WoW Classic 1.12 / 1.15.9 Shaman Talent Calculator
Client 1.15.9 · patch 1.12 talent trees · 51 points · up to level 60
Plan your Shaman talents for WoW Classic 1.12 / 1.15.9: three talent trees — Elemental, Enhancement, and Restoration — with 46 talents in total and up to 51 talent points by level 60. Playable races: Orc, Tauren, and Troll.
Choose a race
Choose a race to see its racial abilities.
Talent points
Elemental
0 pointsSpellbook
Every Shaman ability a trainer teaches, by spellbook tab. Cards show the highest rank; hover one to compare every rank and the level it's trained at, or click it to keep the list open.
All Shaman spells with every rank →
Professions
Pick up to 2 primary professions and any secondary skills. Open a profession to see what it does and why to take it; your picks are saved with the build link.
Your professions
Primary professions
0/2Choose up to 2 primary professions.
Secondary skills
0 selectedYou can learn all secondary skills.
none chosen
Open a tab to view its details. Click Learn to choose the profession.
AlchemyPrimary
Higher alchemy skill allows you to learn higher level alchemy recipes. Alchemy recipes can be found on trainers around the world as well as from quests and monsters.
Open profession guide →Why take it
- Brews potions, elixirs and flasks: consumables every class uses in raids and PvP, and a steady source of gold.
- Transmutes rare materials, such as a Thorium Bar and an Arcane Crystal into Arcanite.
- At high skill it makes flasks such as Flask of the Titans, the strongest raid consumables.
Proficiency ranks
| Rank | Level | Skill needed | Max skill |
|---|---|---|---|
| Apprentice | 5 | — | 75 |
| Journeyman | 10 | 50 | 150 |
| Expert | 20 | 125 | 225 |
| Artisan | 35 | 200 | 300 |
Trained from a profession trainer; racial bonuses add to the skill.
Character overview
Shaman
- Level 60
- WoW Classic
Choose a race at the top of the page to complete the character.
- Talent build
No talent points spent yet.
- Professions
No professions chosen yet.
Profession guides
Choose a profession above to open its guide.
Character stats · Level 60
Choose a race above to see your character's stats: base attributes plus your talents and racials.
Leveling path, 1–60
Your road from level 1 to 60: what to train, learn and do at each level. Talent points start at level 10 and follow the order you click them; hover an entry for details.
Character level 60No steps checked: stats show level 60. Check “Create character” to start at level 1.
- Talent point
- Trainer spell
- Class quest
- Profession training
- Riding
No talent points spent yet: click talents in the trees above, in the order you want to learn them, to see them here.
Professions you choose above appear at the levels you can train them.
Create character · level 1, before any training
- Level 1400 XP to level 2Level cost 10 copper
- Level 2
- Nothing new at this level
900 XP to level 3 - Level 3
- Nothing new at this level
1,400 XP to level 4 - Level 42,100 XP to level 5Level cost 1 silver
- Level 5
- Nothing new at this level
2,800 XP to level 6 - Level 63,600 XP to level 7Level cost 2 silver
- Level 7
- Nothing new at this level
4,500 XP to level 8 - Level 85,400 XP to level 9Level cost 5 silver
- Level 9
- Nothing new at this level
6,500 XP to level 10 - Level 107,600 XP to level 11Level cost 12 silver
- Levels 1–10:35,200 XP20 silver 10 copper
- Level 11: Nothing new at this level · 8,800 XP to level 12
- Level 12: Healing Wave Rank 3 (8 silver); Ancestral Spirit (New) (8 silver); Fire Nova Totem (New) (8 silver); Purge (New) (7 silver 20 copper) · 10,100 XP to level 13
- Level 13: Nothing new at this level · 11,400 XP to level 14
- Level 14: Stoneskin Totem Rank 2 (9 silver); Lightning Bolt Rank 3 (9 silver); Earth Shock Rank 3 (9 silver) · 12,900 XP to level 15
- Level 15: Nothing new at this level · 14,400 XP to level 16
- Level 16: Rockbiter Weapon Rank 3 (18 silver); Lightning Shield Rank 2 (18 silver); Cure Poison (New) (18 silver) · 16,000 XP to level 17
- Level 17: Nothing new at this level · 17,700 XP to level 18
- Level 18: Flametongue Weapon Rank 2 (20 silver); Healing Wave Rank 4 (20 silver); Tremor Totem (New) (20 silver); Stoneclaw Totem Rank 2 (20 silver); Flame Shock Rank 2 (20 silver) · 19,400 XP to level 19
- Level 19: Nothing new at this level · 21,300 XP to level 20
- Level 20: Water Totem; Frostbrand Weapon (New) (22 silver); Ghost Wolf (New) (22 silver); Healing Stream Totem (New); Lesser Healing Wave (New) (22 silver); Lightning Bolt Rank 4 (22 silver); Searing Totem Rank 2 (22 silver); Frost Shock (New) (22 silver) · 23,200 XP to level 21
- Level 21: Nothing new at this level · 25,200 XP to level 22
- Level 22: Water Breathing (New) (30 silver); Cure Disease (New) (9 silver); Poison Cleansing Totem (New) (30 silver); Fire Nova Totem Rank 2 (30 silver) · 27,300 XP to level 23
- Level 23: Nothing new at this level · 29,400 XP to level 24
- Level 24: Rockbiter Weapon Rank 4 (35 silver); Stoneskin Totem Rank 3 (35 silver); Lightning Shield Rank 3 (35 silver); Strength of Earth Totem Rank 2 (35 silver); Frost Resistance Totem (New) (35 silver); Healing Wave Rank 5 (35 silver); Ancestral Spirit Rank 2 (35 silver); Earth Shock Rank 4 (35 silver) · 31,700 XP to level 25
- Level 25: Nothing new at this level · 34,000 XP to level 26
- Level 26: Flametongue Weapon Rank 3 (40 silver); Far Sight (New) (40 silver); Mana Spring Totem (New) (40 silver); Lightning Bolt Rank 5 (40 silver); Magma Totem (New) (40 silver) · 36,400 XP to level 27
- Level 27: Nothing new at this level · 38,900 XP to level 28
- Level 28: Frostbrand Weapon Rank 2 (60 silver); Fire Resistance Totem (New) (60 silver); Flametongue Totem (New) (60 silver); Water Walking (New) (60 silver); Lesser Healing Wave Rank 2 (60 silver); Stoneclaw Totem Rank 3 (60 silver); Flame Shock Rank 3 (60 silver) · 41,400 XP to level 29
- Level 29: Nothing new at this level · 44,300 XP to level 30
- Level 30: Air Totem; Astral Recall (New) (70 silver); Grounding Totem (New) (70 silver); Nature Resistance Totem (New) (70 silver); Windfury Weapon (New) (70 silver); Healing Stream Totem Rank 2 (70 silver); Reincarnation (New) (70 silver); Searing Totem Rank 3 (70 silver) · 47,400 XP to level 31
- Level 31: Nothing new at this level · 50,800 XP to level 32
- Level 32: Lightning Shield Rank 4 (80 silver); Windfury Totem (New) (80 silver); Healing Wave Rank 6 (80 silver); Lightning Bolt Rank 6 (80 silver); Fire Nova Totem Rank 3 (80 silver); Purge Rank 2 (72 silver); Chain Lightning (New) (80 silver) · 54,500 XP to level 33
- Level 33: Nothing new at this level · 58,600 XP to level 34
- Level 34: Rockbiter Weapon Rank 5 (90 silver); Stoneskin Totem Rank 4 (90 silver); Sentry Totem (New) (90 silver); Frost Shock Rank 2 (90 silver) · 62,800 XP to level 35
- Level 35: Nothing new at this level · 67,100 XP to level 36
- Level 36: Flametongue Weapon Rank 4 (1 gold); Windwall Totem (New) (1 gold); Ancestral Spirit Rank 3 (1 gold); Lesser Healing Wave Rank 3 (1 gold); Mana Spring Totem Rank 2 (1 gold); Earth Shock Rank 5 (1 gold); Magma Totem Rank 2 (1 gold) · 71,600 XP to level 37
- Level 37: Nothing new at this level · 76,100 XP to level 38
- Level 38: Strength of Earth Totem Rank 3 (1 gold 10 silver); Frostbrand Weapon Rank 3 (1 gold 10 silver); Frost Resistance Totem Rank 2 (1 gold 10 silver); Flametongue Totem Rank 2 (1 gold 10 silver); Disease Cleansing Totem (New) (1 gold 10 silver); Lightning Bolt Rank 7 (1 gold 10 silver); Stoneclaw Totem Rank 4 (1 gold 10 silver) · 80,800 XP to level 39
- Level 39: Nothing new at this level · 85,700 XP to level 40
- Level 40: Riding skill 75, 60% mount (100 gold); Lightning Shield Rank 5 (1 gold 20 silver); Windfury Weapon Rank 2 (1 gold 20 silver); Healing Wave Rank 7 (1 gold 20 silver); Healing Stream Totem Rank 3 (1 gold 20 silver); Chain Heal (New) (1 gold 20 silver); Flame Shock Rank 4 (1 gold 20 silver); Searing Totem Rank 4 (1 gold 20 silver); Chain Lightning Rank 2 (1 gold 20 silver) · 90,700 XP to level 41
- Level 41: Nothing new at this level · 95,800 XP to level 42
- Level 42: Fire Resistance Totem Rank 2 (1 gold 60 silver); Windfury Totem Rank 2 (1 gold 60 silver); Grace of Air Totem (New) (1 gold 60 silver); Fire Nova Totem Rank 4 (1 gold 60 silver) · 101,000 XP to level 43
- Level 43: Nothing new at this level · 106,300 XP to level 44
- Level 44: Rockbiter Weapon Rank 6 (1 gold 80 silver); Stoneskin Totem Rank 5 (1 gold 80 silver); Nature Resistance Totem Rank 2 (1 gold 80 silver); Lesser Healing Wave Rank 4 (1 gold 80 silver); Lightning Bolt Rank 8 (1 gold 80 silver) · 111,800 XP to level 45
- Level 45: Nothing new at this level · 117,500 XP to level 46
- Level 46: Flametongue Weapon Rank 5 (2 gold); Windwall Totem Rank 2 (2 gold); Mana Spring Totem Rank 3 (2 gold); Chain Heal Rank 2 (2 gold); Frost Shock Rank 3 (2 gold); Magma Totem Rank 3 (2 gold) · 123,200 XP to level 47
- Level 47: Nothing new at this level · 129,100 XP to level 48
- Level 48: Lightning Shield Rank 6 (2 gold 20 silver); Frostbrand Weapon Rank 4 (2 gold 20 silver); Flametongue Totem Rank 3 (2 gold 20 silver); Healing Wave Rank 8 (2 gold 20 silver); Ancestral Spirit Rank 4 (2 gold 20 silver); Mana Tide Totem Rank 2 (5 gold 50 silver): Needs the Mana Tide Totem talent, which this build doesn't take; Earth Shock Rank 6 (2 gold 20 silver); Stoneclaw Totem Rank 5 (2 gold 20 silver); Chain Lightning Rank 3 (2 gold 20 silver) · 135,100 XP to level 49
- Level 49: Nothing new at this level · 141,200 XP to level 50
- Level 50: Sunken Temple class rewards; Windfury Weapon Rank 3 (2 gold 40 silver); Healing Stream Totem Rank 4 (2 gold 40 silver); Tranquil Air Totem (New) (2 gold 40 silver); Lightning Bolt Rank 9 (2 gold 40 silver); Searing Totem Rank 5 (2 gold 40 silver) · 147,500 XP to level 51
- Level 51: Nothing new at this level · 153,900 XP to level 52
- Level 52: Strength of Earth Totem Rank 4 (2 gold 70 silver); Windfury Totem Rank 3 (2 gold 70 silver); Lesser Healing Wave Rank 5 (2 gold 70 silver); Flame Shock Rank 5 (2 gold 70 silver); Fire Nova Totem Rank 5 (2 gold 70 silver) · 160,400 XP to level 53
- Level 53: Nothing new at this level · 167,100 XP to level 54
- Level 54: Rockbiter Weapon Rank 7 (2 gold 90 silver); Stoneskin Totem Rank 6 (2 gold 90 silver); Frost Resistance Totem Rank 3 (2 gold 90 silver); Chain Heal Rank 3 (2 gold 90 silver) · 173,900 XP to level 55
- Level 55: Nothing new at this level · 180,800 XP to level 56
- Level 56: Lightning Shield Rank 7 (3 gold); Flametongue Weapon Rank 6 (3 gold); Windwall Totem Rank 3 (3 gold); Grace of Air Totem Rank 2 (3 gold); Healing Wave Rank 9 (3 gold); Mana Spring Totem Rank 4 (3 gold); Lightning Bolt Rank 10 (3 gold); Magma Totem Rank 4 (3 gold); Chain Lightning Rank 4 (3 gold) · 187,900 XP to level 57
- Level 57: Dire Maul class book · 195,000 XP to level 58
- Level 58: The Darkreaver Menace; Frostbrand Weapon Rank 5 (3 gold 20 silver); Fire Resistance Totem Rank 3 (3 gold 20 silver); Flametongue Totem Rank 4 (3 gold 20 silver); Mana Tide Totem Rank 3 (8 gold): Needs the Mana Tide Totem talent, which this build doesn't take; Stoneclaw Totem Rank 6 (3 gold 20 silver); Frost Shock Rank 4 (3 gold 20 silver) · 202,300 XP to level 59
- Level 59: Nothing new at this level · 209,800 XP to level 60
- Level 60: Riding skill 150, 100% mount (1000 gold); Strength of Earth Totem Rank 5; Nature Resistance Totem Rank 3 (3 gold 40 silver); Windfury Weapon Rank 4 (3 gold 40 silver); Grace of Air Totem Rank 3; Healing Wave Rank 10; Ancestral Spirit Rank 5 (3 gold 40 silver); Healing Stream Totem Rank 5 (3 gold 40 silver); Lesser Healing Wave Rank 6 (3 gold 40 silver); Earth Shock Rank 7 (3 gold 40 silver); Flame Shock Rank 6; Searing Totem Rank 6 (3 gold 40 silver)
Gold to spend, levels 1–60
- Class training
- 200 gold 85 silver 30 copper
- Professions
- 0 copperRecipe costs aren't included.
- Riding and mounts
- 1100 gold
Trainer prices before reputation and PvP discounts. Ranks learned from quests, books or talents cost nothing at a trainer and aren't counted.
How the calculator works
- Click a talent (or tap it and press Learn) to add a point. Right-click, press Delete, or tap Unlearn to remove one.
- Each row unlocks after 5 points in that tree. Talents with an arrow need the talent above them maxed first.
- Your build is saved in this browser automatically. Use Copy build link to share it.
Talent names, ranks, positions and tooltips are read from the game client (build 1.15.9.70003). Numbers are shown for a level 60 character. WoW Classic Era (client 1.15.9) keeps the talent trees of patch 1.12, the last patch of the original game.
Shaman talents in WoW Classic 1.12 / 1.15.9
Elemental (15 talents)
Convection5 ranks
Rank 1: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
Rank 2: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 4%.
Rank 3: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 6%.
Rank 4: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 8%.
Rank 5: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%.
Concussion5 ranks
Rank 1: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
Rank 2: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 2%.
Rank 3: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 3%.
Rank 4: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 4%.
Rank 5: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%.
Earth's Grasp2 ranks
Requires 5 points in Elemental Talents
Rank 1: Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
Rank 2: Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%.
Elemental Warding3 ranks
Requires 5 points in Elemental Talents
Rank 1: Reduces damage taken from Fire, Frost and Nature effects by 4%.
Rank 2: Reduces damage taken from Fire, Frost and Nature effects by 7%.
Rank 3: Reduces damage taken from Fire, Frost and Nature effects by 10%.
Call of Flame3 ranks
Requires 5 points in Elemental Talents
Rank 1: Increases the damage done by your Fire Totems by 5%.
Rank 2: Increases the damage done by your Fire Totems by 10%.
Rank 3: Increases the damage done by your Fire Totems by 15%.
Elemental Focus1 rank
Requires 10 points in Elemental Talents
Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Reverberation5 ranks
Requires 10 points in Elemental Talents
Rank 1: Reduces the cooldown of your Shock spells by 0.2 sec.
Rank 2: Reduces the cooldown of your Shock spells by 0.4 sec.
Rank 3: Reduces the cooldown of your Shock spells by 0.6 sec.
Rank 4: Reduces the cooldown of your Shock spells by 0.8 sec.
Rank 5: Reduces the cooldown of your Shock spells by 1 sec.
Call of Thunder5 ranks
Requires 10 points in Elemental Talents
Rank 1: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
Rank 2: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 2%.
Rank 3: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 3%.
Rank 4: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 4%.
Rank 5: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 6%.
Improved Fire Totems2 ranks
Requires 15 points in Elemental Talents
Rank 1: Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
Rank 2: Reduces the delay before your Fire Nova Totem activates by 2 sec. and decreases the threat generated by your Magma Totem by 50%.
Eye of the Storm3 ranks
Requires 15 points in Elemental Talents
Rank 1: Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.
Rank 2: Gives you a 66% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.
Rank 3: Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.
Elemental Devastation3 ranks
Requires 15 points in Elemental Talents
Rank 1: Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
Rank 2: Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 6% for 10 sec.
Rank 3: Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10 sec.
Storm Reach2 ranks
Requires 20 points in Elemental Talents
Rank 1: Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
Rank 2: Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards.
Elemental Fury1 rank
Requires 20 points in Elemental Talents
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
Lightning Mastery5 ranks
Requires 25 points in Elemental Talents
Requires 5 points in Call of Thunder
Rank 1: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec.
Rank 2: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.4 sec.
Rank 3: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.6 sec.
Rank 4: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.8 sec.
Rank 5: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 1 sec.
Elemental Mastery1 rank
Requires 30 points in Elemental Talents
Requires 1 point in Elemental Fury
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
Enhancement (16 talents)
Ancestral Knowledge5 ranks
Rank 1: Increases your maximum Mana by 1%.
Rank 2: Increases your maximum Mana by 2%.
Rank 3: Increases your maximum Mana by 3%.
Rank 4: Increases your maximum Mana by 4%.
Rank 5: Increases your maximum Mana by 5%.
Shield Specialization5 ranks
Rank 1: Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
Rank 2: Increases your chance to block attacks with a shield by 2% and increases the amount blocked by 10%.
Rank 3: Increases your chance to block attacks with a shield by 3% and increases the amount blocked by 15%.
Rank 4: Increases your chance to block attacks with a shield by 4% and increases the amount blocked by 20%.
Rank 5: Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%.
Guardian Totems2 ranks
Requires 5 points in Enhancement Talents
Rank 1: Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
Rank 2: Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.
Thundering Strikes5 ranks
Requires 5 points in Enhancement Talents
Rank 1: Improves your chance to get a critical strike with your weapon attacks by 1%.
Rank 2: Improves your chance to get a critical strike with your weapon attacks by 2%.
Rank 3: Improves your chance to get a critical strike with your weapon attacks by 3%.
Rank 4: Improves your chance to get a critical strike with your weapon attacks by 4%.
Rank 5: Improves your chance to get a critical strike with your weapon attacks by 5%.
Improved Ghost Wolf2 ranks
Requires 5 points in Enhancement Talents
Rank 1: Reduces the cast time of your Ghost Wolf spell by 1 sec.
Rank 2: Reduces the cast time of your Ghost Wolf spell by 2 sec.
Improved Lightning Shield3 ranks
Requires 5 points in Enhancement Talents
Rank 1: Increases the damage done by your Lightning Shield orbs by 5%.
Rank 2: Increases the damage done by your Lightning Shield orbs by 10%.
Rank 3: Increases the damage done by your Lightning Shield orbs by 15%.
Enhancing Totems2 ranks
Requires 10 points in Enhancement Talents
Rank 1: Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
Rank 2: Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.
Two-Handed Axes and Maces1 rank
Requires 10 points in Enhancement Talents
Allows you to use Two-Handed Axes and Two-Handed Maces.
Anticipation5 ranks
Requires 10 points in Enhancement Talents
Rank 1: Increases your chance to dodge by an additional 1%.
Rank 2: Increases your chance to dodge by an additional 2%.
Rank 3: Increases your chance to dodge by an additional 3%.
Rank 4: Increases your chance to dodge by an additional 4%.
Rank 5: Increases your chance to dodge by an additional 5%.
Flurry5 ranks
Requires 15 points in Enhancement Talents
Requires 5 points in Thundering Strikes
Rank 1: Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
Rank 2: Increases your attack speed by 15% for your next 3 swings after dealing a critical strike.
Rank 3: Increases your attack speed by 20% for your next 3 swings after dealing a critical strike.
Rank 4: Increases your attack speed by 25% for your next 3 swings after dealing a critical strike.
Rank 5: Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.
Toughness5 ranks
Requires 15 points in Enhancement Talents
Rank 1: Increases your armor value from items by 2%.
Rank 2: Increases your armor value from items by 4%.
Rank 3: Increases your armor value from items by 6%.
Rank 4: Increases your armor value from items by 8%.
Rank 5: Increases your armor value from items by 10%.
Improved Weapon Totems2 ranks
Requires 20 points in Enhancement Talents
Rank 1: Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
Rank 2: Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%.
Elemental Weapons3 ranks
Requires 20 points in Enhancement Talents
Rank 1: Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
Rank 2: Increases the melee attack power bonus of your Rockbiter Weapon by 14%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%.
Rank 3: Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
Parry1 rank
Requires 20 points in Enhancement Talents
Gives a chance to parry enemy melee attacks.
Weapon Mastery5 ranks
Requires 25 points in Enhancement Talents
Rank 1: Increases the damage you deal with all weapons by 2%.
Rank 2: Increases the damage you deal with all weapons by 4%.
Rank 3: Increases the damage you deal with all weapons by 6%.
Rank 4: Increases the damage you deal with all weapons by 8%.
Rank 5: Increases the damage you deal with all weapons by 10%.
Stormstrike1 rank
Requires 30 points in Enhancement Talents
Requires 3 points in Elemental Weapons
Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
Restoration (15 talents)
Improved Healing Wave5 ranks
Rank 1: Reduces the casting time of your Healing Wave spell by 0.1 sec.
Rank 2: Reduces the casting time of your Healing Wave spell by 0.2 sec.
Rank 3: Reduces the casting time of your Healing Wave spell by 0.3 sec.
Rank 4: Reduces the casting time of your Healing Wave spell by 0.4 sec.
Rank 5: Reduces the casting time of your Healing Wave spell by 0.5 sec.
Tidal Focus5 ranks
Rank 1: Reduces the Mana cost of your healing spells by 1%.
Rank 2: Reduces the Mana cost of your healing spells by 2%.
Rank 3: Reduces the Mana cost of your healing spells by 3%.
Rank 4: Reduces the Mana cost of your healing spells by 4%.
Rank 5: Reduces the Mana cost of your healing spells by 5%.
Improved Reincarnation2 ranks
Requires 5 points in Restoration Talents
Rank 1: Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
Rank 2: Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%.
Ancestral Healing3 ranks
Requires 5 points in Restoration Talents
Rank 1: Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
Rank 2: Increases your target's armor value by 16% for 15 sec after getting a critical effect from one of your healing spells.
Rank 3: Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
Totemic Focus5 ranks
Requires 5 points in Restoration Talents
Rank 1: Reduces the Mana cost of your totems by 5%.
Rank 2: Reduces the Mana cost of your totems by 10%.
Rank 3: Reduces the Mana cost of your totems by 15%.
Rank 4: Reduces the Mana cost of your totems by 20%.
Rank 5: Reduces the Mana cost of your totems by 25%.
Nature's Guidance3 ranks
Requires 10 points in Restoration Talents
Rank 1: Increases your chance to hit with melee attacks and spells by 1%.
Rank 2: Increases your chance to hit with melee attacks and spells by 2%.
Rank 3: Increases your chance to hit with melee attacks and spells by 3%.
Healing Focus5 ranks
Requires 10 points in Restoration Talents
Rank 1: Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell.
Rank 2: Gives you a 28% chance to avoid interruption caused by damage while casting any healing spell.
Rank 3: Gives you a 42% chance to avoid interruption caused by damage while casting any healing spell.
Rank 4: Gives you a 56% chance to avoid interruption caused by damage while casting any healing spell.
Rank 5: Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
Totemic Mastery1 rank
Requires 10 points in Restoration Talents
The radius of your totems that affect friendly targets is increased to 30 yd.
Healing Grace3 ranks
Requires 10 points in Restoration Talents
Rank 1: Reduces the threat generated by your healing spells by 5%.
Rank 2: Reduces the threat generated by your healing spells by 10%.
Rank 3: Reduces the threat generated by your healing spells by 15%.
Restorative Totems5 ranks
Requires 15 points in Restoration Talents
Rank 1: Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
Rank 2: Increases the effect of your Mana Spring and Healing Stream Totems by 10%.
Rank 3: Increases the effect of your Mana Spring and Healing Stream Totems by 15%.
Rank 4: Increases the effect of your Mana Spring and Healing Stream Totems by 20%.
Rank 5: Increases the effect of your Mana Spring and Healing Stream Totems by 25%.
Tidal Mastery5 ranks
Requires 15 points in Restoration Talents
Rank 1: Increases the critical effect chance of your healing and lightning spells by 1%.
Rank 2: Increases the critical effect chance of your healing and lightning spells by 2%.
Rank 3: Increases the critical effect chance of your healing and lightning spells by 3%.
Rank 4: Increases the critical effect chance of your healing and lightning spells by 4%.
Rank 5: Increases the critical effect chance of your healing and lightning spells by 5%.
Healing Way3 ranks
Requires 20 points in Restoration Talents
Rank 1: Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
Rank 2: Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
Rank 3: Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
Nature's Swiftness1 rank
Requires 20 points in Restoration Talents
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
Purification5 ranks
Requires 25 points in Restoration Talents
Rank 1: Increases the effectiveness of your healing spells by 2%.
Rank 2: Increases the effectiveness of your healing spells by 4%.
Rank 3: Increases the effectiveness of your healing spells by 6%.
Rank 4: Increases the effectiveness of your healing spells by 8%.
Rank 5: Increases the effectiveness of your healing spells by 10%.
Mana Tide Totem1 rank
Requires 30 points in Restoration Talents
Requires 5 points in Restorative Totems
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards.
