
The Mechanar Guide — Dungeon guide · WoW Wrath of the Lich King
- Level
- 69–70
- Group
- 5 players
- Bosses
- 5
- Difficulty
- Normal and Heroic
- Location
- Netherstorm
- Key
- Tempest Keep – Heroic
Drops for your class
How the run goes
A Tempest Keep satellite factory. The two gatewatchers guard the cache, an elevator takes you up to Mechano-Lord Capacitus and Nethermancer Sepethrea, and a corridor of waves leads to Pathaleon the Calculator.
Group: A tank, a healer and three damage dealers from about level 69. Arcane and fire damage, and charged packs; rest before the last corridor.
Map and route
1.The gatewatchers
From the entrance to Gatewatcher Gyro-Kill and then Gatewatcher Iron-Hand on the ground floor.
2.The upper floor
Up the elevator to Mechano-Lord Capacitus, then to Nethermancer Sepethrea, and through the corridor of waves to Pathaleon the Calculator.
Boss by boss
The gatewatchers
On the way: Tempest-Forge destroyers and sunseekers.
- Normal
- Level
- 72 · Elite
- Health
- 92,250
- Armor
- 7,318
Heroic- Level
- 72 · Elite
- Health
- 124,538
- Armor
- 7,318
Saw Blade
Shadow Power
Stream of Machine FluidReduces an enemy's attack speed by 35% for 10 sec. Reduces an enemy's armor by 35% for 10 sec.
A gatewatcher robot who spins with Saw Blade, sprays machine fluid and powers up with Shadow Power.
- Tanks
- Clear his platform first, then hold him in place, turned away from the group.
- Healers
- Saw Blade hits everyone near him: stay at range and heal the melee.
- Damage dealers
- Stay out of his saw and burn him down; melee step out when it spins.
- Normal
- Level
- 72 · Elite
- Health
- 121,770
- Armor
- 7,318
Heroic- Level
- 72 · Elite
- Health
- 164,389
- Armor
- 7,318
Shadow Power
Stream of Machine FluidReduces an enemy's attack speed by 35% for 10 sec. Reduces an enemy's armor by 35% for 10 sec.
Hammer PunchPounds an enemy, inflicting weapon damage plus 10 and stunning it for 6 sec.
A gatewatcher who channels Jackhammer, hitting everyone near him, and punches the tank.
- Tanks
- Step away from Jackhammer if the group can't take it; return when it ends.
- Healers
- Jackhammer hits everyone close to him: stay back and heal the tank.
- Damage dealers
- Melee move out during Jackhammer and come back after.
The upper floor
On the way: The corridor before Pathaleon sends wave after wave: start it at full health.
- Normal
- Level
- 72 · Elite
- Health
- 121,770
- Armor
- 7,318
Heroic- Level
- 72 · Elite
- Health
- 258,300
- Armor
- 7,318
Head CrackReduces an enemy's Stamina by 200 for 15 sec.
BerserkIncreases the caster's attack speed by 150% and all damage it deals by 500% for 5 min.
Reflective Damage ShieldSurrounds the caster with a protective shield that inflicts 750 Arcane damage to melee attackers when hit.
Reflective Magic ShieldSurrounds the caster with a protective shield that reflects 100% of harmful spells for 10 sec.
A machine lord who drops Nether Charges (bombs) and alternates shields that reflect physical or magical damage. On Heroic, Polarity Shift splits the group by charge.
- Tanks
- Hold him away from the Nether Charges and move him if a bomb lands nearby.
- Healers
- Move away from the bombs; heal through his strikes.
- Damage dealers
- Stop the damage type his shield reflects; on Heroic, stay with your own charge.
- Normal
- Level
- 72 · Elite
- Health
- 97,400
- Mana
- 33,090
- Armor
- 7,305
Heroic- Level
- 72 · Elite
- Health
- 131,489
- Mana
- 33,090
- Armor
- 7,305
Arcane BlastBlasts an enemy with Arcane magic, inflicting normal damage plus 875 to 1125 and knocking the enemy back.
Dragon's BreathTargets in a cone in front of the caster take 680 to 790 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets.
InfernoSurrounds the caster with an inferno that periodically inflicts Fire damage to nearby enemies for 8 sec. While the caster is aflame, he cannot move or use his abilities.
A nethermancer who summons Raging Flames that chase players and leave fire behind, and casts Arcane Blast and Dragon's Breath.
- Tanks
- Hold Sepethrea; Arcane Blast knocks you back, so pick her up again quickly.
- Healers
- Keep away from the flames' trails; heal whoever they chase.
- Damage dealers
- If a flame chases you, kite it away from the group; others burn Sepethrea.
- Normal
- Level
- 72 · Elite
- Health
- 100,351
- Mana
- 33,090
- Armor
- 7,305
Heroic- Level
- 72 · Elite
- Health
- 135,474
- Mana
- 33,090
- Armor
- 7,305
Mana TapDrains 35 mana from your target and charges you with Arcane energy for 10 min. This effect stacks up to 3 times.
Arcane Torrent
DominationTakes control of a humanoid enemy up to level 70 for 10 sec.
EnrageIncreases the caster's attack speed by 60% and the Physical damage it deals by 75 for 10 min.
Disgruntled AngerIncreases the target's attack speed by 60% and the Physical damage it deals by 75 for 5 min.
The ethereal at the end of the wave corridor. He summons Nether Wraiths, taps mana, disorients with Arcane Torrent and mind-controls; at low health he enrages.
- Tanks
- Pick up the wraiths and Pathaleon; recover him after each disorient.
- Healers
- Mana Tap drains you; heal through the wraiths' explosions.
- Damage dealers
- Kill the wraiths, then Pathaleon; burn him hard at the end.
Before you go
- Do not begin the final corridor while the healer is recovering; its waves can chain together.
- Watch for charged arcane enemies and pull them away from nearby packs.
- No Normal door key. Flying is needed for the original Tempest Keep satellite approach. Heroic requires the Warpforged Key.

