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Dust Stormers in north-western Silithus — Gold Farm · Elemental materials · WoW Classic

Dust Stormers at levels 55–57 roaming north-western Silithus: elementals that drop Essence of Air and Elemental Air, good both for the last levels and for gold.

Value: Essence of Air is a reagent for Enchanting, Leatherworking and three more professions; demand and price depend on your realm.

Method
Elemental materials
Levels
55–60
Party
Solo
Where
Silithus
Value
High value
Difficulty
Medium

Dust Stormers in north-western Silithus

Silithus · Levels 55–60

MediumHigh value

Dust Stormers at levels 55–57 roaming north-western Silithus: elementals that drop Essence of Air and Elemental Air, good both for the last levels and for gold.

Spawn points
35
Respawn
about 5 min
Coin per kill
None
Vendor loot per kill
5 silver 10 copper

Creatures

  • Dust StormerLevels 55–57 · 35 spawns

Materials

  • Essence of Air7.2% of kills · vendor price 4 silverUsed in Leatherworking (6), Enchanting (5), Alchemy (1), Engineering (1), Tailoring (1) recipes
  • Elemental Air11% of kills · vendor price 4 silverUsed in Blacksmithing (1), Engineering (1), Tailoring (1) recipes

Pros

  • Essence of Air on about one kill in fourteen, Elemental Air on one in nine
  • No ranged attacks

Cons

  • Elite silithid and anubisath guards stand near the hives
  • Spread out
Requires:
Frost or holy damage; they are elementals, so nothing special is needed.
Watch out for:
Supreme Silithid Flayer (60–61, elite), Major Resonating Crystal (63, elite), Supreme Anubisath Warbringer (62, elite)
Value:
Essence of Air is a reagent for Enchanting, Leatherworking and three more professions; demand and price depend on your realm.
How to farm it, step by step
  1. 1.Where to stand: Work the open desert between the hives, away from the elite guards.
  2. 2.Pull: Gather three to five stormers as you run between them.
  3. 3.Group them up: Let them bunch behind you.
  4. 4.Abilities: Frost Nova as they bunch up, step out of melee range, then channel Blizzard over the pack; Improved Blizzard and Permafrost keep them crawling through it. Cone of Cold and a second Frost Nova (after its cooldown or Cold Snap) cover the last seconds.
  5. 5.Kite: Kite through open desert away from the hives.
  6. 6.Finish: Arcane Explosion.
  7. 7.Recover: Drink conjured water and eat between pulls; save Evocation and a mana gem for a pull that runs long. Rebuff Frost or Ice Armor and Ice Barrier before the next pull.
  8. 8.Avoid: Supreme Silithid Flayers and Anubisath Warbringers (elite) and Major Resonating Crystals guard the hives; Twilight Avengers and Desert Rumblers wander in.

Builds for this method

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