Reputations — Wiki · WoW Classic
Every faction you can earn standing with: where you start, the fastest way to raise it at each standing, and what each standing unlocks.
How reputation works(show)
- Hated36,000to next
- Hostile3,000to next
- Unfriendly3,000to next
- Neutral3,000to next
- Friendly6,000to next
- Honored12,000to next
- Revered21,000to next
- Exalted1,000to max
- From Neutral to Exalted takes 42,000 reputation; most of it is Honored and Revered.
- Many kills only count up to a standing (often the end of Honored or Revered); the faction pages show each cap. Turn-ins and quests usually keep counting to Exalted.
- Some factions share gains: the capital cities pass part of every gain to the others on the same side, and the Steamwheedle Cartel towns to each other. Rival factions lose standing when you gain with the other side.
- Human: 10% more reputation from everything (racial: Diplomacy).
- Quests give 20% less reputation for each level you are more than five levels above them, down to a fifth of the full amount, and grey creatures give less as well. Do quests while they are still yellow or green.
Capital cities (8)
Horde · Capital cityThis tribe of exiled trolls has joined forces with Thrall and the Horde. They now call Durotar their home, which they share with their orc allies.
Do the quests (about 24,600 reputation), then repeat the turn-ins to Exalted.
Starts at Friendly 100/6,000 · no item rewards
Alliance · Capital cityThe Alliance capital is populated by Night Elves and is located in the island of Teldrassil. Ruled by the Priestess of the Moon, Tyrande Whisperwind.
Do the quests (about 46,925 reputation), then repeat the turn-ins to Exalted.
Starts at Friendly 100/6,000 · no item rewards
Alliance · Capital cityThe former denizens of Gnomeregan, now living in exile in Ironforge and in league with the Alliance.
Do the quests (about 21,425 reputation), then repeat the turn-ins to Exalted.
Starts at Friendly 100/6,000 · no item rewards
Alliance · Capital cityThis Alliance capital is the pride of the Dun Morogh dwarves. Home to King Magni.
Do the quests (about 46,035 reputation), then repeat the turn-ins to Exalted.
Starts at Friendly 100/6,000 · no item rewards
Horde · Capital cityFounded by Thrall, this Horde capital city is home to many of the proud orc clans of Durotar.
Do the quests (about 38,625 reputation), then repeat the turn-ins to Exalted.
Starts at Friendly 100/6,000 · no item rewards
Alliance · Capital cityOne of the last bastions of human power, this Alliance capital is ruled by the child king, Anduin Wrynn.
Do the quests (about 55,939 reputation), then repeat the turn-ins to Exalted.
Starts at Friendly 100/6,000 · no item rewards
Horde · Capital cityCairne Bloodhoof leads his people, the Proud Tauren, from this mighty Horde capital.
Do the quests (about 29,075 reputation), then repeat the turn-ins to Exalted.
Starts at Friendly 100/6,000 · no item rewards
Horde · Capital cityLed by Sylvanas Windrunner, the Forsaken have joined a tenuous alliance with the Horde and established this capital in the vast depths under the Ruins of Lordaeron.
Do the quests (about 35,415 reputation), then repeat the turn-ins to Exalted.
Starts at Neutral 500/3,000 · no item rewards
World and quest factions (11)

Both sides · World & questsThese bloodthirsty corsairs are the bane of many a merchant in the high seas. Sworn enemies of Booty Bay.
Kill for it until the end of Revered.
Starts at Hated 35,500/36,000 · no item rewards

Both sides · World & questsA traveling fair that showcases the weird and the extraordinary. Often spotted in Elwynn Forest and Mulgore.
Repeat the turn-ins to Exalted.
Starts at Neutral · no item rewards

Both sides · World & questsThese centaur have made their home in the southern region of Desolace. Mortal enemies of the Magram Centaur.
Kill for it until the end of Friendly.
Starts at Neutral 2,000/3,000 · no item rewards

Both sides · World & questsThese centaur have made their home in the eastern region of Desolace. Mortal enemies of the Gelkis Centaur.
Kill for it until the end of Friendly.
Starts at Neutral 2,000/3,000 · no item rewards

Both sides · World & questsThis guild of thieves and assassins welcomes only those of extraordinary prowess into its fold. Sworn rivals of the Syndicate.
Do the quests (about 1,110 reputation), then repeat the turn-ins to Exalted.
Starts at Neutral · no item rewards

Both sides · World & questsA remnant of the once powerful elves living in Dire Maul, yet still wise and knowledgeable about great secrets.
Do the quests (about 5,800 reputation), then repeat the turn-ins to Exalted.
Starts at Neutral · no item rewards

Both sides · World & questsA primarily human criminal organization that operates mostly out of the Alterac Mountains and Hillsbrad Foothills.
Kill for it until the end of Neutral.
Starts at Hated 32,000/36,000 · no item rewards

Both sides · World & questsThe dwarves of the Thorium Brotherhood epitomize excellence in craftsmanship and are bent on unlocking the secrets of Blackrock Mountain.
Do the quests (about 2,500 reputation), then repeat the turn-ins to Exalted.
Starts at Neutral · 1 item rewards

Both sides · World & questsAs the last uncorrupted furbolg tribe, the Timbermaw seek to preserve their spiritual ways and end the suffering of their brethren.
Do the quests (about 1,900 reputation), then kill for it until the end of Honored, then repeat the turn-ins to Exalted.
Starts at Hostile 2,500/3,000 · 12 item rewards
Alliance · World & questsThough not a part of the Alliance, the dwarves of Aerie Peak have opened their doors to it and hold the Horde as enemies.
Repeat the turn-ins to Exalted.
Starts at Neutral 150/3,000 · no item rewards
Alliance · World & questsThis small group of reclusive night elves raises and trains wintersabers in the Winterspring area.
Repeat the turn-ins to Exalted.
Starts at Neutral · no item rewards
Dungeon and raid factions (5)

Both sides · Dungeon & raidAn organization focused on protecting Azeroth from the threat of the Scourge. Strongholds of the Argent Dawn can be found in the Eastern and Western Plaguelands.
Do the quests (about 21,045 reputation), then kill for it until the end of Honored, then repeat the turn-ins to Exalted.
Starts at Neutral 200/3,000 · 25 item rewards

Both sides · Dungeon & raidThe descendants of the Bronze Dragonflight are the guardians of time and care little for the mortal races.
Do the quests (about 8,890 reputation), then kill for it until the end of Neutral, then keep killing: these kills count all the way to Exalted.
Starts at Hated · 15 item rewards

Both sides · Dungeon & raidThe druids of Cenarion Circle are guardians of nature and make their home in tranquil Moonglade.
Do the quests (about 11,720 reputation), then kill for it until the end of Revered, then keep killing: these kills count all the way to Exalted.
Starts at Neutral · 25 item rewards

Both sides · Dungeon & raidThese elementals have made their home on the islands east of Azshara. Sworn enemies of the armies of Ragnaros.
Kill for it until the end of Revered, then keep killing: these kills count all the way to Exalted.
Starts at Neutral · 4 item rewards

Both sides · Dungeon & raidThese trolls have come to Yojamba Isle in an effort to recruit help against the resurrected Blood God and his Atal'ai Priests in Zul'Gurub.
Do the quests (about 2,250 reputation), then kill for it until the end of Honored, then keep killing: these kills count all the way to Exalted.
Starts at Neutral · 22 item rewards
Goblin towns (4)

Both sides · Goblin town · Steamwheedle CartelThis booming coastal city is run by Baron Revilgaz of the Blackwater Raiders. Mortal enemies of the Bloodsail Buccaneers and part of the Steamwheedle Cartel.
Do the quests (about 17,000 reputation), then kill for it until the end of Revered, then repeat the turn-ins to Exalted.
Starts at Neutral 500/3,000 · no item rewards

Both sides · Goblin town · Steamwheedle CartelThis trading post is run by the goblins of the Steamwheedle Cartel and it sits in the crossroads of Winterspring's main trade routes.
Do the quests (about 4,675 reputation), then repeat the turn-ins to Exalted.
Starts at Neutral 500/3,000 · no item rewards

Both sides · Goblin town · Steamwheedle CartelCapital of the Steamwheedle Cartel and home to goblinhood's finest engineers, alchemists and merchants.
Do the quests (about 8,395 reputation), then kill for it until the end of Honored, then repeat the turn-ins to Exalted.
Starts at Neutral 500/3,000 · no item rewards

Both sides · Goblin town · Steamwheedle CartelPart of the Steamwheedle Cartel, this goblin city provides a neutral haven for those that wish to trade goods and services in the Barrens.
Do the quests (about 7,210 reputation), then kill for it until the end of Revered, then repeat the turn-ins to Exalted.
Starts at Neutral 500/3,000 · no item rewards
Battlegrounds (6)
Horde · Battleground · Horde ForcesThe Frostwolf Clan seeks to drive out the dwarves of the Stormpike Expedition from Alterac Valley.
Play Alterac Valley, then do the quests (about 1,371 reputation), then kill for it until the end of Revered, then repeat the turn-ins to Exalted.
Starts at Neutral · no item rewards
Alliance · Battleground · Alliance ForcesStaunch defenders of Ashenvale, locked in battle against the Warsong Outriders in Warsong Gulch.
Play Warsong Gulch, then do the quests (about 1,605 reputation), then repeat the turn-ins to Exalted.
Starts at Neutral · no item rewards
Alliance · Battleground · Alliance ForcesThe Stormpike Dwarves have set up residence in Alterac Valley, where they're locked in battle with the Frostwolf Orcs.
Play Alterac Valley, then do the quests (about 3,120 reputation), then repeat the turn-ins to Exalted.
Starts at Neutral · no item rewards
Horde · Battleground · Horde ForcesThe Defilers seek to claim Arathi Basin's valuable resources for the Horde.
Play Arathi Basin, then repeat the turn-ins to Exalted.
Starts at Neutral · 77 item rewards
Alliance · Battleground · Alliance ForcesThe League of Arathor seeks to reclaim lost land of Arathi Basin for their benefactors in Stormwind.
Play Arathi Basin, then do the quests (about 1,930 reputation), then repeat the turn-ins to Exalted.
Starts at Neutral · 77 item rewards
Horde · Battleground · Horde ForcesFierce orcs of the Warsong Clan, locked in battle against the Silverwing Sentinels in Warsong Gulch.
Play Warsong Gulch, then do the quests (about 2,855 reputation), then repeat the turn-ins to Exalted.
Starts at Neutral · no item rewards


















