Assassination Rogue Guide — Class Guides · WoW Burning Crusade
Crits, poisons and stronger finishing moves.
A leather-wearing melee fighter who builds combo points with Energy and spends them on finishing moves. Rogues open from stealth, stun and blind enemies, and poison their weapons. More about the rogue
- Class
- Rogue
- Roles
- Damage
- Used for
- Raids and dungeons, Player versus player
- Top talent
- Mutilate
- Popular builds
- 2
- Version
- WoW Burning Crusade
How to play
Assassination in The Burning Crusade is built on Mutilate, which strikes with both daggers and adds two combo points, and Envenom, which spends combo points and consumes Deadly Poison doses for big nature damage. Seal Fate, Cold Blood and Find Weakness boost your crits and finishers.
Mutilate needs a dagger in each hand and has to be used from behind. Keep Slice and Dice up, Mutilate to four or five points, and spend them on Envenom or Rupture while Deadly Poison stays stacked on the target.
Mutilate rogues are strong in raids with a good pair of daggers and in arenas, where Cold Blood and Mutilate kill fast.
At a glance
- Single-target damage
- Damage to groups
- Survivability
- Utility for the group
- Solo play and leveling
- Ease of play
Rated 1 to 5 against the other specs in WoW Burning Crusade.
Rotation and priorities
- 1Slice and Dice first, and keep it up.
- 2Mutilate from behind to build combo points.
- 3Envenom at four or five points while Deadly Poison is stacked; Rupture on long fights.
- 4Cold Blood before a big Envenom or Eviscerate.
- 5Feint to manage threat; Kick casts.
Strengths and weaknesses
Strengths
- Very high burst with Mutilate and Cold Blood.
- Two combo points per Mutilate.
- Strong in raids and arenas.
Weaknesses
- Needs two good daggers.
- Mutilate only works from behind.
- Little area damage.
Stats and gear
Stat priority
Most valuable first. Bars compare each stat with the best one; a cap in the note means the stat drops off once you reach it.
- 1
Hitto 142 rating, less Precision
- 2
Agility
- 3
Attack power
- 4
Critical strikefeeds Seal Fate
- 5
Haste
- 6
Expertise
What to look for
- Two daggers with high damage: Mutilate strikes with both.
- Deadly Poison on one weapon and Instant Poison on the other.
- Agility and hit gems.
Items worth chasing
The Night BladeA raid dagger that lowers the target's armour.
Dragonspine TrophyAttack power and a haste proc in a trinket.
Bloodlust BroochA burst of attack power on use.
Builds
Each bar splits the build's talent points by tree.
- Assassination
- Combat
- Subtlety
Mutilate Poisoner
DamagePvE412041/20/0Dagger Assassination: Mutilate hits with both daggers, Seal Fate turns its crits into combo points, and Find Weakness and Vile Poisons boost finishers and poisons.
Cold Blood 1/1
Seal Fate 5/5
Vigor 1/1
Find Weakness 5/5
Mutilate 1/1
Open in the talent calculatorTheorycraftingTalent order by level
Cold Blood Mutilator
DamagePvP441744/0/17Mutilate for arenas: Cold Blood into a guaranteed critical finisher, Seal Fate for fast combo points, Improved Kidney Shot for longer stuns and Subtlety's Elusiveness for escapes.
Cold Blood 1/1
Seal Fate 5/5
Vigor 1/1
Find Weakness 5/5
Mutilate 1/1
Open in the talent calculatorTheorycraftingTalent order by level
Key talents

Mutilate · top talent, up to 1
Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.

Vile Poisons · tier 4, up to 5
Increases the damage dealt by your poisons and Envenom ability by 20% and gives your poisons an additional 40% chance to resist dispel effects.

Fleet Footed · tier 5, up to 2
Increases your chance to resist movement impairing effects by 10% and increases your movement speed by 15%. This does not stack with other movement speed increasing effects.

Cold Blood · tier 5, up to 1
When activated, increases the critical strike chance of your next offensive ability by 100%.

Improved Kidney Shot · tier 5, up to 3
While affected by your Kidney Shot ability, the target receives an additional 9% damage from all sources.

Quick Recovery · tier 5, up to 2
All healing effects on you are increased by 20%. In addition, your finishing moves cost 80% less Energy when they fail to hit.

Seal Fate · tier 6, up to 5
Your critical strikes from abilities that add combo points have a 100% chance to add an additional combo point.

Master Poisoner · tier 6, up to 2
Reduces the chance your poisons will be resisted by 10% and increases your chance to resist Poison effects by an additional 30%.

Vigor · tier 7, up to 1
Increases your maximum Energy by 10.

Find Weakness · tier 8, up to 5
Your finishing moves increase the damage of all your offensive abilities by 10% for 10 sec.
Assassination abilities by level
When each ability arrives: trained abilities at the level a trainer first teaches them, talent abilities (gold frame) at the first level the talent can be taken.
Evisceratelevel 1
Slice and Dicelevel 10
Expose Armorlevel 14
Garrotelevel 14
Ambushlevel 18
Rupturelevel 20
Cheap Shotlevel 26
Cold Bloodtalent, level 30
Kidney Shotlevel 30
Mutilatetalent, level 50
Envenomlevel 62
Deadly Throwlevel 64
