
Magtheridon's Lair Guide — Raid guide · WoW Burning Crusade
- Level
- 70
- Group
- 25 players
- Bosses
- 1
- Difficulty
- Raid
- Location
- Hellfire Peninsula
- Key
- None needed
How the run goes
A single boss under Hellfire Citadel: Magtheridon, chained in his pit and held by five Hellfire Channelers. Kill the channelers, and when he breaks free, five players click the Manticron Cubes together to stop each Blast Nova.
Group: Twenty-five players: tanks for Magtheridon and the channelers' abyssals, five cube clickers (with backups), healers and damage dealers.
Map and route
Down the hall into the chamber where Magtheridon is bound, ringed by the Hellfire Channelers: a single boss.
1.The pit
Down the tunnel past the Hellfire guards into Magtheridon's pit.
Boss by boss
The pit
On the way: Hellfire Warders and the guards in the tunnel.
- Level
- 73 · Boss
- Health
- 4,818,380
- Armor
- 7,685
BerserkIncreases the caster's movement speed by 150% and the Physical damage it deals by 500 for 10 min.
Blast Nova
Cleave
Shadow Cage
Quake
Debris
First, five Hellfire Channelers; then Magtheridon breaks free. His Blast Nova is stopped only when five players click the Manticron Cubes together. Late in the fight the ceiling collapses.
- Tanks
- Tank channelers spread out in the first phase; then Magtheridon, facing away from the raid for his Cleave.
- Healers
- In the first phase heal through the channelers' Shadow Bolt Volleys; in the boss phase heal the tank and the players clicking the cubes.
- Damage dealers
- Kill the channelers (interrupt their Dark Mending) and their Abyssals. Five assigned players click the cubes together for every Blast Nova; stay out of the debris when the ceiling falls.
Before you go
- Interrupt channeler healing and assign control for Burning Abyssals.
- Coordinate all five cubes: an early or missing channel can allow Blast Nova to finish.
- Avoid crossing loose adds or environmental damage while moving to a cube.
- No raid attunement. Establish cube teams and backups before starting.

