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Wowcalc

Theorycrafting — Druid — Theorycrafting · WoW TBC

Compare your abilities, see their strengths and resource costs, and find what improves your class’s performance.

Expected values, not a full combat simulation

Sample gear values are editable and do not represent a named item set.

No saved characters of this class yet. Create a build in the talent calculator and choose Save my character. Open talent calculator

Quick setup

Custom setup

Health

4,254

Spell power

100

Mana

3,890

Applied talent points

0

Where to improve

Your output in this fight, where the rest is lost, and which stats and talents raise it most. Change the setup above and everything updates.

Based on Wrath (rank 10), used as often as the fight allows.

Damage per second

117.0

48% of what this setup could do

Biggest fixable loss

Out of mana

38% of potential

Best next stat

+10 Intellect

+3.2%

Where your damage goes

The full bar is what this setup could do if every attack landed in full and you never ran out of resource.

  • Damage dealt48.4% · 117.0
  • Out of mana37.6% · 90.9More Intellect or mana per 5 sec, a cheaper rank, or a shorter fight. Spirit only helps while you stop casting.
  • Missed14% · 33.8+Spell hit from gear or talents, up to the cap.

What raises your damage most

Each bar adds the shown amount to your current gear. Longer bar = bigger gain.

Via Wrath, your main ability

  1. +10 Intellect+3.2% · ≈ 25.8 spell power
  2. +20 Spell power+2.5%
  3. +5 Mana / 5 seconds+1.3% · ≈ 11 spell power
  4. +1% Spell hit+1.2% · ≈ 9.5 spell power
  5. +10 Spirit+0.5% · ≈ 4.2 spell power
  6. +1% Spell crit+0.5% · ≈ 3.9 spell power

Talents that add the most

Remaining talents at full rank, added one at a time to your current build (tree requirements ignored).

  1. Moonfury · Balance+10.0%
  2. Moonglow · Balance+8.5%
  3. Heart of the Wild · Feral Combat+7.8%
  4. Vengeance · Balance+4.0%
  5. Lunar Guidance · Balance+3.7%
  6. Intensity · Restoration+2.5%
  7. Wrath of Cenarius · Balance+2.2%
  8. Dreamstate · Balance+2.0%

Expected values for one repeated ability, not a full rotation. Buffs, procs, movement and magic resistance are left out.