
Hellfire Ramparts Guide — Dungeon guide · WoW Wrath of the Lich King
- Level
- 60–62
- Group
- 5 players
- Bosses
- 3
- Difficulty
- Normal and Heroic
- Location
- Hellfire Peninsula
- Key
- Hellfire Citadel – Heroic
How the run goes
The first dungeon of Outland: a short climb along Hellfire Citadel's outer walls. Watchkeeper Gargolmar holds the first stretch, Omor the Unscarred the next, and at the top Vazruden and his dragon Nazan finish the run. Heroic mode doubles the stakes with stronger hits and fire.
Group: A tank, a healer and three damage dealers from level 60. Fel orcs come in mixed packs with casters and hounds; crowd control on the casters keeps it smooth.
Map and route
1.The ramparts
From the entrance up the ramp to Watchkeeper Gargolmar and his two healers, then along the walls to Omor the Unscarred on the bridge.
2.Vazruden's landing
On to the platform at the end of the walls, where Vazruden the Herald waits with his sentries and Nazan circles overhead.
Boss by boss
The ramparts
On the way: Bonechewer and Bleeding Hollow orcs with hounds. Pull casters around corners so they come to you.
- Normal
- Level
- 62 · Elite
- Health
- 33,381
- Armor
- 4,344
Heroic- Level
- 72 · Elite
- Health
- 103,320
- Armor
- 7,318
Mortal WoundInflicts 150% weapon damage to an enemy and leaves it wounded, reducing the effectiveness of any healing by 5% for 20 sec.
SurgeCharges an enemy, inflicting 90 to 110 damage to the target and any of its nearby allies, as well as knocking them all back.
RetaliationInstantly counterattack any enemy that strikes you in melee for 15 sec. Melee attacks made from behind cannot be counterattacked.
OverpowerInstantly overpowers an enemy, causing weapon damage plus 30. Can only be used after the target dodges. Overpower cannot be blocked, dodged, or parried.
A fel orc commander with two Hellfire Watcher healers. Mortal Wound stacks on the tank and cuts healing; he charges a ranged player with Surge and uses Retaliation.
- Tanks
- Pick up Gargolmar and pull the watchers in with him; stop attacking during Retaliation.
- Healers
- Mortal Wound makes your heals on the tank weaker as it stacks; heal early and keep away from Surge's targets.
- Damage dealers
- Kill the two healers first, interrupting their heals, then Gargolmar. Melee stop during Retaliation.
- Normal
- Level
- 62 · Elite
- Health
- 59,836
- Mana
- 12,840
- Armor
- 4,340
Heroic- Level
- 72 · Elite
- Health
- 82,642
- Mana
- 16,545
- Armor
- 7,305
Shadow Whip
Orbital Strike
Demonic ShieldPhysical and magical damage taken is reduced by 75%.
Summon Fiendish Hound
Treacherous AuraCauses the target to automatically inflict 360 to 440 Shadow damage every 1 sec. to nearby friends. Lasts 15 sec.
Shadow BoltHurls a bolt of dark magic at an enemy, inflicting Shadow damage.
A demon who knocks a player into the air with Orbital Strike and whips them with Shadow Whip, summons Fiendish Hounds, and puts Treacherous Aura on a player, which damages everyone near them. At low health he shields himself.
- Tanks
- Hold him and pick up each hound; the hounds drain mana.
- Healers
- A player with Treacherous Aura must run away from the group; heal whoever Orbital Strike throws.
- Damage dealers
- Kill the hounds quickly, then Omor. Run away from the group if you get the aura.
Vazruden's landing
On the way: The orcs on the last stretch pull together; clear them before stepping onto the platform.
- Normal
- Level
- 62 · Elite
- Health
- 19,228
- Armor
- 4,344
Heroic- Level
- 72 · Elite
- Health
- 62,730
- Armor
- 7,318
RevengeInstantly counterattack an enemy for 77 to 103 damage. Revenge must follow a block, dodge, or parry.
Vazruden the Herald fights first with two sentries while Nazan circles and drops fire. When Vazruden is low, Nazan lands; he breathes fire in front of him and on Heroic roars to fear.
- Vazruden the Herald: kill the two sentries, then hold Vazruden while Nazan drops liquid fire from above.
- Vazruden and Nazan: Nazan lands. A tank faces him away from the group while the rest burn him and Vazruden.
- Tanks
- One tank on Vazruden; when Nazan lands, pick him up and face him away. Move out of liquid fire.
- Healers
- Move out of the fire Nazan drops and heal the group through his cone of fire.
- Damage dealers
- Kill the sentries, then Vazruden; when Nazan lands, burn him from his side.
Before you go
- Pull casters around corners to avoid fighting multiple bridge packs.
- Move immediately out of Nazan's fire rather than trying to finish a cast.
- Normal has no key requirement. Heroic requires the relevant Hellfire Citadel key and level 70; see the Heroic Keys guide for reputation and phase rules.

