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WoW WotLK 3.3.5 / 3.4.5 Paladin Talent Calculator

Client 3.4.5 · patch 3.3.5 talent trees · 71 points · up to level 80

Plan your Paladin talents for WoW WotLK 3.3.5 / 3.4.5: three talent trees — Holy, Protection, and Retribution — with 78 talents in total and up to 71 talent points by level 80. Playable races: Human, Dwarf, Draenei, and Blood Elf.

PaladinNo race chosen

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Dual specializationLearned from a class trainer at level 40. Plan both builds and switch between them.

Talent points

Paladin0 / 0 / 0
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Holy

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Paladin glyphs

Choose up to three major and three minor glyphs. The spellbook and character stats below show their effects.

Major glyphs

Minor glyphs

Spellbook

Every Paladin ability a trainer teaches, by spellbook tab. Cards show the highest rank; hover one to compare every rank and the level it's trained at, or click it to keep the list open.

All Paladin spells with every rank →

Professions

Pick up to 2 primary professions and any secondary skills. Open a profession to see what it does and why to take it; your picks are saved with the build link.

Your professions

Primary professions

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Choose up to 2 primary professions.

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Secondary skills

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none chosen

Open a tab to view its details. Click Learn to choose the profession.

Primary
Secondary

AlchemyPrimary

Higher alchemy skill allows you to learn higher level alchemy recipes. Alchemy recipes can be found on trainers around the world as well as from quests and monsters.

Open profession guide →

Why take it

  • Brews potions, elixirs and flasks: consumables every class uses in raids and PvP.
  • Elixirs and flasks the alchemist drinks last twice as long and are stronger.
  • Transmutes titanium and eternal elements, and makes Alchemist's Stones, trinkets that strengthen potions.
Pairs well with

Specializations

Pick one at high skill; each opens recipes the others can't make.

  • Transmutation MasterAllows an Alchemist to sometimes get greater results when transmuting materials.
  • Potion MasterAllows an alchemist to sometimes create an additional potion when brewing high level potions.
  • Elixir MasterAllows an alchemist to sometimes create an additional elixir when brewing high level elixirs.

Profession bonus

Only a character with this profession gets these, at the highest skill.

  • MixologyYou receive an increased effect and duration when you drink any elixir or flask you are able to make.

Proficiency ranks

RankLevelSkill neededMax skill
Apprentice5175
Journeyman1050150
Expert20125225
Artisan35200300
Master50275375
Grand Master65350450

Trained from a profession trainer; racial bonuses add to the skill.

Character overview

Paladin

Paladin

  • Level 80
  • WoW WotLK

Choose a race at the top of the page to complete the character.

Talent build

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Professions

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Profession guides

Choose a profession above to open its guide.

Character stats · Level 80

Choose a race above to see your character's stats: base attributes plus your talents and racials.

Leveling path, 1–80

Your road from level 1 to 80: what to train, learn and do at each level. Talent points start at level 10 and follow the order you click them; hover an entry for details.

View Leveling Path

Character level 80No steps checked: stats show level 80. Check “Create character” to start at level 1.

  • Talent point
  • Trainer spell
  • Class quest
  • Profession training
  • Riding

No talent points spent yet: click talents in the trees above, in the order you want to learn them, to see them here.

Professions you choose above appear at the levels you can train them.

  1. Create character · level 1, before any training

  2. Level 1
    • Paladin TrainingOpens the walkthrough in a new tab
    400 XP to level 2Level cost 30 copper
  3. Level 2
    • Nothing new at this level
    900 XP to level 3
  4. Level 3
    • Nothing new at this level
    1,400 XP to level 4
  5. Level 4
    2,100 XP to level 5Level cost 1 silver
  6. Level 5
    • Nothing new at this level
    2,800 XP to level 6
  7. Level 6
    3,600 XP to level 7Level cost 2 silver
  8. Level 7
    • Nothing new at this level
    4,500 XP to level 8
  9. Level 8
    5,400 XP to level 9Level cost 2 silver
  10. Level 9
    • Nothing new at this level
    6,500 XP to level 10
  11. Level 10
    7,600 XP to level 11Level cost 9 silver
  12. Levels 1–10:35,200 XP14 silver 30 copper

Gold to spend, levels 1–80

Class training
1025 gold 85 silver 30 copper
Professions
0 copperRecipe costs aren't included.
Riding and mounts
6304 gold

Trainer prices before reputation and PvP discounts. Ranks learned from quests, books or talents cost nothing at a trainer and aren't counted. Choose a race to include your faction's teleports and portals.

How the calculator works

  • Click a talent (or tap it and press Learn) to add a point. Right-click, press Delete, or tap Unlearn to remove one.
  • Each row unlocks after 5 points in that tree. Talents with an arrow need the talent above them maxed first.
  • Your build is saved in this browser automatically. Use Copy build link to share it.

Talent names, ranks, positions and tooltips are read from the game client (build 3.4.5.63697). Numbers are shown for a level 80 character.

Paladin talents in WoW WotLK 3.3.5 / 3.4.5

Holy (26 talents)

  • Spiritual Focus5 ranks

    Rank 1: Reduces the pushback suffered from damaging attacks while casting Flash of Light and Holy Light by 14%.

    Rank 2: Reduces the pushback suffered from damaging attacks while casting Flash of Light and Holy Light by 28%.

    Rank 3: Reduces the pushback suffered from damaging attacks while casting Flash of Light and Holy Light by 42%.

    Rank 4: Reduces the pushback suffered from damaging attacks while casting Flash of Light and Holy Light by 56%.

    Rank 5: Reduces the pushback suffered from damaging attacks while casting Flash of Light and Holy Light by 70%.

  • Seals of the PureNew5 ranks

    Rank 1: Increases the damage done by your Seal of Righteousness, Seal of Vengeance and Seal of Corruption and their Judgement effects by 3%.

    Rank 2: Increases the damage done by your Seal of Righteousness, Seal of Vengeance and Seal of Corruption and their Judgement effects by 6%.

    Rank 3: Increases the damage done by your Seal of Righteousness, Seal of Vengeance and Seal of Corruption and their Judgement effects by 9%.

    Rank 4: Increases the damage done by your Seal of Righteousness, Seal of Vengeance and Seal of Corruption and their Judgement effects by 12%.

    Rank 5: Increases the damage done by your Seal of Righteousness, Seal of Vengeance and Seal of Corruption and their Judgement effects by 15%.

  • Healing Light3 ranks

    Requires 5 points in Holy Talents

    Rank 1: Increases the amount healed by your Holy Light, Flash of Light and the effectiveness of Holy Shock spells by 4%.

    Rank 2: Increases the amount healed by your Holy Light, Flash of Light and the effectiveness of Holy Shock spells by 8%.

    Rank 3: Increases the amount healed by your Holy Light, Flash of Light and the effectiveness of Holy Shock spells by 12%.

  • Divine Intellect5 ranks

    Requires 5 points in Holy Talents

    Rank 1: Increases your total Intellect by 2%.

    Rank 2: Increases your total Intellect by 4%.

    Rank 3: Increases your total Intellect by 6%.

    Rank 4: Increases your total Intellect by 8%.

    Rank 5: Increases your total Intellect by 10%.

  • Unyielding Faith2 ranks

    Requires 5 points in Holy Talents

    Rank 1: Reduces the duration of all Fear and Disorient effects by 15%.

    Rank 2: Reduces the duration of all Fear and Disorient effects by 30%.

  • Aura Mastery1 rank

    Requires 10 points in Holy Talents

    Causes your Concentration Aura to make all affected targets immune to Silence and Interrupt effects and improve the effect of all other auras by 100%. Lasts 6 sec.

  • Illumination5 ranks

    Requires 10 points in Holy Talents

    Rank 1: After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell you have a 20% chance to gain mana equal to 30% of the base cost of the spell.

    Rank 2: After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell you have a 40% chance to gain mana equal to 30% of the base cost of the spell.

    Rank 3: After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell you have a 60% chance to gain mana equal to 30% of the base cost of the spell.

    Rank 4: After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell you have a 80% chance to gain mana equal to 30% of the base cost of the spell.

    Rank 5: After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell you have a 100% chance to gain mana equal to 30% of the base cost of the spell.

  • Improved Lay on Hands2 ranks

    Requires 10 points in Holy Talents

    Rank 1: Grants the target of your Lay on Hands spell 10% reduced physical damage taken for 15 sec. In addition, the cooldown for your Lay on Hands spell is reduced by 2 min.

    Rank 2: Grants the target of your Lay on Hands spell 20% reduced physical damage taken for 15 sec. In addition, the cooldown for your Lay on Hands spell is reduced by 4 min.

  • Improved Concentration Aura3 ranks

    Requires 15 points in Holy Talents

    Rank 1: Increases the effect of your Concentration Aura by an additional 5% and while any Aura is active reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.

    Rank 2: Increases the effect of your Concentration Aura by an additional 10% and while any Aura is active reduces the duration of any Silence or Interrupt effect used against an affected group member by 20%. The duration reduction does not stack with any other effects.

    Rank 3: Increases the effect of your Concentration Aura by an additional 15% and while any Aura is active reduces the duration of any Silence or Interrupt effect used against an affected group member by 30%. The duration reduction does not stack with any other effects.

  • Improved Blessing of Wisdom2 ranks

    Requires 15 points in Holy Talents

    Rank 1: Increases the effect of your Blessing of Wisdom spell by 10%.

    Rank 2: Increases the effect of your Blessing of Wisdom spell by 20%.

  • Blessed HandsNew2 ranks

    Requires 15 points in Holy Talents

    Rank 1: Reduces the mana cost of Hand of Freedom, Hand of Sacrifice and Hand of Salvation by 15%, increases the effectiveness of Hand of Salvation by 50% and the effectiveness of Hand of Sacrifice by an additional 5%.

    Rank 2: Reduces the mana cost of Hand of Freedom, Hand of Sacrifice and Hand of Salvation by 30%, increases the effectiveness of Hand of Salvation by 100% and the effectiveness of Hand of Sacrifice by an additional 10%.

  • Pure of Heart2 ranks

    Requires 20 points in Holy Talents

    Rank 1: Reduces the duration of Curse, Disease and Poison effects by 15%.

    Rank 2: Reduces the duration of Curse, Disease and Poison effects by 30%.

  • Divine Favor1 rank

    Requires 20 points in Holy Talents

    Requires 5 points in Illumination

    When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

  • Sanctified Light3 ranks

    Requires 20 points in Holy Talents

    Rank 1: Increases the critical effect chance of your Holy Light and Holy Shock spells by 2%.

    Rank 2: Increases the critical effect chance of your Holy Light and Holy Shock spells by 4%.

    Rank 3: Increases the critical effect chance of your Holy Light and Holy Shock spells by 6%.

  • Purifying Power2 ranks

    Requires 25 points in Holy Talents

    Rank 1: Reduces the mana cost of your Cleanse, Purify and Consecration spells by 5% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.

    Rank 2: Reduces the mana cost of your Cleanse, Purify and Consecration spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.

  • Holy Power5 ranks

    Requires 25 points in Holy Talents

    Rank 1: Increases the critical effect chance of your Holy spells by 1%.

    Rank 2: Increases the critical effect chance of your Holy spells by 2%.

    Rank 3: Increases the critical effect chance of your Holy spells by 3%.

    Rank 4: Increases the critical effect chance of your Holy spells by 4%.

    Rank 5: Increases the critical effect chance of your Holy spells by 5%.

  • Light's Grace3 ranks

    Requires 30 points in Holy Talents

    Rank 1: Gives your Holy Light spell a 33% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.

    Rank 2: Gives your Holy Light spell a 66% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.

    Rank 3: Gives your Holy Light spell a 100% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.

  • Holy Shock1 rank

    Requires 30 points in Holy Talents

    Requires 1 point in Divine Favor

    Blasts the target with Holy energy, causing 314 to 340 Holy damage to an enemy, or 481 to 519 healing to an ally.

  • Blessed Life3 ranks

    Requires 30 points in Holy Talents

    Rank 1: All attacks against you have a 4% chance to cause half damage.

    Rank 2: All attacks against you have a 7% chance to cause half damage.

    Rank 3: All attacks against you have a 10% chance to cause half damage.

  • Sacred CleansingNew3 ranks

    Requires 35 points in Holy Talents

    Rank 1: Your Cleanse spell has a 10% chance to increase the target's resistance to Disease, Magic and Poison by 30% for 10 sec.

    Rank 2: Your Cleanse spell has a 20% chance to increase the target's resistance to Disease, Magic and Poison by 30% for 10 sec.

    Rank 3: Your Cleanse spell has a 30% chance to increase the target's resistance to Disease, Magic and Poison by 30% for 10 sec.

  • Holy Guidance5 ranks

    Requires 35 points in Holy Talents

    Rank 1: Increases your spell power by 4% of your total Intellect.

    Rank 2: Increases your spell power by 8% of your total Intellect.

    Rank 3: Increases your spell power by 12% of your total Intellect.

    Rank 4: Increases your spell power by 16% of your total Intellect.

    Rank 5: Increases your spell power by 20% of your total Intellect.

  • Divine Illumination1 rank

    Requires 40 points in Holy Talents

    Reduces the mana cost of all spells by 50% for 15 sec.

  • Judgements of the PureNew5 ranks

    Requires 40 points in Holy Talents

    Rank 1: Increases the damage done by your Seal and Judgement spells by 5%, and your Judgement spells increase your casting and melee haste by 3% for 1 min.

    Rank 2: Increases the damage done by your Seal and Judgement spells by 10%, and your Judgement spells increase your casting and melee haste by 6% for 1 min.

    Rank 3: Increases the damage done by your Seal and Judgement spells by 15%, and your Judgement spells increase your casting and melee haste by 9% for 1 min.

    Rank 4: Increases the damage done by your Seal and Judgement spells by 20%, and your Judgement spells increase your casting and melee haste by 12% for 1 min.

    Rank 5: Increases the damage done by your Seal and Judgement spells by 25%, and your Judgement spells increase your casting and melee haste by 15% for 1 min.

  • Infusion of LightNew2 ranks

    Requires 45 points in Holy Talents

    Requires 1 point in Holy Shock

    Rank 1: Your Holy Shock critical hits reduce the cast time of your next Flash of Light by 0.75 sec or increase the critical chance of your next Holy Light by 10%. In addition, causes your Flash of Light to heal targets with Sacred Shield for an additional 50% over 12 sec.

    Rank 2: Your Holy Shock critical hits reduce the cast time of your next Flash of Light by 1.5 sec or increase the critical chance of your next Holy Light by 20%. In addition, causes your Flash of Light to heal targets with Sacred Shield for an additional 100% over 12 sec.

  • Enlightened JudgementsNew2 ranks

    Requires 45 points in Holy Talents

    Rank 1: Increases the range of your Judgement of Light and Judgement of Wisdom spells by 15 yards and increases your chance to hit by 2%.

    Rank 2: Increases the range of your Judgement of Light and Judgement of Wisdom spells by 30 yards and increases your chance to hit by 4%.

  • Beacon of LightNew1 rank

    Requires 50 points in Holy Talents

    The target becomes a Beacon of Light to all members of your party or raid within a 60 yard radius. Any heals you cast on party or raid members will also heal the Beacon for 100% of the amount healed. Only one target can be the Beacon of Light at a time. Lasts 1 min.

Protection (26 talents)

  • DivinityNew5 ranks

    Rank 1: Increases all healing done by you and all healing effects on you by 1%.

    Rank 2: Increases all healing done by you and all healing effects on you by 2%.

    Rank 3: Increases all healing done by you and all healing effects on you by 3%.

    Rank 4: Increases all healing done by you and all healing effects on you by 4%.

    Rank 5: Increases all healing done by you and all healing effects on you by 5%.

  • Divine Strength5 ranks

    Rank 1: Increases your total Strength by 3%.

    Rank 2: Increases your total Strength by 6%.

    Rank 3: Increases your total Strength by 9%.

    Rank 4: Increases your total Strength by 12%.

    Rank 5: Increases your total Strength by 15%.

  • Stoicism3 ranks

    Requires 5 points in Protection Talents

    Rank 1: Reduces the duration of all Stun effects by an additional 10% and reduces the chance your helpful spells and damage over time effects will be dispelled by an additional 10%.

    Rank 2: Reduces the duration of all Stun effects by an additional 20% and reduces the chance your helpful spells and damage over time effects will be dispelled by an additional 20%.

    Rank 3: Reduces the duration of all Stun effects by an additional 30% and reduces the chance your helpful spells and damage over time effects will be dispelled by an additional 30%.

  • Guardian's Favor2 ranks

    Requires 5 points in Protection Talents

    Rank 1: Reduces the cooldown of your Hand of Protection by 60 sec and increases the duration of your Hand of Freedom by 2 sec.

    Rank 2: Reduces the cooldown of your Hand of Protection by 2 min and increases the duration of your Hand of Freedom by 4 sec.

  • Anticipation5 ranks

    Requires 5 points in Protection Talents

    Rank 1: Increases your chance to dodge by 1%.

    Rank 2: Increases your chance to dodge by 2%.

    Rank 3: Increases your chance to dodge by 3%.

    Rank 4: Increases your chance to dodge by 4%.

    Rank 5: Increases your chance to dodge by 5%.

  • Divine SacrificeNew1 rank

    Requires 10 points in Protection Talents

    30% of all damage taken by party members within 30 yards is redirected to the Paladin (up to a maximum of 40% of the Paladin's health times the number of party members). Damage which reduces the Paladin below 20% health will break the effect. Lasts 10 sec.

  • Improved Righteous Fury3 ranks

    Requires 10 points in Protection Talents

    Rank 1: While Righteous Fury is active, all damage taken is reduced by 2%.

    Rank 2: While Righteous Fury is active, all damage taken is reduced by 4%.

    Rank 3: While Righteous Fury is active, all damage taken is reduced by 6%.

  • Toughness5 ranks

    Requires 10 points in Protection Talents

    Rank 1: Increases your armor value from items by 2% and reduces the duration of all movement slowing effects by 6%.

    Rank 2: Increases your armor value from items by 4% and reduces the duration of all movement slowing effects by 12%.

    Rank 3: Increases your armor value from items by 6% and reduces the duration of all movement slowing effects by 18%.

    Rank 4: Increases your armor value from items by 8% and reduces the duration of all movement slowing effects by 24%.

    Rank 5: Increases your armor value from items by 10% and reduces the duration of all movement slowing effects by 30%.

  • Divine GuardianNew2 ranks

    Requires 15 points in Protection Talents

    Requires 1 point in Divine Sacrifice

    Rank 1: When Divine Sacrifice is activated, your party and raid members within 30 yards take 10% reduced damage for 6 sec. In addition, increases the duration of your Sacred Shield by 50% and the amount absorbed by 10%.

    Rank 2: When Divine Sacrifice is activated, your party and raid members within 30 yards take 20% reduced damage for 6 sec. In addition, increases the duration of your Sacred Shield by 100% and the amount absorbed by 20%.

  • Improved Hammer of Justice2 ranks

    Requires 15 points in Protection Talents

    Rank 1: Decreases the cooldown of your Hammer of Justice spell by 10 sec.

    Rank 2: Decreases the cooldown of your Hammer of Justice spell by 20 sec.

  • Improved Devotion Aura3 ranks

    Requires 15 points in Protection Talents

    Rank 1: Increases the armor bonus of your Devotion Aura by 17% and increases the amount healed on any target affected by any of your Auras by 2%.

    Rank 2: Increases the armor bonus of your Devotion Aura by 34% and increases the amount healed on any target affected by any of your Auras by 4%.

    Rank 3: Increases the armor bonus of your Devotion Aura by 50% and increases the amount healed on any target affected by any of your Auras by 6%.

  • Blessing of Sanctuary1 rank

    Requires 20 points in Protection Talents

    Places a Blessing on the friendly target, reducing damage taken from all sources by 3% for 10 min and increasing strength and stamina by 10%. In addition, when the target blocks, parries, or dodges a melee attack the target will gain 2% of maximum displayed mana. Players may only have one Blessing on them per Paladin at any one time.

  • Reckoning5 ranks

    Requires 20 points in Protection Talents

    Rank 1: Gives you a 2% chance after blocking or being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.

    Rank 2: Gives you a 4% chance after blocking or being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.

    Rank 3: Gives you a 6% chance after blocking or being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.

    Rank 4: Gives you a 8% chance after blocking or being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.

    Rank 5: Gives you a 10% chance after blocking or being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.

  • Sacred Duty2 ranks

    Requires 25 points in Protection Talents

    Rank 1: Increases your total Stamina by 2%, reduces the cooldown of your Divine Shield and Divine Protection spells by 30 sec.

    Rank 2: Increases your total Stamina by 4%, reduces the cooldown of your Divine Shield and Divine Protection spells by 60 sec.

  • One-Handed Weapon Specialization3 ranks

    Requires 25 points in Protection Talents

    Rank 1: Increases all damage you deal when a one-handed melee weapon is equipped by 4%.

    Rank 2: Increases all damage you deal when a one-handed melee weapon is equipped by 7%.

    Rank 3: Increases all damage you deal when a one-handed melee weapon is equipped by 10%.

  • Spiritual Attunement2 ranks

    Requires 30 points in Protection Talents

    Rank 1: A passive ability that gives the Paladin mana when healed by other friendly targets' spells. The amount of mana gained is equal to 5% of the amount healed.

    Rank 2: A passive ability that gives the Paladin mana when healed by other friendly targets' spells. The amount of mana gained is equal to 10% of the amount healed.

  • Holy Shield1 rank

    Requires 30 points in Protection Talents

    Requires 1 point in Blessing of Sanctuary

    Increases chance to block by 30% for 10 sec and deals 79 Holy damage for each attack blocked while active. Each block expends a charge. 8 charges.

  • Ardent Defender3 ranks

    Requires 30 points in Protection Talents

    Rank 1: Damage that takes you below 35% health is reduced by 7%. In addition, attacks which would otherwise kill you cause you to be healed by up to 10% of your maximum health (amount healed based on defense). This healing effect cannot occur more often than once every 2 min.

    Rank 2: Damage that takes you below 35% health is reduced by 13%. In addition, attacks which would otherwise kill you cause you to be healed by up to 20% of your maximum health (amount healed based on defense). This healing effect cannot occur more often than once every 2 min.

    Rank 3: Damage that takes you below 35% health is reduced by 20%. In addition, attacks which would otherwise kill you cause you to be healed by up to 30% of your maximum health (amount healed based on defense). This healing effect cannot occur more often than once every 2 min.

  • Redoubt3 ranks

    Requires 35 points in Protection Talents

    Rank 1: Increases your block value by 10% and damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 10%. Lasts 10 sec or 5 blocks.

    Rank 2: Increases your block value by 20% and damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 20%. Lasts 10 sec or 5 blocks.

    Rank 3: Increases your block value by 30% and damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.

  • Combat Expertise3 ranks

    Requires 35 points in Protection Talents

    Rank 1: Increases your expertise by 2, total Stamina and chance to critically hit by 2%.

    Rank 2: Increases your expertise by 4, total Stamina and chance to critically hit by 4%.

    Rank 3: Increases your expertise by 6, total Stamina and chance to critically hit by 6%.

  • Touched by the LightNew3 ranks

    Requires 40 points in Protection Talents

    Rank 1: Increases your spell power by an amount equal to 20% of your Strength and increases the amount healed by your critical heals by 10%.

    Rank 2: Increases your spell power by an amount equal to 40% of your Strength and increases the amount healed by your critical heals by 20%.

    Rank 3: Increases your spell power by an amount equal to 60% of your Strength and increases the amount healed by your critical heals by 30%.

  • Avenger's Shield1 rank

    Requires 40 points in Protection Talents

    Requires 1 point in Holy Shield

    Hurls a holy shield at the enemy, dealing 440 to 536 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 10 sec.

  • Guarded by the LightNew2 ranks

    Requires 40 points in Protection Talents

    Rank 1: Reduces spell damage taken by 3% and gives a 50% chance to refresh the duration of your Divine Plea when you hit an enemy. In addition, your Divine Plea spell is 50% less likely to be dispelled.

    Rank 2: Reduces spell damage taken by 6% and gives a 100% chance to refresh the duration of your Divine Plea when you hit an enemy. In addition, your Divine Plea spell is 100% less likely to be dispelled.

  • Shield of the TemplarNew3 ranks

    Requires 45 points in Protection Talents

    Requires 1 point in Avenger's Shield

    Rank 1: Reduces all damage taken by 1% and grants your Avenger's Shield a 33% chance to silence your targets for 3 sec.

    Rank 2: Reduces all damage taken by 2% and grants your Avenger's Shield a 66% chance to silence your targets for 3 sec.

    Rank 3: Reduces all damage taken by 3% and grants your Avenger's Shield a 100% chance to silence your targets for 3 sec.

  • Judgements of the JustNew2 ranks

    Requires 45 points in Protection Talents

    Rank 1: Reduces the cooldown of your Hammer of Justice by 5 sec, increases the duration of your Seal of Justice effect by 0.5 sec and your Judgement spells also reduce the melee attack speed of the target by 10%.

    Rank 2: Reduces the cooldown of your Hammer of Justice by 10 sec, increases the duration of your Seal of Justice effect by 1 sec and your Judgement spells also reduce the melee attack speed of the target by 20%.

  • Hammer of the RighteousNew1 rank

    Requires 50 points in Protection Talents

    Hammer the current target and up to 2 additional nearby targets, causing 4 times your main hand damage per second as Holy damage.

Retribution (26 talents)

  • Deflection5 ranks

    Rank 1: Increases your Parry chance by 1%.

    Rank 2: Increases your Parry chance by 2%.

    Rank 3: Increases your Parry chance by 3%.

    Rank 4: Increases your Parry chance by 4%.

    Rank 5: Increases your Parry chance by 5%.

  • Benediction5 ranks

    Rank 1: Reduces the mana cost of all instant cast spells by 2%.

    Rank 2: Reduces the mana cost of all instant cast spells by 4%.

    Rank 3: Reduces the mana cost of all instant cast spells by 6%.

    Rank 4: Reduces the mana cost of all instant cast spells by 8%.

    Rank 5: Reduces the mana cost of all instant cast spells by 10%.

  • Improved JudgementsNew2 ranks

    Requires 5 points in Retribution Talents

    Rank 1: Decreases the cooldown of your Judgement spells by 1 sec.

    Rank 2: Decreases the cooldown of your Judgement spells by 2 sec.

  • Heart of the CrusaderNew3 ranks

    Requires 5 points in Retribution Talents

    Rank 1: In addition to the normal effect, your Judgement spells will also increase the critical strike chance of all attacks made against that target by an additional 1%.

    Rank 2: In addition to the normal effect, your Judgement spells will also increase the critical strike chance of all attacks made against that target by an additional 2%.

    Rank 3: In addition to the normal effect, your Judgement spells will also increase the critical strike chance of all attacks made against that target by an additional 3%.

  • Improved Blessing of Might2 ranks

    Requires 5 points in Retribution Talents

    Rank 1: Increases the attack power bonus of your Blessing of Might by 12%.

    Rank 2: Increases the attack power bonus of your Blessing of Might by 25%.

  • Vindication2 ranks

    Requires 10 points in Retribution Talents

    Rank 1: Gives the Paladin's damaging attacks a chance to reduce the target's attack power by 287 for 10 sec.

    Rank 2: Gives the Paladin's damaging attacks a chance to reduce the target's attack power by 574 for 10 sec.

  • Conviction5 ranks

    Requires 10 points in Retribution Talents

    Rank 1: Increases your chance to get a critical strike with all spells and attacks by 1%.

    Rank 2: Increases your chance to get a critical strike with all spells and attacks by 2%.

    Rank 3: Increases your chance to get a critical strike with all spells and attacks by 3%.

    Rank 4: Increases your chance to get a critical strike with all spells and attacks by 4%.

    Rank 5: Increases your chance to get a critical strike with all spells and attacks by 5%.

  • Seal of Command1 rank

    Requires 10 points in Retribution Talents

    All melee attacks deal (0.36 × minimum weapon damage) to (0.36 × maximum weapon damage) additional Holy damage. When used with attacks or abilities that strike a single target, this additional Holy damage will strike up to 2 additional targets. Lasts 30 min. Unleashing this Seal's energy will judge an enemy, instantly causing (0.19 × minimum weapon damage + 0.08 × attack power + 0.13 × Spell Power) to (0.19 × maximum weapon damage + 0.08 × attack power + 0.13 × Spell Power) Holy damage.

  • Pursuit of Justice2 ranks

    Requires 10 points in Retribution Talents

    Rank 1: Reduces the duration of all Disarm effects by 25% and increases movement and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.

    Rank 2: Reduces the duration of all Disarm effects by 50% and increases movement and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.

  • Eye for an Eye2 ranks

    Requires 15 points in Retribution Talents

    Rank 1: All criticals against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

    Rank 2: All criticals against you cause 10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

  • Sanctity of BattleNew3 ranks

    Requires 15 points in Retribution Talents

    Rank 1: Increases your chance to critically hit with all spells and attacks by 1% and increases the damage caused by Exorcism and Crusader Strike by 5%.

    Rank 2: Increases your chance to critically hit with all spells and attacks by 2% and increases the damage caused by Exorcism and Crusader Strike by 10%.

    Rank 3: Increases your chance to critically hit with all spells and attacks by 3% and increases the damage caused by Exorcism and Crusader Strike by 15%.

  • Crusade3 ranks

    Requires 15 points in Retribution Talents

    Rank 1: Increases all damage caused by 1% and all damage caused against Humanoids, Demons, Undead and Elementals by an additional 1%.

    Rank 2: Increases all damage caused by 2% and all damage caused against Humanoids, Demons, Undead and Elementals by an additional 2%.

    Rank 3: Increases all damage caused by 3% and all damage caused against Humanoids, Demons, Undead and Elementals by an additional 3%.

  • Two-Handed Weapon Specialization3 ranks

    Requires 20 points in Retribution Talents

    Rank 1: Increases the damage you deal with two-handed melee weapons by 2%.

    Rank 2: Increases the damage you deal with two-handed melee weapons by 4%.

    Rank 3: Increases the damage you deal with two-handed melee weapons by 6%.

  • Sanctified RetributionNew1 rank

    Requires 20 points in Retribution Talents

    Increases the damage caused by Retribution Aura by 50% and all damage caused by friendly targets affected by any of your Auras is increased by 3%.

  • Vengeance3 ranks

    Requires 25 points in Retribution Talents

    Requires 5 points in Conviction

    Rank 1: Gives you a 1% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.

    Rank 2: Gives you a 2% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.

    Rank 3: Gives you a 3% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.

  • Divine Purpose2 ranks

    Requires 25 points in Retribution Talents

    Rank 1: Reduces your chance to be hit by spells and ranged attacks by 2% and gives your Hand of Freedom spell a 50% chance to remove any Stun effects on the target.

    Rank 2: Reduces your chance to be hit by spells and ranged attacks by 4% and gives your Hand of Freedom spell a 100% chance to remove any Stun effects on the target.

  • The Art of WarNew2 ranks

    Requires 30 points in Retribution Talents

    Rank 1: Increases the damage of your Judgement, Crusader Strike and Divine Storm abilities by 5% and when your melee attacks critically hit the cast time of your next Flash of Light or Exorcism is reduced by 0.75 sec.

    Rank 2: Increases the damage of your Judgement, Crusader Strike and Divine Storm abilities by 10% and when your melee attacks critically hit your next Flash of Light or Exorcism spell becomes instant cast.

  • Repentance1 rank

    Requires 30 points in Retribution Talents

    Puts the enemy target in a state of meditation, incapacitating them for up to 1 min, and removing the effect of Righteous Vengeance. Any damage caused will awaken the target. Usable against Demons, Dragonkin, Giants, Humanoids and Undead.

  • Judgements of the WiseNew3 ranks

    Requires 30 points in Retribution Talents

    Rank 1: Your damaging Judgement spells have a 33% chance to grant the Replenishment effect to up to 10 party or raid members mana regeneration equal to 1% of their maximum mana per 5 sec for 15 sec, and to immediately grant you 25% of your base mana.

    Rank 2: Your damaging Judgement spells have a 66% chance to grant the Replenishment effect to up to 10 party or raid members mana regeneration equal to 1% of their maximum mana per 5 sec for 15 sec, and to immediately grant you 25% of your base mana.

    Rank 3: Your damaging Judgement spells have a 100% chance to grant the Replenishment effect to up to 10 party or raid members mana regeneration equal to 1% of their maximum mana per 5 sec for 15 sec, and to immediately grant you 25% of your base mana.

  • Fanaticism3 ranks

    Requires 35 points in Retribution Talents

    Requires 1 point in Repentance

    Rank 1: Increases the critical strike chance of all Judgements capable of a critical hit by 6% and reduces threat caused by all actions by 10% except when under the effects of Righteous Fury.

    Rank 2: Increases the critical strike chance of all Judgements capable of a critical hit by 12% and reduces threat caused by all actions by 20% except when under the effects of Righteous Fury.

    Rank 3: Increases the critical strike chance of all Judgements capable of a critical hit by 18% and reduces threat caused by all actions by 30% except when under the effects of Righteous Fury.

  • Sanctified WrathNew2 ranks

    Requires 35 points in Retribution Talents

    Rank 1: Increases the critical strike chance of Hammer of Wrath by 25%, reduces the cooldown of Avenging Wrath by 30 secs and while affected by Avenging Wrath 25% of all damage caused bypasses damage reduction effects.

    Rank 2: Increases the critical strike chance of Hammer of Wrath by 50%, reduces the cooldown of Avenging Wrath by 60 secs and while affected by Avenging Wrath 50% of all damage caused bypasses damage reduction effects.

  • Swift RetributionNew3 ranks

    Requires 40 points in Retribution Talents

    Rank 1: Your auras also increase casting, ranged and melee attack speeds by 1%.

    Rank 2: Your auras also increase casting, ranged and melee attack speeds by 2%.

    Rank 3: Your auras also increase casting, ranged and melee attack speeds by 3%.

  • Crusader Strike1 rank

    Requires 40 points in Retribution Talents

    An instant strike that causes 75% weapon damage.

  • Sheath of LightNew3 ranks

    Requires 40 points in Retribution Talents

    Rank 1: Increases your spell power by an amount equal to 10% of your attack power and your critical healing spells heal the target for 20% of the healed amount over 12 seconds.

    Rank 2: Increases your spell power by an amount equal to 20% of your attack power and your critical healing spells heal the target for 40% of the healed amount over 12 seconds.

    Rank 3: Increases your spell power by an amount equal to 30% of your attack power and your critical healing spells heal the target for 60% of the healed amount over 12 seconds.

  • Righteous VengeanceNew3 ranks

    Requires 45 points in Retribution Talents

    Rank 1: When your Judgement, Crusader Strike and Divine Storm spells deal a critical strike, your target will take 10% additional damage over 8 sec.

    Rank 2: When your Judgement, Crusader Strike and Divine Storm spells deal a critical strike, your target will take 20% additional damage over 8 sec.

    Rank 3: When your Judgement, Crusader Strike and Divine Storm spells deal a critical strike, your target will take 30% additional damage over 8 sec.

  • Divine StormNew1 rank

    Requires 50 points in Retribution Talents

    An instant weapon attack that causes 110% of weapon damage to up to 4 enemies within 8 yards. The Divine Storm heals up to 3 party or raid members totaling 25% of the damage caused.