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Steam Ragers in eastern Borean Tundra — Gold Farm · Elemental materials · WoW Wrath of the Lich King

Steam Ragers at levels 70–71 among the geysers of eastern Borean Tundra: melee elementals with Crystallized Air on one kill in seven.

Value: Ten Crystallized Air make Eternal Air, used most by Leatherworking; price depends on your realm.

Method
Elemental materials
Levels
70–72
Party
Solo
Where
Borean Tundra
Value
Good value
Difficulty
Easy

Steam Ragers in eastern Borean Tundra

Borean Tundra · Levels 70–72

EasyGood value

Steam Ragers at levels 70–71 among the geysers of eastern Borean Tundra: melee elementals with Crystallized Air on one kill in seven.

Spawn points
51
Respawn
about 5 min
Coin per kill
None
Vendor loot per kill
57 silver 62 copper

Creatures

  • Steam RagerLevels 70–71 · 51 spawns

Materials

  • Crystallized Air15% of kills · vendor price 6 silverUsed in Leatherworking (2), Blacksmithing (1), Engineering (1) recipes10 combine into Eternal Air, used in Leatherworking (26), Engineering (6), Alchemy (5), Blacksmithing (5), Jewelcrafting (3), Enchanting (1) recipes

Pros

  • Melee only
  • Crystallized Air on one kill in seven
  • Elemental Fragments vendor for 12 silver

Cons

  • No coin
Requires:
Any AoE class.
Value:
Ten Crystallized Air make Eternal Air, used most by Leatherworking; price depends on your realm.
How to farm it, step by step
  1. 1.Where to stand: Work the steam field from its edge.
  2. 2.Pull: Gather five to eight ragers.
  3. 3.Group them up: Let them bunch behind you.
  4. 4.Abilities: Frost Nova as they bunch up, step out of melee range, then channel Blizzard over the pack; Improved Blizzard and Permafrost keep them crawling through it. Cone of Cold and a second Frost Nova (after its cooldown or Cold Snap) cover the last seconds. Paladins: Consecration and Holy Shield. Death knights: Death and Decay and Blood Boil.
  5. 5.Kite: Open ground between the geysers.
  6. 6.Finish: Arcane Explosion, Holy Wrath or Blood Boil.
  7. 7.Recover: Drink conjured water and eat between pulls; save Evocation and a mana gem for a pull that runs long. Rebuff Frost or Ice Armor and Ice Barrier before the next pull.
  8. 8.Avoid: Nerub'ar Tunnelers surface nearby.

Builds for this method

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