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A lush, waterlogged cavern overgrown with ferns

Wailing Caverns — Classic dungeon · WoW WotLK

Level
17–24
Group size
5 players
Location
The Barrens
Continent
Kalimdor
Difficulty
Normal
Bosses
8
Quests
9
Availability
Open from launch
Access
No key needed to enter
Classic guide shown for ForeverThis guide describes the instance as it was in the expansion it comes from. Its encounters and loot carry over to Wrath of the Lich King, but keys and attunements changed: see the Attunements guide.More

Overview

A branching cave network corrupted by the Emerald Nightmare. Defeat the four Fanglords before starting the Disciple of Naralex escort; clearing only the final corridor will not unlock the event.

How to get there

Find the skull-shaped cavern southwest of the Crossroads. Follow the uninstanced cave down to the portal; the quest givers are in a chamber above the cavern mouth.

Show entrance on the World Map

Alliance

Approach through Ratchet and ride inland. Pick up neutral quests above the cave before following your group through the outer tunnels.

Horde

Travel from the Crossroads southwest to the oasis and cavern. Collect the Thunder Bluff and Crossroads quest chains before leaving town.

On the leveling routes

Requirements & attunements

No key. The Naralex event depends on defeating the four Fanglords during the run.

All attunements and keys →

Map

100%

From the entrance to Lady Anacondra, Kresh in the water and Lord Cobrahn in the western caves, then up to Lord Pythas, round to Skum and on to Lord Serpentis and Verdan the Everliving. Mutanus appears when the Disciple of Naralex's ritual ends.

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Bosses

  1. Lady Anacondra

    • Healing Touch
    • Sleep
    • Thorns Aura
    • Lightning Bolt

    Interrupt healing and wake or protect players affected by Sleep.

    Tactics for tanks, healers and damage dealers →

    Loot · Lady Anacondra

    • Item level 21 · Waist · Leather · Requires level 16~10%
  2. Lord Cobrahn

    • Healing Touch
    • Cobrahn Serpent Form
    • Druid's Slumber
    • Lightning Bolt

    Interrupt his healing before he transforms; keep the group together during the snake phase.

    Tactics for tanks, healers and damage dealers →

    Loot · Lord Cobrahn

    • Item level 24 · Waist · Mail · Requires level 19~20%
    • Item level 23 · Legs · Leather · Requires level 18~20%
    • Item level 22 · Chest · Cloth · Requires level 17~60%
  3. Kresh

    An optional turtle encounter. Let the tank hold him and save mana for the Fanglord route if you skip him.

    Tactics for tanks, healers and damage dealers →

    Loot · Kresh

    • Item level 20 · Off Hand · Shields · Requires level 15~10%
  4. Lord Pythas

    • Healing Touch
    • Sleep
    • Thunderclap
    • Lightning Bolt

    Interrupt healing and prepare for Thunderclap damage around the tank.

    Tactics for tanks, healers and damage dealers →

    Loot · Lord Pythas

    • Item level 24 · One-Hand · One-Handed Maces · Requires level 19~40%
    • Item level 23 · Chest · Leather · Requires level 18~60%
  5. Skum

    • Chained Bolt

    Spread enough to reduce the value of his chain lightning; do not stand with the tank unnecessarily.

    Tactics for tanks, healers and damage dealers →

    Loot · Skum

    • Item level 22 · Back · Cloth · Requires level 17~50%
    • Item level 22 · One-Hand · Daggers · Requires level 17~50%
  6. Lord Serpentis

    • Healing Touch
    • Sleep
    • Lightning Bolt

    Interrupt Healing Touch and remove Sleep when possible.

    Tactics for tanks, healers and damage dealers →

    Loot · Lord Serpentis

    • Item level 24 · Ranged · Bows · Requires level 19~25%
    • Item level 23 · Hands · Cloth · Requires level 18~25%
    • Item level 23 · Feet · Mail · Requires level 18~25%
    • Item level 23 · Feet · Leather · Requires level 18~25%
  7. Verdan the Everliving

    • Grasping Vines

    Save defensive abilities for his heavy melee swings; casters should stay out of melee range.

    Tactics for tanks, healers and damage dealers →

    Loot · Verdan the Everliving

    • Item level 25 · Off Hand · Shields · Requires level 20~40%
    • Item level 25 · Two-Hand · Staves · Requires level 20~40%
    • Item level 23 · Back · Cloth · Requires level 18~20%
  8. Mutanus the Devourer

    • Thundercrack
    • Naralex's Nightmare
    • Terrify

    Complete the Naralex escort waves, then keep healing available for the boss rather than spending all mana on the final wave.

    Tactics for tanks, healers and damage dealers →

    Loot · Mutanus the Devourer

    • Item level 27 · Shoulder · Cloth · Requires level 20~33%
    • Item level 26 · Finger · Requires level 20~33%
    • Item level 28 · Chest · Mail · Requires level 20~33%

Quests

Leaders of the Fang Level 14+ · Horde

Starts:

Requires: Nara Wildmane

Objectives: 1 × Gem of Cobrahn · 1 × Gem of Anacondra · 1 × Gem of Pythas · 1 × Gem of Serpentis

Rewards

Item level 24 · Two-Hand · StavesItem level 24 · One-Hand · One-Handed Swords

See also: Wailing Caverns

Trouble at the Docks Level 14+ · Both factions

Starts:

Objectives: 1 × 99-Year-Old Port

See also: Wailing Caverns

Serpentbloom Level 14+ · Horde

Starts:

Objectives: 10 × Serpentbloom

Rewards

Item level 18 · Hands · Cloth

See also: Wailing Caverns

Deviate Hides Level 13+ · Horde

Starts:

Objectives: 20 × Deviate Hide

Rewards

Item level 20 · Legs · Leather

See also: Wailing Caverns

Deviate Eradication Level 15+ · Both factions

Starts:

Objectives: 7 × Deviate Ravager · 7 × Deviate Viper · 7 × Deviate Shambler · 7 × Deviate Dreadfang

Rewards

Item level 23 · Ranged · WandsItem level 23 · Hands · Mail

See also: Wailing Caverns

Hamuul Runetotem Level 13+ · Horde

Starts:

Requires: Altered Beings

Leads to: Nara Wildmane

See also: Wailing Caverns

Nara Wildmane Level 12+ · Horde

Starts:

  • Arch Druid Hamuul Runetotem · Thunder Bluff, Elder Rise (78.6, 28.6)Show on World Map

Requires: Hamuul Runetotem

Leads to: Leaders of the Fang

See also: Wailing Caverns

Smart Drinks Level 14+ · Both factions

Starts:

Requires: Raptor Horns

Objectives: 6 × Wailing Essence

See also: Wailing Caverns

The Glowing Shard Level 15+ · Both factions

Objectives: 1 × Glowing Shard

See also: Wailing Caverns

Loot & rewards

Notable boss drops. Full loot tables are longer.

  • Item level 21 · Waist · Leather · Requires level 16

    Lady Anacondra

  • Item level 24 · Waist · Mail · Requires level 19

    Lord Cobrahn

  • Item level 23 · Legs · Leather · Requires level 18

    Lord Cobrahn

  • Item level 22 · Chest · Cloth · Requires level 17

    Lord Cobrahn

  • Item level 20 · Off Hand · Shields · Requires level 15

    Kresh

  • Item level 24 · One-Hand · One-Handed Maces · Requires level 19

    Lord Pythas

  • Item level 23 · Chest · Leather · Requires level 18

    Lord Pythas

  • Item level 22 · Back · Cloth · Requires level 17

    Skum

  • Item level 22 · One-Hand · Daggers · Requires level 17

    Skum

  • Item level 24 · Ranged · Bows · Requires level 19

    Lord Serpentis

  • Item level 23 · Hands · Cloth · Requires level 18

    Lord Serpentis

  • Item level 23 · Feet · Mail · Requires level 18

    Lord Serpentis

  • Item level 23 · Feet · Leather · Requires level 18

    Lord Serpentis

  • Item level 25 · Off Hand · Shields · Requires level 20

    Verdan the Everliving

  • Item level 25 · Two-Hand · Staves · Requires level 20

    Verdan the Everliving

  • Item level 23 · Back · Cloth · Requires level 18

    Verdan the Everliving

  • Item level 28 · Chest · Mail · Requires level 20

    Mutanus the Devourer

  • Item level 27 · Shoulder · Cloth · Requires level 20

    Mutanus the Devourer

  • Item level 26 · Finger · Requires level 20

    Mutanus the Devourer

Tips & preparation

  • Bring a way to remove Sleep or assign a player to watch for slept healers.
  • The route includes a small jump near the later caverns. Regroup after it instead of pulling while someone is still finding the path.
  • Speak to the Disciple at the entrance only after the Fanglords are dead and the party is ready for an escort.