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The winding passages of the Caverns of Time

The Black Morass Guide — Dungeon guide · WoW Burning Crusade

Level
68–70
Group
5 players
Bosses
3
Difficulty
Normal and Heroic
Location
Tanaris
Key
Opening the Black Morass, Caverns of Time – Heroic

How the run goes

A Caverns of Time defence: protect Medivh while he opens the Dark Portal. Eighteen time rifts open one after another; each sends a guardian and adds. Chrono Lord Deja comes at the sixth rift, Temporus at the twelfth and Aeonus at the eighteenth.

Group: A tank, a healer and three damage dealers from about level 68. One player watches for adds heading to Medivh; bring a Chrono-beacon for a helping dragon.

Map and route

  1. 1.Defending Medivh

    From the portal to the swamp around Medivh. Kill each rift's guardian to close it, intercept anything walking to Medivh, and face the three bosses as their rifts open.

    1. 1Chrono Lord Deja
    2. 2Temporus
    3. 3Aeonus

Boss by boss

Defending Medivh

On the way: Rift lords and keepers at each portal, and whelps and dragonkin that walk straight to Medivh.

  1. 1

    Chrono Lord Deja

    Loot and drops →
    Normal
    Level
    72 · Elite
    Health
    88,545
    Mana
    33,090
    Armor
    5,954
    Heroic
    Level
    72 · Elite
    Health
    118,060
    Mana
    33,090
    Armor
    6,533
    • Arcane BlastBlasts an enemy with Arcane magic, inflicting normal damage plus 3063 to 3937 and knocking the enemy back.
    • Arcane DischargeInflicts 2313 to 2687 Arcane damage to enemies in an area around the caster.
    • Time LapseIncreases the time between an enemy's attacks by 60% and slows its movement by 60% for 10 sec.
    • Banish Dragon Helper

    The sixth rift's boss. He casts Arcane Blast, Arcane Discharge and Time Lapse, and banishes the helping dragon.

    Tanks
    Hold him at his rift while someone watches Medivh.
    Healers
    Arcane Discharge hits the whole group: heal widely and keep the tank up.
    Damage dealers
    Interrupt Arcane Blast and kill him; watch for adds heading to Medivh.
  2. Normal
    Level
    72 · Elite
    Health
    110,700
    Armor
    7,387
    Heroic
    Level
    72 · Elite
    Health
    147,600
    Armor
    7,684
    • Wing Buffet
    • Mortal Wound
    • Hasten
    • Banish Dragon Helper

    The twelfth rift's boss. Mortal Wound stacks on the tank, Hasten speeds him up, he buffets and reflects spells on Heroic.

    Tanks
    Use cooldowns as Mortal Wound stacks, since it cuts the healing you receive.
    Healers
    Heal ahead of Mortal Wound: it cuts your heals on the tank.
    Damage dealers
    Casters stop during Spell Reflection; burn him otherwise.
  3. Normal
    Level
    72 · Elite
    Health
    147,600
    Armor
    7,387
    Heroic
    Level
    72 · Elite
    Health
    199,260
    Armor
    7,387
    • Sand BreathInflicts Arcane damage to enemies in a cone in front of the caster, reducing their movement and increasing the time between their attacks for 10 sec.
    • Time Stop
    • CleaveInflicts 110% of normal melee damage to an enemy and its nearest allies, affecting up to 3 targets.
    • FrenzyDecreases the time between your attacks by 50% for 8 sec.
    • Banish Dragon Helper

    The final rift's boss. He breathes sand, cleaves, freezes the group with Time Stop and frenzies.

    Tanks
    Face him away; be at full health before Time Stop.
    Healers
    Top everyone up before Time Stop: you can't heal during it.
    Damage dealers
    A hunter tranquilizes his Frenzy; stay behind him.

Before you go

  • Assign one player to intercept adds moving toward Medivh.
  • Collect a Chrono-beacon before starting and plan when to use the dragon assistance.
  • Do not begin the event until all players have their quests and are ready for continuous waves.
  • Complete the Old Hillsbrad escape quest route before entering the original Black Morass sequence. Heroic requires the Key of Time.

Opening the Black Morass attunement · Caverns of Time – Heroic attunement

More about The Black Morass