3%, and all other spells by 1%.
Rank 2: Increases the critical strike chance of your Holy Shock and Holy Strike spells by 6%, and all other spells by 2%.
Rank 3: Increases the critical strike chance of your Holy Shock and Holy Strike spells by 9%, and all other spells by 3%.
Rank 4: Increases the critical strike chance of your Holy Shock and Holy Strike spells by 12%, and all other spells by 4%.
Rank 5: Increases the critical strike chance of your Holy Shock and Holy Strike spells by 15%, and all other spells by 5%.
Light's VigilNew1 rank
Requires 30 points in Holy Talents
Requires 1 point in Holy Shock
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 325 to 343. You may only have one Light's Vigil active per party.
Protection (16 talents)
Toughness5 ranks
Rank 1: Increases your armor value from items by 2%.
Rank 2: Increases your armor value from items by 4%.
Rank 3: Increases your armor value from items by 6%.
Rank 4: Increases your armor value from items by 8%.
Rank 5: Increases your armor value from items by 10%.
Redoubt5 ranks
Rank 1: Damaging melee attacks against you have a 10% chance to increase your chance to block by 4%. Lasts 10 sec or 5 blocks.
Rank 2: Damaging melee attacks against you have a 10% chance to increase your chance to block by 8%. Lasts 10 sec or 5 blocks.
Rank 3: Damaging melee attacks against you have a 10% chance to increase your chance to block by 12%. Lasts 10 sec or 5 blocks.
Rank 4: Damaging melee attacks against you have a 10% chance to increase your chance to block by 16%. Lasts 10 sec or 5 blocks.
Rank 5: Damaging melee attacks against you have a 10% chance to increase your chance to block by 20%. Lasts 10 sec or 5 blocks.
Precision3 ranks
Requires 5 points in Protection Talents
Rank 1: Improves your chance to hit by 1%.
Rank 2: Improves your chance to hit by 2%.
Rank 3: Improves your chance to hit by 3%.
Guardian's Favor2 ranks
Requires 5 points in Protection Talents
Rank 1: Reduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.
Rank 2: Reduces the cooldown of your Blessing of Protection by 2 min and increases the duration of your Blessing of Freedom by 6 sec.
Anticipation5 ranks
Requires 5 points in Protection Talents
Rank 1: Increases your Defense Skill by 4.
Rank 2: Increases your Defense Skill by 8.
Rank 3: Increases your Defense Skill by 12.
Rank 4: Increases your Defense Skill by 16.
Rank 5: Increases your Defense Skill by 20.
Improved Seal of FuryNew1 rank
Requires 10 points in Protection Talents
When Seal of Fury's shield is fully absorbed, restore 60 Mana, increased by 15% per level the attacker is above you, up to 45%.
Improved Righteous Fury3 ranks
Requires 10 points in Protection Talents
Rank 1: While Righteous Fury is active, all damage taken is reduced by 2%.
Rank 2: While Righteous Fury is active, all damage taken is reduced by 4%.
Rank 3: While Righteous Fury is active, all damage taken is reduced by 6%.
Shield Specialization3 ranks
Requires 10 points in Protection Talents
Requires 5 points in Redoubt
Rank 1: Increases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.
Rank 2: Increases the amount of damage absorbed by your shield by 20%, and gives your blocks a 66% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.
Rank 3: Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.
Sacred DutyNew2 ranks
Requires 10 points in Protection Talents
Rank 1: Increases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.
Rank 2: Increases your total Stamina by 4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec.
Swift JudgementNew1 rank
Requires 15 points in Protection Talents
Requires 1 point in Improved Seal of Fury
Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
One-Handed Weapon Specialization3 ranks
Requires 15 points in Protection Talents
Rank 1: Increases the damage you deal with one-handed melee weapons by 3%.
Rank 2: Increases the damage you deal with one-handed melee weapons by 7%.
Rank 3: Increases the damage you deal with one-handed melee weapons by 10%.
Improved Hammer of Justice3 ranks
Requires 15 points in Protection Talents
Rank 1: Decreases the cooldown of your Hammer of Justice spell by 5 sec.
Rank 2: Decreases the cooldown of your Hammer of Justice spell by 10 sec.
Rank 3: Decreases the cooldown of your Hammer of Justice spell by 15 sec.
Templar's BulwarkNew1 rank
Requires 20 points in Protection Talents
When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Reckoning5 ranks
Requires 20 points in Protection Talents
Rank 1: Gives you a 8% chance after Blocking and a 20% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.
Rank 2: Gives you a 16% chance after Blocking and a 40% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.
Rank 3: Gives you a 24% chance after Blocking and a 60% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.
Rank 4: Gives you a 32% chance after Blocking and a 80% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.
Rank 5: Gives you a 40% chance after Blocking and a 100% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.
Iron CreedNew5 ranks
Requires 25 points in Protection Talents
Rank 1: Increases the threat generated by your Holy Strike ability by 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.
Rank 2: Increases the threat generated by your Holy Strike ability by 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 4% for 6 sec.
Rank 3: Increases the threat generated by your Holy Strike ability by 15%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.
Rank 4: Increases the threat generated by your Holy Strike ability by 20%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 8% for 6 sec.
Rank 5: Increases the threat generated by your Holy Strike ability by 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.
Holy Shield1 rank
Requires 30 points in Protection Talents
Requires 1 point in Templar's Bulwark
Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
Retribution (17 talents)
Deflection5 ranks
Rank 1: Increases your Parry chance by 1%.
Rank 2: Increases your Parry chance by 2%.
Rank 3: Increases your Parry chance by 3%.
Rank 4: Increases your Parry chance by 4%.
Rank 5: Increases your Parry chance by 5%.
Benediction5 ranks
Rank 1: Reduces the Mana cost of all instant cast spells and abilities by 2%.
Rank 2: Reduces the Mana cost of all instant cast spells and abilities by 4%.
Rank 3: Reduces the Mana cost of all instant cast spells and abilities by 6%.
Rank 4: Reduces the Mana cost of all instant cast spells and abilities by 8%.
Rank 5: Reduces the Mana cost of all instant cast spells and abilities by 10%.
Improved Judgement2 ranks
Requires 5 points in Retribution Talents
Rank 1: Decreases the cooldown of your Judgement ability by 1 sec.
Rank 2: Decreases the cooldown of your Judgement ability by 2 sec.
Holy ConduitNew2 ranks
Requires 5 points in Retribution Talents
Rank 1: Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.
Rank 2: Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.
Conviction5 ranks
Requires 5 points in Retribution Talents
Rank 1: Improves your chance to get a critical strike with melee attacks by 1%.
Rank 2: Improves your chance to get a critical strike with melee attacks by 2%.
Rank 3: Improves your chance to get a critical strike with melee attacks by 3%.
Rank 4: Improves your chance to get a critical strike with melee attacks by 4%.
Rank 5: Improves your chance to get a critical strike with melee attacks by 5%.
Vindication3 ranks
Requires 10 points in Retribution Talents
Rank 1: Gives your damaging melee attacks a chance to reduce the target's Attack Power by 67, and increase your Attack Power by 1% for 30 sec.
Rank 2: Gives your damaging melee attacks a chance to reduce the target's Attack Power by 133, and increase your Attack Power by 2% for 30 sec.
Rank 3: Gives your damaging melee attacks a chance to reduce the target's Attack Power by 200, and increase your Attack Power by 3% for 30 sec.
Sanctified JudgementNew3 ranks
Requires 10 points in Retribution Talents
Rank 1: Gives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal.
Rank 2: Gives your Judgement ability a 66% chance to return 40% of the Mana cost of the judged seal.
Rank 3: Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.
Seal of Command1 rank
Requires 10 points in Retribution Talents
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 70.5 Holy damage, 137 to 145 if the target is stunned or incapacitated.
Pursuit of Justice2 ranks
Requires 10 points in Retribution Talents
Rank 1: Increases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
Rank 2: Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
Eye for an Eye2 ranks
Requires 15 points in Retribution Talents
Rank 1: All critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Rank 2: All critical strikes against you cause 10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Sacred ArbiterNew1 rank
Requires 15 points in Retribution Talents
Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.
Two-Handed Weapon Specialization3 ranks
Requires 20 points in Retribution Talents
Rank 1: Increases the damage you deal with two-handed melee weapons by 2%.
Rank 2: Increases the damage you deal with two-handed melee weapons by 4%.
Rank 3: Increases the damage you deal with two-handed melee weapons by 6%.
Vengeance3 ranks
Requires 20 points in Retribution Talents
Requires 3 points in Sanctified Judgement
Rank 1: Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.
Rank 2: Increases your Physical and Holy damage dealt by 2% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.
Rank 3: Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.
Repentance1 rank
Requires 20 points in Retribution Talents
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
Champion of the LightNew3 ranks
Requires 25 points in Retribution Talents
Rank 1: Increases your spell damage by up to 10% of your Intellect.
Rank 2: Increases your spell damage by up to 20% of your Intellect.
Rank 3: Increases your spell damage by up to 30% of your Intellect.
Instrument of LawNew2 ranks
Requires 25 points in Retribution Talents
Rank 1: Reduces the cast time of your Hammer of Wrath by 0.5 sec, and reduces all threat you generate by 10% while Righteous Fury is not active.
Rank 2: Reduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.
Twist of LightNew1 rank
Requires 30 points in Retribution Talents
Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.
