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WoW Classic 1.12 / 1.15.9 Shaman Talent Calculator

Client 1.15.9 · patch 1.12 talent trees · 51 points · up to level 60

Plan your Shaman talents for WoW Classic 1.12 / 1.15.9: three talent trees — Elemental, Enhancement, and Restoration — with 46 talents in total and up to 51 talent points by level 60. Playable races: Orc, Tauren, and Troll.

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Talent points

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Elemental

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Spellbook

Every Shaman ability a trainer teaches, by spellbook tab. Cards show the highest rank; hover one to compare every rank and the level it's trained at, or click it to keep the list open.

Totem elementsEarthFireWaterAir

All Shaman spells with every rank →

Professions

Pick up to 2 primary professions and any secondary skills. Open a profession to see what it does and why to take it; your picks are saved with the build link.

Your professions

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Secondary

AlchemyPrimary

Higher alchemy skill allows you to learn higher level alchemy recipes. Alchemy recipes can be found on trainers around the world as well as from quests and monsters.

Open profession guide →

Why take it

  • Brews potions, elixirs and flasks: consumables every class uses in raids and PvP, and a steady source of gold.
  • Transmutes rare materials, such as a Thorium Bar and an Arcane Crystal into Arcanite.
  • At high skill it makes flasks such as Flask of the Titans, the strongest raid consumables.
Pairs well with

Proficiency ranks

RankLevelSkill neededMax skill
Apprentice5—75
Journeyman1050150
Expert20125225
Artisan35200300

Trained from a profession trainer; racial bonuses add to the skill.

Character overview

Shaman

Shaman

  • Level 60
  • WoW Classic

Choose a race at the top of the page to complete the character.

Talent build

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Professions

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Profession guides

Choose a profession above to open its guide.

Character stats · Level 60

Choose a race above to see your character's stats: base attributes plus your talents and racials.

Leveling path, 1–60

Your road from level 1 to 60: what to train, learn and do at each level. Talent points start at level 10 and follow the order you click them; hover an entry for details.

View Leveling Path

Character level 60No steps checked: stats show level 60. Check “Create character” to start at level 1.

  • Talent point
  • Trainer spell
  • Class quest
  • Profession training
  • Riding

No talent points spent yet: click talents in the trees above, in the order you want to learn them, to see them here.

Professions you choose above appear at the levels you can train them.

  1. Create character · level 1, before any training

  2. Level 1
    400 XP to level 2Level cost 10 copper
  3. Level 2
    • Nothing new at this level
    900 XP to level 3
  4. Level 3
    • Nothing new at this level
    1,400 XP to level 4
  5. Level 4
    2,100 XP to level 5Level cost 1 silver
  6. Level 5
    • Nothing new at this level
    2,800 XP to level 6
  7. Level 6
    3,600 XP to level 7Level cost 2 silver
  8. Level 7
    • Nothing new at this level
    4,500 XP to level 8
  9. Level 8
    5,400 XP to level 9Level cost 5 silver
  10. Level 9
    • Nothing new at this level
    6,500 XP to level 10
  11. Level 10
    7,600 XP to level 11Level cost 12 silver
  12. Levels 1–10:35,200 XP20 silver 10 copper

Gold to spend, levels 1–60

Class training
200 gold 85 silver 30 copper
Professions
0 copperRecipe costs aren't included.
Riding and mounts
1100 gold

Trainer prices before reputation and PvP discounts. Ranks learned from quests, books or talents cost nothing at a trainer and aren't counted.

How the calculator works

  • Click a talent (or tap it and press Learn) to add a point. Right-click, press Delete, or tap Unlearn to remove one.
  • Each row unlocks after 5 points in that tree. Talents with an arrow need the talent above them maxed first.
  • Your build is saved in this browser automatically. Use Copy build link to share it.

Talent names, ranks, positions and tooltips are read from the game client (build 1.15.9.70003). Numbers are shown for a level 60 character. WoW Classic Era (client 1.15.9) keeps the talent trees of patch 1.12, the last patch of the original game.

Shaman talents in WoW Classic 1.12 / 1.15.9

Elemental (15 talents)

  • Convection5 ranks

    Rank 1: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.

    Rank 2: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 4%.

    Rank 3: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 6%.

    Rank 4: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 8%.

    Rank 5: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%.

  • Concussion5 ranks

    Rank 1: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.

    Rank 2: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 2%.

    Rank 3: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 3%.

    Rank 4: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 4%.

    Rank 5: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%.

  • Earth's Grasp2 ranks

    Requires 5 points in Elemental Talents

    Rank 1: Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.

    Rank 2: Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%.

  • Elemental Warding3 ranks

    Requires 5 points in Elemental Talents

    Rank 1: Reduces damage taken from Fire, Frost and Nature effects by 4%.

    Rank 2: Reduces damage taken from Fire, Frost and Nature effects by 7%.

    Rank 3: Reduces damage taken from Fire, Frost and Nature effects by 10%.

  • Call of Flame3 ranks

    Requires 5 points in Elemental Talents

    Rank 1: Increases the damage done by your Fire Totems by 5%.

    Rank 2: Increases the damage done by your Fire Totems by 10%.

    Rank 3: Increases the damage done by your Fire Totems by 15%.

  • Elemental Focus1 rank

    Requires 10 points in Elemental Talents

    Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

  • Reverberation5 ranks

    Requires 10 points in Elemental Talents

    Rank 1: Reduces the cooldown of your Shock spells by 0.2 sec.

    Rank 2: Reduces the cooldown of your Shock spells by 0.4 sec.

    Rank 3: Reduces the cooldown of your Shock spells by 0.6 sec.

    Rank 4: Reduces the cooldown of your Shock spells by 0.8 sec.

    Rank 5: Reduces the cooldown of your Shock spells by 1 sec.

  • Call of Thunder5 ranks

    Requires 10 points in Elemental Talents

    Rank 1: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.

    Rank 2: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 2%.

    Rank 3: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 3%.

    Rank 4: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 4%.

    Rank 5: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 6%.

  • Improved Fire Totems2 ranks

    Requires 15 points in Elemental Talents

    Rank 1: Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.

    Rank 2: Reduces the delay before your Fire Nova Totem activates by 2 sec. and decreases the threat generated by your Magma Totem by 50%.

  • Eye of the Storm3 ranks

    Requires 15 points in Elemental Talents

    Rank 1: Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.

    Rank 2: Gives you a 66% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.

    Rank 3: Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.

  • Elemental Devastation3 ranks

    Requires 15 points in Elemental Talents

    Rank 1: Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.

    Rank 2: Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 6% for 10 sec.

    Rank 3: Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10 sec.

  • Storm Reach2 ranks

    Requires 20 points in Elemental Talents

    Rank 1: Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.

    Rank 2: Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards.

  • Elemental Fury1 rank

    Requires 20 points in Elemental Talents

    Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.

  • Lightning Mastery5 ranks

    Requires 25 points in Elemental Talents

    Requires 5 points in Call of Thunder

    Rank 1: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec.

    Rank 2: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.4 sec.

    Rank 3: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.6 sec.

    Rank 4: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.8 sec.

    Rank 5: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 1 sec.

  • Elemental Mastery1 rank

    Requires 30 points in Elemental Talents

    Requires 1 point in Elemental Fury

    When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.

Enhancement (16 talents)

  • Ancestral Knowledge5 ranks

    Rank 1: Increases your maximum Mana by 1%.

    Rank 2: Increases your maximum Mana by 2%.

    Rank 3: Increases your maximum Mana by 3%.

    Rank 4: Increases your maximum Mana by 4%.

    Rank 5: Increases your maximum Mana by 5%.

  • Shield Specialization5 ranks

    Rank 1: Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.

    Rank 2: Increases your chance to block attacks with a shield by 2% and increases the amount blocked by 10%.

    Rank 3: Increases your chance to block attacks with a shield by 3% and increases the amount blocked by 15%.

    Rank 4: Increases your chance to block attacks with a shield by 4% and increases the amount blocked by 20%.

    Rank 5: Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%.

  • Guardian Totems2 ranks

    Requires 5 points in Enhancement Talents

    Rank 1: Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.

    Rank 2: Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.

  • Thundering Strikes5 ranks

    Requires 5 points in Enhancement Talents

    Rank 1: Improves your chance to get a critical strike with your weapon attacks by 1%.

    Rank 2: Improves your chance to get a critical strike with your weapon attacks by 2%.

    Rank 3: Improves your chance to get a critical strike with your weapon attacks by 3%.

    Rank 4: Improves your chance to get a critical strike with your weapon attacks by 4%.

    Rank 5: Improves your chance to get a critical strike with your weapon attacks by 5%.

  • Improved Ghost Wolf2 ranks

    Requires 5 points in Enhancement Talents

    Rank 1: Reduces the cast time of your Ghost Wolf spell by 1 sec.

    Rank 2: Reduces the cast time of your Ghost Wolf spell by 2 sec.

  • Improved Lightning Shield3 ranks

    Requires 5 points in Enhancement Talents

    Rank 1: Increases the damage done by your Lightning Shield orbs by 5%.

    Rank 2: Increases the damage done by your Lightning Shield orbs by 10%.

    Rank 3: Increases the damage done by your Lightning Shield orbs by 15%.

  • Enhancing Totems2 ranks

    Requires 10 points in Enhancement Talents

    Rank 1: Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.

    Rank 2: Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.

  • Two-Handed Axes and Maces1 rank

    Requires 10 points in Enhancement Talents

    Allows you to use Two-Handed Axes and Two-Handed Maces.

  • Anticipation5 ranks

    Requires 10 points in Enhancement Talents

    Rank 1: Increases your chance to dodge by an additional 1%.

    Rank 2: Increases your chance to dodge by an additional 2%.

    Rank 3: Increases your chance to dodge by an additional 3%.

    Rank 4: Increases your chance to dodge by an additional 4%.

    Rank 5: Increases your chance to dodge by an additional 5%.

  • Flurry5 ranks

    Requires 15 points in Enhancement Talents

    Requires 5 points in Thundering Strikes

    Rank 1: Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.

    Rank 2: Increases your attack speed by 15% for your next 3 swings after dealing a critical strike.

    Rank 3: Increases your attack speed by 20% for your next 3 swings after dealing a critical strike.

    Rank 4: Increases your attack speed by 25% for your next 3 swings after dealing a critical strike.

    Rank 5: Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.

  • Toughness5 ranks

    Requires 15 points in Enhancement Talents

    Rank 1: Increases your armor value from items by 2%.

    Rank 2: Increases your armor value from items by 4%.

    Rank 3: Increases your armor value from items by 6%.

    Rank 4: Increases your armor value from items by 8%.

    Rank 5: Increases your armor value from items by 10%.

  • Improved Weapon Totems2 ranks

    Requires 20 points in Enhancement Talents

    Rank 1: Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.

    Rank 2: Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%.

  • Elemental Weapons3 ranks

    Requires 20 points in Enhancement Talents

    Rank 1: Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.

    Rank 2: Increases the melee attack power bonus of your Rockbiter Weapon by 14%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%.

    Rank 3: Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.

  • Parry1 rank

    Requires 20 points in Enhancement Talents

    Gives a chance to parry enemy melee attacks.

  • Weapon Mastery5 ranks

    Requires 25 points in Enhancement Talents

    Rank 1: Increases the damage you deal with all weapons by 2%.

    Rank 2: Increases the damage you deal with all weapons by 4%.

    Rank 3: Increases the damage you deal with all weapons by 6%.

    Rank 4: Increases the damage you deal with all weapons by 8%.

    Rank 5: Increases the damage you deal with all weapons by 10%.

  • Stormstrike1 rank

    Requires 30 points in Enhancement Talents

    Requires 3 points in Elemental Weapons

    Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.

Restoration (15 talents)

  • Improved Healing Wave5 ranks

    Rank 1: Reduces the casting time of your Healing Wave spell by 0.1 sec.

    Rank 2: Reduces the casting time of your Healing Wave spell by 0.2 sec.

    Rank 3: Reduces the casting time of your Healing Wave spell by 0.3 sec.

    Rank 4: Reduces the casting time of your Healing Wave spell by 0.4 sec.

    Rank 5: Reduces the casting time of your Healing Wave spell by 0.5 sec.

  • Tidal Focus5 ranks

    Rank 1: Reduces the Mana cost of your healing spells by 1%.

    Rank 2: Reduces the Mana cost of your healing spells by 2%.

    Rank 3: Reduces the Mana cost of your healing spells by 3%.

    Rank 4: Reduces the Mana cost of your healing spells by 4%.

    Rank 5: Reduces the Mana cost of your healing spells by 5%.

  • Improved Reincarnation2 ranks

    Requires 5 points in Restoration Talents

    Rank 1: Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.

    Rank 2: Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%.

  • Ancestral Healing3 ranks

    Requires 5 points in Restoration Talents

    Rank 1: Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.

    Rank 2: Increases your target's armor value by 16% for 15 sec after getting a critical effect from one of your healing spells.

    Rank 3: Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.

  • Totemic Focus5 ranks

    Requires 5 points in Restoration Talents

    Rank 1: Reduces the Mana cost of your totems by 5%.

    Rank 2: Reduces the Mana cost of your totems by 10%.

    Rank 3: Reduces the Mana cost of your totems by 15%.

    Rank 4: Reduces the Mana cost of your totems by 20%.

    Rank 5: Reduces the Mana cost of your totems by 25%.

  • Nature's Guidance3 ranks

    Requires 10 points in Restoration Talents

    Rank 1: Increases your chance to hit with melee attacks and spells by 1%.

    Rank 2: Increases your chance to hit with melee attacks and spells by 2%.

    Rank 3: Increases your chance to hit with melee attacks and spells by 3%.

  • Healing Focus5 ranks

    Requires 10 points in Restoration Talents

    Rank 1: Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell.

    Rank 2: Gives you a 28% chance to avoid interruption caused by damage while casting any healing spell.

    Rank 3: Gives you a 42% chance to avoid interruption caused by damage while casting any healing spell.

    Rank 4: Gives you a 56% chance to avoid interruption caused by damage while casting any healing spell.

    Rank 5: Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.

  • Totemic Mastery1 rank

    Requires 10 points in Restoration Talents

    The radius of your totems that affect friendly targets is increased to 30 yd.

  • Healing Grace3 ranks

    Requires 10 points in Restoration Talents

    Rank 1: Reduces the threat generated by your healing spells by 5%.

    Rank 2: Reduces the threat generated by your healing spells by 10%.

    Rank 3: Reduces the threat generated by your healing spells by 15%.

  • Restorative Totems5 ranks

    Requires 15 points in Restoration Talents

    Rank 1: Increases the effect of your Mana Spring and Healing Stream Totems by 5%.

    Rank 2: Increases the effect of your Mana Spring and Healing Stream Totems by 10%.

    Rank 3: Increases the effect of your Mana Spring and Healing Stream Totems by 15%.

    Rank 4: Increases the effect of your Mana Spring and Healing Stream Totems by 20%.

    Rank 5: Increases the effect of your Mana Spring and Healing Stream Totems by 25%.

  • Tidal Mastery5 ranks

    Requires 15 points in Restoration Talents

    Rank 1: Increases the critical effect chance of your healing and lightning spells by 1%.

    Rank 2: Increases the critical effect chance of your healing and lightning spells by 2%.

    Rank 3: Increases the critical effect chance of your healing and lightning spells by 3%.

    Rank 4: Increases the critical effect chance of your healing and lightning spells by 4%.

    Rank 5: Increases the critical effect chance of your healing and lightning spells by 5%.

  • Healing Way3 ranks

    Requires 20 points in Restoration Talents

    Rank 1: Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.

    Rank 2: Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.

    Rank 3: Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.

  • Nature's Swiftness1 rank

    Requires 20 points in Restoration Talents

    When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.

  • Purification5 ranks

    Requires 25 points in Restoration Talents

    Rank 1: Increases the effectiveness of your healing spells by 2%.

    Rank 2: Increases the effectiveness of your healing spells by 4%.

    Rank 3: Increases the effectiveness of your healing spells by 6%.

    Rank 4: Increases the effectiveness of your healing spells by 8%.

    Rank 5: Increases the effectiveness of your healing spells by 10%.

  • Mana Tide Totem1 rank

    Requires 30 points in Restoration Talents

    Requires 5 points in Restorative Totems

    Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards.