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Wastewander bandits at Waterspring Field — Gold Farm · AoE farming · WoW Classic

Wastewander Thieves and Bandits around the wells north-east of Gadgetzan: about thirty melee humans at levels 40–42 on flat sand. A classic mage AoE spot that also drops Mageweave and water pouches.

Competition: One of the best-known mage AoE spots: expect other players, especially early on a server's life.

Method
AoE farming
Levels
40–44
Party
Solo
Where
Tanaris
Difficulty
Easy

Wastewander bandits at Waterspring Field

Tanaris · Levels 40–44

Easy

Wastewander Thieves and Bandits around the wells north-east of Gadgetzan: about thirty melee humans at levels 40–42 on flat sand. A classic mage AoE spot that also drops Mageweave and water pouches.

Spawn points
29
Respawn
about 5 min
Coin per kill
86 copper
Vendor loot per kill
6 silver 26 copper

Creatures

  • Wastewander ThiefLevels 40–41 · 18 spawns
  • Wastewander BanditLevels 41–42 · 11 spawns

Pros

  • Flat desert with nothing to snag on
  • Melee only
  • Mageweave on a quarter of kills; leatherworking patterns now and then

Cons

  • Very popular: often busy
  • Shadow Mages and Rogues of the southern camp cast or stealth
Requires:
Improved Blizzard and Permafrost.
Competition:
One of the best-known mage AoE spots: expect other players, especially early on a server's life.
How to farm it, step by step
  1. 1.Where to stand: Start at the field's edge with the open desert behind you, away from the southern camp.
  2. 2.Pull: Run a loop through the Thieves and Bandits until six to ten follow you.
  3. 3.Group them up: Keep running until they are all behind you in one line, then turn.
  4. 4.Abilities: Frost Nova as they bunch up, step out of melee range, then channel Blizzard over the pack; Improved Blizzard and Permafrost keep them crawling through it. Cone of Cold and a second Frost Nova (after its cooldown or Cold Snap) cover the last seconds.
  5. 5.Kite: The desert is open in every direction: kite in a wide circle and re-channel Blizzard as they come.
  6. 6.Finish: Arcane Explosion and Cone of Cold.
  7. 7.Recover: Drink conjured water and eat between pulls; save Evocation and a mana gem for a pull that runs long. Rebuff Frost or Ice Armor and Ice Barrier before the next pull.
  8. 8.Avoid: The camp to the south has Wastewander Shadow Mages (casters) and Rogues; Scorpid Hunters wander in from the dunes.

Builds for this method

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