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Rock Elementals in southern Badlands — Gold Farm · Elemental materials · WoW Forever

Rock Elementals at levels 39–40 in the south of the Badlands. They have no ranged attacks, hit slowly and carry Elemental Earth and vendor stones, which makes them a leveling and gold stop at once.

Value: Elemental Earth is a reagent for six professions; its auction price depends on your realm. The stones' vendor value adds up on its own.

Method
Elemental materials
Levels
38–42
Party
Solo
Where
Badlands
Value
Good value
Difficulty
Medium

Rock Elementals in southern Badlands

Badlands · Levels 38–42

MediumGood valueClassic data, not yet confirmed in Forever

Rock Elementals at levels 39–40 in the south of the Badlands. They have no ranged attacks, hit slowly and carry Elemental Earth and vendor stones, which makes them a leveling and gold stop at once.

Spawn points
23
Respawn
about 5 min
Coin per kill
None
Vendor loot per kill
7 silver 37 copper

Creatures

  • Rock ElementalLevels 39–40 · 23 spawns

Materials

  • Elemental Earth11% of kills · vendor price 4 silverUsed in Leatherworking (12), Tailoring (9), Engineering (4), Blacksmithing (3), Alchemy (2), Enchanting (1) recipes

Pros

  • Melee only and slow
  • Elemental Earth drops on about one kill in nine
  • Good vendor value: stone pieces sell for several silver

Cons

  • No coin
  • Spread over a wide area
Requires:
Frost spells (they resist nothing frost-related); paladins with Consecration and a shield can tank them too.
Value:
Elemental Earth is a reagent for six professions; its auction price depends on your realm. The stones' vendor value adds up on its own.
How to farm it, step by step
  1. 1.Where to stand: Work the open ground in the south of the zone; the elementals stand apart, so plan a loop.
  2. 2.Pull: Aggro three to five elementals as you run between them.
  3. 3.Group them up: They are slow: let them gather into one tight group before you stop.
  4. 4.Abilities: Frost Nova as they bunch up, step out of melee range, then channel Blizzard over the pack; Improved Blizzard and Permafrost keep them crawling through it. Cone of Cold and a second Frost Nova (after its cooldown or Cold Snap) cover the last seconds. Paladins: Consecration under the pack with Blessing of Sanctuary and Retribution Aura up.
  5. 5.Kite: Easy to kite at walking speed while Cone of Cold is on cooldown.
  6. 6.Finish: Arcane Explosion.
  7. 7.Recover: Drink conjured water and eat between pulls; save Evocation and a mana gem for a pull that runs long. Rebuff Frost or Ice Armor and Ice Barrier before the next pull.
  8. 8.Avoid: Nothing hostile shares this area; watch for other players' pulls.

Builds for this method

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