WoW Classic 1.12 / 1.15.9 Rogue Talent Calculator
Client 1.15.9 · patch 1.12 talent trees · 51 points · up to level 60
Plan your Rogue talents for WoW Classic 1.12 / 1.15.9: three talent trees — Assassination, Combat, and Subtlety — with 51 talents in total and up to 51 talent points by level 60. Playable races: Human, Dwarf, Night Elf, Gnome, Orc, Undead, and Troll.
Choose a race
Choose a race to see its racial abilities.
Talent points
Assassination
0 pointsSpellbook
Every Rogue ability a trainer teaches, by spellbook tab. Cards show the highest rank; hover one to compare every rank and the level it's trained at, or click it to keep the list open.
All Rogue spells with every rank →
Professions
Pick up to 2 primary professions and any secondary skills. Open a profession to see what it does and why to take it; your picks are saved with the build link.
Your professions
Primary professions
0/2Choose up to 2 primary professions.
Secondary skills
0 selectedYou can learn all secondary skills.
none chosen
Class professions
always learnedClass tradeskills come with the class: they are always learned and use no primary profession slot.
Open a tab to view its details. Click Learn to choose the profession.
AlchemyPrimary
Higher alchemy skill allows you to learn higher level alchemy recipes. Alchemy recipes can be found on trainers around the world as well as from quests and monsters.
Open profession guide →Why take it
- Brews potions, elixirs and flasks: consumables every class uses in raids and PvP, and a steady source of gold.
- Transmutes rare materials, such as a Thorium Bar and an Arcane Crystal into Arcanite.
- At high skill it makes flasks such as Flask of the Titans, the strongest raid consumables.
Proficiency ranks
| Rank | Level | Skill needed | Max skill |
|---|---|---|---|
| Apprentice | 5 | — | 75 |
| Journeyman | 10 | 50 | 150 |
| Expert | 20 | 125 | 225 |
| Artisan | 35 | 200 | 300 |
Trained from a profession trainer; racial bonuses add to the skill.
Character overview
Rogue
- Level 60
- WoW Classic
Choose a race at the top of the page to complete the character.
- Talent build
No talent points spent yet.
- Professions
No professions chosen yet.
Profession guides
Choose a profession above to open its guide.
Character stats · Level 60
Choose a race above to see your character's stats: base attributes plus your talents and racials.
Leveling path, 1–60
Your road from level 1 to 60: what to train, learn and do at each level. Talent points start at level 10 and follow the order you click them; hover an entry for details.
Character level 60No steps checked: stats show level 60. Check “Create character” to start at level 1.
- Talent point
- Trainer spell
- Class quest
- Profession training
- Riding
No talent points spent yet: click talents in the trees above, in the order you want to learn them, to see them here.
Professions you choose above appear at the levels you can train them.
Create character · level 1, before any training
- Level 1400 XP to level 2Level cost 18 silver 10 copper
- Level 2
- Nothing new at this level
900 XP to level 3 - Level 3
- Nothing new at this level
1,400 XP to level 4 - Level 42,100 XP to level 5Level cost 2 silver
- Level 5
- Nothing new at this level
2,800 XP to level 6 - Level 63,600 XP to level 7Level cost 2 silver
- Level 7
- Nothing new at this level
4,500 XP to level 8 - Level 85,400 XP to level 9Level cost 4 silver
- Level 9
- Nothing new at this level
6,500 XP to level 10 - Level 107,600 XP to level 11Level cost 9 silver
- Levels 1–10:35,200 XP35 silver 10 copper
- Level 11: Nothing new at this level · 8,800 XP to level 12
- Level 12: Backstab Rank 2 (8 silver); Kick (New) (8 silver) · 10,100 XP to level 13
- Level 13: Nothing new at this level · 11,400 XP to level 14
- Level 14: Expose Armor (New) (12 silver); Garrote (New) (12 silver); Sinister Strike Rank 3 (12 silver) · 12,900 XP to level 15
- Level 15: Nothing new at this level · 14,400 XP to level 16
- Level 16: Lockpicking introduction; Lockpicking introduction; Eviscerate Rank 3 (18 silver); Feint (New) (18 silver) · 16,000 XP to level 17
- Level 17: Nothing new at this level · 17,700 XP to level 18
- Level 18: Ambush (New) (29 silver); Gouge Rank 2 (29 silver) · 19,400 XP to level 19
- Level 19: Nothing new at this level · 21,300 XP to level 20
- Level 20: Poisons; Poisons; Touch of Zanzil cure; Rupture (New) (30 silver); Backstab Rank 3 (30 silver); Stealth Rank 2 (30 silver); Poisons (New) · 23,200 XP to level 21
- Level 21: Nothing new at this level · 25,200 XP to level 22
- Level 22: Garrote Rank 2 (40 silver); Sinister Strike Rank 4 (40 silver); Distract (New) (40 silver); Vanish (New) (40 silver) · 27,300 XP to level 23
- Level 23: Nothing new at this level · 29,400 XP to level 24
- Level 24: Ravenholdt; Eviscerate Rank 4 (50 silver); Detect Traps (New) (50 silver); Mind-numbing Poison (New) (50 silver) · 31,700 XP to level 25
- Level 25: Nothing new at this level · 34,000 XP to level 26
- Level 26: Expose Armor Rank 2 (60 silver); Ambush Rank 2 (60 silver); Cheap Shot (New) (60 silver); Kick Rank 2 (60 silver) · 36,400 XP to level 27
- Level 27: Nothing new at this level · 38,900 XP to level 28
- Level 28: Rupture Rank 2 (80 silver); Backstab Rank 4 (80 silver); Feint Rank 2 (80 silver); Sap Rank 2 (80 silver) · 41,400 XP to level 29
- Level 29: Nothing new at this level · 44,300 XP to level 30
- Level 30: Garrote Rank 3 (1 gold); Kidney Shot (New) (1 gold); Sinister Strike Rank 5 (1 gold); Disarm Trap (New) (1 gold) · 47,400 XP to level 31
- Level 31: Nothing new at this level · 50,800 XP to level 32
- Level 32: Eviscerate Rank 5 (1 gold 20 silver); Gouge Rank 3 (1 gold 20 silver) · 54,500 XP to level 33
- Level 33: Nothing new at this level · 58,600 XP to level 34
- Level 34: Ambush Rank 3 (1 gold 40 silver); Sprint Rank 2 (1 gold 40 silver); Blind (New) (1 gold 40 silver) · 62,800 XP to level 35
- Level 35: Nothing new at this level · 67,100 XP to level 36
- Level 36: Expose Armor Rank 3 (1 gold 60 silver); Rupture Rank 3 (1 gold 60 silver); Backstab Rank 5 (1 gold 60 silver) · 71,600 XP to level 37
- Level 37: Nothing new at this level · 76,100 XP to level 38
- Level 38: Garrote Rank 4 (1 gold 80 silver); Sinister Strike Rank 6 (1 gold 80 silver); Mind-numbing Poison II (New) (1 gold 80 silver) · 80,800 XP to level 39
- Level 39: Nothing new at this level · 85,700 XP to level 40
- Level 40: Riding skill 75, 60% mount (100 gold); Eviscerate Rank 6 (2 gold); Feint Rank 3 (2 gold); Stealth Rank 3 (2 gold); Safe Fall (New) (2 gold) · 90,700 XP to level 41
- Level 41: Nothing new at this level · 95,800 XP to level 42
- Level 42: Slice and Dice Rank 2 (2 gold 70 silver); Ambush Rank 4 (2 gold 70 silver); Kick Rank 3 (2 gold 70 silver); Vanish Rank 2 (2 gold 70 silver) · 101,000 XP to level 43
- Level 43: Nothing new at this level · 106,300 XP to level 44
- Level 44: Rupture Rank 4 (2 gold 90 silver); Backstab Rank 6 (2 gold 90 silver) · 111,800 XP to level 45
- Level 45: Nothing new at this level · 117,500 XP to level 46
- Level 46: Expose Armor Rank 4 (3 gold 10 silver); Garrote Rank 5 (3 gold 10 silver); Sinister Strike Rank 7 (3 gold 10 silver); Gouge Rank 4 (3 gold 10 silver); Hemorrhage Rank 2 (77 silver 50 copper): Needs the Hemorrhage talent, which this build doesn't take · 123,200 XP to level 47
- Level 47: Nothing new at this level · 129,100 XP to level 48
- Level 48: Eviscerate Rank 7 (3 gold 30 silver); Sap Rank 3 (3 gold 30 silver) · 135,100 XP to level 49
- Level 49: Nothing new at this level · 141,200 XP to level 50
- Level 50: Junkboxes Needed; Sunken Temple class rewards; Ambush Rank 5 (3 gold 50 silver); Kidney Shot Rank 2 (3 gold 50 silver) · 147,500 XP to level 51
- Level 51: Nothing new at this level · 153,900 XP to level 52
- Level 52: Rupture Rank 5 (4 gold 60 silver); Backstab Rank 7 (4 gold 60 silver); Feint Rank 4 (4 gold 60 silver); Mind-numbing Poison III (New) (4 gold 60 silver) · 160,400 XP to level 53
- Level 53: Nothing new at this level · 167,100 XP to level 54
- Level 54: Garrote Rank 6 (4 gold 80 silver); Sinister Strike Rank 8 (4 gold 80 silver) · 173,900 XP to level 55
- Level 55: Nothing new at this level · 180,800 XP to level 56
- Level 56: Eviscerate Rank 8 (5 gold); Expose Armor Rank 5 (5 gold) · 187,900 XP to level 57
- Level 57: Dire Maul class book · 195,000 XP to level 58
- Level 58: Ambush Rank 6 (5 gold 20 silver); Sprint Rank 3 (5 gold 20 silver); Kick Rank 4 (5 gold 20 silver); Hemorrhage Rank 3 (1 gold 30 silver): Needs the Hemorrhage talent, which this build doesn't take · 202,300 XP to level 59
- Level 59: Nothing new at this level · 209,800 XP to level 60
- Level 60: Riding skill 150, 100% mount (1000 gold); Eviscerate Rank 9; Rupture Rank 6 (5 gold 40 silver); Backstab Rank 8 (5 gold 40 silver); Backstab Rank 9; Gouge Rank 5 (5 gold 40 silver); Feint Rank 5; Stealth Rank 4 (5 gold 40 silver)
Gold to spend, levels 1–60
- Class training
- 158 gold 1 silver 10 copper
- Professions
- 0 copperRecipe costs aren't included.
- Riding and mounts
- 1100 gold
Trainer prices before reputation and PvP discounts. Ranks learned from quests, books or talents cost nothing at a trainer and aren't counted.
How the calculator works
- Click a talent (or tap it and press Learn) to add a point. Right-click, press Delete, or tap Unlearn to remove one.
- Each row unlocks after 5 points in that tree. Talents with an arrow need the talent above them maxed first.
- Your build is saved in this browser automatically. Use Copy build link to share it.
Talent names, ranks, positions and tooltips are read from the game client (build 1.15.9.70003). Numbers are shown for a level 60 character. WoW Classic Era (client 1.15.9) keeps the talent trees of patch 1.12, the last patch of the original game.
Rogue talents in WoW Classic 1.12 / 1.15.9
Assassination (15 talents)
Improved Eviscerate3 ranks
Rank 1: Increases the damage done by your Eviscerate ability by 5%.
Rank 2: Increases the damage done by your Eviscerate ability by 10%.
Rank 3: Increases the damage done by your Eviscerate ability by 15%.
Remorseless Attacks2 ranks
Rank 1: After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, or Ghostly Strike. Lasts 20 sec.
Rank 2: After killing an opponent that yields experience or honor, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, or Ghostly Strike. Lasts 20 sec.
Malice5 ranks
Rank 1: Increases your critical strike chance by 1%.
Rank 2: Increases your critical strike chance by 2%.
Rank 3: Increases your critical strike chance by 3%.
Rank 4: Increases your critical strike chance by 4%.
Rank 5: Increases your critical strike chance by 5%.
Ruthlessness3 ranks
Requires 5 points in Assassination Talents
Rank 1: Gives your finishing moves a 20% chance to add a combo point to your target.
Rank 2: Gives your finishing moves a 40% chance to add a combo point to your target.
Rank 3: Gives your finishing moves a 60% chance to add a combo point to your target.
Murder2 ranks
Requires 5 points in Assassination Talents
Rank 1: Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 1%.
Rank 2: Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.
Improved Slice and Dice3 ranks
Requires 5 points in Assassination Talents
Rank 1: Increases the duration of your Slice and Dice ability by 15%.
Rank 2: Increases the duration of your Slice and Dice ability by 30%.
Rank 3: Increases the duration of your Slice and Dice ability by 45%.
Relentless Strikes1 rank
Requires 10 points in Assassination Talents
Your finishing moves have a 20% chance per combo point to restore 25 energy.
Improved Expose Armor2 ranks
Requires 10 points in Assassination Talents
Rank 1: Increases the armor reduced by your Expose Armor ability by 25%.
Rank 2: Increases the armor reduced by your Expose Armor ability by 50%.
Lethality5 ranks
Requires 10 points in Assassination Talents
Requires 5 points in Malice
Rank 1: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, and Hemorrhage abilities by 6%.
Rank 2: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, and Hemorrhage abilities by 12%.
Rank 3: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, and Hemorrhage abilities by 18%.
Rank 4: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, and Hemorrhage abilities by 24%.
Rank 5: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, and Hemorrhage abilities by 30%.
Vile Poisons5 ranks
Requires 15 points in Assassination Talents
Rank 1: Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.
Rank 2: Increases the damage dealt by your poisons by 8% and gives your poisons an additional 16% chance to resist dispel effects.
Rank 3: Increases the damage dealt by your poisons by 12% and gives your poisons an additional 24% chance to resist dispel effects.
Rank 4: Increases the damage dealt by your poisons by 16% and gives your poisons an additional 32% chance to resist dispel effects.
Rank 5: Increases the damage dealt by your poisons by 20% and gives your poisons an additional 40% chance to resist dispel effects.
Improved Poisons5 ranks
Requires 15 points in Assassination Talents
Rank 1: Increases the chance to apply poisons to your target by 2%.
Rank 2: Increases the chance to apply poisons to your target by 4%.
Rank 3: Increases the chance to apply poisons to your target by 6%.
Rank 4: Increases the chance to apply poisons to your target by 8%.
Rank 5: Increases the chance to apply poisons to your target by 10%.
Cold Blood1 rank
Requires 20 points in Assassination Talents
When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%.
Improved Kidney Shot3 ranks
Requires 20 points in Assassination Talents
Rank 1: While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
Rank 2: While affected by your Kidney Shot ability, the target receives an additional 6% damage from all sources.
Rank 3: While affected by your Kidney Shot ability, the target receives an additional 9% damage from all sources.
Seal Fate5 ranks
Requires 25 points in Assassination Talents
Requires 1 point in Cold Blood
Rank 1: Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
Rank 2: Your critical strikes from abilities that add combo points have a 40% chance to add an additional combo point.
Rank 3: Your critical strikes from abilities that add combo points have a 60% chance to add an additional combo point.
Rank 4: Your critical strikes from abilities that add combo points have a 80% chance to add an additional combo point.
Rank 5: Your critical strikes from abilities that add combo points have a 100% chance to add an additional combo point.
Vigor1 rank
Requires 30 points in Assassination Talents
Increases your maximum Energy by 10.
Combat (19 talents)
Improved Gouge3 ranks
Rank 1: Increases the effect duration of your Gouge ability by 0.5 sec.
Rank 2: Increases the effect duration of your Gouge ability by 1 sec.
Rank 3: Increases the effect duration of your Gouge ability by 1.5 sec.
Improved Sinister Strike2 ranks
Rank 1: Reduces the Energy cost of your Sinister Strike ability by 3.
Rank 2: Reduces the Energy cost of your Sinister Strike ability by 5.
Lightning Reflexes5 ranks
Rank 1: Increases your Dodge chance by 1%.
Rank 2: Increases your Dodge chance by 2%.
Rank 3: Increases your Dodge chance by 3%.
Rank 4: Increases your Dodge chance by 4%.
Rank 5: Increases your Dodge chance by 5%.
Improved Backstab3 ranks
Requires 5 points in Combat Talents
Rank 1: Increases the critical strike chance of your Backstab ability by 10%.
Rank 2: Increases the critical strike chance of your Backstab ability by 20%.
Rank 3: Increases the critical strike chance of your Backstab ability by 30%.
Deflection5 ranks
Requires 5 points in Combat Talents
Rank 1: Increases your Parry chance by 1%.
Rank 2: Increases your Parry chance by 2%.
Rank 3: Increases your Parry chance by 3%.
Rank 4: Increases your Parry chance by 4%.
Rank 5: Increases your Parry chance by 5%.
Precision5 ranks
Requires 5 points in Combat Talents
Rank 1: Increases your chance to hit with melee weapons by 1%.
Rank 2: Increases your chance to hit with melee weapons by 2%.
Rank 3: Increases your chance to hit with melee weapons by 3%.
Rank 4: Increases your chance to hit with melee weapons by 4%.
Rank 5: Increases your chance to hit with melee weapons by 5%.
Endurance2 ranks
Requires 10 points in Combat Talents
Rank 1: Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.
Rank 2: Reduces the cooldown of your Sprint and Evasion abilities by 1.5 min.
Riposte1 rank
Requires 10 points in Combat Talents
Requires 5 points in Deflection
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
Improved Sprint2 ranks
Requires 10 points in Combat Talents
Rank 1: Gives a 50% chance to remove all movement impairing effects when you activate your Sprint ability.
Rank 2: Gives a 100% chance to remove all movement impairing effects when you activate your Sprint ability.
Improved Kick2 ranks
Requires 15 points in Combat Talents
Rank 1: Gives your Kick ability a 50% chance to silence the target for 2 sec.
Rank 2: Gives your Kick ability a 100% chance to silence the target for 2 sec.
Dagger Specialization5 ranks
Requires 15 points in Combat Talents
Rank 1: Increases your chance to get a critical strike with Daggers by 1%.
Rank 2: Increases your chance to get a critical strike with Daggers by 2%.
Rank 3: Increases your chance to get a critical strike with Daggers by 3%.
Rank 4: Increases your chance to get a critical strike with Daggers by 4%.
Rank 5: Increases your chance to get a critical strike with Daggers by 5%.
Dual Wield Specialization5 ranks
Requires 15 points in Combat Talents
Requires 5 points in Precision
Rank 1: Increases the damage done by your offhand weapon by 10%.
Rank 2: Increases the damage done by your offhand weapon by 20%.
Rank 3: Increases the damage done by your offhand weapon by 30%.
Rank 4: Increases the damage done by your offhand weapon by 40%.
Rank 5: Increases the damage done by your offhand weapon by 50%.
Mace Specialization5 ranks
Requires 20 points in Combat Talents
Rank 1: Increases your skill with Maces by 1, and gives you a 1% chance to stun your target for 3 sec with a mace.
Rank 2: Increases your skill with Maces by 2, and gives you a 2% chance to stun your target for 3 sec with a mace.
Rank 3: Increases your skill with Maces by 3, and gives you a 3% chance to stun your target for 3 sec with a mace.
Rank 4: Increases your skill with Maces by 4, and gives you a 4% chance to stun your target for 3 sec with a mace.
Rank 5: Increases your skill with Maces by 5, and gives you a 6% chance to stun your target for 3 sec with a mace.
Blade Flurry1 rank
Requires 20 points in Combat Talents
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
Sword Specialization5 ranks
Requires 20 points in Combat Talents
Rank 1: Gives you a 1% chance to get an extra attack on the same target after dealing damage with your Sword.
Rank 2: Gives you a 2% chance to get an extra attack on the same target after dealing damage with your Sword.
Rank 3: Gives you a 3% chance to get an extra attack on the same target after dealing damage with your Sword.
Rank 4: Gives you a 4% chance to get an extra attack on the same target after dealing damage with your Sword.
Rank 5: Gives you a 5% chance to get an extra attack on the same target after dealing damage with your Sword.
Fist Weapon Specialization5 ranks
Requires 20 points in Combat Talents
Rank 1: Increases your chance to get a critical strike with Fist Weapons by 1%.
Rank 2: Increases your chance to get a critical strike with Fist Weapons by 2%.
Rank 3: Increases your chance to get a critical strike with Fist Weapons by 3%.
Rank 4: Increases your chance to get a critical strike with Fist Weapons by 4%.
Rank 5: Increases your chance to get a critical strike with Fist Weapons by 5%.
Weapon Expertise2 ranks
Requires 25 points in Combat Talents
Requires 1 point in Blade Flurry
Rank 1: Increases your skill with Sword, Fist and Dagger weapons by 3.
Rank 2: Increases your skill with Sword, Fist and Dagger weapons by 5.
Aggression3 ranks
Requires 25 points in Combat Talents
Rank 1: Increases the damage of your Sinister Strike and Eviscerate abilities by 2%.
Rank 2: Increases the damage of your Sinister Strike and Eviscerate abilities by 4%.
Rank 3: Increases the damage of your Sinister Strike and Eviscerate abilities by 6%.
Adrenaline Rush1 rank
Requires 30 points in Combat Talents
Increases your Energy regeneration rate by 100% for 15 sec.
Subtlety (17 talents)
Master of Deception5 ranks
Rank 1: Reduces the chance enemies have to detect you while in Stealth mode.
Rank 2: Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 1).
Rank 3: Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 2).
Rank 4: Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 3).
Rank 5: Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4).
Opportunity5 ranks
Rank 1: Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 4%.
Rank 2: Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 8%.
Rank 3: Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 12%.
Rank 4: Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 16%.
Rank 5: Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 20%.
Sleight of Hand2 ranks
Requires 5 points in Subtlety Talents
Rank 1: Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
Rank 2: Reduces the chance you are critically hit by melee and ranged attacks by 2% and increases the threat reduction of your Feint ability by 20%.
Elusiveness2 ranks
Requires 5 points in Subtlety Talents
Rank 1: Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
Rank 2: Reduces the cooldown of your Vanish and Blind abilities by 1.5 min.
Camouflage5 ranks
Requires 5 points in Subtlety Talents
Rank 1: Increases your speed while stealthed by 3% and reduces the cooldown of your Stealth ability by 1 sec.
Rank 2: Increases your speed while stealthed by 6% and reduces the cooldown of your Stealth ability by 2 sec.
Rank 3: Increases your speed while stealthed by 9% and reduces the cooldown of your Stealth ability by 3 sec.
Rank 4: Increases your speed while stealthed by 12% and reduces the cooldown of your Stealth ability by 4 sec.
Rank 5: Increases your speed while stealthed by 15% and reduces the cooldown of your Stealth ability by 5 sec.
Initiative3 ranks
Requires 10 points in Subtlety Talents
Rank 1: Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Rank 2: Gives you a 50% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Rank 3: Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Ghostly Strike1 rank
Requires 10 points in Subtlety Talents
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
Improved Ambush3 ranks
Requires 10 points in Subtlety Talents
Rank 1: Increases the critical strike chance of your Ambush ability by 15%.
Rank 2: Increases the critical strike chance of your Ambush ability by 30%.
Rank 3: Increases the critical strike chance of your Ambush ability by 45%.
Setup3 ranks
Requires 15 points in Subtlety Talents
Rank 1: Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
Rank 2: Gives you a 30% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
Rank 3: Gives you a 45% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
Improved Sap3 ranks
Requires 15 points in Subtlety Talents
Rank 1: Gives you a 30% chance to return to stealth mode after using your Sap ability.
Rank 2: Gives you a 60% chance to return to stealth mode after using your Sap ability.
Rank 3: Gives you a 90% chance to return to stealth mode after using your Sap ability.
Serrated Blades3 ranks
Requires 15 points in Subtlety Talents
Rank 1: Causes your attacks to ignore 100 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level.
Rank 2: Causes your attacks to ignore 200 of your target's Armor and increases the damage dealt by your Rupture ability by 20%. The amount of Armor reduced increases with your level.
Rank 3: Causes your attacks to ignore 300 of your target's Armor and increases the damage dealt by your Rupture ability by 30%. The amount of Armor reduced increases with your level.
Heightened Senses2 ranks
Requires 20 points in Subtlety Talents
Rank 1: Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.
Rank 2: Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 4%. More effective than Heightened Senses (Rank 1).
Preparation1 rank
Requires 20 points in Subtlety Talents
When activated, this ability immediately finishes the cooldown on your other Rogue abilities.
Dirty Deeds2 ranks
Requires 20 points in Subtlety Talents
Rank 1: Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10.
Rank 2: Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20.
Hemorrhage1 rank
Requires 20 points in Subtlety Talents
Requires 3 points in Serrated Blades
An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 3. Lasts 30 charges or 15 sec. Awards 1 combo point.
Deadliness5 ranks
Requires 25 points in Subtlety Talents
Rank 1: Increases your Attack Power by 2%.
Rank 2: Increases your Attack Power by 4%.
Rank 3: Increases your Attack Power by 6%.
Rank 4: Increases your Attack Power by 8%.
Rank 5: Increases your Attack Power by 10%.
Premeditation1 rank
Requires 30 points in Subtlety Talents
Requires 1 point in Preparation
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
