
Shadowfang Keep Guide — Dungeon guide · WoW Forever
- Level
- 22–30
- Group
- 5 players
- Bosses
- 9
- Difficulty
- Normal
- Location
- Silverpine Forest
- Key
- None needed
How the run goes
A climb through Arugal's keep: the prison courtyard, the dining hall, the ramparts and towers, and Arugal at the very top. Rethilgore unlocks the prisoners, who open the courtyard door; after that the route goes up and up.
Group: A tank, a healer and three damage dealers around level 25. Bring curse removal for Arugal if you can, and a way to deal with worgen packs that hit hard and come in threes.
Route
The game has no interior map of Shadowfang Keep we can draw on, so the route is written out below.
1.The courtyard
From the entrance into the prison yard. Kill Rethilgore in the cells, then free the prisoner: he opens the door into the courtyard.
2.The dining hall
Across the courtyard into the stables and kitchen, where Razorclaw the Butcher works, then into the great hall for Baron Silverlaine.
3.The ramparts and towers
Up the stairs to the chapel where Commander Springvale stands with his guards, out along the ramparts past Odo the Blindwatcher, and into the tower room where Fenrus the Devourer lurks. Killing Fenrus brings out Wolf Master Nandos. The Deathsworn Captain sometimes walks the ramparts.
4.Arugal's chamber
Up the last stairs to the top of the tower, where Archmage Arugal waits.
Boss by boss
The courtyard
On the way: Shadowfang worgen and their moonwalkers. Pull them back into the corridor.
- Level
- 20 · Elite
- Health
- 1,984
- Armor
- 836
Classic Era's values, not yet confirmed in Forever.
Soul DrainImmobilizes an enemy for 10 sec. and drains 35 health, transferring it to the caster.
A worgen jailer who drains health with Soul Drain. Killing him lets you free the prisoners, who open the courtyard door.
- Tanks
- Hold him in the cell block away from other worgen.
- Healers
- Soul Drain takes health from the tank and heals him: keep healing steady.
- Damage dealers
- Kill him quickly before his drain swings the fight.
The dining hall
On the way: Ghouls and worgen around the kitchen. Silverlaine's hall has spectral guards: clear them before the baron.
- Level
- 22 · Elite
- Health
- 2,743
- Armor
- 906
Classic Era's values, not yet confirmed in Forever.
Butcher Drain
A worgen butcher who hits hard and drains the tank's health with Butcher Drain.
- Tanks
- Clear the kitchen first, then hold him; use a cooldown if his damage spikes.
- Healers
- His damage is steady melee. Heal through the drain.
- Damage dealers
- Burn him down with your strongest damage: once the kitchen is clear, there are no adds to worry about.
- Level
- 24 · Elite
- Health
- 3,821
- Armor
- 975
Classic Era's values, not yet confirmed in Forever.
Veil of ShadowReduces healing effects for an enemy by 75% for 15 sec.
A ghostly baron who casts Veil of Shadow, which cuts the healing his target receives.
- Tanks
- Hold him in place; Veil of Shadow on you means heals do less.
- Healers
- Dispel Veil of Shadow (it's a curse) rather than heal through it. Without curse removal, heal early.
- Damage dealers
- Kill him quickly; remove Veil of Shadow from the tank if you can, as it cuts the healing they receive.
The ramparts and towers
On the way: Bat packs on the ramparts and worgen on the stairs. Narrow stairs make it easy to lose sight of your healer.
- Level
- 24 · Elite
- Health
- 2,785
- Mana
- 1,268
- Armor
- 975
Classic Era's values, not yet confirmed in Forever.
Hammer of JusticeStuns the target for 4 sec.
Holy LightHeals a friendly target for 310 to 356.
A fallen paladin with guards who stuns with Hammer of Justice and heals himself with Holy Light.
- Tanks
- Pull him and his guards together and keep them all on you.
- Healers
- Hammer of Justice stuns the tank; top them up before it lands.
- Damage dealers
- Interrupt Holy Light every time, and kill or control his guards first.
- Level
- 24 · Elite
- Health
- 3,342
- Armor
- 975
Classic Era's values, not yet confirmed in Forever.
Howling Rage
A worgen on the ramparts who flies into Howling Rage, hitting harder as he gets hurt.
- Tanks
- Clear the bats first and save cooldowns for his rage at low health.
- Healers
- Damage on the tank climbs as the fight goes on; watch it near the end.
- Damage dealers
- Burn him fast at the end: his rage grows as his health drops, so a short fight keeps the tank safe.
- Level
- 25 · Elite
- Health
- 2,081
- Armor
- 1,008
Classic Era's values, not yet confirmed in Forever.
HamstringInflicts weapon damage plus 1 to an enemy, reducing its movement speed by 60% for 10 sec.
A rare undead captain who slows with Hamstring and hits hard for his level.
- Tanks
- Hold him in place: he's a plain melee fight with no surprises, but he hits hard for his level.
- Healers
- Steady melee damage on the tank, slowed further by Hamstring on melee players.
- Damage dealers
- Kill him if he's up; he drops good gear for the level.
- Level
- 25 · Elite
- Health
- 3,572
- Armor
- 1,008
Classic Era's values, not yet confirmed in Forever.
Toxic SalivaInflicts 17 Nature damage to an enemy every 6 sec. Also drains 20 mana every 6 sec., transferring it to the caster. Lasts 2 min.
A giant wolf who spits Toxic Saliva, a poison on the tank. His death triggers Arugal's voice and brings Wolf Master Nandos.
- Tanks
- Hold him in the room and stay ready: the next fight follows soon after.
- Healers
- Remove poison if you can. Keep mana for the event after his death.
- Damage dealers
- Kill him and stay together afterwards: Wolf Master Nandos and his wolves come next.
- Level
- 25 · Elite
- Health
- 4,261
- Armor
- 1,008
Classic Era's values, not yet confirmed in Forever.
Call Bleak WorgSummons 1 Bleak Worg to aid the caster in battle for 4 min.
Call Slavering WorgSummons 1 Slavering Worg to aid the caster in battle for 4 min.
Call Lupine HorrorSummons 1 Lupine Horror to aid the caster in battle for 4 min.
Arugal's wolf master, who calls worgen companions to fight with him.
- Tanks
- Pick up every worgen he calls and keep them off the healer.
- Healers
- Damage rises with each wolf; heal the tank and anyone a wolf reaches.
- Damage dealers
- Kill the wolves as they appear, gathered on the tank for area damage, then turn to Nandos himself.
Arugal's chamber
- Level
- 26 · Elite
- Health
- 6,890
- Mana
- 1,372
- Armor
- 1,042
Classic Era's values, not yet confirmed in Forever.
Void BoltSends a bolt of dark magic at an enemy, inflicting 255 to 295 Shadow damage.
ThundershockInflicts 64 to 86 Nature damage to nearby enemies, stunning them for 5 sec.
Arugal's CurseTransforms an enemy into a Shadowfang Glutton, enslaving it to the caster's will for 10 sec.
The final boss. He teleports around his chamber, casts Void Bolt and Thundershock, and curses players with Arugal's Curse, which turns them into worgen.
- Tanks
- You can't hold him in one place: he teleports. Stay near the group and let the damage dealers chase.
- Healers
- Remove his curse quickly. Use the pillars to hide from Void Bolt when he's out of reach.
- Damage dealers
- Interrupt Void Bolt and hit him whenever he lands. Ranged damage is best.
Before you go
- Bring curse removal for the later sections, especially Arugal.
- Pull carefully on stairs and balconies; cramped sight lines can separate the healer from the tank.
- No key or attunement. Speak to a rescued prisoner after Rethilgore to progress past the courtyard door.
