
The Botanica Guide — Dungeon guide · WoW Wrath of the Lich King
- Level
- 69–70
- Group
- 5 players
- Bosses
- 5
- Difficulty
- Normal and Heroic
- Location
- Netherstorm
- Key
- Tempest Keep – Heroic
Drops for your class
How the run goes
A Tempest Keep greenhouse run by blood elves. Five bosses along a long route: Commander Sarannis, High Botanist Freywinn, Thorngrin the Tender, Laj and Warp Splinter.
Group: A tank, a healer and three damage dealers from about level 69. Blood elf healers and plant packs; crowd control and quick kills on saplings.
Map and route
1.The greenhouse halls
From the entrance to Commander Sarannis, then along the halls to High Botanist Freywinn and on to Thorngrin the Tender.
2.The last gardens
To Laj in his pool, then Warp Splinter in the final garden.
Boss by boss
The greenhouse halls
On the way: Bloodwarder healers and mender packs; kill the healers first.
- Normal
- Level
- 73 · Elite
- Health
- 110,700
- Armor
- 7,618
Heroic- Level
- 72 · Elite
- Health
- 149,445
- Armor
- 7,318
Arcane DevastationAn instant weapon attack that causes 50% of weapon damage plus an additional 1200 damage for each application of Arcane Resonance on the target.
A blood elf commander who hits everyone near him with Arcane Devastation and calls reinforcements, including a healer, at half health.
- Tanks
- Hold him and pick up the reinforcements he calls at low health.
- Healers
- Heal through the reinforcements' arrival, when the tank takes extra hits.
- Damage dealers
- Interrupt and kill the reinforcements' healer first.
- Normal
- Level
- 72 · Elite
- Health
- 92,972
- Mana
- 49,635
- Armor
- 7,305
Heroic- Level
- 72–73 · Elite
- Health
- 125,513
- Mana
- 49,635
- Armor
- 7,604
Plant White SeedlingSummons a seedling to accompany the caster for 3 min.
Plant Green SeedlingSummons a seedling to accompany the caster for 3 min.
Plant Blue SeedlingSummons a seedling to accompany the caster for 3 min.
Plant Red SeedlingSummons a seedling to accompany the caster for 3 min.
Tree FormTurns the caster into a tree for 45 sec. While in this form the caster is immune to damage.
Summon Frayer ProtectorSummons 3 Frayer Protectors to accompany the caster for 45 sec..
A botanist who plants seedlings that grow into lashers, and turns into a tree to channel Tranquility, protected by three Frayer Protectors.
- Tanks
- Pick up the seedlings and protectors he summons, and keep them on you.
- Healers
- Heal through the plants; his Tranquility heals him, not you.
- Damage dealers
- During Tranquility, kill the three protectors to end it; kill seedlings early.
- Normal
- Level
- 73 · Elite
- Health
- 73,788
- Mana
- 3,309
- Armor
- 7,604
Heroic- Level
- 72–73 · Elite
- Health
- 99,613
- Mana
- 3,309
- Armor
- 7,604
Hellfire
Sacrifice
EnrageIncreases the caster's attack speed by 75% and the Physical damage it deals by 75% for 10 sec.
A demon gardener who casts Hellfire around himself, sacrifices a player and enrages.
- Tanks
- Hold him in place and save a cooldown for his enrage at low health.
- Healers
- Heal the sacrificed player through the drain; keep away from Hellfire.
- Damage dealers
- Ranged stay out of his Hellfire, and burn him down before his enrage.
The last gardens
On the way: Lashers and thorn flayers.
- Normal
- Level
- 72 · Elite
- Health
- 121,770
- Armor
- 7,318
Heroic- Level
- 72–73 · Elite
- Health
- 164,389
- Armor
- 7,618
Allergic Reaction
A plant creature whose colour, and the magic school he resists, keeps changing. Allergic Reaction weakens the tank, and he spawns thorn plants.
- Tanks
- Hold Laj and pick up the plants he spawns, keeping them away from the healer.
- Healers
- Allergic Reaction makes the tank take more damage.
- Damage dealers
- Kill the plants; casters switch to a school he isn't resisting.
- Normal
- Level
- 72 · Elite
- Health
- 132,840
- Armor
- 7,318
Heroic- Level
- 73 · Elite
- Health
- 179,334
- Armor
- 7,618
StompInflicts 2375 to 2625 Physical damage to nearby enemies, stunning them for 5 sec. and increasing the Physical damage they take by 550.
Arcane VolleyHurls a magical bolt at an enemy, inflicting Arcane damage.
A giant treant who summons saplings that walk to him to heal him. He stomps and volleys arcane.
- Tanks
- Hold him in place in the middle of the garden so the saplings have far to walk.
- Healers
- Stomp and Arcane Volley hit the group; heal widely.
- Damage dealers
- Kill the saplings before they reach him, then Warp Splinter.
Before you go
- Control blood-elf healers and kill seedlings before they become a second problem.
- Check the Arcatraz key quest before entering if you need Warp Splinter's fragment.
- No Normal key; flying is needed for the original approach. Heroic requires the Warpforged Key.

