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Phase Hunters in western Netherstorm — Gold Farm · Elemental materials · WoW Burning Crusade

Phase Hunters at levels 67–68 in western Netherstorm: beasts that come back after two minutes and drop Motes of Mana on a quarter of kills.

Value: Ten Motes of Mana combine into Primal Mana, a reagent for Leatherworking, Tailoring and five more professions; price depends on your realm.

Method
Elemental materials
Levels
67–70
Party
Solo
Where
Netherstorm
Value
Good value
Difficulty
Medium

Phase Hunters in western Netherstorm

Netherstorm · Levels 67–70

MediumGood value

Phase Hunters at levels 67–68 in western Netherstorm: beasts that come back after two minutes and drop Motes of Mana on a quarter of kills.

Spawn points
23
Respawn
about 2 min
Coin per kill
None
Vendor loot per kill
28 silver 16 copper

Creatures

  • Phase HunterLevels 67–68 · 23 spawns

Materials

  • Mote of Mana26% of kills · vendor price 4 silver10 combine into Primal Mana, used in Leatherworking (19), Tailoring (10), Blacksmithing (9), Engineering (7), Jewelcrafting (6), Alchemy (5), Enchanting (3) recipes

Pros

  • Two-minute respawn
  • Motes of Mana on a quarter of kills
  • Skinning: Knothide Leather

Cons

  • They shift out of phase during the fight
  • No coin
Requires:
Frost AoE or a tanking paladin.
Watch out for:
Sunfury Blood Knight (70, caster)
Value:
Ten Motes of Mana combine into Primal Mana, a reagent for Leatherworking, Tailoring and five more professions; price depends on your realm.
How to farm it, step by step
  1. 1.Where to stand: Start at the edge of the hunting ground.
  2. 2.Pull: Gather four to six Phase Hunters.
  3. 3.Group them up: Let them bunch behind you.
  4. 4.Abilities: Frost Nova as they bunch up, step out of melee range, then channel Blizzard over the pack; Improved Blizzard and Permafrost keep them crawling through it. Cone of Cold and a second Frost Nova (after its cooldown or Cold Snap) cover the last seconds. Paladins: Consecration and Holy Shield.
  5. 5.Kite: Open ground around the area.
  6. 6.Finish: Arcane Explosion.
  7. 7.Recover: Drink conjured water and eat between pulls; save Evocation and a mana gem for a pull that runs long. Rebuff Frost or Ice Armor and Ice Barrier before the next pull.
  8. 8.Avoid: Gan'arg Warp-Tinkers and Sunfury Blood Knights at the edges.

Builds for this method

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