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WoW Classic 1.12 / 1.15.9 Warrior Talent Calculator

Client 1.15.9 · patch 1.12 talent trees · 51 points · up to level 60

Plan your Warrior talents for WoW Classic 1.12 / 1.15.9: three talent trees — Arms, Fury, and Protection — with 52 talents in total and up to 51 talent points by level 60. Playable races: Human, Dwarf, Night Elf, Gnome, Orc, Undead, Tauren, and Troll.

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Talent points

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51
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Arms

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Spellbook

Every Warrior ability a trainer teaches, by spellbook tab. Cards show the highest rank; hover one to compare every rank and the level it's trained at, or click it to keep the list open.

All Warrior spells with every rank →

Professions

Pick up to 2 primary professions and any secondary skills. Open a profession to see what it does and why to take it; your picks are saved with the build link.

Your professions

Primary professions

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Secondary skills

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Open a tab to view its details. Click Learn to choose the profession.

Primary
Secondary

AlchemyPrimary

Higher alchemy skill allows you to learn higher level alchemy recipes. Alchemy recipes can be found on trainers around the world as well as from quests and monsters.

Open profession guide →

Why take it

  • Brews potions, elixirs and flasks: consumables every class uses in raids and PvP, and a steady source of gold.
  • Transmutes rare materials, such as a Thorium Bar and an Arcane Crystal into Arcanite.
  • At high skill it makes flasks such as Flask of the Titans, the strongest raid consumables.
Pairs well with

Proficiency ranks

RankLevelSkill neededMax skill
Apprentice5—75
Journeyman1050150
Expert20125225
Artisan35200300

Trained from a profession trainer; racial bonuses add to the skill.

Character overview

Warrior

Warrior

  • Level 60
  • WoW Classic

Choose a race at the top of the page to complete the character.

Talent build

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Professions

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Profession guides

Choose a profession above to open its guide.

Character stats · Level 60

Choose a race above to see your character's stats: base attributes plus your talents and racials.

Leveling path, 1–60

Your road from level 1 to 60: what to train, learn and do at each level. Talent points start at level 10 and follow the order you click them; hover an entry for details.

View Leveling Path

Character level 60No steps checked: stats show level 60. Check “Create character” to start at level 1.

  • Talent point
  • Trainer spell
  • Class quest
  • Profession training
  • Riding

No talent points spent yet: click talents in the trees above, in the order you want to learn them, to see them here.

Professions you choose above appear at the levels you can train them.

  1. Create character · level 1, before any training

  2. Level 1
    400 XP to level 2Level cost 10 copper
  3. Level 2
    • Nothing new at this level
    900 XP to level 3
  4. Level 3
    • Nothing new at this level
    1,400 XP to level 4
  5. Level 4
    2,100 XP to level 5Level cost 2 silver
  6. Level 5
    • Nothing new at this level
    2,800 XP to level 6
  7. Level 6
    3,600 XP to level 7Level cost 1 silver
  8. Level 7
    • Nothing new at this level
    4,500 XP to level 8
  9. Level 8
    5,400 XP to level 9Level cost 4 silver
  10. Level 9
    • Nothing new at this level
    6,500 XP to level 10
  11. Level 10
    7,600 XP to level 11Level cost 12 silver
  12. Levels 1–10:35,200 XP19 silver 10 copper

Gold to spend, levels 1–60

Class training
197 gold 89 silver 10 copper
Professions
0 copperRecipe costs aren't included.
Riding and mounts
1100 gold

Trainer prices before reputation and PvP discounts. Ranks learned from quests, books or talents cost nothing at a trainer and aren't counted.

How the calculator works

  • Click a talent (or tap it and press Learn) to add a point. Right-click, press Delete, or tap Unlearn to remove one.
  • Each row unlocks after 5 points in that tree. Talents with an arrow need the talent above them maxed first.
  • Your build is saved in this browser automatically. Use Copy build link to share it.

Talent names, ranks, positions and tooltips are read from the game client (build 1.15.9.70003). Numbers are shown for a level 60 character. WoW Classic Era (client 1.15.9) keeps the talent trees of patch 1.12, the last patch of the original game.

Warrior talents in WoW Classic 1.12 / 1.15.9

Arms (18 talents)

  • Improved Heroic Strike3 ranks

    Rank 1: Reduces the cost of your Heroic Strike ability by 1 rage point.

    Rank 2: Reduces the cost of your Heroic Strike ability by 2 rage points.

    Rank 3: Reduces the cost of your Heroic Strike ability by 3 rage points.

  • Deflection5 ranks

    Rank 1: Increases your Parry chance by 1%.

    Rank 2: Increases your Parry chance by 2%.

    Rank 3: Increases your Parry chance by 3%.

    Rank 4: Increases your Parry chance by 4%.

    Rank 5: Increases your Parry chance by 5%.

  • Improved Rend3 ranks

    Rank 1: Increases the bleed damage done by your Rend ability by 15%.

    Rank 2: Increases the bleed damage done by your Rend ability by 25%.

    Rank 3: Increases the bleed damage done by your Rend ability by 35%.

  • Improved Charge2 ranks

    Requires 5 points in Arms Talents

    Rank 1: Increases the amount of rage generated by your Charge ability by 3.

    Rank 2: Increases the amount of rage generated by your Charge ability by 6.

  • Tactical Mastery5 ranks

    Requires 5 points in Arms Talents

    Rank 1: You retain up to 5 of your rage points when you change stances.

    Rank 2: You retain up to 10 of your rage points when you change stances.

    Rank 3: You retain up to 15 of your rage points when you change stances.

    Rank 4: You retain up to 20 of your rage points when you change stances.

    Rank 5: You retain up to 25 of your rage points when you change stances.

  • Improved Thunder Clap3 ranks

    Requires 5 points in Arms Talents

    Rank 1: Reduces the cost of your Thunder Clap ability by 1 rage point.

    Rank 2: Reduces the cost of your Thunder Clap ability by 2 rage points.

    Rank 3: Reduces the cost of your Thunder Clap ability by 4 rage points.

  • Improved Overpower2 ranks

    Requires 10 points in Arms Talents

    Rank 1: Increases the critical strike chance of your Overpower ability by 25%.

    Rank 2: Increases the critical strike chance of your Overpower ability by 50%.

  • Anger Management1 rank

    Requires 10 points in Arms Talents

    Requires 5 points in Tactical Mastery

    Increases the time required for your rage to decay while out of combat by 30%.

  • Deep Wounds3 ranks

    Requires 10 points in Arms Talents

    Requires 3 points in Improved Rend

    Rank 1: Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.

    Rank 2: Your critical strikes cause the opponent to bleed, dealing 40% of your melee weapon's average damage over 12 sec.

    Rank 3: Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.

  • Two-Handed Weapon Specialization5 ranks

    Requires 15 points in Arms Talents

    Rank 1: Increases the damage you deal with two-handed melee weapons by 1%.

    Rank 2: Increases the damage you deal with two-handed melee weapons by 2%.

    Rank 3: Increases the damage you deal with two-handed melee weapons by 3%.

    Rank 4: Increases the damage you deal with two-handed melee weapons by 4%.

    Rank 5: Increases the damage you deal with two-handed melee weapons by 5%.

  • Impale2 ranks

    Requires 15 points in Arms Talents

    Requires 3 points in Deep Wounds

    Rank 1: Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.

    Rank 2: Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.

  • Axe Specialization5 ranks

    Requires 20 points in Arms Talents

    Rank 1: Increases your chance to get a critical strike with Axes by 1%.

    Rank 2: Increases your chance to get a critical strike with Axes by 2%.

    Rank 3: Increases your chance to get a critical strike with Axes by 3%.

    Rank 4: Increases your chance to get a critical strike with Axes by 4%.

    Rank 5: Increases your chance to get a critical strike with Axes by 5%.

  • Sweeping Strikes1 rank

    Requires 20 points in Arms Talents

    Your next 5 melee attacks strike an additional nearby opponent.

  • Mace Specialization5 ranks

    Requires 20 points in Arms Talents

    Rank 1: Gives you a 1% chance to stun your target for 3 sec with a Mace.

    Rank 2: Gives you a 2% chance to stun your target for 3 sec with a Mace.

    Rank 3: Gives you a 3% chance to stun your target for 3 sec with a Mace.

    Rank 4: Gives you a 4% chance to stun your target for 3 sec with a Mace.

    Rank 5: Gives you a 6% chance to stun your target for 3 sec with a Mace.

  • Sword Specialization5 ranks

    Requires 20 points in Arms Talents

    Rank 1: Gives you a 1% chance to get an extra attack on the same target after dealing damage with your Sword.

    Rank 2: Gives you a 2% chance to get an extra attack on the same target after dealing damage with your Sword.

    Rank 3: Gives you a 3% chance to get an extra attack on the same target after dealing damage with your Sword.

    Rank 4: Gives you a 4% chance to get an extra attack on the same target after dealing damage with your Sword.

    Rank 5: Gives you a 5% chance to get an extra attack on the same target after dealing damage with your Sword.

  • Polearm Specialization5 ranks

    Requires 25 points in Arms Talents

    Rank 1: Increases your chance to get a critical strike with Polearms by 1%.

    Rank 2: Increases your chance to get a critical strike with Polearms by 2%.

    Rank 3: Increases your chance to get a critical strike with Polearms by 3%.

    Rank 4: Increases your chance to get a critical strike with Polearms by 4%.

    Rank 5: Increases your chance to get a critical strike with Polearms by 5%.

  • Improved Hamstring3 ranks

    Requires 25 points in Arms Talents

    Rank 1: Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.

    Rank 2: Gives your Hamstring ability a 10% chance to immobilize the target for 5 sec.

    Rank 3: Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec.

  • Mortal Strike1 rank

    Requires 30 points in Arms Talents

    Requires 1 point in Sweeping Strikes

    A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

Fury (17 talents)

  • Booming Voice5 ranks

    Rank 1: Increases the area of effect and duration of your Battle Shout and Demoralizing Shout by 10%.

    Rank 2: Increases the area of effect and duration of your Battle Shout and Demoralizing Shout by 20%.

    Rank 3: Increases the area of effect and duration of your Battle Shout and Demoralizing Shout by 30%.

    Rank 4: Increases the area of effect and duration of your Battle Shout and Demoralizing Shout by 40%.

    Rank 5: Increases the area of effect and duration of your Battle Shout and Demoralizing Shout by 50%.

  • Cruelty5 ranks

    Rank 1: Increases your chance to get a critical strike with melee weapons by 1%.

    Rank 2: Increases your chance to get a critical strike with melee weapons by 2%.

    Rank 3: Increases your chance to get a critical strike with melee weapons by 3%.

    Rank 4: Increases your chance to get a critical strike with melee weapons by 4%.

    Rank 5: Increases your chance to get a critical strike with melee weapons by 5%.

  • Improved Demoralizing Shout5 ranks

    Requires 5 points in Fury Talents

    Rank 1: Increases the melee attack power reduction of your Demoralizing Shout by 8%.

    Rank 2: Increases the melee attack power reduction of your Demoralizing Shout by 16%.

    Rank 3: Increases the melee attack power reduction of your Demoralizing Shout by 24%.

    Rank 4: Increases the melee attack power reduction of your Demoralizing Shout by 32%.

    Rank 5: Increases the melee attack power reduction of your Demoralizing Shout by 40%.

  • Unbridled Wrath5 ranks

    Requires 5 points in Fury Talents

    Rank 1: Gives you a 8% chance to generate an additional Rage point when you deal melee damage with a weapon.

    Rank 2: Gives you a 16% chance to generate an additional Rage point when you deal melee damage with a weapon.

    Rank 3: Gives you a 24% chance to generate an additional Rage point when you deal melee damage with a weapon.

    Rank 4: Gives you a 32% chance to generate an additional Rage point when you deal melee damage with a weapon.

    Rank 5: Gives you a 40% chance to generate an additional Rage point when you deal melee damage with a weapon.

  • Improved Cleave3 ranks

    Requires 10 points in Fury Talents

    Rank 1: Increases the bonus damage done by your Cleave ability by 40%.

    Rank 2: Increases the bonus damage done by your Cleave ability by 80%.

    Rank 3: Increases the bonus damage done by your Cleave ability by 120%.

  • Piercing Howl1 rank

    Requires 10 points in Fury Talents

    Causes all enemies near the warrior to be dazed, reducing movement speed by 50% for 6 sec.

  • Blood Craze3 ranks

    Requires 10 points in Fury Talents

    Rank 1: Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.

    Rank 2: Regenerates 2% of your total Health over 6 sec after being the victim of a critical strike.

    Rank 3: Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike.

  • Improved Battle Shout5 ranks

    Requires 10 points in Fury Talents

    Rank 1: Increases the melee attack power bonus of your Battle Shout by 5%.

    Rank 2: Increases the melee attack power bonus of your Battle Shout by 10%.

    Rank 3: Increases the melee attack power bonus of your Battle Shout by 15%.

    Rank 4: Increases the melee attack power bonus of your Battle Shout by 20%.

    Rank 5: Increases the melee attack power bonus of your Battle Shout by 25%.

  • Dual Wield Specialization5 ranks

    Requires 15 points in Fury Talents

    Rank 1: Increases the damage done by your offhand weapon by 5%.

    Rank 2: Increases the damage done by your offhand weapon by 10%.

    Rank 3: Increases the damage done by your offhand weapon by 15%.

    Rank 4: Increases the damage done by your offhand weapon by 20%.

    Rank 5: Increases the damage done by your offhand weapon by 25%.

  • Improved Execute2 ranks

    Requires 15 points in Fury Talents

    Rank 1: Reduces the Rage cost of your Execute ability by 2.

    Rank 2: Reduces the Rage cost of your Execute ability by 5.

  • Enrage5 ranks

    Requires 15 points in Fury Talents

    Rank 1: Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.

    Rank 2: Gives you a 10% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.

    Rank 3: Gives you a 15% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.

    Rank 4: Gives you a 20% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.

    Rank 5: Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.

  • Improved Slam5 ranks

    Requires 20 points in Fury Talents

    Rank 1: Decreases the casting time of your Slam ability by 0.1 sec.

    Rank 2: Decreases the casting time of your Slam ability by 0.2 sec.

    Rank 3: Decreases the casting time of your Slam ability by 0.3 sec.

    Rank 4: Decreases the casting time of your Slam ability by 0.4 sec.

    Rank 5: Decreases the casting time of your Slam ability by 0.5 sec.

  • Death Wish1 rank

    Requires 20 points in Fury Talents

    When activated, increases your physical damage by 20% and makes you immune to Fear effects, but lowers your armor and all resistances by 20%. Lasts 30 sec.

  • Improved Intercept2 ranks

    Requires 20 points in Fury Talents

    Rank 1: Reduces the cooldown of your Intercept ability by 5 sec.

    Rank 2: Reduces the cooldown of your Intercept ability by 10 sec.

  • Improved Berserker Rage2 ranks

    Requires 25 points in Fury Talents

    Rank 1: The Berserker Rage ability will generate 5 rage when used.

    Rank 2: The Berserker Rage ability will generate 10 rage when used.

  • Flurry5 ranks

    Requires 25 points in Fury Talents

    Requires 5 points in Enrage

    Rank 1: Increases your attack speed by 10% for your next 3 swings after dealing a melee critical strike.

    Rank 2: Increases your attack speed by 15% for your next 3 swings after dealing a melee critical strike.

    Rank 3: Increases your attack speed by 20% for your next 3 swings after dealing a melee critical strike.

    Rank 4: Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.

    Rank 5: Increases your attack speed by 30% for your next 3 swings after dealing a melee critical strike.

  • Bloodthirst1 rank

    Requires 30 points in Fury Talents

    Requires 1 point in Death Wish

    Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec.

Protection (17 talents)

  • Shield Specialization5 ranks

    Rank 1: Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.

    Rank 2: Increases your chance to block attacks with a shield by 2% and has a 40% chance to generate 1 rage when a block occurs.

    Rank 3: Increases your chance to block attacks with a shield by 3% and has a 60% chance to generate 1 rage when a block occurs.

    Rank 4: Increases your chance to block attacks with a shield by 4% and has a 80% chance to generate 1 rage when a block occurs.

    Rank 5: Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs.

  • Anticipation5 ranks

    Rank 1: Increases your Defense skill by 2.

    Rank 2: Increases your Defense skill by 4.

    Rank 3: Increases your Defense skill by 6.

    Rank 4: Increases your Defense skill by 8.

    Rank 5: Increases your Defense skill by 10.

  • Improved Bloodrage2 ranks

    Requires 5 points in Protection Talents

    Rank 1: Increases the instant Rage generated by your Bloodrage ability by 2.

    Rank 2: Increases the instant Rage generated by your Bloodrage ability by 5.

  • Toughness5 ranks

    Requires 5 points in Protection Talents

    Rank 1: Increases your armor value from items by 2%.

    Rank 2: Increases your armor value from items by 4%.

    Rank 3: Increases your armor value from items by 6%.

    Rank 4: Increases your armor value from items by 8%.

    Rank 5: Increases your armor value from items by 10%.

  • Iron Will5 ranks

    Requires 5 points in Protection Talents

    Rank 1: Increases your chance to resist Stun and Charm effects by an additional 3%.

    Rank 2: Increases your chance to resist Stun and Charm effects by an additional 6%.

    Rank 3: Increases your chance to resist Stun and Charm effects by an additional 9%.

    Rank 4: Increases your chance to resist Stun and Charm effects by an additional 12%.

    Rank 5: Increases your chance to resist Stun and Charm effects by an additional 15%.

  • Last Stand1 rank

    Requires 10 points in Protection Talents

    Requires 2 points in Improved Bloodrage

    When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost.

  • Improved Shield Block3 ranks

    Requires 10 points in Protection Talents

    Requires 5 points in Shield Specialization

    Rank 1: Allows your Shield Block ability to block an additional attack and increases the duration by 0.5 second.

    Rank 2: Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.

    Rank 3: Allows your Shield Block ability to block an additional attack and increases the duration by 2 seconds.

  • Improved Revenge3 ranks

    Requires 10 points in Protection Talents

    Rank 1: Gives your Revenge ability a 15% chance to stun the target for 3 sec.

    Rank 2: Gives your Revenge ability a 30% chance to stun the target for 3 sec.

    Rank 3: Gives your Revenge ability a 45% chance to stun the target for 3 sec.

  • Defiance5 ranks

    Requires 10 points in Protection Talents

    Rank 1: Increases the threat generated by your attacks by 3% while in Defensive Stance.

    Rank 2: Increases the threat generated by your attacks by 6% while in Defensive Stance.

    Rank 3: Increases the threat generated by your attacks by 9% while in Defensive Stance.

    Rank 4: Increases the threat generated by your attacks by 12% while in Defensive Stance.

    Rank 5: Increases the threat generated by your attacks by 15% while in Defensive Stance.

  • Improved Sunder Armor3 ranks

    Requires 15 points in Protection Talents

    Rank 1: Reduces the cost of your Sunder Armor ability by 1 rage point.

    Rank 2: Reduces the cost of your Sunder Armor ability by 2 rage points.

    Rank 3: Reduces the cost of your Sunder Armor ability by 3 rage points.

  • Improved Disarm3 ranks

    Requires 15 points in Protection Talents

    Rank 1: Increases the duration of your Disarm ability by 1 secs.

    Rank 2: Increases the duration of your Disarm ability by 2 secs.

    Rank 3: Increases the duration of your Disarm ability by 3 secs.

  • Improved Taunt2 ranks

    Requires 15 points in Protection Talents

    Rank 1: Reduces the cooldown of your Taunt ability by 1 sec.

    Rank 2: Reduces the cooldown of your Taunt ability by 2 sec.

  • Improved Shield Wall2 ranks

    Requires 20 points in Protection Talents

    Rank 1: Increases the effect duration of your Shield Wall ability by 3 secs.

    Rank 2: Increases the effect duration of your Shield Wall ability by 5 secs.

  • Concussion Blow1 rank

    Requires 20 points in Protection Talents

    Stuns the opponent for 5 sec.

  • Improved Shield Bash2 ranks

    Requires 20 points in Protection Talents

    Rank 1: Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.

    Rank 2: Gives your Shield Bash ability a 100% chance to silence the target for 3 sec.

  • One-Handed Weapon Specialization5 ranks

    Requires 25 points in Protection Talents

    Rank 1: Increases the damage you deal with One-Handed Melee weapons by 2%.

    Rank 2: Increases the damage you deal with One-Handed Melee weapons by 4%.

    Rank 3: Increases the damage you deal with One-Handed Melee weapons by 6%.

    Rank 4: Increases the damage you deal with One-Handed Melee weapons by 8%.

    Rank 5: Increases the damage you deal with One-Handed Melee weapons by 10%.

  • Shield Slam1 rank

    Requires 30 points in Protection Talents

    Requires 1 point in Concussion Blow

    Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.