
Magisters' Terrace Guide — Dungeon guide · WoW Burning Crusade
- Level
- 70
- Group
- 5 players
- Bosses
- 4
- Difficulty
- Normal and Heroic
- Location
- Isle of Quel'Danas
- Key
- Magisters' Terrace – Heroic
How the run goes
Kael'thas's last stand on the Isle of Quel'Danas: Selin Fireheart and his fel crystals, Vexallus, Priestess Delrissa and her companions, and Kael'thas himself.
Group: A tank, a healer and three damage dealers at level 70. Lots of crowd control for the blood elf packs and Delrissa's group.
Map and route
1.The terrace
From the entrance to Selin Fireheart among the fel crystals, up to Vexallus, and on to Priestess Delrissa's room.
2.Kael'thas
Up to the observatory, where Kael'thas Sunstrider waits.
Boss by boss
The terrace
On the way: Sunblade mages, physicians and keepers. Wretched skulkers and bruisers drain mana.
- Normal
- Level
- 71 · Elite
- Health
- 164,000
- Mana
- 32,310
- Armor
- 5,714
Heroic- Level
- 71 · Elite
- Health
- 215,000
- Mana
- 32,310
- Armor
- 5,954
Fel ExplosionSends out a blast wave of magic, inflicting Arcane damage to nearby enemies.
Drain LifeDrains 4500 health from an enemy over 3 sec., transferring it to the caster.
Drain ManaDrains up to 2500 mana from an enemy over 5 sec. and transfers it to the caster.
A blood elf who drains the fel crystals in his room to empower himself, then blasts the group with Fel Explosion. He drains life and mana.
- Tanks
- Hold him in place; when he goes to a crystal to drain it, follow him.
- Healers
- Fel Explosion hits everyone after he empowers; heal widely.
- Damage dealers
- Destroy the crystal he channels from as soon as he starts.
- Normal
- Level
- 71 · Elite
- Health
- 190,000
- Mana
- 64,620
- Armor
- 5,714
Heroic- Level
- 71 · Elite
- Health
- 195,296
- Mana
- 64,620
- Armor
- 5,714
Chain LightningStrikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 3 targets, inflicting greater Nature damage to each successive target.
Arcane ShockShocks an enemy with concussive force, then inflicts additional Arcane damage every 3 sec. for 12 sec.
An arcane elemental who spawns Pure Energy. Killing one gives the killer a stacking damage debuff. He casts Chain Lightning and Arcane Shock, and at the end overloads.
- Tanks
- Hold him in place and let the group handle his pure energy adds.
- Healers
- Damage grows as the debuff stacks; the overload at the end is heavy.
- Damage dealers
- Rotate who kills each Pure Energy so no one stacks too many debuffs.
- Normal
- Level
- 70 · Elite
- Health
- 30,380
- Mana
- 18,930
- Armor
- 5,474
Heroic- Level
- 70 · Elite
- Health
- 33,534
- Mana
- 18,930
- Armor
- 5,474
Flash HealCalls upon Holy magic to heal an ally.
RenewHeals the target of 2160 damage over 15 sec.
Power Word: ShieldDraws on the soul of the party member to shield them, absorbing 1455 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Dispel MagicDispels magic on the target, removing 2 harmful spells from a friend or 2 beneficial spells from an enemy.
Shadow Word: PainUtters a word of darkness, inflicting Shadow damage to an enemy every 3 sec. for 18 sec.
Psychic ScreamThe caster lets out a psychic scream, causing 5 enemies within 8 yards to flee for 5 sec. Damage caused may interrupt the effect.
A priestess with four random companions from eight possible classes. She heals, shields, dispels and fears; the fight plays like a small player-versus-player battle.
- Tanks
- Threat barely works: help control and interrupt instead.
- Healers
- Expect damage from every direction; dispel what you can.
- Damage dealers
- Crowd-control as many as possible and kill them one at a time, Delrissa's healing interrupted.
Kael'thas
- Normal
- Level
- 72 · Elite
- Health
- 170,000
- Mana
- 330,900
- Armor
- 5,954
Heroic- Level
- 72 · Elite
- Health
- 236,120
- Mana
- 330,900
- Armor
- 5,954
FireballInflicts Fire damage to an enemy.
Gravity Lapse
PyroblastInflicts Fire damage to an enemy.
Shock Barrier
Phoenix
Kael'thas casts Fireball and summons a Phoenix (which leaves an egg when killed). At half health he lifts the group into the air with Gravity Lapse while arcane spheres chase players. On Heroic he casts Shock Barrier and Pyroblast.
- Phase one: kill the phoenix and its egg; on Heroic, break Shock Barrier and interrupt Pyroblast.
- Gravity Lapse: everyone floats; fly away from the arcane spheres and keep damaging him.
- Tanks
- Hold Kael'thas and pick up the phoenix when he summons it.
- Healers
- In Gravity Lapse, keep away from the spheres while healing.
- Damage dealers
- Kill the phoenix and egg quickly; in Gravity Lapse, avoid the spheres.
Before you go
- Bring crowd control for both trash and Priestess Delrissa's group.
- If unlocking Heroic, collect the orb and Kalecgos quest updates before leaving the terrace.
- Normal is open when the island content is available. Heroic requires completing the Normal quest route through Hard to Kill; it uses no faction reputation key.

