Major patchOriginal Vanilla · 2004–2006
Patch 1.4.0 — The Call to War
Published: UnknownDeployed: 8 changesOriginal Blizzard archive
The original Honor system and outdoor events.
PvP
- The Honor system introduces PvP rankings and rewards.
General
- Children’s Week, the recurring Gurubashi Arena chest, and elemental invasions are documented.
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Talents— Mage
- Improved Scorch gains 20/40/60/80/100% application chances for a 2% Fire vulnerability stacking five times; Improved Mana Shield reduces Mana spent per absorbed damage by 10/20%.
- Arcane Brilliance becomes available as a level-56 loot-learned party buff; Pyroblast and Fireball damage-over-time can coexist.
Classes— Druid
- Shapeshifting removes Polymorph; Feral Charge costs 5 Rage instead of an erroneous 10, and Entangling Roots receives PvP diminishing returns.
Classes— Priest
- Holy Nova deals damage and heals party members within 10 yards without generating threat; Holy Fire’s cast time falls from 5 to 4 seconds with a stronger, longer periodic component.
Classes— Rogue
- Deselecting a target preserves Combo Points; Preparation resets Blade Flurry, Kick locks the school of interrupted channels, and Lethality no longer increases Ambush critical damage.
Dungeons & Raids
- Epic Hunter and Priest quest chains are added, together with Paladin/Warlock epic-mount quests and Warlock Infernal and Ritual of Doom quests.
