1Current step
Lee Brown · Elwynn Forest (47.6, 62.3)
View on mapOther cities / trainers
—
Player level 5+
Requires skill 1 · New cap 75
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Leveling guide · Beta
Track progress for: Shared progressSave a character in the talent calculator to keep its own progress. Talent calculator
Follow waters useful for Cooking; use lures when they prevent fish escaping.
Estimated supply & training cost
48
60
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Pole, lures and skill books; owned supplies deducted
Planning catches / active time
2,123 · 711.9 min
Model estimate; excludes travel and quest fishing
Your progress
0/29 steps
0/29 steps complete
Complete any step to finish earlier steps too. Unchecking reopens it and everything after. Catch quantities are planning estimates, not guaranteed skill-ups.
1Current step
Lee Brown · Elwynn Forest (47.6, 62.3)
View on map—
Player level 5+
Requires skill 1 · New cap 75
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1–15
All successful catches count; stop at skill 15.
View on map14
Lure:
Shiny Bauble
Minimum modeled catch success: 100%
14 casts (estimate)
15–25
All successful catches count; stop at skill 25.
View on map10
Lure: None
Minimum modeled catch success: 90%
10.6 casts (estimate)
25–50
All successful catches count; stop at skill 50.
View on map25
Lure: None
Minimum modeled catch success: 100%
25 casts (estimate)
50–75
All successful catches count; stop at skill 75.
View on map25
Lure: None
Minimum modeled catch success: 100%
25 casts (estimate)
75
Lee Brown · Elwynn Forest (47.6, 62.3)
View on map—
Player level 10+
Requires skill 50 · New cap 150
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75–100
All successful catches count; stop at skill 100.
View on map37
Lure: None
Minimum modeled catch success: 100%
37 casts (estimate)
100–125
All successful catches count; stop at skill 125.
View on map50
Lure: None
Minimum modeled catch success: 100%
50 casts (estimate)
125–150
All successful catches count; stop at skill 150.
View on map68
Lure: None
Minimum modeled catch success: 100%
68 casts (estimate)
150
Lee Brown · Elwynn Forest (47.6, 62.3)
View on map—
Player level 10+
Requires skill 125 · New cap 225
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150–175
All successful catches count; stop at skill 175.
View on map75
Lure: None
Minimum modeled catch success: 100%
75 casts (estimate)
175–190
All successful catches count; stop at skill 190.
View on map59
Lure: None
Minimum modeled catch success: 100%
59 casts (estimate)
190–200
All successful catches count; stop at skill 200.
View on map40
Lure:
Shiny Bauble
Minimum modeled catch success: 90%
42.4 casts (estimate)
200–215
All successful catches count; stop at skill 215.
View on map60
Lure:
Shiny Bauble
Minimum modeled catch success: 100%
60 casts (estimate)
215–225
All successful catches count; stop at skill 225.
View on map45
Lure: None
Minimum modeled catch success: 90%
47.5 casts (estimate)
225
Arnold Leland · Stormwind City (62.23, 78.29)
View on map—
Player level 10+
Requires skill 200 · New cap 300
2
50![]()
225–250
All successful catches count; stop at skill 250.
View on map125
Lure: None
Minimum modeled catch success: 100%
125 casts (estimate)
250–265
All successful catches count; stop at skill 265.
View on map76
Lure: None
Minimum modeled catch success: 100%
76 casts (estimate)
265–275
All successful catches count; stop at skill 275.
View on map60
Lure:
Shiny Bauble
Minimum modeled catch success: 90%
63.6 casts (estimate)
275–290
All successful catches count; stop at skill 290.
View on map90
Lure:
Shiny Bauble
Minimum modeled catch success: 100%
90 casts (estimate)
290–300
All successful catches count; stop at skill 300.
View on map60
Lure: None
Minimum modeled catch success: 90%
63.6 casts (estimate)
300
Lee Brown · Elwynn Forest (47.6, 62.3)
View on map—
Player level 10+
Requires skill 275 · New cap 375
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300–325
All successful catches count; stop at skill 325.
View on map167
Lure: None
Minimum modeled catch success: 100%
167 casts (estimate)
325–350
All successful catches count; stop at skill 350.
View on map175
Lure: None
Minimum modeled catch success: 100%
175 casts (estimate)
350–375
All successful catches count; stop at skill 375.
View on map198
Lure: None
Minimum modeled catch success: 100%
198 casts (estimate)
375
Byron Welwick · Howling Fjord (60.4, 64.1)
View on map—
Player level 10+
Requires skill 350 · New cap 450
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375–400
All successful catches count; stop at skill 400.
View on map204
Lure: None
Minimum modeled catch success: 100%
204 casts (estimate)
400–425
All successful catches count; stop at skill 425.
View on map225
Lure: None
Minimum modeled catch success: 100%
225 casts (estimate)
425–450
All successful catches count; stop at skill 450.
View on map235
Lure: None
Minimum modeled catch success: 100%
235 casts (estimate)
Use a suitable lake, river or coastline in Elwynn Forest; there is no fixed fishing route. View on map
Modeled effective skill for no escapes: 25+
Typical catches vary between inland and coastal waters and by time of day.
Raw Brilliant Smallfish
Raw Longjaw Mud Snapper
Enter a price for any material. Priced costs update immediately.
Material purchases remaining 4
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Vendor
×1required
Price per item
Missing
1
Vendor
×9required
Price per item
Missing
9
Owned supplies reduce purchases. Blank prices stay unknown; zero means free. Skill-book and training fees are listed separately in the guide.
Enter unit prices, not stack prices. Blank auction prices remain unknown; zero is an explicit free price. Vendor defaults are base client prices before discounts. Estimated sale proceeds must already account for AH fees and the chance an item sells; no live prices, deposits or guaranteed sales are assumed.
Estimated cumulative casts
Hover a graph or focus it and use ← / → to inspect values. Click legends to show or hide series. Tables and CSV contain every point.
A conservative planning curve, not a confirmed Blizzard probability. Pole and lure bonuses affect escapes, not pure-skill progression. Quest fish and travel excluded.
| Fishing skill | Cheapest | Fastest | Balanced |
|---|---|---|---|
| 1 | 0 | 0 | 0 |
| 15 | 16.1 | 14 | 14 |
| 25 | 27.6 | 24 | 24.59 |
| 50 | 52.6 | 49 | 49.59 |
| 75 | 77.6 | 74 | 74.59 |
| 100 | 114.6 | 111 | 111.59 |
| 125 | 164.6 | 161 | 161.59 |
| 150 | 232.6 | 229 | 229.59 |
| 175 | 307.6 | 304 | 304.59 |
| 190 | 367 | 363.4 | 363.59 |
| 200 | 406.6 | 403 | 405.96 |
| 215 | 469.6 | 466 | 465.96 |
| 225 | 511.6 | 508 | 513.48 |
| 250 | 636.6 | 633 | 638.48 |
| 265 | 718.2 | 714.6 | 714.48 |
| 275 | 772.6 | 769 | 778.03 |
| 290 | 862.6 | 859 | 868.03 |
| 300 | 922.6 | 919 | 931.58 |
| 325 | 1,089.6 | 1,086 | 1,098.58 |
| 350 | 1,264.6 | 1,261 | 1,273.58 |
| 375 | 1,462.6 | 1,459 | 1,471.58 |
| 400 | 1,666.6 | 1,663 | 1,675.58 |
| 425 | 1,891.6 | 1,888 | 1,900.58 |
| 450 | 2,126.6 | 2,123 | 2,135.58 |
Time uses your seconds-per-cast setting. Changing zones does not improve skill-ups per successful catch. Strategies can coincide when lures offer no benefit; travel, quest catches and sale income are not estimated.
Plan one catch per point below 75, then floor(skill / 44) catches per point. This is a conservative Classic planning model; its random extra gains are not credited. Escapes use effective skill minus the zone base plus 5, clamped to 0–100%; below the zone base the model cannot catch. These are planning assumptions, not Blizzard guarantees.
Default 20 seconds per cast is editable, not a measured game duration. Shiny Baubles (+25) and Bright Baubles (+75, skill 100) last 10 minutes; reapplication counts are estimated from active time. The Artisan quest requires level 35 and skill 225. Already-owned books/ranks are assumed below your entered current skill; there is no character-level selector.