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Restoration Druid Guide — Class Guides · WoW Classic

Healing over time with Rejuvenation and Regrowth, and healing that keeps up while moving.

A leather-wearing shapeshifter who heals in caster form, tanks in Bear Form, deals melee damage in Cat Form, and casts Balance spells. Druids can fill any role in a group. More about the druid

How to play

Restoration druids heal over time: Rejuvenation and Regrowth on tanks and raid members, Healing Touch for big single heals, Swiftmend to consume a heal over time for an instant heal, and Nature's Swiftness for an instant Healing Touch.

Most Classic raids put druids on tank healing with lower ranks of Healing Touch and Regrowth, plus Rejuvenation on whoever is taking damage. Reflection lets Spirit regenerate some mana while you cast.

Druids also bring Innervate (a large mana boost for another healer), Rebirth, Remove Curse and Abolish Poison. Tranquility heals your whole party when it is in trouble.

At a glance

Single-target healing
Group healing
Survivability
Utility for the group
Solo play and leveling
Ease of play

Rated 1 to 5 against the other specs in WoW Classic.

Rotation and priorities

  1. 1Rejuvenation on tanks and anyone taking steady damage.
  2. 2Regrowth or a lower rank of Healing Touch on your main target.
  3. 3Swiftmend for an instant heal on a target with Rejuvenation or Regrowth.
  4. 4Nature's Swiftness and Healing Touch for emergencies.
  5. 5Innervate the healer who needs it most, or yourself.
  6. 6Remove Curse and Abolish Poison between heals.

Strengths and weaknesses

Strengths

  • Strong healing over time that works while moving.
  • Innervate and Rebirth.
  • Very mobile and hard to pin down against players.

Weaknesses

  • Heals over time overheal easily.
  • No strong group heal besides Tranquility.
  • Leather healing gear is scarce in Classic, so you'll wear cloth pieces.

Stats and gear

Stat priority

Most valuable first. Bars compare each stat with the best one; a cap in the note means the stat drops off once you reach it.

  1. 1

    +Healing

  2. 2

    Intellect

  3. 3

    Mana per 5 sec

  4. 4

    Spiritregeneration while casting with Reflection

  5. 5

    Critical strike

  6. 6

    Stamina

What to look for

  • +Healing first, then Intellect and mana per 5 seconds.
  • Spirit is worth more for druids than for paladins or shamans, thanks to Reflection.
  • A healing staff, or a mace with an off-hand.

Items worth chasing

  • Rejuvenating GemHealing and mana regeneration in a trinket.
  • Cauterizing BandA strong healing ring.
  • Hide of the WildCrafted cloak with healing and Intellect.

Builds

Each bar splits the build's talent points by tree.

  • Balance
  • Feral Combat
  • Restoration
  • Swiftmend Grove Warden

    HealerPvE
    8/0/43

    The standard raid Restoration druid: Swiftmend and Nature's Swiftness for emergencies, Improved Regrowth for crits and Tranquil Spirit for cheaper Healing Touch.

    • Insect Swarm 1/1
    • Nature's Swiftness 1/1
    • Gift of Nature 5/5
    • Improved Regrowth 5/5
    • Swiftmend 1/1

    Open in the talent calculatorTheorycraftingTalent order by level

  • Nature's Grace Mender

    HealerPvE
    21/0/30

    Regrowth-focused healing: Nature's Grace turns each crit into a faster next cast, while Improved Regrowth and Balance talents keep the druid flexible.

    • Nature's Grace 1/1
    • Insect Swarm 1/1
    • Nature's Swiftness 1/1
    • Gift of Nature 4/5
    • Improved Regrowth 5/5

    Open in the talent calculatorTheorycraftingTalent order by level

Key talents

  • Swiftmend · top talent, up to 1

    Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal them an amount equal to 12 sec. of Rejuvenation or 18 sec. of Regrowth.

  • Improved Healing Touch · tier 2, up to 5

    Reduces the cast time of your Healing Touch spell by 0.5 sec.

  • Reflection · tier 3, up to 3

    Allows 15% of your Mana regeneration to continue while casting.

  • Insect Swarm · tier 3, up to 1

    The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 66 Nature damage over 12 sec.

  • Subtlety · tier 3, up to 5

    Reduces the threat generated by your Healing spells by 20%.

  • Tranquil Spirit · tier 4, up to 5

    Reduces the mana cost of your Healing Touch and Tranquility spells by 10%.

  • Improved Rejuvenation · tier 4, up to 3

    Increases the effect of your Rejuvenation spell by 15%.

  • Nature's Swiftness · tier 5, up to 1

    When activated, your next Nature spell becomes an instant cast spell.

  • Gift of Nature · tier 5, up to 5

    Increases the effect of all healing spells by 10%.

  • Improved Regrowth · tier 6, up to 5

    Increases the critical effect chance of your Regrowth spell by 50%.

Restoration abilities by level

When each ability arrives: trained abilities at the level a trainer first teaches them, talent abilities (gold frame) at the first level the talent can be taken.

Other druid specs: Balance, Feral Combat