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Holy Paladin Guide — Class Guides · WoW Forever

The healing tree: more powerful Holy Light and Flash of Light, cheaper heals and the tools to keep a tank or a raid alive.

A plate-wearing holy warrior who heals with the Light, protects with blessings, auras and seals, and fights in melee. Paladins heal, tank or deal damage with a two-handed weapon. More about the paladin

How to play

Holy in WoW Forever is a group healer built on Holy Light and Flash of Light, with new tools: Light's Vigil marks a target so your next Holy Shock on it costs no cooldown and heals their party, Infusion of Light makes your next Holy Light faster after a Flash of Light or Holy Shock crit, and Reverence lets some mana regeneration continue while you cast.

Illumination still refunds mana on crits, and Divine Favor and Holy Power push your crit chance. Voice of Truth makes you immune to silences and interrupts for a few seconds, which is strong in player-versus-player fights.

Holy also keeps Cleanse, Blessing of Sacrifice and Blessing of Protection for the group.

At a glance

Single-target healing
Group healing
Survivability
Utility for the group
Solo play and leveling
Ease of play

Rated 1 to 5 against the other specs in WoW Forever.

Rotation and priorities

  1. 1Light's Vigil on the tank or a hurt group, then Holy Shock on them.
  2. 2Flash of Light for steady damage; a crit speeds up your next Holy Light.
  3. 3Holy Light on big damage, faster after Infusion of Light.
  4. 4Divine Favor on a big Holy Light when someone drops low.
  5. 5Cleanse poisons, diseases and magic.
  6. 6Voice of Truth when enemies try to interrupt you.

Strengths and weaknesses

Strengths

  • Light's Vigil and Holy Shock heal a whole party at once.
  • Very mana-efficient with Illumination and Reverence.
  • Voice of Truth stops interrupts.

Weaknesses

  • Most heals are still cast, not instant.
  • Weak damage for solo play.
  • Group healing depends on a short cooldown.

Stats and gear

Stat priority

Most valuable first. Bars compare each stat with the best one; a cap in the note means the stat drops off once you reach it.

  1. 1

    +Healing

  2. 2

    Intellectmana and crit

  3. 3

    Critical strikeIllumination and Infusion of Light

  4. 4

    Mana per 5 sec

  5. 5

    SpiritReverence keeps some of it while casting

  6. 6

    Stamina

What to look for

  • +Healing gear of any armour type; plate healing pieces are rare.
  • Intellect and crit for Illumination.
  • A one-handed mace or sword with a shield.

Builds

Each bar splits the build's talent points by tree.

  • Holy
  • Protection
  • Retribution
  • Light's Vigil Healer

    HealerPvE
    32/14/5

    Group Holy: Illumination refunds mana on crits, Infusion of Light speeds up Holy Light after a crit, and Light's Vigil sets up a free Holy Shock.

    • Voice of Truth 1/1
    • Divine Favor 1/1
    • Holy Shock 1/1
    • Holy Power 5/5
    • Light's Vigil 1/1

    Open in the talent calculatorTheorycrafting

  • Voice of Truth Healer

    HealerPvP
    30/21/0

    Holy for PvP: Voice of Truth grants immunity to silence and interrupts, Improved Hammer of Justice brings your stun back sooner, and Templar's Bulwark absorbs burst.

    • Divine Favor 1/1
    • Divine Precision 1/3
    • Holy Shock 1/1
    • Holy Power 4/5
    • Templar's Bulwark 1/1

    Open in the talent calculatorTheorycrafting

Key talents

  • Light's Vigil · top talent, up to 1

    Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 325 to 343. You may only have one Light's Vigil active per party.

  • Voice of Truth · tier 3, up to 1

    Grants you immunity to Silence and Interrupt effects for 6 sec.

  • Reverence · tier 3, up to 3

    Allows 30% of your Mana regeneration to continue while casting.

  • Purifying Power · tier 3, up to 2

    Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.

  • Infusion of Light · tier 4, up to 2

    Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.

  • Illumination · tier 4, up to 5

    After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.

  • Divine Favor · tier 4, up to 1

    When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

  • Divine Precision · tier 5, up to 3

    Improves your chance to hit with Holy spells by 18%.

  • Holy Shock · tier 5, up to 1

    Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.

  • Holy Power · tier 6, up to 5

    Increases the critical strike chance of your Holy Shock and Holy Strike spells by 15%, and all other spells by 5%.

Holy abilities by level

When each ability arrives: trained abilities at the level a trainer first teaches them, talent abilities (gold frame) at the first level the talent can be taken.

What WoW Forever changed

New talents in this tree

  • Improved SealsIncreases the damage done by your Seals and Judgements by 15%.
  • Voice of TruthGrants you immunity to Silence and Interrupt effects for 6 sec.
  • ReverenceAllows 30% of your Mana regeneration to continue while casting.
  • Purifying PowerReduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.
  • Infusion of LightYour Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.
  • Divine PrecisionImproves your chance to hit with Holy spells by 18%.
  • Consecrated GroundGives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.
  • Light's VigilApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 325 to 343. You may only have one Light's Vigil active per party.

Classic Era talents the class no longer has

  • Improved Seal of Righteousness
  • Consecration
  • Improved Lay on Hands
  • Improved Blessing of Wisdom
  • Lasting Judgement

Spells

New: Voice of Truth, Light's Vigil. Changed: Holy Light, Seal of Righteousness, Lay on Hands, Blessing of Wisdom, Consecration, Exorcism, Flash of Light, Sense Undead, Divine Favor, Holy Shock, Seal of Light, Seal of Wisdom, Blessing of Light, Hammer of Wrath, Holy Wrath, Greater Blessing of Wisdom, Greater Blessing of Light.

Other paladin specs: Protection, Retribution